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authorIRONM00N <64110067+IRONM00N@users.noreply.github.com>2022-02-27 11:53:57 -0500
committerIRONM00N <64110067+IRONM00N@users.noreply.github.com>2022-02-27 11:53:57 -0500
commitb09f774d422263ce15b97d6d0804beddf856176d (patch)
treee542258481d7496b15679f3c329ef9e087c7d8fc /src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
parent22cb02adbeb24b7ec98f843bcaba99cebe3e4f03 (diff)
downloadnotenoughupdates-b09f774d422263ce15b97d6d0804beddf856176d.tar.gz
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feat: improve formating :)
Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java1221
1 files changed, 697 insertions, 524 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
index eea442b5..6ebd7f42 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
@@ -9,529 +9,702 @@ import java.util.Arrays;
import java.util.List;
public class Mining {
- @ConfigOption(
- name = "Waypoints",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean waypointsAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Mines Waypoints",
- desc = "Show waypoints in the Dwarven mines to the various locations\n" +
- "Use \"Commissions Only\" to only show active commission locations"
- )
- @ConfigEditorDropdown(
- values = {"Hide", "Commissions Only", "Always"},
- initialIndex = 1
- )
- @ConfigAccordionId(id = 0)
- public int locWaypoints = 1;
-
- @Expose
- @ConfigOption(
- name = "Hide waypoints when at Location",
- desc = "Hides the Commission Waypoints if you are already at the location of the waypoint.\n" +
- "Only active if Waypoints are set to \"Commissions Only\""
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean hideWaypointIfAtLocation = true;
-
- @Expose
- @ConfigOption(
- name = "Emissary Waypoints",
- desc = "Show waypoints in the Dwarven mines to emissaries\n" +
- "Use \"Commission End\" to only show after finishing commissions"
- )
- @ConfigEditorDropdown(
- values = {"Hide", "Commission End", "Always"},
- initialIndex = 1
- )
- @ConfigAccordionId(id = 0)
- public int emissaryWaypoints = 1;
-
- @ConfigOption(
- name = "Drill Fuel Bar",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- public boolean drillAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Drill Fuel Bar",
- desc = "Show a fancy drill fuel bar when holding a drill in mining areas"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean drillFuelBar = true;
-
- @Expose
- @ConfigOption(
- name = "Fuel Bar Width",
- desc = "Change the width of the drill fuel bar"
- )
- @ConfigEditorSlider(
- minValue = 50,
- maxValue = 400,
- minStep = 10
- )
- @ConfigAccordionId(id = 1)
- public int drillFuelBarWidth = 200;
-
- @Expose
- @ConfigOption(
- name = "Edit Fuel Bar Position",
- desc = "Set the position of the drill fuel bar"
- )
- @ConfigEditorButton(
- runnableId = 2,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 1)
- public Position drillFuelBarPosition = new Position(0, -100, true, false);
-
- @ConfigOption(
- name = "Dwarven Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 2)
- public boolean overlayAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Dwarven Overlay",
- desc = "Show an Overlay with useful information on the screen while in Dwarven Mines"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean dwarvenOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Dwarven Text",
- desc = "\u00a7eDrag text to change the appearance of the Overlay\n" +
- "\u00a7rGo to the Dwarven Mines to show this Overlay with useful information"
- )
- @ConfigEditorDraggableList(
- exampleText = {"\u00a73Goblin Slayer: \u00a7626.5%\n\u00a73Lucky Raffle: \u00a7c0.0%",
- "\u00a73Mithril Powder: \u00a726,243",
- "\u00a73Gemstone Powder: \u00a7d6,243",
- "\u00a73Forge 1) \u00a79Diamonite\u00a77: \u00a7aReady!",
- "\u00a73Pickaxe CD: \u00a7a78s"}
- )
- @ConfigAccordionId(id = 2)
- public List<Integer> dwarvenText2 = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4));
-
- @Expose
- @ConfigOption(
- name = "Edit Dwarven Overlay Position",
- desc = "Change the position of the Dwarven Mines information Overlay (commisions, powder & forge statuses)"
- )
- @ConfigEditorButton(
- runnableId = 1,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 2)
