blob: eb23b8b1561bed2ce5b935a2be156c8ee57cc3eb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
# item\_loot_\storage
[<-Volver a:Characters](database-characters.md)
**Tabla \`item\_loot_\storage\`**
Aparentemente esta tabla "almacena el botín de Items" que serán despojados.
**Estructura**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
| ----------------------- | ------- | ---------- | --- | ---- | ------- | ----- | ------- |
| [containerGUID][1] | INT | UNSIGNED | | NO | | | |
| [itemid][2] | INT | UNSIGNED | | NO | | | |
| [count][3] | INT | UNSIGNED | | NO | | | |
| [randomPropertyId][4] | INT | SIGNED | | NO | | | |
| [randomSuffix][5] | INT | UNSIGNED | | NO | | | |
| [follow_loot_rules][6] | TINYINT | UNSIGNED | | NO | | | |
| [freeforall][7] | TINYINT | UNSIGNED | | NO | | | |
| [is_blocked][8] | TINYINT | UNSIGNED | | NO | | | |
| [is_counted][9] | TINYINT | UNSIGNED | | NO | | | |
| [is_underthreshold][10] | TINYINT | UNSIGNED | | NO | | | |
| [needs_quest][11] | TINYINT | UNSIGNED | | NO | | | |
| [conditionLootId][12] | INT | SIGNED | | NO | 0 | | |
[1]: #containerguid
[2]: #itemid
[3]: #count
[4]: #randompropertyid
[5]: #randomsuffix
[6]: #followlootrules
[7]: #freeforall
[8]: #isblocked
[9]: #iscounted
[10]: #isunderthreshold
[11]: #needsquest
[12]: #conditionlootid
**Descripción de los Campos**
### containerGUID
`field-no-description|1` (GUID o Identificador Global Único del contenedor en cuestión)
### itemid
`field-no-description|2` (¿ID del Item? Se desconoce si la ID se extrae de item_instance o item_template (posiblemente de item_instance))
### count
`field-no-description|3` (Posiblemente la cantidad de los mismos)
### randomPropertyId
`field-no-description|4` (¿Aquella ID de alguna propiedad aleatoria para Item?)
### randomSuffix
`field-no-description|5` (¿Sufijo aleatorio?)
### follow\_loot\_rules
`field-no-description|6` (Posiblemente ligado a las reglas de loot para despojar el Item)
### freeforall
`field-no-description|7` (¿Despojo libre del Item?)
### is\_blocked
`field-no-description|8` (¿Está bloqueado?)
### is\_counted
`field-no-description|9` (¿Está contado?)
### is\_underthreshold
`field-no-description|10` (¿Se encuentra bajo un límite o umbral?)
### needs\_quest
`field-no-description|11` (¿Necesita una misión para ser despojado?)
### conditionLootId
`field-no-description|12` (¿ID de las condiciones de despojo?)
|