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# gameobject_addon
[<-Back-to:World](database-world.md)
**The \`gameobject_addon\` table**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|-----------------|---------|------------|-----|------|---------|-------|---------|
| [guid][1] | INT | UNSIGNED | PRI | NO | 0 | | |
| [invisibilityType][2] | TINYINT | UNSIGNED | | NO | 0 | | |
| [invisibilityValue][3] | INT | UNSIGNED | | NO | 0 | | |
[1]: #guid
[2]: #invisibilitytype
[3]: #invisibilityvalue
**Description of the fields**
### guid
[gameobject.guid](gameobject#guid)
### invisibilityType
| Name | Value |
| :--- | :---- |
INVISIBILITY_GENERAL | 0 |
INVISIBILITY_UNK1 | 1 |
INVISIBILITY_UNK2 | 2 |
INVISIBILITY_TRAP | 3 |
INVISIBILITY_UNK4 | 4 |
INVISIBILITY_UNK5 | 5 |
INVISIBILITY_DRUNK | 6 |
INVISIBILITY_UNK7 | 7 |
INVISIBILITY_UNK8 | 8 |
INVISIBILITY_UNK9 | 9 |
INVISIBILITY_UNK10 | 10 |
INVISIBILITY_UNK11 | 11 |
### invisibilityValue
field-no-description|3
|