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Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/NullzeeSphere.java')
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diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/NullzeeSphere.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/NullzeeSphere.java
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+++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/NullzeeSphere.java
@@ -0,0 +1,234 @@
+package io.github.moulberry.notenoughupdates.miscfeatures;
+
+import io.github.moulberry.notenoughupdates.util.ReverseWorldRenderer;
+import io.github.moulberry.notenoughupdates.util.SpecialColour;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.entity.EntityPlayerSP;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
+import net.minecraft.client.renderer.vertex.VertexFormat;
+import net.minecraft.client.renderer.vertex.VertexFormatElement;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.AxisAlignedBB;
+import net.minecraft.util.BlockPos;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
+import net.minecraftforge.fml.common.gameevent.TickEvent;
+import org.lwjgl.opengl.GL11;
+
+import java.awt.*;
+import java.nio.ByteBuffer;
+import java.util.HashSet;
+import java.util.List;
+import java.util.Set;
+
+public class NullzeeSphere {
+
+ public static boolean enabled = false;
+ public static float size = 20;
+ public static BlockPos centerPos = new BlockPos(0, 0, 0);
+
+ public static ReverseWorldRenderer overlayVBO = null;
+
+ public ReverseWorldRenderer getOverlayVBO() {
+ if(overlayVBO != null) return overlayVBO;
+
+ EntityPlayerSP p = Minecraft.getMinecraft().thePlayer;
+ if(p == null) return null;
+
+ //per vertex = 6
+ //per size = 4
+ //per block = 8
+ //total per block = 196
+
+ Set<BlockPos> circleOffsets = getCircleOffsets(size);
+
+ ReverseWorldRenderer worldRenderer = new ReverseWorldRenderer(196*circleOffsets.size());
+ worldRenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
+
+ String col = SpecialColour.special(0, 180, 0xffff9900);
+ for(BlockPos offset : circleOffsets) {
+ BlockPos overlayPos = new BlockPos(offset.getX(), offset.getY(), offset.getZ());
+
+ AxisAlignedBB bb = new AxisAlignedBB(
+ overlayPos.getX(),
+ overlayPos.getY(),
+ overlayPos.getZ(),
+ overlayPos.getX()+1,
+ overlayPos.getY()+1,
+ overlayPos.getZ()+1
+ ).expand(0.001f, 0.001f, 0.001f);
+ uploadFilledBoundingBox(bb, 1f, col, worldRenderer);
+ }
+
+ overlayVBO = worldRenderer;
+ return overlayVBO;
+ }
+
+ public Set<BlockPos> getCircleOffsets(float radius) {
+ Set<BlockPos> circleOffsets = new HashSet<>();
+
+ int radiusI = (int)Math.ceil(radius)+1;
+ for(int x=-radiusI; x<=radiusI; x++) {
+ for(int y=-radiusI; y<=radiusI; y++) {
+ for(int z=-radiusI; z<=radiusI; z++) {
+ float distSq = x*x + y*y + z*z;
+ if(distSq >= (radius-0.5)*(radius-0.5) && distSq <= (radius+0.5)*(radius+0.5)) {
+ circleOffsets.add(new BlockPos(x, y, z));
+ }
+ }
+ }
+ }
+
+ return circleOffsets;
+ }
+
+ long lastUpdate = 0;
+
+ private static double posLastUpdateX;
+ private static double posLastUpdateY;
+ private static double posLastUpdateZ;
+
+ @SubscribeEvent
+ public void onTick(TickEvent.ClientTickEvent event) {
+ if(!enabled) return;
+
+ EntityPlayerSP p = Minecraft.getMinecraft().thePlayer;
+ if(p == null) return;
+
+ if(event.phase == TickEvent.Phase.START) {
+ double dX = p.posX - posLastUpdateX;
+ double dY = p.posY - posLastUpdateY;
+ double dZ = p.posZ - posLastUpdateZ;
+
+ if(dX*dX + dY*dY + dZ*dZ < 1) {
+ return;
+ }
+
+ posLastUpdateX = p.posX;
+ posLastUpdateY = p.posY;
+ posLastUpdateZ = p.posZ;
+
+ long currentTime = System.currentTimeMillis();
+ if(currentTime - lastUpdate < 250) {
+ return;
+ }
+ lastUpdate = currentTime;
+
+ ReverseWorldRenderer worldRenderer = getOverlayVBO();
+ if(worldRenderer != null) {
+ worldRenderer.setTranslation(0, 0,0 );
+ worldRenderer.sortVertexData(
+ (float)p.posX-centerPos.getX(),
+ (float)p.posY-centerPos.getY(),
+ (float)p.posZ-centerPos.getZ());
+
+ }
+ }
