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# spell\_learn\_spell
[<-Back-to:World](database-world.md)
**The \`spell\_learn\_spell\` table**
This table holds information on spells that should be learned at the same time a player learns another spell. For example the few spells that are automatically learned when a player first learns a new profession. All fields in this table use spell IDs from Spell.dbc.
NOTE: Spells with spell effects SPELL\_EFFECT\_LEARN\_SPELL should NOT be included in this table.
**Structure**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|--------------|-------------|------------|-----|------|---------|-------|---------|
| [entry][1] | SMALLINT | UNSIGNED | PRI | NO | 0 | | |
| [SpellID][2] | SMALLINT | UNSIGNED | PRI | NO | 0 | | |
| [Active][3] | TINYINT | UNSIGNED | | NO | 0 | | |
[1]: #entry
[2]: #spellid
[3]: #active
**Description of the fields**
### entry
The entry of the spell that the player learns, either from a trainer or from anywhere else (.learn for example).
### SpellID
The entry of the spell that will be automatically learned by the player when the player learns the spell specified in [entry](#spell_learn_spell-entry).
### Active
Defines whether spell is shown in spell book or not.
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