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Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/HelpGUI.java')
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diff --git a/src/main/java/io/github/moulberry/notenoughupdates/HelpGUI.java b/src/main/java/io/github/moulberry/notenoughupdates/HelpGUI.java
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+++ b/src/main/java/io/github/moulberry/notenoughupdates/HelpGUI.java
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+package io.github.moulberry.notenoughupdates;
+
+import io.github.moulberry.notenoughupdates.util.TexLoc;
+import io.github.moulberry.notenoughupdates.util.Utils;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiScreen;
+import net.minecraft.client.gui.ScaledResolution;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraft.util.ResourceLocation;
+import org.lwjgl.input.Keyboard;
+import org.lwjgl.util.vector.Vector2f;
+
+import java.io.IOException;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+
+public class HelpGUI extends GuiScreen {
+
+ private int guiLeft = 0;
+ private int guiTop = 0;
+ private int sizeX = 0;
+ private int sizeY = 0;
+
+ private int page = 0;
+ private ResourceLocation screenshotBorder = new ResourceLocation("notenoughupdates:ss_border.jpg");
+ private ResourceLocation[] screenshots = null;
+
+ int scaleFactor = 0;
+
+ @Override
+ public void setWorldAndResolution(Minecraft mc, int width, int height) {
+ super.setWorldAndResolution(mc, width, height);
+
+ screenshots = new ResourceLocation[18];
+ for(int i=0; i<=17; i++) {
+ screenshots[i] = new ResourceLocation("notenoughupdates:ss_small/ss"+(i+1)+"-0.jpg");
+ }
+ }
+
+ @Override
+ protected void keyTyped(char typedChar, int keyCode) throws IOException {
+ Keyboard.enableRepeatEvents(true);
+ super.keyTyped(typedChar, keyCode);
+ if(keyCode == Keyboard.KEY_LEFT) {
+ page--;
+ } else if(keyCode == Keyboard.KEY_RIGHT) {
+ page++;
+ }
+ }
+
+ @Override
+ public void drawScreen(int mouseX, int mouseY, float partialTicks) {
+ super.drawScreen(mouseX, mouseY, partialTicks);
+
+ drawDefaultBackground();
+
+ ScaledResolution scaledResolution = new ScaledResolution(Minecraft.getMinecraft());
+ scaleFactor = scaledResolution.getScaleFactor();
+
+ sizeX = width/2+40/scaleFactor;
+ sizeY = height/2+40/scaleFactor;
+ guiLeft = width/4-20/scaleFactor;
+ guiTop = height/4-20/scaleFactor;
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(screenshotBorder);
+ Utils.drawTexturedRect(guiLeft, guiTop, sizeX, sizeY);
+
+ page = Math.max(0, Math.min(17, page));
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(screenshots[page]);
+ Utils.drawTexturedRect(guiLeft+20f/scaleFactor, guiTop+20f/scaleFactor, sizeX-40f/scaleFactor, sizeY-40f/scaleFactor);
+
+ Utils.drawStringCentered(EnumChatFormatting.GOLD+"NEU Tutorial - Page "+(page+1)+"/18 - Use arrow keys", Minecraft.getMinecraft().fontRendererObj,
+ width/2, guiTop+8, true, 0);
+ if(scaleFactor != 2) Utils.drawStringCentered(EnumChatFormatting.GOLD+"Use GUI Scale normal for better reading experience", Minecraft.getMinecraft().fontRendererObj,
+ width/2, guiTop+18, true, 0);
+
+ for(Map.Entry<Vector2f, List<String>> entry : texts[page].entrySet()) {
+ Vector2f location = entry.getKey();
+ List<String> text = entry.getValue();
+
+ float x = guiLeft+20f/scaleFactor+(sizeX-40f/scaleFactor)*location.x;
+ float y = guiTop+20f/scaleFactor+(sizeY-40f/scaleFactor)*location.y;
+
+ Utils.drawHoveringText(text, (int)x, (int)y+12, 100000, 100000, 200, Minecraft.getMinecraft().fontRendererObj);