- public Position overlayPosition = new Position(10, 100);
-
- @Expose
- @ConfigOption(
- name = "Overlay Style",
- desc = "Change the style of the Dwarven Mines information Overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 2)
- public int overlayStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Icons",
- desc = "Show Icons representing the part of the overlay."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean dwarvenOverlayIcons = true;
-
- @Expose
- @ConfigOption(
- name = "Forge Display",
- desc = "Change what gets shown in the Forge Display"
- )
- @ConfigEditorDropdown(
- values = {"Only Done", "Only Working", "Everything Except Locked", "Everything"}
- )
- @ConfigAccordionId(id = 2)
- public int forgeDisplay = 1;
-
- @Expose
- @ConfigOption(
- name = "Forge Location",
- desc = "Change when the forge display gets shown"
- )
- @ConfigEditorDropdown(
- values = {"Dwarven Mines+Crystal Hollows", "Everywhere except dungeons", "Everywhere"}
- )
- @ConfigAccordionId(id = 2)
- public int forgeDisplayEnabledLocations = 0;
-
- @ConfigOption(
- name = "Metal Detector Solver",
- desc = ""
- )
- @ConfigEditorAccordion(id = 3)
- public boolean metalDetectorSolverAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Waypoints",
- desc = "Enabled the metal detector solver for Mines of Divan, to use this stand still to calculate possible blocks and then if required stand" +
- " still on another block."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean metalDetectorEnabled = true;
-
- @Expose
- @ConfigOption(
- name = "Show Possible Blocks",
- desc = "Show waypoints on possible locations when NEU isn't sure about what block the treasure is."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean metalDetectorShowPossible = false;
-
- @ConfigOption(
- name = "Crystal Hollows Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 4)
- public boolean crystalHollowOverlayAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Crystal Overlay",
- desc = "Enables the Crystal Hollows Overlay."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Edit Crystal Overlay Position",
- desc = "Change the position of the Crystal Hollows Overlay."
- )
- @ConfigEditorButton(
- runnableId = 10,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 4)
- public Position crystalHollowOverlayPosition = new Position(200, 0);
-
- @Expose
- @ConfigOption(
- name = "Options",
- desc = "Drag text to change the appearance of the overlay!\n" +
- "Click add to add extra things!"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a73Amber Crystal: \u00a7aPlaced\n" +
- "\u00a73Sapphire Crystal: \u00a7eCollected\n" +
- "\u00a73Jade Crystal: \u00a7eMissing\n" +
- "\u00a73Amethyst Crystal: \u00a7cMissing\n" +
- "\u00a73Topaz Crystal: \u00a7cMissing\n",
- "\u00a73Crystals: \u00a7a4/5",
- "\u00a73Crystals: \u00a7a80%",
- "\u00a73Electron Transmitter: \u00a7aDone\n" +
- "\u00a73Robotron Reflector: \u00a7eIn Storage\n" +
- "\u00a73Superlite Motor: \u00a7eIn Inventory\n" +
- "\u00a73Synthetic Hearth: \u00a7cMissing\n" +
- "\u00a73Control Switch: \u00a7cMissing\n" +
- "\u00a73FTX 3070: \u00a7cMissing",
- "\u00a73Electron Transmitter: \u00a7a3\n" +
- "\u00a73Robotron Reflector: \u00a7e2\n" +
- "\u00a73Superlite Motor: \u00a7e1\n" +
- "\u00a73Synthetic Hearth: \u00a7c0\n" +
- "\u00a73Control Switch: \u00a7c0\n" +
- "\u00a73FTX 3070: \u00a7c0",
- "\u00a73Automaton parts: \u00a7a5/6",
- "\u00a73Automaton parts: \u00a7a83%",
- "\u00a73Scavenged Lapis Sword: \u00a7aDone\n" +
- "\u00a73Scavenged Golden Hammer: \u00a7eIn Storage\n" +
- "\u00a73Scavenged Diamond Axe: \u00a7eIn Inventory\n" +
- "\u00a73Scavenged Emerald Hammer: \u00a7cMissing\n",
- "\u00a73Scavenged Lapis Sword: \u00a7a3\n" +
- "\u00a73Scavenged Golden Hammer: \u00a7e2\n" +
- "\u00a73Scavenged Diamond Axe: \u00a7e1\n" +
- "\u00a73Scavenged Emerald Hammer: \u00a7c0\n",
- "\u00a73Mines of Divan parts: \u00a7a3/4",
- "\u00a73Mines of Divan parts: \u00a7a75%"
- }
- )
- @ConfigAccordionId(id = 4)
- public List<Integer> crystalHollowText = new ArrayList<>(Arrays.asList(0, 3, 7));
-
- @Expose
- @ConfigOption(
- name = "Style",
- desc = "Change the style of the Crystal Hollows Overlay."
