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/*
* Copyright (C) 2022 NotEnoughUpdates contributors
*
* This file is part of NotEnoughUpdates.
*
* NotEnoughUpdates is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* NotEnoughUpdates is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with NotEnoughUpdates. If not, see <https://www.gnu.org/licenses/>.
*/
package io.github.moulberry.notenoughupdates.miscfeatures.entityviewer;
import com.google.gson.JsonObject;
import io.github.moulberry.notenoughupdates.NEUManager;
import io.github.moulberry.notenoughupdates.NotEnoughUpdates;
import io.github.moulberry.notenoughupdates.util.Utils;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
public class EquipmentModifier extends EntityViewerModifier {
private ItemStack createItem(String item) {
NEUManager manager = NotEnoughUpdates.INSTANCE.manager;
String[] split = item.split("#");
if (split.length == 2) {
switch (split[0].intern()) {
case "SKULL":
return Utils.createSkull("Placeholder Skull", "00000000-0000-0000-0000-000000000000", split[1]);
case "LEATHER_LEGGINGS":
return coloredLeatherArmor(Items.leather_leggings, split[1]);
case "LEATHER_HELMET":
return coloredLeatherArmor(Items.leather_helmet, split[1]);
case "LEATHER_CHESTPLATE":
return coloredLeatherArmor(Items.leather_chestplate, split[1]);
case "LEATHER_BOOTS":
return coloredLeatherArmor(Items.leather_boots, split[1]);
default:
throw new RuntimeException("Unknown leather piece: " + item);
}
}
return manager.createItem(item);
}
private ItemStack coloredLeatherArmor(ItemArmor item, String colorHex) {
ItemStack is = new ItemStack(item);
item.setColor(is, Integer.parseInt(colorHex, 16));
return is;
}
@Override
public EntityLivingBase applyModifier(EntityLivingBase base, JsonObject info) {
if (info.has("hand"))
setCurrentItemOrArmor(base, 0, createItem(info.get("hand").getAsString()));
if (info.has("helmet"))
setCurrentItemOrArmor(base, 4, createItem(info.get("helmet").getAsString()));
if (info.has("chestplate"))
setCurrentItemOrArmor(base, 3, createItem(info.get("chestplate").getAsString()));
if (info.has("leggings"))
setCurrentItemOrArmor(base, 2, createItem(info.get("leggings").getAsString()));
if (info.has("feet"))
setCurrentItemOrArmor(base, 1, createItem(info.get("feet").getAsString()));
return base;
}
public void setCurrentItemOrArmor(EntityLivingBase entity, int slot, ItemStack itemStack) {
if (entity instanceof EntityPlayer) {
setPlayerCurrentItemOrArmor((EntityPlayer) entity, slot, itemStack);
} else {
entity.setCurrentItemOrArmor(slot, itemStack);
}
}
// Biscuit person needs to learn how to code and not fuck up valid vanilla behaviour
public static void setPlayerCurrentItemOrArmor(EntityPlayer player, int slot, ItemStack itemStack) {
if (slot == 0) {
player.inventory.mainInventory[player.inventory.currentItem] = itemStack;
} else {
player.inventory.armorInventory[slot - 1] = itemStack;
}
}
}
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