+ }
+ }
+
+
+ private static HashMap<Vector2f, List<String>>[] texts = new HashMap[18];
+ static {
+ for(int i=0; i<18; i++) {
+ texts[i] = new HashMap<>();
+ }
+ texts[0].put(new Vector2f(0.73f, 0.60f), Utils.createList(
+ EnumChatFormatting.GOLD+"Itemlist",
+ EnumChatFormatting.GRAY+"Here you will find a list of (most) skyblock items",
+ EnumChatFormatting.GRAY+"The itemlist can be accessed by opening your inventory or most menus while on skyblock"));
+ texts[1].put(new Vector2f(0.73f, 0.16f), Utils.createList(
+ EnumChatFormatting.GOLD+"Itemlist",
+ EnumChatFormatting.GRAY+"These are the page controls for the itemlist",
+ EnumChatFormatting.GRAY+"Clicking these controls will bring you to other pages of the itemlist"));
+ texts[2].put(new Vector2f(0.73f, 1.05f), Utils.createList(
+ EnumChatFormatting.GOLD+"Itemlist",
+ EnumChatFormatting.GRAY+"These are the sorting controls for the itemlist",
+ EnumChatFormatting.GRAY+"The buttons on the left control the ordering of the items",
+ EnumChatFormatting.GRAY+"The buttons on the right can be used to filter a certain type of item"));
+ texts[3].put(new Vector2f(0.39f, 1.04f), Utils.createList(
+ EnumChatFormatting.GOLD+"Itemlist",
+ EnumChatFormatting.GRAY+"This is the search bar for the itemlist",
+ EnumChatFormatting.GRAY+"Double-click the bar to enable inventory search mode",
+ EnumChatFormatting.GRAY+"The button on the left opens up the mod settings",
+ EnumChatFormatting.GRAY+"The button on the right displays this tutorial"));
+ texts[4].put(new Vector2f(0.39f, 0.99f), Utils.createList(
+ EnumChatFormatting.GOLD+"QuickCommands",
+ EnumChatFormatting.GRAY+"These are the QuickCommands",
+ EnumChatFormatting.GRAY+"They let you warp around or access certain menus more easily"));
+ texts[5].put(new Vector2f(0.7f, 0.71f), Utils.createList(
+ EnumChatFormatting.GOLD+"Itemlist",
+ EnumChatFormatting.GRAY+"Hover over an item in the list to display it's lore",
+ EnumChatFormatting.GRAY+"Left clicking some items will display the recipe for that item",
+ EnumChatFormatting.GRAY+"Right clicking some items will display a wiki page for that item",
+ EnumChatFormatting.GRAY+"'F' will favourite an item, putting it to the top of the itemlist"));
+ texts[6].put(new Vector2f(0.17f, 0.21f), Utils.createList(
+ EnumChatFormatting.GOLD+"Collection Log",
+ EnumChatFormatting.GRAY+"This is the collection log. It can be accessed using the /neucl command, or via the QuickCommand",
+ EnumChatFormatting.GRAY+"The collection log keeps track of all items that enter your inventory while you are playing skyblock",
+ EnumChatFormatting.GRAY+"If you are a completionist, this feature is for you"));
+ texts[7].put(new Vector2f(0.05f, 0.13f), Utils.createList(
+ EnumChatFormatting.GOLD+"Collection Log",
+ EnumChatFormatting.GRAY+"Clicking on 'Filter' will change the items that",
+ EnumChatFormatting.GRAY+"appear in the list"));
+ texts[8].put(new Vector2f(0.35f, 0.74f), Utils.createList(
+ EnumChatFormatting.GOLD+"NeuAH",
+ EnumChatFormatting.GRAY+"This is the NEU Auction House (NeuAH)",
+ EnumChatFormatting.GRAY+"This AH can be accessed from anywhere using the /neuah command, or via the QuickCommand",
+ EnumChatFormatting.GRAY+"The items here refresh automatically, so there is no need to close the GUI to see the latest auctions",
+ EnumChatFormatting.GRAY+"Sometimes, you might have to wait until the list is populated with items from the API"));
+ texts[9].put(new Vector2f(0.41f, 0.40f), Utils.createList(
