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# exploration_basexp

[<-Back-to:World](database-world.md)

<p>This table holds the base experience point information needed for when a player explores a new zone.</p>

| Field       | Type         | Attributes | Key | Null | Default |
|-------------|--------------|------------|-----|------|---------|
| [level][1]  | TINYINT   | unasigned  | PRI | NO   | 0       |
| [basexp][2] | MEDIUMINT | SIGNED     |     | NO   | 0       |

[1]: #level
[2]: #basexp

**Description of the fields**

### level
The player level.

### basexp
The base experience the player will recieve when he or she discovers a new zone at the level specified in the level field.