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Diffstat (limited to 'docs/screens.md')
-rw-r--r-- | docs/screens.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/screens.md b/docs/screens.md index 118ef7a..da64290 100644 --- a/docs/screens.md +++ b/docs/screens.md @@ -3,7 +3,7 @@ Creating a custom screen manually is quite a big effort. Instead you can consider using an existing GUI library: - [MoulConfig](https://notenoughupdates.org/MoulConfig/) is a config library with some features for custom GUIs based on NEUs GUIs. - - [Elementa](https://github.com/EssentialGG/Elementa) is a gui library made by sk1er. It mainly targets Kotlin, an alternative programming language to Java, but can in theory also be used from Java. + - [Elementa](https://github.com/EssentialGG/Elementa) is a gui library made by Sk1er. It mainly targets Kotlin, an alternative programming language to Java, but can in theory also be used from Java. - [Vigilance](https://github.com/EssentialGG/Vigilance) is fully automated Elementa for config GUIs only. - [OneConfig](https://docs.polyfrost.org/oneconfig/) is a config library made by Polyfrost. - or just do it yourself. Writing a gui is not the easiest thing in modding, but nothing allows you more customization. @@ -50,7 +50,7 @@ You can also always access the `width` and `height` fields to get the screen wid ## Adding buttons -Vanilla has a system for buttons already built in, which i am using for a simple color selector: +Vanilla has a system for buttons already built in, which I am using for a simple color selector: ```java int lastClickedButton = 0; @@ -103,7 +103,7 @@ Instead of using built in buttons and basic rectangles, you can also render more ### Rendering text -You can easily use Minecrafts built in font renderer to render any text you like. +You can easily use Minecraft's built in font renderer to render any text you like. ```java @Override |