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# spelldifficulty\_dbc
[<-Back-to:World](database-world.md)
**The \`spelldifficulty\_dbc\` table**
This table contains spell data regarding cpp scripts. The id is called in the script, and depending on what version of the dungeon/raid the characters are in, the proper spell ID will be casted by the creature.
**Structure**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---------------|---------|------------|-----|------|---------|-------|---------|
| [id][1] | INT | UNSIGNED | PRI | NO | 0 | | |
| [spellid0][2] | INT | UNSIGNED | | NO | 0 | | |
| [spellid1][3] | INT | UNSIGNED | | NO | 0 | | |
| [spellid2][4] | INT | UNSIGNED | | NO | 0 | | |
| [spellid3][5] | INT | UNSIGNED | | NO | 0 | | |
[1]: #id
[2]: #spellid0
[3]: #spellid1
[4]: #spellid2
[5]: #spellid3
**Description of the fields**
### id
id referenced in the cpp script for the creature AI.
### spellid0
Spell ID to be used in normal dungeon (or normal 10men raid).
### spellid1
Spell ID to be used in heroic dungeon (or normal 25men raid).
### spellid2
Spell ID to be used in heroic 10men raid.
### spellid3
Spell ID to be used in heroic 25men raid.
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