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 4)
- public int crystalHollowOverlayStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Icons",
- desc = "Show icons in the Overlay that represent the part."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowIcons = true;
-
- @Expose
- @ConfigOption(
- name = "Hide Done",
- desc = "Don't show parts you've given to the NPC."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowHideDone = false;
-
- @ConfigOption(
- name = "Locations",
- desc = ""
- )
- @ConfigEditorAccordion(id = 5)
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowLocationAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Show Automaton",
- desc = "Change where to show Automaton parts."
- )
- @ConfigEditorDropdown(
- values = {"Crystal Hollows", "Precursor Remnants", "Lost Precursor City"}
- )
- @ConfigAccordionId(id = 5)
- public int crystalHollowAutomatonLocation = 2;
-
- @Expose
- @ConfigOption(
- name = "Show Divan",
- desc = "Change where to show Mines of Divan parts."
- )
- @ConfigEditorDropdown(
- values = {"Crystal Hollows", "Mithril Deposits", "Mines of Divan"}
- )
- @ConfigAccordionId(id = 5)
- public int crystalHollowDivanLocation = 2;
-
- @Expose
- @ConfigOption(
- name = "Show Crystal",
- desc = "Change where to show Collected Crystals."
- )
- @ConfigEditorDropdown(
- values = {"Crystal Hollows", "When No Other Overlays"}
- )
- @ConfigAccordionId(id = 5)
- public int crystalHollowCrystalLocation = 1;
-
- @ConfigOption(
- name = "Colours",
- desc = ""
- )
- @ConfigEditorAccordion(id = 6)
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowColourAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Main Color",
- desc = "Change the main color of the overlay."
-
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowPartColor = 3;
-
- @Expose
- @ConfigOption(
- name = "Done Color",
- desc = "Change the colour when the part is given to the NPC."
-
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
-
- @ConfigAccordionId(id = 6)
- public int crystalHollowDoneColor = 10;
-
- @Expose
- @ConfigOption(
- name = "In Inventory Color",
- desc = "Change the colour when the part is in the inventory."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowInventoryColor = 14;
-
- @Expose
- @ConfigOption(
- name = "In Storage Color",
- desc = "Change the colour when the part is in the storage."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowStorageColor = 14;
-
- @Expose
- @ConfigOption(
- name = "Missing Color",
- desc = "Change the colour when the part is missing."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowMissingColor = 12;
-
- @Expose
- @ConfigOption(
- name = "Placed Color",
- desc = "Change the colour when the crystal is placed."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowPlacedColor = 10;
-
- @Expose
- @ConfigOption(
- name = "Collected Color",
- desc = "Change the colour when the crystal is collected"
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowCollectedColor = 14;
-
- @Expose
- @ConfigOption(
- name = "All Color",
- desc = "Change the colour when you have 2/3-all of the parts collected in the count overlay."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowAllColor = 10;
-
- @Expose
- @ConfigOption(
- name = "1/3 Color",
- desc = "Change the colour when you have 1/3-2/3 of the parts collected in the count overlay."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowMiddleColor = 14;
-
- @Expose
- @ConfigOption(
- name = "0 Color",
- desc = "Change the colour when you have 0-1/3 of the parts collected in the count overlay."
