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/*
* Copyright (C) 2023 NotEnoughUpdates contributors
*
* This file is part of NotEnoughUpdates.
*
* NotEnoughUpdates is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* NotEnoughUpdates is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with NotEnoughUpdates. If not, see <https://www.gnu.org/licenses/>.
*/
package io.github.moulberry.notenoughupdates.commands.dev
import com.mojang.brigadier.arguments.FloatArgumentType.floatArg
import com.mojang.brigadier.arguments.StringArgumentType.string
import io.github.moulberry.notenoughupdates.NotEnoughUpdates
import io.github.moulberry.notenoughupdates.autosubscribe.NEUAutoSubscribe
import io.github.moulberry.notenoughupdates.dungeons.DungeonWin
import io.github.moulberry.notenoughupdates.events.RegisterBrigadierCommandEvent
import io.github.moulberry.notenoughupdates.miscfeatures.NullzeeSphere
import io.github.moulberry.notenoughupdates.miscfeatures.SlotLocking
import io.github.moulberry.notenoughupdates.util.brigadier.*
import net.minecraft.client.entity.EntityPlayerSP
import net.minecraft.event.ClickEvent
import net.minecraft.util.BlockPos
import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
@NEUAutoSubscribe
class SimpleDevCommands {
@SubscribeEvent
fun onCommands(event: RegisterBrigadierCommandEvent) {
event.command("neureloadrepo") {
thenExecute {
NotEnoughUpdates.INSTANCE.manager.reloadRepository()
reply("Reloaded repository.")
}
}.withHelp("Reload the NEU data repository from disk (not from network)")
event.command("neudungeonwintest") {
thenArgumentExecute("file", string()) { file ->
DungeonWin.TEAM_SCORE = ResourceLocation("notenoughupdates:dungeon_win/${this[file].lowercase()}.png")
reply("Changed the dungeon win display")
}.withHelp("Change the dungeon win test to load from a file")
thenExecute {
DungeonWin.displayWin()
}
}.withHelp("Display the dungeon win pop up")
event.command("neuenablestorage") {
thenLiteralExecute("disable") {
NotEnoughUpdates.INSTANCE.config.storageGUI.enableStorageGUI3 = false
NotEnoughUpdates.INSTANCE.saveConfig()
reply("Disabled the NEU storage overlay. Click here to enable again") {
chatStyle.chatClickEvent = ClickEvent(
ClickEvent.Action.RUN_COMMAND,
"/neuenablestorage"
)
}
}.withHelp("Disable the neu storage overlay")
thenExecute {
NotEnoughUpdates.INSTANCE.config.storageGUI.enableStorageGUI3 = true
NotEnoughUpdates.INSTANCE.saveConfig()
reply("Enabled the NEU storage overlay. Click here to disable again") {
chatStyle.chatClickEvent = ClickEvent(
ClickEvent.Action.RUN_COMMAND,
"/neuenablestorage disable"
)
}
}
}.withHelp("Enable the neu storage overlay")
event.command("neuzeesphere") {
thenLiteralExecute("on") {
NullzeeSphere.enabled = true
reply("Enabled nullzee sphere")
}.withHelp("Enable nullzee sphere")
thenLiteralExecute("off") {
NullzeeSphere.enabled = false
reply("Disabled nullzee sphere")
}.withHelp("Disable nullzee sphere")
thenLiteralExecute("setcenter") {
val p = source as EntityPlayerSP
NullzeeSphere.centerPos = BlockPos(p.posX, p.posY, p.posZ)
NullzeeSphere.overlayVBO = null
reply("Set center to ${NullzeeSphere.centerPos}")
}.withHelp("Set the center of the nullzee sphere")
thenArgumentExecute("radius", floatArg(0F)) { size ->
NullzeeSphere.size = this[size]
NullzeeSphere.overlayVBO = null
reply("Set size to ${this[size]}")
}.withHelp("Set the radius of the nullzee sphere")
}
event.command("neuresetrepo") {
thenExecute {
NotEnoughUpdates.INSTANCE.manager
.userFacingRepositoryReload()
.thenAccept {
it.forEach(::reply)
}
}
}.withHelp("Reload the NEU data repository from network")
event.command("neuresetslotlocking") {
thenExecute {
SlotLocking.getInstance().resetSlotLocking()
reply("Reset NEU slot locking")
}
}.withHelp("Resets locked slots")
}
}
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