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path: root/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiItemCustomize.java
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2024-07-08Add Improvements to /neucustomize (#1200)NopoTheGamer
2023-03-11Custom items in /neucustomize (#609)NopoTheGamer
* should work :tm:, probably breaks other mods, needs to be added to /neurename gui * Improved compatibility with other mods probably * Added a text box to /neurename * Polish up everything * Fix skulls have durability bar * Should be everything finished * add support for metadata and skulls rendering properly * Made gui look nice * fix leather not being coloured while moving it * Fixed normal helmets not rendering * fix pumpkin not showing overlay * Fixed skulls showing as null by default on most other items * added support to randomize the subitems with ":?" * Add support for custom armour besides the head * move custom armour function * code dupe glitch * A small sign in the permanent fight against duplication of code. * clear cache on world unload --------- Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
2023-03-04I hate FontRenderer. (#612)hannibal2
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
2023-01-11Optional Oneconfig support (#401)Roman / Linnea Gräf
2022-12-27explain better how to use colour codes in /neurename (#526)NopoTheGamer
explain better how to use colour codes
2022-06-09Re-license project as LGPL (#157)IRONM00N
* add licence files & a few misc chores * add license notices & run auto formatter
2022-05-15More Keyboard fixes (#130)Lulonaut
* Allow holding down keys in StorageOverlay and Item list searchbar * don't sleep on the render thread * Remove most calls to Keyboard#enableRepeatEvents Also remove my flawless implementation in the render methods since it's not needed anymore * remove autoclicker
2022-04-30made it so "pane gui scale" doesnt effect armour/pet huds (#117)NopoTheGamer
* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature) this did NOT take me 20 minutes to make this commit on the right branch * = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff) * deez nuts * move equipment tooltips to the left * move tooltip when rendering fixes some opengl shenanigans when using GlTranslate * import static * i think the number 27 is cooler than 21 but its needed here * fix pet tooltip when equipment is not cached * added master star support to the search overlay (no texture rn cos lazy) * Added 6-10 stars to the auction search overlay i am not using the web editor * texture - jani * ➓/➓ pr adding numbers to /neurename * ➓/➓ pr adding numbers 2.1.md * neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR) * 2.1.md 🙂 * Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart * fix normal keybinds not working in CalendarOverlay * 2.1.md 🙂 * cobble pro time keeper * added MAXED_ATTRIBUTE_SHARD * Update 2.1.md Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: jani270 <jani270@gmx.de>
2022-02-27feat: improve formating :)IRONM00N
2021-12-28more code clean up (#38)IRONM00N
2021-11-02Adding skill overlays and hotm stuff in pv + other minor stuff (#15)nopothegamer
* idk where im commiting to * idk where im commiting to * made tita overlay and waypoints work with dwarven overlay off "fixed" divan rarity in neuah made eitherwarp block overlay turn off able * Added change notes * i stopped being pepega and worked out how neu config works * Added mining skill overlay * fixed mining overlay * add option to hide Mining waypoints in Dwarven mines when at location * better check location * Make cata xp in /pv be calculated on how many runs you have * Added master cata xp rates * Make gitignore not show as changed * Added warnings to some things in /neu * maybe fix hiding waypoints * Added a fishing skill overlay its kinda scuffed because of the interp stuff * Hopefully fix Rampart's quarry (for real now) * Moul said i could no one leak in general or smth * Cache itemstacks in miningoverlay and crystalhollows overlay (untested) * Fix preinit crash due to manager not existing yet * Make tab do the same as down button while in tab completion mode * remove debug print * Added pitch to farming overlay * Changed the panoramas back to the old one because ery is scuffed * isnt finished but should work for ery * Made it so if ur mining 60 it just says maxed level instead of b u g * Made skills not show int limit when at max level in skill overlays * wh :omegalul: made neu * sad you cant type that long in search bar * Hello don't mind me just improving your workflow * æ * Oh also this * Added the cata xp scaling(idk if m3 and 4 values are right) * Added Expertise Progress * Fix farming overlay * Added cult/crops to next cult level * Go to the other end of the tab-completion List when hitting the end * remove debug prints * added combat skill overlay and some changes to the others (combat doesnt work rn could someone look into it :prayge:) * Added cooldown to god pot showing in todo overlay * comment * Added option to remove enchant glint in storage gui * Added option to remove enchant glint in storage gui * please fix * please fix * Fixed the placement of help.png * Added fairy soul waypoints to misc * unclear not clear * Added dg partner cape * fix space cape * Fix space cape * Make it so you can hold down keys in sign GUIs * Added a button in storage menu to open the settings Added an option to change the click names for /pv to /ah * Made it so ur config doesnt reset * Added bhop (shhh dont tell anyone) * Added a help menu to /neuec * changed fisgifis overlay button no work * make working fishing tiemr * jani can you test this out for us * Added a gui locations tab * very important feature * Fixed wart hoe overlay if not alch 50 * Make it so the ding time is customizable * Added coins/m to farming overlay * Basic mining tab in pv * Just for jani * Just for jani v2 * works ig * my balls * hotm pv is mostly done missing some perks * hotm pv done * message goes here * push so i can pr jani * Final hotm pv texture + fix m3 and m4 cata xp * edit: didnt work * fixed up stuff dokm said * added image for hotm pv * Fixed previews for furf and dg capes * removed combat overlay from location gui menu in /neu * Start of a custom pv page * Removed custom pv because -2 people would use it Removed neubhop (found out bhop is bannable) * update build gradle Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com> Co-authored-by: DoKM <mcazzyman@gmail.com> Co-authored-by: TymanWasTaken <tyman@tyman.tech> Co-authored-by: MicrocontrollersDev <microcontrollersyt@gmail.com> Co-authored-by: jani270 <jani270@gmx.de>
2021-10-16Code Clean Up (#2)IRONM00N
* intellij code clean up * optimize imports * format * intellij suggestions * fix empty catch issues
2021-08-22Fix not being able to dye via neucustomize undyed leather armourDoKM
2021-08-16Add sba chroma info to neurenameDoKM
2021-05-29PRE28BuildTools
2021-05-06fine ironmanBuildTools