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| author | Moulberry <jjenour@student.unimelb.edu.au> | 2021-07-22 08:25:57 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-22 08:25:57 +0000 |
| commit | 47438cca0b864602b4faa3b56195aff4278b2094 (patch) | |
| tree | 48d091cdc34c31f2b3173f405a845d1b752a37fc /src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java | |
| parent | c1c4562b42d53ec2e8885c48f97249d7768fe1c7 (diff) | |
| parent | cb3c51f303672d350354a32cf504a4a242f9f4aa (diff) | |
| download | notenoughupdates-47438cca0b864602b4faa3b56195aff4278b2094.tar.gz notenoughupdates-47438cca0b864602b4faa3b56195aff4278b2094.tar.bz2 notenoughupdates-47438cca0b864602b4faa3b56195aff4278b2094.zip | |
Merge pull request #210 from DoKM/master
DoKM fork merge
Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java')
| -rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java | 2185 |
1 files changed, 33 insertions, 2152 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java b/src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java index 484a12a0..5b0e0128 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/options/NEUConfig.java @@ -11,16 +11,14 @@ import io.github.moulberry.notenoughupdates.core.config.gui.GuiPositionEditor; import io.github.moulberry.notenoughupdates.miscgui.GuiEnchantColour; import io.github.moulberry.notenoughupdates.miscgui.GuiInvButtonEditor; import io.github.moulberry.notenoughupdates.miscgui.NEUOverlayPlacements; +import io.github.moulberry.notenoughupdates.options.seperateSections.*; import io.github.moulberry.notenoughupdates.overlays.*; import io.github.moulberry.notenoughupdates.util.SBInfo; import net.minecraft.client.Minecraft; -import net.minecraft.util.EnumChatFormatting; import net.minecraftforge.client.ClientCommandHandler; -import org.lwjgl.input.Keyboard; import org.lwjgl.util.vector.Vector2f; import java.util.ArrayList; -import java.util.Arrays; import java.util.HashMap; import java.util.List; @@ -153,10 +151,10 @@ public class NEUConfig extends Config { public SkillOverlays skillOverlays = new SkillOverlays(); @Expose - /*@Category( + @Category( name = "Misc Overlays", desc = "Misc Overlays" - )*/ + ) public MiscOverlays miscOverlays = new MiscOverlays(); @Expose @@ -179,7 +177,7 @@ public class NEUConfig extends Config { name = "Enchanting GUI/Solvers", desc = "Enchanting GUI/Solvers" ) - public EnchSolvers enchantingSolvers = new EnchSolvers(); + public Enchanting enchanting = new Enchanting(); @Expose @Category( @@ -256,1989 +254,36 @@ public class NEUConfig extends Config { public Hidden hidden = new Hidden(); @Expose - public DungeonMap dungeonMap = new DungeonMap(); - - public static class Misc { - @Expose - @ConfigOption( - name = "Only Show on Skyblock", - desc = "The item list and some other GUI elements will only show on skyblock" - ) - @ConfigEditorBoolean - public boolean onlyShowOnSkyblock = true; - - @Expose - @ConfigOption( - name = "Hide Potion Effects", - desc = "Hide the potion effects inside your inventory while on skyblock" - ) - @ConfigEditorBoolean - public boolean hidePotionEffect = true; - - @Expose - @ConfigOption( - name = "Streamer Mode", - desc = "Randomize lobby names in the scoreboard and chat messages to help prevent stream sniping" - ) - @ConfigEditorBoolean - public boolean streamerMode = false; - - @Expose - @ConfigOption( - name = "GUI Click Sounds", - desc = "Play click sounds in various NEU-related GUIs when pressing buttons" - ) - @ConfigEditorBoolean - public boolean guiButtonClicks = true; - - @Expose - @ConfigOption( - name = "Damage Indicator Style", - desc = "Change the style of Skyblock damage indicators to be easier to read" - ) - @ConfigEditorDropdown( - values = {"Off", "Commas", "Shortened"} - ) - public int damageIndicatorStyle = 1; - - @Expose - @ConfigOption( - name = "Edit Enchant Colours", - desc = "Change the colours of certain skyblock enchants" - ) - @ConfigEditorButton(runnableId = 8, buttonText = "Open") - public boolean editEnchantColoursButton = true; - - @Expose - @ConfigOption( - name = "Chroma Text Speed", - desc = "Change the speed of chroma text for items names (/neucustomize) and enchant colours (/neuec) with the chroma colour code (&z)" - ) - @ConfigEditorSlider( - minValue = 10, - maxValue = 500, - minStep = 10 - ) - public int chromaSpeed = 100; - } - - public