+ }
+
+ @SubscribeEvent
+ public void onRenderLast(RenderWorldLastEvent event) {
+ if(!enabled) return;
+
+ Entity viewer = Minecraft.getMinecraft().getRenderViewEntity();
+ double viewerX = viewer.lastTickPosX + (viewer.posX - viewer.lastTickPosX) * event.partialTicks;
+ double viewerY = viewer.lastTickPosY + (viewer.posY - viewer.lastTickPosY) * event.partialTicks;
+ double viewerZ = viewer.lastTickPosZ + (viewer.posZ - viewer.lastTickPosZ) * event.partialTicks;
+
+ GlStateManager.enableBlend();
+ GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
+ GlStateManager.disableTexture2D();
+
+ GlStateManager.translate(-viewerX, -viewerY, -viewerZ);
+
+ GL11.glPolygonOffset(5, 5);
+ ReverseWorldRenderer worldRenderer = getOverlayVBO();
+ if(worldRenderer != null && worldRenderer.getVertexCount() > 0) {
+ GlStateManager.translate(centerPos.getX(), centerPos.getY(), centerPos.getZ());
+
+ VertexFormat vertexformat = worldRenderer.getVertexFormat();
+ int stride = vertexformat.getNextOffset();
+ ByteBuffer bytebuffer = worldRenderer.getByteBuffer();
+ List<VertexFormatElement> list = vertexformat.getElements();
+
+ for (int index = 0; index < list.size(); index++) {
+ VertexFormatElement vertexformatelement = list.get(index);
+ vertexformatelement.getUsage().preDraw(vertexformat, index, stride, bytebuffer);
+ }
+
+ GL11.glDrawArrays(worldRenderer.getDrawMode(), 0, worldRenderer.getVertexCount());
+
+ for (int index = 0; index < list.size(); index++) {
+ VertexFormatElement vertexformatelement = list.get(index);
+ vertexformatelement.getUsage().postDraw(vertexformat, index, stride, bytebuffer);
+ }
+
+ GlStateManager.translate(-centerPos.getX(), -centerPos.getY(), -centerPos.getZ());
+ }
+ GL11.glPolygonOffset(0, 0);
+
+ GlStateManager.translate(viewerX, viewerY, viewerZ);
+
+ GlStateManager.enableTexture2D();
+ }
+
+ public static void uploadFilledBoundingBox(AxisAlignedBB p_181561_0_, float alpha, String special, ReverseWorldRenderer worldrenderer) {
+ Color c = new Color(SpecialColour.specialToChromaRGB(special), true);
+
+ //vertical
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.minY, p_181561_0_.minZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.minY, p_181561_0_.minZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.minY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.minY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.maxY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.maxY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.maxY, p_181561_0_.minZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.maxY, p_181561_0_.minZ)
+ .color(c.getRed()/255f, c.getGreen()/255f, c.getBlue()/255f, c.getAlpha()/255f*alpha).endVertex();
+
+ //x
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.minY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.maxY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.maxY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.minY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.minY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.maxY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.maxY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.minY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.8f, c.getGreen()/255f*0.8f, c.getBlue()/255f*0.8f, c.getAlpha()/255f*alpha).endVertex();
+
+ //z
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.maxY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.maxY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.minY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.minY, p_181561_0_.minZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.minY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.minY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.maxX, p_181561_0_.maxY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ worldrenderer.pos(p_181561_0_.minX, p_181561_0_.maxY, p_181561_0_.maxZ)
+ .color(c.getRed()/255f*0.9f, c.getGreen()/255f*0.9f, c.getBlue()/255f*0.9f, c.getAlpha()/255f*alpha).endVertex();
+ }
+
+}