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# graveyard\_zone
[<-Back-to:World](database-world.md)
**The \`graveyard\_zone\` table**
Contains information about zones connected to world's graveyards.
This table is used to set what factions a given graveyard will accept, and also to specify the nearest graveyard to a given zone.
For a list of all existing graveyard zones and their respective IDs, check out WorldSafeLocs.dbc
**Structure**
| | | | | | | | |
|-----------------------------------------|--------------|----------------|---------|----------|-------------|-----------|-------------|
| **Field** | **Type** | **Attributes** | **Key** | **Null** | **Default** | **Extra** | **Comment** |
| ID | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | |
| [GhostZone](#graveyard_zone-ghost_zone) | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | |
| [Faction](#graveyard_zone-faction) | SMALLINT | UNSIGNED | | NO | 0 | | |
| Comment | TEXT | | | | | | |
**Description of the fields**
### ID
Graveyard's ID. See WorldSafeLocs.dbc
### GhostZone
Zone's Id of ghost position before teleportation to graveyard. See AreaTable.dbc
### Faction
Graveyard's team.
0 - Any team accepted
469 - Alliance team only
67 - Horde team only
**Comment**
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