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package moe.nea.ultranotifier.util.render
import gg.essential.universal.UGraphics
import gg.essential.universal.UMatrixStack
import net.minecraft.util.Identifier
import java.awt.Color
object ScreenRenderUtils {
fun fillRect(
matrixStack: UMatrixStack,
left: Double, top: Double,
right: Double, bottom: Double,
color: Color,
) {
val buffer = UGraphics.getFromTessellator()
buffer.beginWithDefaultShader(UGraphics.DrawMode.QUADS, UGraphics.CommonVertexFormats.POSITION_COLOR)
buffer.pos(matrixStack, left, top, 0.0).color(color).endVertex()
buffer.pos(matrixStack, left, bottom, 0.0).color(color).endVertex()
buffer.pos(matrixStack, right, bottom, 0.0).color(color).endVertex()
buffer.pos(matrixStack, right, top, 0.0).color(color).endVertex()
buffer.drawDirect()
}
fun renderTexture(
identifier: Identifier,
matrixStack: UMatrixStack,
left: Double, top: Double,
right: Double, bottom: Double,
) {
UGraphics.bindTexture(0, identifier)
val graphics = UGraphics.getFromTessellator()
graphics.beginWithDefaultShader(UGraphics.DrawMode.QUADS, UGraphics.CommonVertexFormats.POSITION_TEXTURE)
graphics.pos(matrixStack, left, top, 0.0).tex(0.0, 0.0).endVertex()
graphics.pos(matrixStack, left, bottom, 0.0).tex(0.0, 1.0).endVertex()
graphics.pos(matrixStack, right, bottom, 0.0).tex(1.0, 1.0).endVertex()
graphics.pos(matrixStack, right, top, 0.0).tex(1.0, 0.0).endVertex()
graphics.drawDirect()
}
}
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