| Age | Commit message (Collapse) | Author |
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* Pet overlay progress hider, pet item moved and /neudevtest value <value>
* Bingo has already enough to do.
* Typo.
* Revert "Typo."
This reverts commit b4a1c385e0c410b1e111797b8d39e7ff64b09ef5.
* Revert "Bingo has already enough to do."
This reverts commit 6e004d2d65dff47ea3bee5c5789cb725724df6ed.
* Dynamically used best position for the pet icons (yes, both) and the distance between the two pet tests.
* I hate debugs.
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* ApiUtil: Add cache with per request timeout and per class histogram
* MinionHelper: Only load minion helper data when needed
* Api: Make api response processing more async.
* Lower cache for /pv to 30 seconds and rename cacheDuration to max age
* Disk cache for the API
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Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* ughidontwannafigureouthowtousethis
* not finished
hgdt<
* Make use of new collections api in collectionspage
* final commit HOPEFULLY
* fix infer v1
* fix mithril powder going over cap
my beloved
* Formatting :thumbsup:
* More Formatting :thumbsup:
important
* ea sports
its in the game
* maybe fix cache
* change location of weight and networth and config option for weght
requested by alea
* Fix jump at CAP powder
* Code formatting and deleted unused variables.
* Used KUUDRA_TIERS array from CrimsonIslePage in SlayingTaskLevel.
* Used SLAYERS array from PROFILEVIEWER in SlayingTaskLevel.
* Intellij Code Cleanup.
* revert fun things
Please efe put formatting in another PR.
* fix issues
idk
* Import fixes and formatting. And an unnecessary empty space in 2.1.1 for jani.
* fix nea issue
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Co-authored-by: nea <nea@nea.moe>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* Add EnforcedConfigValues: Allow disabling options via the repo
* EnforcedConfigValues: Allow filtering for mod version
* nitpicking
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Co-authored-by: nea <romangraef@gmail.com>
Co-authored-by: nea <roman.graef@gmail.com>
Co-authored-by: nea <nea@nea.moe>
Co-authored-by: nea <romangraef@loves.dicksinhisan.us>
Co-authored-by: nea <roman.graef@grb-online.net>
Co-authored-by: nea <hello@nea89.moe>
Co-authored-by: nea <roman.graef@stud.tu-darmstadt.de>
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* Terrible Kotlin!
You are unloved and everybody dies
* Load Kotlin via a Tweaker
* Fix version comparison
* Allow user to prevent loading of Kotlin libraries using system properties
* Remove testing files
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* kinda working ig
* gui editor kinda works. map and drill fuel doesnt show yet. weird overlapping issues. overlays that have itemstacks glitch out on the left side
* POV: im making scuffed af code during business class
* a
* made it so you ""can"" move the map
* works for everything but the map (AAAAAAAA)
* remove options
* everything working™️ besides the hollows overlay buggin
* hearth 💀
* swap the thingies
* Update Position.java
* Change arbitrary if statement
* Fixed dontRenderOverlay
* Made code more sane
* Add powder overlay and cleaned up NEUConfig
* less work for new gui overlays in the future
* its not a bug
its a feature suggestion
* Fixed map on f1 (thank soopy)
* Fixed map on entrance and fixed interp for e and f1
* no more warning !!
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de>
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
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* Remove NeuConfigTutorial.java
* Remove NeuTutorial.java
* Remove TutorialBase.java
* Remove NEU Tutorial Command Initialization from Commands.java
* Remove commented-out filter defaults
Remove commented-out and replaced rarities String array
Remove commented out code for old rendering
Invert if statement due to empty if body and used else body
* Remove commented-out render
Remove commented out divine mentions
Remove duplicate additions of Divine rarity
* Remove ButtonsCommand.java
- Unused, empty, and uninitialized
* Remove excessive commented out code of old /neurename
* Remove usused initialization
Removed old debug console prints
* Remove commented out removed options
* Remove commented and unused String List
Remove commented and unused size settings
* Remove unused commented out code
* Remove unused commented out code
* Remove unused commented code
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: MicrocontrollersDev <66657148+MicrocontrollersDev@users.noreply.github.com>
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* Update DevTestCommand.java
Update DEV_TESTERS to be UUID based rather than string literals of usernames.
Update logic to check for UUIDs rather than usernames.
* Add Detection for developer environment
Add a check for if they are using a deobfuscatedEnvironment, which would allow them to use the dev commands. Thanks @romangraef
Co-Authored-By: Roman / Linnea Gräf <roman.graef@gmail.com>
* Update DevTestCommand.java
* Revert Last Change
* Add egirlefe per request
* Add efefury per request
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
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* Add ability to sign update.json, needed for autoupdates
* Remove update from URL
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* Add custom keystore and refactor HypixelApi.java
* Fix inputstream leak (+ less console spam)
* Fix HOTM crash
* Use api selected variable to find best profile
* Number formatting
* Make old profiles show again
Co-authored-by: nopo <nopotheemail@gmail.com>
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Co-authored-by: nea <romangraef@gmail.com>
Co-authored-by: Roman / Nea <roman.graef@gmail.com>
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* Add Blaze to /peek
Add blaze slayer to /peek
Add Carpentry to skill average in /peek
Fix color of - in peek
Add my IGN to DEV_TESTERS in DevTestCommand and actually commit it so I can stop manually re-adding myself to that list
* Update 2.1.md
Added changes to changelog
* Update 2.1.md
Changed formatting for readability
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accidentally turned it off (#273)
* Added a chat message to turn the storage gui back on after turning it off in said storage gui
* remove the skyclient mixin
* map on by default
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* saving the last search in neuah
* default enabled
* saving jani's desk
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Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* Apply basic fix to dungeon map offset
* return the old neu map
* bugfix: detect entrance floor
* ratio
* add back setting
Co-authored-by: nopo <noahogno@gmail.com>
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* add support for calculations in neu searchbar
* moved calculation in search bar into own class
* saving one line out of 3k lines
* brackets change everything
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* fixed magic power
* I feel like this is an important change
* fix location
* added support for trade money signs
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* Fix Sign calc not aligning properly with the GuiEditSign
* "Fix" official wiki rendering.
