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# guild\_member\_withdraw
[<-Volver a:Characters](database-characters.md)
**Tabla \`guild\_member\_withdraw\`**
La tabla registra los objetos o dinero extraídos por el jugador.
**Estructura**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
| ---------- | ----- | ---------- | --- | ---- | ------- | ------ | ------- |
| [guid][1] | INT | UNSIGNED | PRI | NO | | | |
| [tab1][2] | INT | UNSIGNED | | NO | 0 | | |
| [tab1][3] | INT | UNSIGNED | | NO | 0 | | |
| [tab2][4] | INT | UNSIGNED | | NO | 0 | | |
| [tab3][5] | INT | UNSIGNED | | NO | 0 | | |
| [tab4][6] | INT | UNSIGNED | | NO | 0 | | |
| [tab5][7] | INT | UNSIGNED | | NO | 0 | | |
| [money][8] | INT | UNSIGNED | | NO | 0 | | |
[1]: #guid
[2]: #tab
[3]: #tab
[4]: #tab
[5]: #tab
[6]: #tab
[7]: #tab
[8]: #money
**Descripción de los Campos**
### guid
`field-no-description|1` (¿Posiblemente el Identificador Global Único del jugador?)
### tab
`field-no-description|2-7` (¿La pestaña en dónde extrajo el item? Recordemos que son 6 columnas a partir de ésta que poseen el mismo nombre.)
### money
`field-no-description|8` (¿Dinero extraído por el jugador? Medido en monedas de cobre.)
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