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# transports
[<-Back-to:World](database-world.md)
**The \`transports\` table**
This table contains all type 15 transports (Boats and Zeppelins). All other transport types have their frame time read from TransportAnimation.dbc.
**Structure**
| Field | Type | Attribute | Key | Null | Default | Extra | Comment
:--- | :--- | :--- | :--- | :--- | :--- | :--- | :---
[Guid][1] | INT | UNSIGNED | PRI | NO | | AUTO_INCREMENT |
[Entry][2] | MEDIUMINT | UNSIGNED | UNIQUE | NO | 0 |
[Name][3] | TEXT | | | YES | NULL |
[ScriptName][4] | CHAR(64) | | | NO | ' '
[1]: #guid
[2]: #entry
[3]: #name
[4]: #scriptname
**Description of the fields**
### guid
Unique identifier for transport. Each time you add a new guid simply add one (1) from max guid.
### entry
[gameobject_template.entry](gameobject_template#entry) to be used for this transport. It must be a type 15 gameobject.
### name
This is an arbitrary to describe the transport entry.
### ScriptName
`field-no-description|4`
**Note:** Transports have their own map: https://wow.tools/dbc/?dbc=map&build=3.3.5.12340#page=1&colFilter[1]=Transport
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