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package dev.mayaqq.ygasi.gui;
import dev.mayaqq.ygasi.abilities.mercenary.*;
import dev.mayaqq.ygasi.gui.common.GuiCommon;
import dev.mayaqq.ygasi.gui.common.SkillGui;
import dev.mayaqq.ygasi.registry.ConfigRegistry;
import dev.mayaqq.ygasi.util.AdvUtils;
import eu.pb4.sgui.api.elements.GuiElementBuilder;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.stat.Stats;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import static dev.mayaqq.ygasi.registry.StatRegistry.SKILL_POINTS;
public class MercenaryGui {
public static void gui(ServerPlayerEntity player) {
String title = Text.translatable("gui.ygasi.branch.mercenary.title").getString() + " " + Text.translatable("gui.ygasi.branch.title", Text.of("§3" + player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS)))).getString();
try {
if (!AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/mercenary")) {
player.sendMessage(Text.translatable("gui.ygasi.branches.fail"), true);
BranchGui.gui(player);
} else {
SkillGui gui = new SkillGui(ScreenHandlerType.GENERIC_9X6, player, false) {
@Override
public void onClose() {
super.onClose();
BranchGui.gui(player);
}
};
gui.setTitle(Text.of(title));
//background items
GuiCommon.background(gui);
gui.setSlot(49, new GuiElementBuilder()
.setItem(Items.DIAMOND_BLOCK)
.setName(Text.translatable("gui.ygasi.branch.mercenary.title"))
.addLoreLine(Text.translatable("gui.ygasi.branch.title", Text.of((String.valueOf(player.getStatHandler().getStat(Stats.CUSTOM.getOrCreateStat(SKILL_POINTS)))).formatted(Formatting.DARK_GRAY)))
));
int[] positions = {38, 19, 1, 40, 22, 4, 42, 25, 7};
String[] advancementNames = {"offence1", "offence2", "offence3", "ninja1", "ninja2", "ninja3", "defence1", "defence2", "defence3"};
int t1cost = ConfigRegistry.CONFIG.T1Cost;
int t2cost = ConfigRegistry.CONFIG.T2Cost;
int t3cost = ConfigRegistry.CONFIG.T3Cost;
int[] costs = {t1cost, t2cost, t3cost, t1cost, t2cost, t3cost, t1cost, t2cost, t3cost};
String[] nameKeys = {
"gui.ygasi.mercenary.offence1", "gui.ygasi.mercenary.offence2", "gui.ygasi.mercenary.offence3",
"gui.ygasi.mercenary.ninja1", "gui.ygasi.mercenary.ninja2", "gui.ygasi.mercenary.ninja3",
"gui.ygasi.mercenary.defence1", "gui.ygasi.mercenary.defence2", "gui.ygasi.mercenary.defence3"
};
Item[] items = {
Items.IRON_SWORD, Items.DIAMOND_SWORD, Items.NETHERITE_SWORD,
Items.STICK, Items.BAMBOO, Items.BLAZE_ROD,
Items.IRON_CHESTPLATE, Items.DIAMOND_CHESTPLATE, Items.NETHERITE_CHESTPLATE
};
Class<?>[] classes = {Offence1.class, Offence2.class, Offence3.class, Ninja1.class, Ninja2.class, Ninja3.class, Defence1.class, Defence2.class, Defence3.class};
for (int i = 0; i < positions.length; i++) {
int position = positions[i];
String advancementName = advancementNames[i];
String nameKey = nameKeys[i];
if (!AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/" + advancementName)) {
if (AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/offence1") && (advancementName.startsWith("ninja") || advancementName.startsWith("defence"))) {
GuiCommon.setDoneItem(gui, position, Items.BARRIER, nameKey, false);
GuiCommon.filler(gui, 50, false);
} else if (AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/ninja1") && (advancementName.startsWith("defence") || advancementName.startsWith("offence"))) {
GuiCommon.setDoneItem(gui, position, Items.BARRIER, nameKey, false);
GuiCommon.filler(gui, 50, false);
GuiCommon.filler(gui, 48, false);
} else if (AdvUtils.getAdvancementProgress(player, "minecraft", "ygasi/defence1") && (advancementName.startsWith("offence") || advancementName.startsWith("ninja"))) {
GuiCommon.setDoneItem(gui, position, Items.BARRIER, nameKey, false);
GuiCommon.filler(gui, 48, false);
} else {
GuiCommon.setSkillSlot(gui, player, position, items[i], nameKey, costs[i], classes[i], MercenaryGui.class);
}
if (position - 9 >= 0) {
GuiCommon.filler(gui, position - 9, false);
}
} else {
GuiCommon.setDoneItem(gui, position, items[i], nameKey, true);
try {
if (position - 9 >= 0) {
GuiCommon.filler(gui, position - 9, true);
}
} catch (Exception e) {
return;
}
}
}
gui.open();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
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