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| author | IRONM00N <64110067+IRONM00N@users.noreply.github.com> | 2022-02-08 18:29:09 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-08 18:29:09 -0500 |
| commit | 076733d8ad73a2cfccb910e0bb1dc71c00d8ded1 (patch) | |
| tree | f09524ceb73bf6a32536664a30dbabdbd3332e55 /src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java | |
| parent | 79e2b6cc14ce934ad3882a66d693cdc5db29c31c (diff) | |
| download | notenoughupdates-076733d8ad73a2cfccb910e0bb1dc71c00d8ded1.tar.gz notenoughupdates-076733d8ad73a2cfccb910e0bb1dc71c00d8ded1.tar.bz2 notenoughupdates-076733d8ad73a2cfccb910e0bb1dc71c00d8ded1.zip | |
Click on the hud to send command (#78)
* Click on the hud to run the command
* i forgor how much xp goes into slayer level 9
* Fix? I can't test it
* fix 2
* move pet inv display tooltip to the left of the inventory to avoid conflicts
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java')
| -rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java index a7bb0b66..2a62d803 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/overlays/SlayerOverlay.java @@ -175,7 +175,7 @@ public class SlayerOverlay extends TextOverlay { if (xpPerBoss != 0 && slayerIntXP > 0) { lineMap.put(5, EnumChatFormatting.YELLOW + "Bosses till next Lvl: " + EnumChatFormatting.LIGHT_PURPLE + - (bossesUntilNextLevel > 1000 ? "?" : bossesUntilNextLevel)); + (bossesUntilNextLevel > 2000 ? "?" : bossesUntilNextLevel)); } if (timeSinceLastBoss > 0 && timeSinceLastBoss2 > 0) { |