- )
- @ConfigEditorDropdown(
- values = {"Black", "Dark Blue", "Dark Green", "Dark Aqua", "Dark Red", "Dark Purple", "Gold", "Gray", "Dark Gray", "Blue", "Green", "Aqua", "Red", "Light Purple", "Yellow", "White"}
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowNoneColor = 12;
-
- @Expose
- @ConfigOption(
- name = "Puzzler Solver",
- desc = "Show the correct block to mine for the puzzler puzzle in Dwarven Mines"
- )
- @ConfigEditorBoolean
- public boolean puzzlerSolver = true;
-
- @Expose
- @ConfigOption(
- name = "Titanium Alert",
- desc = "Show an alert whenever titanium appears nearby"
- )
- @ConfigEditorBoolean
- public boolean titaniumAlert = true;
-
- @Expose
- @ConfigOption(
- name = "Titanium must touch air",
- desc = "Only show an alert if the Titanium touches air. (kinda sus)"
- )
- @ConfigEditorBoolean
- public boolean titaniumAlertMustBeVisible = false;
-
- @ConfigOption(
- name = "Custom Textures",
- desc = ""
- )
- @ConfigEditorAccordion(id = 7)
- public boolean texturesAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Dwarven Mines Textures",
- desc = "Allows texture packs to retexture blocks in the Dwarven Mines. If you don't have a texture pack that does this, you should leave this off"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean dwarvenTextures = false;
- @Expose
- @ConfigOption(
- name = "Crystal Hollows Textures",
- desc = "Allows texture packs to retexture blocks in the Crystal Hollows. If you don't have a texture pack that does this, you should leave this off"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean crystalHollowTextures = false;
-
- @Expose
- @ConfigOption(
- name = "Replace Gemstone sounds",
- desc = "Replace the break sounds of crystals in the Crystal Hollows. Requires a texture pack with this feature"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean gemstoneSounds = false;
-
- @Expose
- @ConfigOption(
- name = "Replace Mithril sounds",
- desc = "Replace the break sounds of mithril and titanium in the Dwarven mines. Requires a texture pack with this feature"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean mithrilSounds = false;
+ @ConfigOption(
+ name = "Waypoints",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean waypointsAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Mines Waypoints",
+ desc = "Show waypoints in the Dwarven mines to the various locations\n" +
+ "Use \"Commissions Only\" to only show active commission locations"
+ )
+ @ConfigEditorDropdown(
+ values = {"Hide", "Commissions Only", "Always"},
+ initialIndex = 1
+ )
+ @ConfigAccordionId(id = 0)
+ public int locWaypoints = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide waypoints when at Location",
+ desc = "Hides the Commission Waypoints if you are already at the location of the waypoint.\n" +
+ "Only active if Waypoints are set to \"Commissions Only\""
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean hideWaypointIfAtLocation = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Emissary Waypoints",
+ desc = "Show waypoints in the Dwarven mines to emissaries\n" +
+ "Use \"Commission End\" to only show after finishing commissions"
+ )
+ @ConfigEditorDropdown(
+ values = {"Hide", "Commission End", "Always"},
+ initialIndex = 1
+ )
+ @ConfigAccordionId(id = 0)
+ public int emissaryWaypoints = 1;
+
+ @ConfigOption(
+ name = "Drill Fuel Bar",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ public boolean drillAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Drill Fuel Bar",
+ desc = "Show a fancy drill fuel bar when holding a drill in mining areas"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean drillFuelBar = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Fuel Bar Width",
+ desc = "Change the width of the drill fuel bar"
+ )
+ @ConfigEditorSlider(
+ minValue = 50,
+ maxValue = 400,
+ minStep = 10
