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package dev.mayaqq.ygasi.gui;
import dev.mayaqq.ygasi.util.AdvUtils;
import eu.pb4.sgui.api.elements.*;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.stat.Stats;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import static dev.mayaqq.ygasi.registry.StatRegistry.SKILL_POINTS;
import dev.mayaqq.ygasi.registry.ConfigRegistry;
import net.minecraft.util.Identifier;
public class BranchGui {
public static void gui(ServerPlayerEntity player) {
Text cost = Text.of("§3" + ConfigRegistry.CONFIG.branchCost);
try {
SkillGui gui = new SkillGui(ScreenHandlerType.GENERIC_9X3, player, false) {};
//the title of the gui
gui.setTitle(Text.translatable("gui.ygasi.branch.title", player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS))).formatted(Formatting.DARK_AQUA));
//background items
for (int x = 0; x <= 26; x++) {
gui.setSlot(x, new GuiElementBuilder()
.setItem(Items.GRAY_STAINED_GLASS_PANE)
.setName(Text.of(" "))
);
}
for (int x = 10; x <= 16; x++) {
gui.setSlot(x, new GuiElementBuilder()
.setItem(Items.LIGHT_BLUE_STAINED_GLASS_PANE)
.setName(Text.of(" "))
);
}
for (int x = 0; x <= 2; x++) {
for (int y = 2; y <= 6; y+=2) {
gui.setSlot(x * 9 + y, new GuiElementBuilder()
.setItem(Items.LIGHT_BLUE_STAINED_GLASS_PANE)
.setName(Text.of(" "))
);
}
}
//branch items
//mercenary gui button
if (!AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/mercenary")) {
gui.setSlot(11, new GuiElementBuilder()
.setItem(Items.DIAMOND_SWORD)
.setCustomModelData(1)
.hideFlag(ItemStack.TooltipSection.MODIFIERS)
.addLoreLine(Text.translatable("gui.ygasi.branch.cost", cost))
.setName(Text.translatable("gui.ygasi.branch.mercenary.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> save(player, "mercenary", "gui.ygasi.branch.mercenary.title"))
);
} else {
gui.setSlot(11, new GuiElementBuilder()
.setItem(Items.DIAMOND_SWORD)
.hideFlag(ItemStack.TooltipSection.MODIFIERS)
.glow()
.setName(Text.translatable("gui.ygasi.branch.mercenary.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> MercenaryGui.gui(player))
);
}
//wizardry gui button
if (!AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/wizardry")) {
gui.setSlot(13, new GuiElementBuilder()
.setItem(Items.BLAZE_ROD)
.addLoreLine(Text.translatable("gui.ygasi.branch.cost", cost))
.setName(Text.translatable("gui.ygasi.branch.wizardry.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> save(player, "wizardry", "gui.ygasi.branch.wizardry.title"))
);
} else {
gui.setSlot(13, new GuiElementBuilder()
.setItem(Items.BLAZE_ROD)
.glow()
.setName(Text.translatable("gui.ygasi.branch.wizardry.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> WizardryGui.gui(player))
);
}
//druidry gui button
if (!AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/druidry")) {
gui.setSlot(15, new GuiElementBuilder()
.setItem(Items.OAK_SAPLING)
.addLoreLine(Text.translatable("gui.ygasi.branch.cost", cost))
.setName(Text.translatable("gui.ygasi.branch.druidry.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> save(player, "druidry", "gui.ygasi.branch.druidry.title"))
);
} else {
gui.setSlot(15, new GuiElementBuilder()
.setItem(Items.OAK_SAPLING)
.glow()
.setName(Text.translatable("gui.ygasi.branch.druidry.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> DruidryGui.gui(player))
);
}
//extra gui button
if (!AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/extra")) {
gui.setSlot(26, new GuiElementBuilder()
.setItem(Items.BOOK)
.addLoreLine(Text.translatable("gui.ygasi.branch.cost", Text.of("§3" + ConfigRegistry.CONFIG.branchCost / 2)))
.setName(Text.translatable("gui.ygasi.branch.extra.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> save(player, "extra", "gui.ygasi.branch.extra.title"))
);
} else {
gui.setSlot(26, new GuiElementBuilder()
.setItem(Items.BOOK)
.glow()
.setName(Text.translatable("gui.ygasi.branch.extra.title").formatted(Formatting.BOLD))
.setCallback((index, clickType, actionType) -> ExtraGui.gui(player))
