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package io.github.moulberry.notenoughupdates.util;
import org.lwjgl.input.Keyboard;
/**
* Utility used for positioning GUI elements during development.
*/
public class TexLoc {
public int x;
public int y;
private int toggleKey;
private boolean toggled;
private boolean pressedLastTick;
private boolean dirPressed;
public TexLoc(int x, int y, int toggleKey) {
this.x = x;
this.y = y;
this.toggleKey = toggleKey;
}
public void handleKeyboardInput() {
if(Keyboard.isKeyDown(toggleKey)) {
if(!pressedLastTick) {
toggled = !toggled;
}
pressedLastTick = true;
} else {
pressedLastTick = false;
}
if(toggled) {
if(Keyboard.isKeyDown(Keyboard.KEY_LEFT)) {
if(!dirPressed) x--;
dirPressed = true;
} else if(Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) {
if(!dirPressed) x++;
dirPressed = true;
} else if(Keyboard.isKeyDown(Keyboard.KEY_UP)) {
if(!dirPressed) y--;
dirPressed = true;
} else if(Keyboard.isKeyDown(Keyboard.KEY_DOWN)) {
if(!dirPressed) y++;
dirPressed = true;
} else {
dirPressed = false;
return;
}
System.out.println("X: " + x + " ; Y: " + y);
}
}
}
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