+ EnumChatFormatting.GOLD+"NeuAH",
+ EnumChatFormatting.GRAY+"These tabs control the items that appear in NeuAH",
+ EnumChatFormatting.GRAY+"You can find the main categories on the top of the GUI and subcategories appear on the side of the GUI once a main category is selected"));
+ texts[10].put(new Vector2f(0.57f, 0.38f), Utils.createList(
+ EnumChatFormatting.GOLD+"NeuAH",
+ EnumChatFormatting.GRAY+"Search for items using the search bar at the top",
+ EnumChatFormatting.GRAY+"Boolean operators such as &, | or ! work here."));
+ texts[10].put(new Vector2f(0.40f, 0.72f), Utils.createList(
+ EnumChatFormatting.GOLD+"NeuAH",
+ EnumChatFormatting.GRAY+"This toolbar contains many useful features",
+ EnumChatFormatting.GRAY+"which control the sorting and ordering of",
+ EnumChatFormatting.GRAY+"the auction house, similar to the normal AH"));
+ texts[11].put(new Vector2f(0.55f, 0.72f), Utils.createList(
+ EnumChatFormatting.GOLD+"NeuAH",
+ EnumChatFormatting.GRAY+"Clicking on an item will bring up the auction view",
+ EnumChatFormatting.GRAY+"Here you can viewer the buyer/seller and place bids or make purchases",
+ EnumChatFormatting.GRAY+"Trying to purchase an item will result in a confirmation GUI similar to the normal AH"));
+ texts[12].put(new Vector2f(0.28f, 0.82f), Utils.createList(
+ EnumChatFormatting.GOLD+"Profile Viewer",
+ EnumChatFormatting.GRAY+"Access the profile viewer using /neuprofile (ign) or /pv (ign)",
+ EnumChatFormatting.GRAY+"This is the main page of the profile viewer",
+ EnumChatFormatting.GRAY+"This page contains basic information like stats and skill levels"));
+ texts[12].put(new Vector2f(0.72f, 0.55f), Utils.createList(
+ EnumChatFormatting.GOLD+"Profile Viewer",
+ EnumChatFormatting.GRAY+"Click the button on the left to switch profiles and use the bar on the right to switch players"));
+ texts[13].put(new Vector2f(0.28f, 0.82f), Utils.createList(
+ EnumChatFormatting.GOLD+"Profile Viewer",
+ EnumChatFormatting.GRAY+"This is the extra info page of the profile viewer",
+ EnumChatFormatting.GRAY+"This page contains all the small bits of information about a player that don't fit anywhere else"));
+ texts[14].put(new Vector2f(0.28f, 0.82f), Utils.createList(
+ EnumChatFormatting.GOLD+"Profile Viewer",
+ EnumChatFormatting.GRAY+"This is the inventories page of the profile viewer",
+ EnumChatFormatting.GRAY+"Click on the inventory icons in the top-left or use your keyboard to switch the inventory type",
+ EnumChatFormatting.GRAY+"The bar on the bottom-left searches the current inventory for matching items"));
+ texts[15].put(new Vector2f(0.28f, 0.82f), Utils.createList(
+ EnumChatFormatting.GOLD+"Profile Viewer",
+ EnumChatFormatting.GRAY+"This is the collections page of the profile viewer",
+ EnumChatFormatting.GRAY+"Click on the icons on the left or use the keyboard shortcut to switch collection type"));
+ texts[16].put(new Vector2f(0.28f, 0.82f), Utils.createList(
+ EnumChatFormatting.GOLD+"Profile Viewer",
+ EnumChatFormatting.GRAY+"This is the pets page of the profile viewer",
+ EnumChatFormatting.GRAY+"Click to select the pet on the left",
+ EnumChatFormatting.GRAY+"The selected pet's stats will display on the right"));
+ texts[17].put(new Vector2f(0.27f, 0.40f), Utils.createList(
+ EnumChatFormatting.GOLD+"Overlay",
+ EnumChatFormatting.GRAY+"Rearrange certain GUI elements of the main overlay using /neuoverlay",
+ EnumChatFormatting.GRAY+"If you accidentally move them off screen, use the button in the top left to reset the GUI"));
+ }
+}