static class Notifications { - @Expose - @ConfigOption( - name = "Update Messages", - desc = "Give a notification in chat whenever a new version of NEU is released" - ) - @ConfigEditorBoolean - public boolean showUpdateMsg = true; - - @Expose - @ConfigOption( - name = "RAM Warning", - desc = "Warning when game starts with lots of RAM allocated\n"+ - "\u00a7cBefore disabling this, please seriously read the message. If you complain about FPS issues without listening to the warning, that's your fault." - ) - @ConfigEditorBoolean - public boolean doRamNotif = true; - - /*@Expose - @ConfigOption( - name = "Wrong Pet", - desc = "Gives a notification in chat whenever you're using a pet that doesnt match the same xp you're gathering." - ) - @ConfigEditorBoolean - public boolean showWrongPetMsg = false;*/ - } - - public static class Itemlist { - @Expose - @ConfigOption( - name = "Show Vanilla Items", - desc = "Vanilla items are included in the item list" - ) - @ConfigEditorBoolean - public boolean showVanillaItems = true; - - @Expose - @ConfigOption( - name = "Open Itemlist Arrow", - desc = "Creates an arrow on the right-side to open the item list when hovered" - ) - @ConfigEditorBoolean - public boolean tabOpen = true; - - @Expose - @ConfigOption( - name = "Keep Open", - desc = "Keeps the Itemlist open after the inventory is closed" - ) - @ConfigEditorBoolean - public boolean keepopen = false; - - @Expose - @ConfigOption( - name = "Item Style", - desc = "Sets the style of the background behind items" - ) - @ConfigEditorDropdown( - values = {"Round", "Square"} - ) - public int itemStyle = 0; - - @Expose - @ConfigOption( - name = "Pane Gui Scale", - desc = "Change the gui scale of the Itemlist" - ) - @ConfigEditorDropdown( - values = {"Default", "Small", "Medium", "Large", "Auto"} - ) - public int paneGuiScale = 0; - - @Expose - @ConfigOption( - name = "Background Blur", - desc = "Change the blur amount behind the Itemlist. 0 = off" - ) - @ConfigEditorSlider( - minValue = 0, - maxValue = 20, - minStep = 1 - ) - public int bgBlurFactor = 5; - - @Expose - @ConfigOption( - name = "Pane Width Multiplier", - desc = "Change the width of the Itemlist" - ) - @ConfigEditorSlider( - minValue = 0.5f, - maxValue = 1.5f, - minStep = 0.1f - ) - public float paneWidthMult = 1.0f; - - @Expose - @ConfigOption( - name = "Pane Padding", - desc = "Change the padding around the Itemlist" - ) - @ConfigEditorSlider( - minValue = 0f, - maxValue = 20f, - minStep = 1f - ) - public int panePadding = 10; - - @Expose - @ConfigOption( - name = "Foreground Colour", - desc = "Change the colour of foreground elements in the Itemlist" - ) - @ConfigEditorColour - public String foregroundColour = "00:255:100:100:100"; - - @Expose - @ConfigOption( - name = "Favourite Colour", - desc = "Change the colour of favourited elements in the Itemlist" - ) - @ConfigEditorColour - public String favouriteColour = "00:255:200:150:50"; - - @Expose - @ConfigOption( - name = "Pane Background Colour", - desc = "Change the colour of the Itemlist background" - ) - @ConfigEditorColour - public String backgroundColour = "15:6:0:0:255"; - } - - public static class Toolbar { - @Expose - @ConfigOption( - name = "Edit Toolbar Positions", - desc = "Edit the position of the QuickCommands / Search Bar" - ) - @ConfigEditorButton(runnableId = 6, buttonText = "Edit") - public boolean positionButton = true; - - @Expose - @ConfigOption( - name = "Show Quick Commands", - desc = "Show QuickCommands\u2122 in the NEU toolbar" - ) - @ConfigEditorBoolean - public boolean quickCommands = false; - - @Expose - @ConfigOption( - name = "Show Search Bar", - desc = "Show Itemlist search bar in the NEU toolbar" - ) - @ConfigEditorBoolean - public boolean searchBar = true; - - @Expose - @ConfigOption( - name = "Search Bar Width", - desc = "Change the width of the search bar" - ) - @ConfigEditorSlider( - minValue = 50f, - maxValue = 300f, - minStep = 10f - ) - public int searchBarWidth = 200; - - @Expose - @ConfigOption( - name = "Search Bar Height", - desc = "Change the height of the search bar" - ) - @ConfigEditorSlider( - minValue = 15f, - maxValue = 50f, - minStep = 1f - ) - public int searchBarHeight = 40; - - @Expose - @ConfigOption( - name = "Quick Commands Click Type", - desc = "Change the click type needed to trigger quick commands" - ) - @ConfigEditorDropdown( - values = {"Mouse Up", "Mouse Down"} - ) - public int quickCommandsClickType = 0; - } - - public static class InventoryButtons { - @Expose - @ConfigOption( - name = "Open Button Editor", - desc = "Open button editor GUI (/neubuttons)" - ) - @ConfigEditorButton(runnableId = 7, buttonText = "Open") - public boolean openEditorButton = true; - - @Expose - @ConfigOption( - name = "Always Hide \"Crafting\" Text", - desc = "Hide crafting text in inventory, even when no button is there" - ) - @ConfigEditorBoolean - public boolean hideCrafting = false; - - @Expose - @ConfigOption( - name = "Button Click Type", - desc = "Change the click type needed to trigger commands" - ) - @ConfigEditorDropdown( - values = {"Mouse Down", "Mouse Up"} - ) - public int clickType = 0; - } - - public static class SlotLocking { - @Expose - @ConfigOption( - name = "Enable Slot Locking", - desc = "Allows you to lock slots and create slot bindings" - ) - @ConfigEditorBoolean - public boolean enableSlotLocking = false; - - @Expose - @ConfigOption( - name = "Enable Slot Binding", - desc = "Allows you to create slot bindings\nNote: \"Enable Slot Locking\" must be on" - ) - @ConfigEditorBoolean - public boolean enableSlotBinding = true; - - @Expose - @ConfigOption( - name = "Don't Drop Bound Slots", - desc = "Slot bindings also act as locked slots (prevents dropping / moving in inventory)" - ) - @ConfigEditorBoolean - public boolean bindingAlsoLocks = false; - - @Expose - @ConfigOption( - name = "Slot Lock Key", - desc = "Click this key to LOCK a slot\n" + - "Hold this key and drag to BIND a slot" - ) - @ConfigEditorKeybind(defaultKey = Keyboard.KEY_L) - public int slotLockKey = Keyboard.KEY_L; - - @Expose - @ConfigOption( - name = "Lock Slots in Trade", - desc = "Prevents trading locked items in the custom trade windows" - ) - @ConfigEditorBoolean - public boolean lockSlotsInTrade = true; - - @Expose - @ConfigOption( - name = "Slot Lock Sound", - desc = "Play a ding when locking/unlocking slots" - ) - @ConfigEditorBoolean - public boolean slotLockSound = true; - - @Expose - @ConfigOption( - name = "Slot Lock Sound Vol.", - desc = "Set the volume of the ding sound" - ) - @ConfigEditorSlider( - minValue = 0, - maxValue = 100, - minStep = 1 - ) - public float slotLockSoundVol = 20; - } - - public static class TooltipTweaks { - @ConfigOption( - name = "Tooltip Price Information", - desc = "" - ) - @ConfigEditorAccordion(id = 0) - public boolean priceInfoAccordion = false; - - @Expose - @ConfigOption( - name = "Price Info (Auc)", - desc = "\u00a7rSelect what price information you would like to see on auctionable item tooltips\n" + - "\u00a7eDrag text to rearrange" - ) - @ConfigEditorDraggableList( - exampleText = {"\u00a7eLowest BIN", - "\u00a7eAH Price", - "\u00a7eAH Sales", - "\u00a7eRaw Craft Cost", - "\u00a7eAVG Lowest BIN", - "\u00a7eDungeon Costs"} - ) - @ConfigAccordionId(id = 0) - public List<Integer> priceInfoAuc = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 5)); - - @Expose - @ConfigOption( - name = "Price Info (Baz)", - desc = "\u00a7rSelect what price information you would like to see on bazaar item tooltips\n" + - "\u00a7eDrag text to rearrange" - ) - @ConfigEditorDraggableList( - exampleText = {"\u00a7eBuy", "\u00a7eSell", "\u00a7eBuy (Insta)", "\u00a7eSell (Insta)", "\u00a7eRaw Craft Cost"} - ) - @ConfigAccordionId(id = 0) - public List<Integer> priceInfoBaz = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4)); - - @Expose - @ConfigOption( - name = "Price Info (Inv)", - desc = "Show price information for items in your inventory" - ) - @ConfigEditorBoolean - public boolean showPriceInfoInvItem = true; - - @Expose - @ConfigOption( - name = "Price Info (AH)", - desc = "Show price information for auctioned items" - ) - @ConfigEditorBoolean - public boolean showPriceInfoAucItem = true; - - @Expose - @ConfigOption( - name = "Missing Enchant List", - desc = "Show which enchants are missing on an item when pressing LSHIFT" - ) - @ConfigEditorBoolean - public boolean missingEnchantList = true; - - @Expose - @ConfigOption( - name = "Tooltip Border Colours", - desc = "Make the borders of tooltips match the rarity of the item (NEU Tooltips Only)" - ) - @ConfigEditorBoolean - public boolean tooltipBorderColours = true; - - @Expose - @ConfigOption( - name = "Tooltip Border Opacity", - desc = "Change the