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# game\_tele
[<-Back-to:World](database-world.md)
**Table Structure**
This table contains a list of teleport locations that can be used with the *.tele* command in-game. Entries in this table can be added/deleted manually or with the *.tele add* and *.tele delete* commands.
| Field | Type | Attributes | Key | Null | Default | Extra |
|------------------|--------------|------------|-----|------|---------|----------------|
| [id][1] | MEDIUMINT | UNSIGNED | PRI | NO | NULL | Auto increment |
| [position_x][2] | FLOAT | SIGNED | | NO | 0 | |
| [position_y][3] | FLOAT | SIGNED | | NO | 0 | |
| [position_z][4] | FLOAT | SIGNED | | NO | 0 | |
| [orientation][5] | FLOAT | SIGNED | | NO | 0 | |
| [map][6] | SMALLINT | UNSIGNED | | NO | 0 | |
| [name][7] | VARCHAR(100) | SIGNED | | NO | NULL | |
[1]: #id
[2]: #position_x
[3]: #position_y
[4]: #position_z
[5]: #orientation
[6]: #map
[7]: #name
**Field Descriptions**
### id
The ID of the teleport location. This number is unique to every location added.
### position\_x
The x-axis coordinate of the teleport location. This can be attained by using the *.gps* command.
### position\_y
The y-axis coordinate of the teleport location. This can be attained by using the *.gps* command.
### position\_z
The z-axis coordinate of the teleport location. This can be attained by using the *.gps* command.
### orientation
The direction that the player will face after arriving at the teleport location. This can be attained by using the *.gps* command.
(North = 0, South = 3.14159)
### map
The map ID of the location. See the [Map DBC file](Map) for the IDs of all of the zones.
### name
A descriptive name for the teleport location. The name *cannot* have any spaces in it. It is also not recommended to use special characters such as periods, commas, slashes, etc...
### Examples
| id | position_x | position_y | position_z | orientation | map | name |
|----|------------|------------|------------|-------------|-----|--------------|
| 10 | 2799.46 | 847.549 | 111.842 | 0.509892 | 0 | AgamandMills |
| 11 | -7040.08 | -3342.15 | 241.667 | 0.82338 | 0 | AgmondsEnd |
| 12 | 451.572 | -3342.23 | 119.689 | 0.772541 | 0 | AgolWatha |
| 13 | -2681.4 | -4787.21 | 16.0751 | 4.69276 | 1 | AlcazIsland |
| 14 | -1746.58 | 5780.03 | 146.44 | 1.30629 | 530 | AldorRise |
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