+ )
+ @ConfigAccordionId(id = 1)
+ public int drillFuelBarWidth = 200;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Fuel Bar Position",
+ desc = "Set the position of the drill fuel bar"
+ )
+ @ConfigEditorButton(
+ runnableId = 2,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 1)
+ public Position drillFuelBarPosition = new Position(0, -100, true, false);
+
+ @ConfigOption(
+ name = "Dwarven Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 2)
+ public boolean overlayAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Dwarven Overlay",
+ desc = "Show an Overlay with useful information on the screen while in Dwarven Mines"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean dwarvenOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Dwarven Text",
+ desc = "\u00a7eDrag text to change the appearance of the Overlay\n" +
+ "\u00a7rGo to the Dwarven Mines to show this Overlay with useful information"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a73Goblin Slayer: \u00a7626.5%\n\u00a73Lucky Raffle: \u00a7c0.0%",
+ "\u00a73Mithril Powder: \u00a726,243",
+ "\u00a73Gemstone Powder: \u00a7d6,243",
+ "\u00a73Forge 1) \u00a79Diamonite\u00a77: \u00a7aReady!",
+ "\u00a73Pickaxe CD: \u00a7a78s"
+ }
+ )
+ @ConfigAccordionId(id = 2)
+ public List<Integer> dwarvenText2 = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4));
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Dwarven Overlay Position",
+ desc = "Change the position of the Dwarven Mines information Overlay (commisions, powder & forge statuses)"
+ )
+ @ConfigEditorButton(
+ runnableId = 1,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 2)
+ public Position overlayPosition = new Position(10, 100);
+
+ @Expose
+ @ConfigOption(
+ name = "Overlay Style",
+ desc = "Change the style of the Dwarven Mines information Overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int overlayStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Icons",
+ desc = "Show Icons representing the part of the overlay."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean dwarvenOverlayIcons = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Forge Display",
+ desc = "Change what gets shown in the Forge Display"
+ )
+ @ConfigEditorDropdown(
+ values = {"Only Done", "Only Working", "Everything Except Locked", "Everything"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int forgeDisplay = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Forge Location",
+ desc = "Change when the forge display gets shown"
+ )
+ @ConfigEditorDropdown(
+ values = {"Dwarven Mines+Crystal Hollows", "Everywhere except dungeons", "Everywhere"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int forgeDisplayEnabledLocations = 0;
+
+ @ConfigOption(
+ name = "Metal Detector Solver",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 3)
+ public boolean metalDetectorSolverAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Waypoints",
+ desc =
+ "Enabled the metal detector solver for Mines of Divan, to use this stand still to calculate possible blocks and then if required stand" +
+ " still on another block."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean metalDetectorEnabled = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Possible Blocks",
+ desc = "Show waypoints on possible locations when NEU isn't sure about what block the treasure is."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean metalDetectorShowPossible = false;
+
+ @ConfigOption(
+ name = "Crystal Hollows Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 4)
+ public boolean crystalHollowOverlayAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Crystal Overlay",
+ desc = "Enables the Crystal Hollows Overlay."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Crystal Overlay Position",
+ desc = "Change the position of the Crystal Hollows Overlay."