opacity of the rarity highlight (NEU Tooltips Only)" - ) - @ConfigEditorSlider( - minValue = 0f, - maxValue = 255f, - minStep = 1f - ) - public int tooltipBorderOpacity = 200; - } - - public static class ItemOverlays { - @ConfigOption( - name = "Treecapitator Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 0) - public boolean treecapAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Treecap Overlay", - desc = "Show which blocks will be broken when using a Jungle Axe or Treecapitator" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 0) - public boolean enableTreecapOverlay = true; - - @Expose - @ConfigOption( - name = "Overlay Colour", - desc = "Change the colour of the overlay" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 0) - public String treecapOverlayColour = "00:50:64:224:208"; - - @Expose - @ConfigOption( - name = "Enable Monkey Pet Check", - desc = "Will check use the API to check what pet you're using\nto determine the cooldown based off of if you have monkey pet." - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 0) - public boolean enableMonkeyCheck = true; - - @ConfigOption( - name = "Builder's Wand Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 1) - public boolean wandAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Wand Overlay", - desc = "Show which blocks will be placed when using the Builder's Wand" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 1) - public boolean enableWandOverlay = true; - - @Expose - @ConfigOption( - name = "Wand Block Count", - desc = "Shows the total count of a block in your inventory" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 1) - public boolean wandBlockCount = true; - - @Expose - @ConfigOption( - name = "Overlay Colour", - desc = "Change the colour of the ghost block outline" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 1) - public String wandOverlayColour = "00:50:64:224:208"; - - @ConfigOption( - name = "Block Zapper Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 6) - public boolean zapperAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Zapper Overlay", - desc = "Show which blocks will be destroyed when using the Block Zapper" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 6) - public boolean enableZapperOverlay = true; - - @Expose - @ConfigOption( - name = "Overlay Colour", - desc = "Change the colour of the ghost block outline" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 6) - public String zapperOverlayColour = "0:102:171:5:0"; - - @ConfigOption( - name = "Smooth AOTE", - desc = "" - ) - @ConfigEditorAccordion(id = 2) - public boolean aoteAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Smooth AOTE", - desc = "Teleport smoothly to your destination when using AOTE" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 2) - public boolean enableSmoothAOTE = true; - - @Expose - @ConfigOption( - name = "Enable Smooth Hyperion", - desc = "Teleport smoothly to your destination when using Hyperion" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 2) - public boolean enableSmoothHyperion = true; - - @Expose - @ConfigOption( - name = "Smooth TP Time", - desc = "Change the amount of time (milliseconds) taken to teleport" - ) - @ConfigEditorSlider( - minValue = 0, - maxValue = 500, - minStep = 25 - ) - @ConfigAccordionId(id = 2) - public int smoothTpMillis = 175; - - @Expose - @ConfigOption( - name = "Disable Hyperion Particles", - desc = "Remove the explosion effect when using a hyperion" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 2) - public boolean disableHyperionParticles = true; - - @ConfigOption( - name = "Bonemerang Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 3) - public boolean bonemerangAccordion = false; - - @Expose - @ConfigOption( - name = "Highlight Targeted Entities", - desc = "Highlight entities that will be hit by your bonemerang" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 3) - public boolean highlightTargeted = true; - - @Expose - @ConfigOption( - name = "Break Warning", - desc = "Show a warning below your crosshair if the bonemerang will break on a block" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 3) - public boolean showBreak = true; - - @ConfigOption( - name = "Minion Crystal Radius Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 5) - public boolean crystalAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Crystal