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path: root/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/FairySouls.java
AgeCommit message (Collapse)Author
2024-08-13Fix neusouls not showing bounding box when close (#1322)NopoTheGamer
2024-04-26Fix fairy soul json being locked by the first instance of the game (#1114)NopoTheGamer
2024-03-27Fix Fairy Soul Waypoints not showing found message when no waypoints present ↵jani270
(#1069) Fix Fairy Soul Waypoints not showing found message when no waypoints present.
2023-10-19Use atomic move for config + small cleanup (#881)DeDiamondPro
2023-03-04Replace all commands in NEU with a brigadier implementation (#599)Roman / Linnea Gräf
2023-01-25Annotation registering (and also some comptime performance) (#554)Roman / Linnea Gräf
2022-12-08FairySouls: Fix first click not being detected (#480)Roman / Linnea Gräf
2022-10-30Recipe History and Fairy Soul distance meter. (#357)Vixid
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com> Co-authored-by: Walker Selby <git@walkerselby.com>
2022-10-23Minion Helper (#254)hannibal2
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com> Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de> Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
2022-06-22fairy crash (#171)Lulonaut
2022-06-09Re-license project as LGPL (#157)IRONM00N
* add licence files & a few misc chores * add license notices & run auto formatter
2022-04-13Change fairy soul beacon colors based on distance, always track found souls ↵CraftyOldMiner
(#111)
2022-02-27feat: improve formating :)IRONM00N
2022-02-18Move commands to separate classes (#82)ThatGravyBoat
2021-12-28more code clean up (#38)IRONM00N
2021-12-18Fix per-profile fairy soul bug that wipes progress for all but one location ↵Keebler408
(#32)
2021-11-18Make Fairy souls progress track for each profile (#18)Lulonaut
* Make fairy souls save per profile * fix commands * Add back support for toggling in /neu * add patch notes
2021-11-02Adding skill overlays and hotm stuff in pv + other minor stuff (#15)nopothegamer
* idk where im commiting to * idk where im commiting to * made tita overlay and waypoints work with dwarven overlay off "fixed" divan rarity in neuah made eitherwarp block overlay turn off able * Added change notes * i stopped being pepega and worked out how neu config works * Added mining skill overlay * fixed mining overlay * add option to hide Mining waypoints in Dwarven mines when at location * better check location * Make cata xp in /pv be calculated on how many runs you have * Added master cata xp rates * Make gitignore not show as changed * Added warnings to some things in /neu * maybe fix hiding waypoints * Added a fishing skill overlay its kinda scuffed because of the interp stuff * Hopefully fix Rampart's quarry (for real now) * Moul said i could no one leak in general or smth * Cache itemstacks in miningoverlay and crystalhollows overlay (untested) * Fix preinit crash due to manager not existing yet * Make tab do the same as down button while in tab completion mode * remove debug print * Added pitch to farming overlay * Changed the panoramas back to the old one because ery is scuffed * isnt finished but should work for ery * Made it so if ur mining 60 it just says maxed level instead of b u g * Made skills not show int limit when at max level in skill overlays * wh :omegalul: made neu * sad you cant type that long in search bar * Hello don't mind me just improving your workflow * æ * Oh also this * Added the cata xp scaling(idk if m3 and 4 values are right) * Added Expertise Progress * Fix farming overlay * Added cult/crops to next cult level * Go to the other end of the tab-completion List when hitting the end * remove debug prints * added combat skill overlay and some changes to the others (combat doesnt work rn could someone look into it :prayge:) * Added cooldown to god pot showing in todo overlay * comment * Added option to remove enchant glint in storage gui * Added option to remove enchant glint in storage gui * please fix * please fix * Fixed the placement of help.png * Added fairy soul waypoints to misc * unclear not clear * Added dg partner cape * fix space cape * Fix space cape * Make it so you can hold down keys in sign GUIs * Added a button in storage menu to open the settings Added an option to change the click names for /pv to /ah * Made it so ur config doesnt reset * Added bhop (shhh dont tell anyone) * Added a help menu to /neuec * changed fisgifis overlay button no work * make working fishing tiemr * jani can you test this out for us * Added a gui locations tab * very important feature * Fixed wart hoe overlay if not alch 50 * Make it so the ding time is customizable * Added coins/m to farming overlay * Basic mining tab in pv * Just for jani * Just for jani v2 * works ig * my balls * hotm pv is mostly done missing some perks * hotm pv done * message goes here * push so i can pr jani * Final hotm pv texture + fix m3 and m4 cata xp * edit: didnt work * fixed up stuff dokm said * added image for hotm pv * Fixed previews for furf and dg capes * removed combat overlay from location gui menu in /neu * Start of a custom pv page * Removed custom pv because -2 people would use it Removed neubhop (found out bhop is bannable) * update build gradle Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com> Co-authored-by: DoKM <mcazzyman@gmail.com> Co-authored-by: TymanWasTaken <tyman@tyman.tech> Co-authored-by: MicrocontrollersDev <microcontrollersyt@gmail.com> Co-authored-by: jani270 <jani270@gmx.de>
2021-10-16Code Clean Up (#2)IRONM00N
* intellij code clean up * optimize imports * format * intellij suggestions * fix empty catch issues
2021-09-11Fix jitter, improve metal detector beaconDavid Mills
- Fix jitter caused by location coord truncation from double to int - Move remaining fairy souls beacon rendering into RenderUtils.java - Add beacon option to enable depth testing when player is close by - Use new rendering for metal detector to make beacons more visible
2021-09-09Metal detector solver updatesDavid Mills
- Move beacon beam rendering related code into RenderUtils - Show beacons and labels for metal detector locations - Replace code that Hypixel would likely ban as X-Ray with code based on eliminating duplicate Y values. The number of unique locations for the new code to work is still 2-3, but results in odd locations being treated as valid (mid-air, outside Mines, blocks not exposed to air). This could be made better by detecting the NPCs coordinates to filter valid coordinates. - Add a TODO in reset to add a delay after a chest is found
2021-08-20Clean up fairysouls commands a bit moreDoKM
2021-08-20Add alternative fairysouls command "/fairysouls"DoKM
2021-07-30Add notice to fairysouls waypoint for dungeonsDoKM
2021-01-28PRE12BuildTools
2021-01-21PRE8BuildTools
2021-01-18gravyBuildTools