diff options
Diffstat (limited to 'src/main/java/io/github/moulberry/notenoughupdates/profileviewer/GuiProfileViewer.java')
| -rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/profileviewer/GuiProfileViewer.java | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/GuiProfileViewer.java b/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/GuiProfileViewer.java index e4014ca3..3f131465 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/GuiProfileViewer.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/profileviewer/GuiProfileViewer.java @@ -265,6 +265,7 @@ public class GuiProfileViewer extends GuiScreen { private ItemStack[] bestWeapons = null; private ItemStack[] bestRods = null; private ItemStack[] armorItems = null; + private ItemStack[] equipmentItems = null; private HashMap<String, ItemStack[][][]> inventoryItems = new HashMap<>(); private String selectedInventory = "inv_contents"; private int currentInventoryIndex = 0; @@ -2936,6 +2937,32 @@ public class GuiProfileViewer extends GuiScreen { } } + if (equipmentItems == null) { + equipmentItems = new ItemStack[4]; + JsonArray equippment = Utils.getElement(inventoryInfo, "equippment_contents").getAsJsonArray(); + for (int i = 0; i < equippment.size(); i++) { + if (equippment.get(i) == null || !equippment.get(i).isJsonObject()) continue; + equipmentItems[i] = NotEnoughUpdates.INSTANCE.manager.jsonToStack(equippment.get(i).getAsJsonObject(), false); + } + } + + for (int i = 0; i < equipmentItems.length; i++) { + ItemStack stack = equipmentItems[i]; + if (stack != null) { + Utils.drawItemStack(stack, guiLeft + 192, guiTop + 13 + 18 * i); + if (stack != fillerStack) { + if (mouseX >= guiLeft + 192 - 1 && mouseX <= guiLeft + 192 + 16 + 1) { + if (mouseY >= guiTop + 13 + 18 * i - 1 && mouseY <= guiTop + 13 + 18 * i + 16 + 1) { + tooltipToDisplay = stack.getTooltip( + Minecraft.getMinecraft().thePlayer, + Minecraft.getMinecraft().gameSettings.advancedItemTooltips + ); + } + } + } + } + } + ItemStack[][][] inventories = getItemsForInventory(inventoryInfo, selectedInventory); if (currentInventoryIndex >= inventories.length) currentInventoryIndex = inventories.length - 1; if (currentInventoryIndex < 0) currentInventoryIndex = 0; @@ -5236,6 +5263,7 @@ public class GuiProfileViewer extends GuiScreen { bestWeapons = null; bestRods = null; armorItems = null; + equipmentItems = null; inventoryItems = new HashMap<>(); currentInventoryIndex = 0; arrowCount = -1; |
