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# lfg\_entrances
[<-Back-to:World](database-world.md)
**The \`lfg\_entrances\` table**
`` Used by LFG system to teleport players on specified position. This table should be used instead of `areatrigger_teleport` tabe for all dungeons in the future. ``
**Structure**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|------------------|--------------|------------|-----|------|---------|-------|------------------------|
| [dungeonId][1] | INT | UNSIGNED | PRI | NO | 0 | | Dungeon entry from dbc |
| [name][2] | VARCHAR(255) | | | YES | NULL | | Dungeon name from dbc |
| [position_x][3] | FLOAT | | | NO | 0 | | |
| [position_y][4] | FLOAT | | | NO | 0 | | |
| [position_z][5] | FLOAT | | | NO | 0 | | |
| [orientation][6] | FLOAT | | | NO | 0 | | |
[1]: #dungeonid
[2]: #name
[3]: #position_x
[4]: #position_y
[5]: #position_z
[6]: #orientation
**Description of the fields**
### dungeonId
Dungeon ID from LFGDungeons.dbc
### name
Dungeon name from LFGDungeons.dbc
### position\_x
X coordinate for the entrance position
### position\_y
Y coordinate for the entrance position
### position\_z
Z coordinate for the entrance position
### orientation
Orientation the player will get when appearing at this location
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