summaryrefslogtreecommitdiff
path: root/docs/vehicle_template_accessory.md
blob: 5958a4e1787b7acfa361075c6fe604500a42456b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
# vehicle\_template\_accessory

[<-Back-to:World](database-world.md)

**The \`vehicle\_template\_accessory\` table**

Records in this table can be overwritten by [vehicle\_accessory](vehicle_accessory) table

**Structure**

| Field                | Type         | Attributes | Key | Null | Default | Extra | Comment                                      |
|----------------------|--------------|------------|-----|------|---------|-------|----------------------------------------------|
| [entry][1]           | MEDIUMINT | UNSIGNED   | PRI | NO   | 0       |       |                                              |
| [accessory_entry][2] | MEDIUMINT | UNSIGNED   |     | NO   | 0       |       |                                              |
| [seat_id][3]         | TINYINT   | SIGNED     | PRI | NO   | 0       |       |                                              |
| [minion][4]          | TINYINT   | UNSIGNED   |     | NO   | 0       |       |                                              |
| [description][5]     | text         | SIGNED     |     | NO   |         |       |                                              |
| [summontype][6]      | TINYINT   | UNSIGNED   |     | NO   | 6       |       | see enum TempSummonType                      |
| [summontimer][7]     | INT      | UNSIGNED   |     | NO   | 30000   |       | timer, only relevant for certain summontypes |

[1]: #entry
[2]: #accessory_entry
[3]: #seat_id
[4]: #minion
[5]: #description
[6]: #summontype
[7]: #summontimer

**Description of the fields**

### entry

Entry of creature to be used as Vehicle. Entry from [creature_template](creature_template#entry).

### accessory\_entry

Entry from [creature_template](creature_template#entry) to be used as the rider/turret/addon to the main vehicle. ID from creature\_template.

### seat\_id

Vehicle seat in witch the accessory should be spawned. See [VehicleSeat.dbc](VehicleSeat).

### minion

If value is 0 accessory will not die when vehicle dies.
If value is 1 accessory will die when the vehicle dies.

### description

Comment

### summontype

| Flag | Name                                   | Comments                                                            |
|------|----------------------------------------|---------------------------------------------------------------------|
| 1    | TEMPSUMMON_TIMED_OR_DEAD_DESPAWN       | Despawns after a specified time OR when the creature disappears     |
| 2    | TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN     | Despawns after a specified time OR when the creature dies           |
| 3    | TEMPSUMMON_TIMED_DESPAWN               | Despawns after a specified time                                     |
| 4    | TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT | Despawns after a specified time after the creature is out of combat |
| 5    | TEMPSUMMON_CORPSE_DESPAWN              | Despawns instantly after death                                      |
| 6    | TEMPSUMMON_CORPSE_TIMED_DESPAWN        | Despawns after a specified time after death                         |
| 7    | TEMPSUMMON_DEAD_DESPAWN                | Despawns when the creature disappears                               |
| 8    | TEMPSUMMON_MANUAL_DESPAWN              | Despawns when UnSummon() is called                                  |

### summontimer

Timer linked to summontype