Overlay", - desc = "Show a block overlay for the effective radius of minion crystals (farming, mining, etc)" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 5) - public boolean enableCrystalOverlay = true; - - @Expose - @ConfigOption( - name = "Always Show Crystal Overlay", - desc = "Show the crystal overlay, even when a minion crystal is not being held" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 5) - public boolean alwaysShowCrystal = false; - } - - public static class SkillOverlays { - @Expose - @ConfigOption( - name = "Enable Farming Overlay", - desc = "Show an overlay while farming with useful information" - ) - @ConfigEditorBoolean - public boolean farmingOverlay = true; - - @Expose - @ConfigOption( - name = "Farming Text", - desc = "\u00a7eDrag text to change the appearance of the overlay\n" + - "\u00a7rHold a mathematical hoe or use an axe while gaining farming xp to show the overlay" - ) - @ConfigEditorDraggableList( - exampleText = {"\u00a7bCounter: \u00a7e37,547,860", - "\u00a7bCrops/m: \u00a7e38.29", - "\u00a7bFarm: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%", - "\u00a7bCurrent XP: \u00a7e6,734", - "\u00a7bRemaining XP: \u00a7e3,265", - "\u00a7bXP/h: \u00a7e238,129", - "\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52", - "\u00a7bETA: 13h12m"} - ) - public List<Integer> farmingText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 5, 7, 6)); - - @Expose - @ConfigOption( - name = "Farming Position", - desc = "Change the position of the Farming overlay" - ) - @ConfigEditorButton( - runnableId = 3, - buttonText = "Edit" - ) - public Position farmingPosition = new Position(10, 200); - - @Expose - @ConfigOption( - name = "Farming Style", - desc = "Change the style of the Farming overlay" - ) - @ConfigEditorDropdown( - values = {"Background", "No Shadow", "Shadow", "Full Shadow"} - ) - public int farmingStyle = 0; - } - - public static class Dungeons { - @ConfigOption( - name = "Dungeon Map", - desc = "" - ) - @ConfigEditorAccordion(id = 0) - public boolean dungeonMapAccordion = false; - - @Expose - @ConfigOption( - name = "Edit Dungeon Map", - desc = "The NEU dungeon map has it's own editor (/neumap).\n" + - "Click the button on the left to open it" - ) - @ConfigEditorButton( - runnableId = 0, - buttonText = "Edit" - ) - @ConfigAccordionId(id = 0) - public int editDungeonMap = 0; - - @Expose - @ConfigOption( - name = "Show Own Head As Marker", - desc = "If you have the \"Head\" icon style selected, don't replace your green marker with a head" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 0) - public boolean showOwnHeadAsMarker = false; - - @ConfigOption( - name = "Dungeon Profit", - desc = "" - ) - @ConfigEditorAccordion(id = 1) - public boolean dungeonProfitAccordion = false; - - @Expose - @ConfigOption( - name = "Profit Type", - desc = "Set the price dataset used for calculating profit" - ) - @ConfigEditorDropdown( - values = {"Lowest BIN", "24 AVG Lowest Bin", "Auction AVG"} - ) - @ConfigAccordionId(id = 1) - public int profitType = 0; - - @Expose - @ConfigOption( - name = "Profit Display Location", - desc = "Set where the profit information is displayed\n" + - "Overlay = Overlay on right side of inventory\n" + - "GUI Title = Text displayed next to the inventory title\n" + - "Lore = Inside the \"Open Reward Chest\" item" - ) - @ConfigEditorDropdown( - values = {"Overlay", "GUI Title", "Lore", "Off"} - ) - @ConfigAccordionId(id = 1) - public int profitDisplayLoc = 0; - - - @ConfigOption( - name = "Dungeon Win Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 3) - public boolean dungeonWinAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Dungeon Win", - desc = "Show a fancy win screen and stats when completing a dungeon" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 3) - public boolean enableDungeonWin = true; - - @Expose - @ConfigOption( - name = "Dungeon Win Time", - desc = "Change the amount of time (milliseconds) that the win screen shows for" - ) - @ConfigEditorSlider( - minValue = 0, - maxValue = 20000, - minStep = 500 - ) - @ConfigAccordionId(id = 3) - public int dungeonWinMillis = 8000; - - @ConfigOption( - name = "Dungeon Block Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 2) - public boolean dungeonBlocksAccordion = false; - - @Expose - @ConfigOption( - name = "Enable Block Overlay", - desc = "Change the colour of certain blocks / entities while inside dungeons, but keeps the normal texture outside of dungeons" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 2) - public boolean enableDungBlockOverlay = true; - - @Expose - @ConfigOption( - name = "Show Overlay Everywhere", - desc = "Show the dungeon block overlay even when not inside dungeons. Should only be used for testing." - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 2) - public boolean dungeonBlocksEverywhere = false; - - @Expose - @ConfigOption( - name = "Slow Update", - desc = "Updates the colour every second instead of every tick.