+ )
+ @ConfigEditorButton(
+ runnableId = 10,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 4)
+ public Position crystalHollowOverlayPosition = new Position(200, 0);
+
+ @Expose
+ @ConfigOption(
+ name = "Options",
+ desc = "Drag text to change the appearance of the overlay!\n" +
+ "Click add to add extra things!"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a73Amber Crystal: \u00a7aPlaced\n" +
+ "\u00a73Sapphire Crystal: \u00a7eCollected\n" +
+ "\u00a73Jade Crystal: \u00a7eMissing\n" +
+ "\u00a73Amethyst Crystal: \u00a7cMissing\n" +
+ "\u00a73Topaz Crystal: \u00a7cMissing\n",
+ "\u00a73Crystals: \u00a7a4/5",
+ "\u00a73Crystals: \u00a7a80%",
+ "\u00a73Electron Transmitter: \u00a7aDone\n" +
+ "\u00a73Robotron Reflector: \u00a7eIn Storage\n" +
+ "\u00a73Superlite Motor: \u00a7eIn Inventory\n" +
+ "\u00a73Synthetic Hearth: \u00a7cMissing\n" +
+ "\u00a73Control Switch: \u00a7cMissing\n" +
+ "\u00a73FTX 3070: \u00a7cMissing",
+ "\u00a73Electron Transmitter: \u00a7a3\n" +
+ "\u00a73Robotron Reflector: \u00a7e2\n" +
+ "\u00a73Superlite Motor: \u00a7e1\n" +
+ "\u00a73Synthetic Hearth: \u00a7c0\n" +
+ "\u00a73Control Switch: \u00a7c0\n" +
+ "\u00a73FTX 3070: \u00a7c0",
+ "\u00a73Automaton parts: \u00a7a5/6",
+ "\u00a73Automaton parts: \u00a7a83%",
+ "\u00a73Scavenged Lapis Sword: \u00a7aDone\n" +
+ "\u00a73Scavenged Golden Hammer: \u00a7eIn Storage\n" +
+ "\u00a73Scavenged Diamond Axe: \u00a7eIn Inventory\n" +
+ "\u00a73Scavenged Emerald Hammer: \u00a7cMissing\n",
+ "\u00a73Scavenged Lapis Sword: \u00a7a3\n" +
+ "\u00a73Scavenged Golden Hammer: \u00a7e2\n" +
+ "\u00a73Scavenged Diamond Axe: \u00a7e1\n" +
+ "\u00a73Scavenged Emerald Hammer: \u00a7c0\n",
+ "\u00a73Mines of Divan parts: \u00a7a3/4",
+ "\u00a73Mines of Divan parts: \u00a7a75%"
+ }
+ )
+ @ConfigAccordionId(id = 4)
+ public List<Integer> crystalHollowText = new ArrayList<>(Arrays.asList(0, 3, 7));
+
+ @Expose
+ @ConfigOption(
+ name = "Style",
+ desc = "Change the style of the Crystal Hollows Overlay."
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 4)
+ public int crystalHollowOverlayStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Icons",
+ desc = "Show icons in the Overlay that represent the part."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowIcons = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Done",
+ desc = "Don't show parts you've given to the NPC."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowHideDone = false;
+
+ @ConfigOption(
+ name = "Locations",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 5)
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowLocationAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Automaton",
+ desc = "Change where to show Automaton parts."
+ )
+ @ConfigEditorDropdown(
+ values = {"Crystal Hollows", "Precursor Remnants", "Lost Precursor City"}
+ )
+ @ConfigAccordionId(id = 5)
+ public int crystalHollowAutomatonLocation = 2;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Divan",
+ desc = "Change where to show Mines of Divan parts."
+ )
+ @ConfigEditorDropdown(
+ values = {"Crystal Hollows", "Mithril Deposits", "Mines of Divan"}
+ )
+ @ConfigAccordionId(id = 5)
+ public int crystalHollowDivanLocation = 2;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Crystal",
+ desc = "Change where to show Collected Crystals."
+ )
+ @ConfigEditorDropdown(
+ values = {"Crystal Hollows", "When No Other Overlays"}
+ )
+ @ConfigAccordionId(id = 5)
+ public int crystalHollowCrystalLocation = 1;
+
+ @ConfigOption(
+ name = "Colours",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 6)
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowColourAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Main Color",
+ desc = "Change the main color of the overlay."
+
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowPartColor = 3;
+
+ @Expose
+ @ConfigOption(
+ name = "Done Color",
+ desc = "Change the colour when the part is given to the NPC."
+
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowDoneColor = 10;
+
+ @Expose
+ @ConfigOption(
+ name = "In Inventory Color",
+ desc = "Change the colour when the part is in the inventory."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowInventoryColor = 14;
+
+ @Expose
+ @ConfigOption(
+ name = "In Storage Color",
+ desc = "Change the colour when the part is in the storage."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowStorageColor = 14;
+
+ @Expose
+ @ConfigOption(
+ name = "Missing Color",
+ desc = "Change the colour when the part is missing."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowMissingColor = 12;
+
+ @Expose
+ @ConfigOption(
+ name = "Placed Color",
+ desc = "Change the colour when the crystal is placed."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yell