diff options
Diffstat (limited to 'src/main/java/dev/mayaqq/ygasi/gui/ResetGui.java')
-rw-r--r-- | src/main/java/dev/mayaqq/ygasi/gui/ResetGui.java | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/main/java/dev/mayaqq/ygasi/gui/ResetGui.java b/src/main/java/dev/mayaqq/ygasi/gui/ResetGui.java index c4a60a4..b3eadbb 100644 --- a/src/main/java/dev/mayaqq/ygasi/gui/ResetGui.java +++ b/src/main/java/dev/mayaqq/ygasi/gui/ResetGui.java @@ -1,6 +1,6 @@ package dev.mayaqq.ygasi.gui; -import dev.mayaqq.ygasi.abilities.mercenary.*; +import de.dafuqs.revelationary.api.advancements.AdvancementUtils; import dev.mayaqq.ygasi.gui.common.SkillGui; import dev.mayaqq.ygasi.registry.ConfigRegistry; import dev.mayaqq.ygasi.util.AdvUtils; @@ -39,13 +39,11 @@ public class ResetGui { .setCallback((index, clickType, actionType) -> { if (player.experienceLevel >= ConfigRegistry.CONFIG.resetCost) { reset(player); - player.closeHandledScreen(); player.playSound(SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.PLAYERS, 1.0F, 1.0F); player.experienceLevel -= ConfigRegistry.CONFIG.resetCost; BranchGui.gui(player); } else { player.sendMessage(Text.translatable("gui.ygasi.reset.fail"), true); - gui.close(); BranchGui.gui(player); } }) @@ -61,12 +59,12 @@ public class ResetGui { gui.open(); } public static void reset(ServerPlayerEntity player) { - AdvUtils.revokeAllAdvancements(player, "minecraft", "ygasi/root"); - if (AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/mercenary")) { - AdvUtils.revokeAllAdvancements(player, "minecraft", "ygasi/mercenary"); + if (AdvUtils.getAdvancementProgress(player, "ygasi", "mercenary/mercenary")) { + AdvUtils.revokeAllAdvancements(player, "ygasi", "mercenary"); String[] subBranches = {"mercenary.Offence", "mercenary.Ninja", "mercenary.Defence"}; resetBranch(subBranches, player); } + AdvancementUtils.reprocessAdvancementUnlocks(player, "ygasi"); player.sendMessage(Text.translatable("gui.ygasi.reset.success"), true); player.getStatHandler().setStat(player, Stats.CUSTOM.getOrCreateStat(SKILL_POINTS), player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS_TOTAL))); } |