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package io.github.moulberry.notenoughupdates.util;
public class LerpingInteger {
private int timeSpent;
private long lastMillis;
private int timeToReachTarget;
private int targetValue;
private int lerpValue;
public LerpingInteger(int initialValue, int timeToReachTarget) {
this.targetValue = this.lerpValue = initialValue;
this.timeToReachTarget = timeToReachTarget;
}
public LerpingInteger(int initialValue) {
this(initialValue, 200);
}
public void tick() {
int lastTimeSpent = timeSpent;
this.timeSpent += System.currentTimeMillis() - lastMillis;
float lastDistPercentToTarget = lastTimeSpent/(float)timeToReachTarget;
float distPercentToTarget = timeSpent/(float)timeToReachTarget;
float fac = (1-lastDistPercentToTarget)/lastDistPercentToTarget;
int startValue = lerpValue - (int)((targetValue - lerpValue)/fac);
int dist = targetValue - startValue;
if(dist == 0) return;
int oldLerpValue = lerpValue;
if(distPercentToTarget >= 1) {
lerpValue = targetValue;
} else {
lerpValue = startValue + (int)(dist*distPercentToTarget);
}
if(lerpValue == oldLerpValue) {
timeSpent = lastTimeSpent;
} else {
this.lastMillis = System.currentTimeMillis();
}
}
public void resetTimer() {
this.timeSpent = 0;
this.lastMillis = System.currentTimeMillis();
}
public void setTarget(int targetValue) {
this.targetValue = targetValue;
}
public void setValue(int value) {
this.targetValue = this.lerpValue = value;
}
public int getValue() {
return lerpValue;
}
public int getTarget() {
return targetValue;
}
}
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