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/*
* SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
package moe.nea.firmament.util
import io.github.moulberry.repo.data.Coordinate
import net.minecraft.client.MinecraftClient
import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.util.math.BlockPos
object MC {
fun sendCommand(command: String) {
player?.networkHandler?.sendCommand(command)
}
inline val textureManager get() = MinecraftClient.getInstance().textureManager
inline val inGameHud get() = MinecraftClient.getInstance().inGameHud
inline val font get() = MinecraftClient.getInstance().textRenderer
inline val soundManager get() = MinecraftClient.getInstance().soundManager
inline val player get() = MinecraftClient.getInstance().player
inline val world get() = MinecraftClient.getInstance().world
inline var screen
get() = MinecraftClient.getInstance().currentScreen
set(value) = MinecraftClient.getInstance().setScreen(value)
inline val handledScreen: HandledScreen<*>? get() = MinecraftClient.getInstance().currentScreen as? HandledScreen<*>
inline val window get() = MinecraftClient.getInstance().window
}
val Coordinate.blockPos: BlockPos
get() = BlockPos(x, y, z)
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