\n" + - "\u00A7cWARNING: This will cause all texture animations (eg. flowing water) to update slowly.\n" + - "This should only be used on low-end machines" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 2) - public boolean slowDungeonBlocks = false; - - @Expose - @ConfigOption( - name = "Cracked Bricks", - desc = "Change the colour of: Cracked Bricks" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungCrackedColour = "0:255:7:255:217"; - - @Expose - @ConfigOption( - name = "Dispensers", - desc = "Change the colour of: Dispensers" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungDispenserColour = "0:255:255:76:0"; - - @Expose - @ConfigOption( - name = "Levers", - desc = "Change the colour of: Levers" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungLeverColour = "0:252:24:249:255"; - - @Expose - @ConfigOption( - name = "Tripwire String", - desc = "Change the colour of: Tripwire String" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungTripWireColour = "0:255:255:0:0"; - - @Expose - @ConfigOption( - name = "Normal Chests", - desc = "Change the colour of: Normal Chests" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungChestColour = "0:255:0:163:36"; - - @Expose - @ConfigOption( - name = "Trapped Chests", - desc = "Change the colour of: Trapped Chests" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungTrappedChestColour = "0:255:0:163:36"; - - @Expose - @ConfigOption( - name = "Bats", - desc = "Change the colour of: Bats" - ) - @ConfigEditorColour - @ConfigAccordionId(id = 2) - public String dungBatColour = "0:255:12:255:0"; - } - - public static class MiscOverlays { - @ConfigOption( - name = "Todo Overlay", - desc = "" - ) - @ConfigEditorAccordion(id = 0) - public boolean todoAccordion = true; - - @Expose - @ConfigOption( - name = "Enable Todo Overlay", - desc = "Show an overlay that reminds you to do important tasks" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 0) - public boolean todoOverlay = false; - - @Expose - @ConfigOption( - name = "Todo Text", - desc = "\u00a7eDrag text to change the appearance of the overlay\n" + - "\u00a7rIf you want to see the time until something is available, click \"Add\" and then the respective timer" - ) - @ConfigEditorDraggableList( - exampleText = { - "\u00a73Cakes: \u00a7eInactive!", - "\u00a73Cookie Buff: \u00a7eInactive!", - "\u00a73Godpot: \u00a7eInactive!", - "\u00a73Puzzler: \u00a7eReady!", - "\u00a73Fetchur: \u00a7eReady!", - "\u00a73Commissions: \u00a7eReady!", - "\u00a73Experiments: \u00a7eReady!", - "\u00a73Cakes: \u00a7e1d21h", - "\u00a73Cookie Buff: \u00a7e2d23h", - "\u00a73Godpot: \u00a7e19h", - "\u00a73Puzzler: \u00a7e13h", - "\u00a73Fetchur: \u00a7e3h38m", - "\u00a73Commissions: \u00a7e3h38m", - "\u00a73Experiments: \u00a7e3h38m"} - ) - @ConfigAccordionId(id = 0) - public List<Integer> todoText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 5, 6)); - - @Expose - @ConfigOption( - name = "Todo Position", - desc = "Change the position of the Todo overlay" - ) - @ConfigEditorButton( - runnableId = 5, - buttonText = "Edit" - ) - @ConfigAccordionId(id = 0) - public Position todoPosition = new Position(100, 0); - - - @Expose - @ConfigOption( - name = "Todo Style", - desc = "Change the style of the todo overlay" - ) - @ConfigEditorDropdown( - values = {"Background", "No Shadow", "Shadow", "Full Shadow"} - ) - @ConfigAccordionId(id = 0) - public int todoStyle = 0; - - @Expose - @ConfigOption( - name = "Todo Icons", - desc = "Add little item icons next to the lines in the todo overlay" - ) - @ConfigEditorBoolean - @ConfigAccordionId(id = 0) - public boolean todoIcons = true; - } - - public static class StorageGUI { - @ConfigOption( - name = "Storage Overlay", |