This one didnt receive extensive testing, but so far it works
* Update notification changes
* Dont reset the config lol
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* SignCalculator use decimal points in rendered text
this was really bugging me
* Update /neucalc
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <noahogno@gmail.com>
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* Added a calculator
* Remove stuff
* also add t
* Update Misc.java
* On by default
* add x for multiplication, fixed - not working and quick math solver
Co-authored-by: nopo <noahogno@gmail.com>
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* trophy fishing
cool stuff
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* noob
* yep
bugs:
- not uploading when swapping profiles
- while hovering over lowest slot, left skulls have light issue
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* change when switching profiles
* things
lighting bugs
add trophy page to pageLayout on startup
disable dungeon map on startup
* map message
* 🤡 but ok
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
* i hate you iron
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* add licence files & a few misc chores
* add license notices & run auto formatter
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* i am unsure why this was here but it doesnt seem needed
* saving config when closing menus with configs
* Chatting
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* Intellij insurance
* Only parse inventory in essence guide
* Save mobs with whitespaces correctly
* npe when currentProfile is null
* ???
* 🧌
* 🤡
* Fixed crash with spamming remove enchant in /neuec - thank you lulo for free pr to commit to
* added command to toggle repo autoupdating
* i am so good at patch note
* i used the github web editor for this
* i double checked the brackets and everything
* don't even look at it (this is only ran with dev mode enabled)
* more readable
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* first draft of item shop PR
* add teleporter navigation because i can
* fix teleporter navigation because apparently i cant
* navigation gui basics
* :pushpin: and removed some unused shit and added myself to devtest command
* track / untrack + ery texture
Co-Authored-By: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
* consoom the event
* fix crash in ItemShopRecipe.java + fetch repository
* i am so sorry jani
* on second thought, this entire thing was a bit untested
* more recipe stuff
* make navigation actually good
* make pins dissapear if you not a waypoint
* npc parsing
* save file
* different file saving
* remove message
* Warping... (to deez nuts)
* move shit around
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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* entity renderer (somewhat functionaL)
* more modifiers and entities
* Fix cookie fuckup
* add neu repo as resource pack, cause why not at this point
* add tabs, because i can
* add extra skin parts and make less tabs
* hot tall men
* fix texture offsets and also parts:true
* some untested changes
* still broken, but better (just like me (stop being edgy nea ( no u ))))
* stuff (with er skeletons
* niceities
* skytils interop
* horseys
* horseys ouch
* panos
* stupid tests :angery:
* NPE
* add drop chance
* colored leather armo
* finish off
* move shit into hover cause items look pretty terrible
* Update 2.1.md
* better recipe display name
* always show mobs toggle
* moving parts
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* Added an command to change repo url and commits url
* Added new armor types to itemlist category
* made /neurepomode setRepoURL not a pain to use
Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
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* Fixed what hypxiel broke in dungeons
* Added Longswords to Tools Tab (Itemlist)
* Set max cata level to 70
* ups
* why is it now E
* YEP the cap is 99 not 70
* long cata xp BatChest + remove crash check because hypixel profile is null and i havent fixed that yet
* Added checks for chat messages for dungeon win overlay - i think ive got them all but 4Shrug
* Added an option to alert you if you put something for too much onto ah (default 50%) + Lowest bin alert triggers if lowest bin isnt found
* IMPORTANT
* fix dungeon page in /pv
* show minions from coop in /pv
* (BREAKING CHANGE) remove whitespace in changelog
* fix crash with minion check
* initial draft
* tooltip
* important changes
* progress related things
progress bar for community goals
total collected points and personal goals display
* only show bingo tab on Bingo profiles
* make goals display gold when completed
* Added MM7 button to dungeon preset
* wart go not stonks
* fix percents and added stack size
* use code nopo in fortnite shop — Today at 17:29
The capitalisation
* config option for always showing bingo page
* 🙂
* movble pv tabs
* 2.1.md 🙂
* oops
* der Kabel
* import
* Added powder amount to level up perk
* Made it only show if the perk isnt maxed / level 0
* fix /pv crash when pet is not in repo
* 2.1.md 🙂
* web editor my beloved
* Add NBT Data to Profile Viewer Tabs and XP Bars
Add NBT Data Support for Resources in Tabs
Add NBT Data Support for Resources in XP Bars
Optimize renderTabs function
Optimize mouseClicked Function
Optimize ProfileViewerPage Enum
* Update Style
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
* Update GuiProfileViewer
Rebased on pvbingo
Updated formatting with IntelliJ reformatting tool (hopefully that matches now, let me know if you want me to try again but I think I did it right)
* dungeons and pv bingo tab (#93)
* add custom skull loading back (#96)
* Refactor Hollows solvers, add tests, add Vec3Comparable, fix bugs (#95)
* Rebase on master
* Fix conflicts and rebase on master
Add changes to change log
* Oops
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
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