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# lfg\_data
[<-Back-to:Characters](database-characters.md)
**The \`lfg\_data\` table**
This table contains saved data for LFG. This table is constantly in use by the core.
**Structure**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|--------------|------------|------------|-----|------|---------|-------|--------------------------|
| [guid][1] | INT | UNSIGNED | PRI | NO | 0 | | Global Unique Identifier |
| [dungeon][2] | INT | UNSIGNED | | NO | 0 | | |
| [state][3] | TINYINT | UNSIGNED | | NO | 0 | | |
[1]: #guid
[2]: #dungeon
[3]: #state
**Description of the fields**
### guid
The guid for this group.
### dungeon
The dungeon ID from dbc.
### state
The state for this group / dungeon.
Source: https://ascemu.github.io/Wiki/database/characters/lfg_data/
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