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package moe.nea.notenoughupdates.hud
import com.mojang.blaze3d.vertex.PoseStack
import io.github.cottonmc.cotton.gui.client.ScreenDrawing
import io.github.cottonmc.cotton.gui.widget.WWidget
import io.github.cottonmc.cotton.gui.widget.data.HorizontalAlignment
import io.github.cottonmc.cotton.gui.widget.data.Insets
import kotlin.math.roundToInt
import kotlin.math.sin
val Insets.vertical get() = bottom + top
val Insets.horizontal get() = left + right
class ProgressBar(
var label: String,
var total: Int?, // If total is null, then make it a bouncy rectangle
var progress: Int = 0,
) : WWidget() {
var insets: Insets = Insets(7)
override fun canResize(): Boolean = true
fun reportProgress(label: String, progress: Int, total: Int?) {
synchronized(this) {
this.label = label
this.progress = progress
this.total = total
}
}
override fun paint(matrices: PoseStack, x: Int, y: Int, mouseX: Int, mouseY: Int) {
ScreenDrawing.coloredRect(matrices, x, y, width, height, 0xFF808080.toInt())
val (l, prog) = synchronized(this) {
label to (progress to total)
}
val (p, t) = prog
if (t == null) {
ScreenDrawing.coloredRect(
matrices,
(x + (1 + sin(System.currentTimeMillis().toDouble() / 1000)) * width * 3 / 4 / 2).roundToInt(),
y,
width / 4,
height,
0xFF00FF00.toInt()
)
} else {
ScreenDrawing.coloredRect(matrices, x, y, width * p / t, height, 0xFF00FF00.toInt())
}
ScreenDrawing.drawString(
matrices,
if (t != null) "$l ($p/$t)" else l,
HorizontalAlignment.CENTER,
x + insets.left,
y + insets.top,
width - insets.horizontal,
height - insets.vertical,
)
}
}
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