);
}
//info item button
gui.setSlot(18, new GuiElementBuilder()
.setItem(Items.PAPER)
.setName(Text.translatable("gui.ygasi.branch.info.title"))
.setCallback((index, clickType, actionType) -> {
player.closeHandledScreen();
player.sendMessage(Text.translatable("gui.ygasi.branch.info.main"), false);
})
);
//reset item button
gui.setSlot(8, new GuiElementBuilder()
.setItem(Items.BARRIER)
.setName(Text.translatable("gui.ygasi.branch.reset.title"))
.addLoreLine(Text.translatable("gui.ygasi.branch.reset.lore"))
.addLoreLine(Text.translatable("gui.ygasi.branch.reset.lore2"))
.setCallback((index, clickType, actionType) -> ResetGui.gui(player))
);
//grant the player the root advancement of ygasi
AdvUtils.grantAdvancementCriterion(player, new Identifier("minecraft", "ygasi/root"), "opened_skill_menu");
gui.open();
} catch (Exception e) {
e.printStackTrace();
}
}
//this happens when you try to unlock a branch
public static void save(ServerPlayerEntity player, String branch, String branchName) {
Boolean hasMercenary = AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/mercenary");
Boolean hasWizadry = AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/wizardry");
Boolean hasDrudiry = AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/druidry");
//special category for extra branch because it's half the price
if (branch.equals("extra")) {
if (player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS)) >= ConfigRegistry.CONFIG.branchCost / 2) {
//remove the spent skill points
player.getStatHandler().setStat(player, Stats.CUSTOM.getOrCreateStat(SKILL_POINTS), player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS)) - ConfigRegistry.CONFIG.branchCost / 2);
AdvUtils.grantAdvancementCriterion(player, new Identifier("minecraft", "ygasi/extra"), "unlocked_extra");
player.sendMessage(Text.translatable("gui.ygasi.branch.unlock", Text.translatable(branchName)), false);
ExtraGui.gui(player);
} else {
player.sendMessage(Text.translatable("gui.ygasi.branch.no.skill"), false);
}
//the rest of the branches
} else {
//same code as in extra
if (player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS)) >= ConfigRegistry.CONFIG.branchCost) {
//grant the player the advancement of the branch they unlocked
switch (branch) {
case "mercenary" -> {
if (hasWizadry || hasDrudiry) {
player.sendMessage(Text.translatable("gui.ygasi.branch.no.unlock"), true);
} else {
hasMercenary = true;
AdvUtils.grantAdvancementCriterion(player, new Identifier("minecraft", "ygasi/mercenary"), "unlocked_mercenary");
MercenaryGui.gui(player);
unlockSuccess(player, branchName);
}
}
case "wizardry" -> {
if (hasMercenary || hasDrudiry) {
player.sendMessage(Text.translatable("gui.ygasi.branch.no.unlock"), true);
} else {
hasWizadry = true;
AdvUtils.grantAdvancementCriterion(player, new Identifier("minecraft", "ygasi/wizardry"), "unlocked_wizardry");
WizardryGui.gui(player);
unlockSuccess(player, branchName);
}
}
case "druidry" -> {
if (hasMercenary || hasWizadry) {
player.sendMessage(Text.translatable("gui.ygasi.branch.no.unlock"), true);
} else {
hasDrudiry = true;
AdvUtils.grantAdvancementCriterion(player, new Identifier("minecraft", "ygasi/druidry"), "unlocked_druidry");
DruidryGui.gui(player);
unlockSuccess(player, branchName);
}
}
}
player.closeHandledScreen();
//if the player doesn't have enough skill points
} else {
player.sendMessage(Text.translatable("gui.ygasi.branch.no.skill"), false);
player.closeHandledScreen();
}
}
}
private static void unlockSuccess(ServerPlayerEntity player, String branchName) {
player.sendMessage(Text.translatable("gui.ygasi.branch.unlock", Text.translatable(branchName)), false);
//remove the spent skill points
player.getStatHandler().setStat(player, Stats.CUSTOM.getOrCreateStat(SKILL_POINTS), player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS)) - ConfigRegistry.CONFIG.branchCost);
}
}
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