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authorDraknyte1 <Draknyte1@hotmail.com>2017-08-29 23:29:33 +1000
committerDraknyte1 <Draknyte1@hotmail.com>2017-08-29 23:29:33 +1000
commit73bc357197095e910a3249a5b2f7b99a63a0c26c (patch)
treee34bdc74abf1177108dc925cd69ef56911a7e08c /src/Java/gtPlusPlus/core/client
parent5e9182a3a3c2c52b798e5e306a5683bf9ac68870 (diff)
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$ Fixed LFTR tooltip not mentioning which casings to use.
% More messing around with entity rendering and some custom mobs.
Diffstat (limited to 'src/Java/gtPlusPlus/core/client')
-rw-r--r--src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java92
-rw-r--r--src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java94
-rw-r--r--src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java91
3 files changed, 277 insertions, 0 deletions
diff --git a/src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java b/src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java
new file mode 100644
index 0000000000..43930fb9fb
--- /dev/null
+++ b/src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java
@@ -0,0 +1,92 @@
+package gtPlusPlus.core.client.model;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import net.minecraft.client.model.ModelBlaze;
+import net.minecraft.client.model.ModelRenderer;
+import net.minecraft.entity.Entity;
+import net.minecraft.util.MathHelper;
+
+@SideOnly(Side.CLIENT)
+public class ModelSickBlaze extends ModelBlaze
+{
+ /** The sticks that fly around the Blaze. */
+ private ModelRenderer[] blazeSticks = new ModelRenderer[24];
+ private ModelRenderer blazeHead;
+
+ public ModelSickBlaze()
+ {
+ for (int i = 0; i < this.blazeSticks.length; ++i)
+ {
+ this.blazeSticks[i] = new ModelRenderer(this, 0, 16);
+ this.blazeSticks[i].addBox(0.0F, 0.0F, 0.0F, 2, 8, 2);
+ }
+
+ this.blazeHead = new ModelRenderer(this, 0, 0);
+ this.blazeHead.addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
+ }
+
+ @Override
+ public int func_78104_a()
+ {
+ return 8;
+ }
+
+ /**
+ * Sets the models various rotation angles then renders the model.
+ */
+ @Override
+ public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float p_78088_7_)
+ {
+ this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
+ this.blazeHead.render(p_78088_7_);
+
+ for (int i = 0; i < this.blazeSticks.length; ++i)
+ {
+ this.blazeSticks[i].render(p_78088_7_);
+ }
+ }
+
+ /**
+ * Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms
+ * and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how
+ * "far" arms and legs can swing at most.
+ */
+ @Override
+ public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity p_78087_7_)
+ {
+ float f6 = p_78087_3_ * (float)Math.PI * -0.1F;
+ int i;
+
+ for (i = 0; i < 4; ++i)
+ {
+ this.blazeSticks[i].rotationPointY = -2.0F + MathHelper.cos((i * 2 + p_78087_3_) * 0.25F);
+ this.blazeSticks[i].rotationPointX = MathHelper.cos(f6) * 9.0F;
+ this.blazeSticks[i].rotationPointZ = MathHelper.sin(f6) * 9.0F;
+ ++f6;
+ }
+
+ f6 = ((float)Math.PI / 4F) + p_78087_3_ * (float)Math.PI * 0.03F;
+
+ for (i = 4; i < 8; ++i)
+ {
+ this.blazeSticks[i].rotationPointY = 2.0F + MathHelper.cos((i * 2 + p_78087_3_) * 0.25F);
+ this.blazeSticks[i].rotationPointX = MathHelper.cos(f6) * 7.0F;
+ this.blazeSticks[i].rotationPointZ = MathHelper.sin(f6) * 7.0F;
+ ++f6;
+ }
+
+ f6 = 0.47123894F + p_78087_3_ * (float)Math.PI * -0.05F;
+
+ for (i = 8; i < 12; ++i)
+ {
+ this.blazeSticks[i].rotationPointY = 11.0F + MathHelper.cos((i * 1.5F + p_78087_3_) * 0.5F);
+ this.blazeSticks[i].rotationPointX = MathHelper.cos(f6) * 5.0F;
+ this.blazeSticks[i].rotationPointZ = MathHelper.sin(f6) * 5.0F;
+ ++f6;
+ }
+
+ this.blazeHead.rotateAngleY = p_78087_4_ / (180F / (float)Math.PI);
+ this.blazeHead.rotateAngleX = p_78087_5_ / (180F / (float)Math.PI);
+ }
+} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java b/src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java
new file mode 100644
index 0000000000..7ed95bd541
--- /dev/null
+++ b/src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java
@@ -0,0 +1,94 @@
+package gtPlusPlus.core.client.renderer;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import gtPlusPlus.core.client.model.ModelSickBlaze;
+import gtPlusPlus.core.entity.monster.EntitySickBlaze;
+import net.minecraft.client.renderer.entity.RenderLiving;
+import net.minecraft.entity.*;
+import net.minecraft.util.ResourceLocation;
+
+@SideOnly(Side.CLIENT)
+public class RenderSickBlaze extends RenderLiving
+{
+ private static final ResourceLocation blazeTextures = new ResourceLocation("textures/entity/slime.png");
+ private int field_77068_a;
+
+ public RenderSickBlaze()
+ {
+ super(new ModelSickBlaze(), 0.5F);
+ this.field_77068_a = ((ModelSickBlaze)this.mainModel).func_78104_a();
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
+ * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
+ * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(EntitySickBlaze p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
+ {
+ int i = ((ModelSickBlaze)this.mainModel).func_78104_a();
+
+ if (i != this.field_77068_a)
+ {
+ this.field_77068_a = i;
+ this.mainModel = new ModelSickBlaze();
+ }
+
+ super.doRender(p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(EntitySickBlaze p_110775_1_)
+ {
+ return blazeTextures;
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
+ * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
+ * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
+ */
+ @Override
+ public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
+ {
+ this.doRender((EntitySickBlaze)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
+ * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
+ * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
+ */
+ @Override
+ public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
+ {
+ this.doRender((EntitySickBlaze)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
+ */
+ @Override
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_)
+ {
+ return this.getEntityTexture((EntitySickBlaze)p_110775_1_);
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
+ * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
+ * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
+ */
+ @Override
+ public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
+ {
+ this.doRender((EntitySickBlaze)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java b/src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java
new file mode 100644
index 0000000000..774e506146
--- /dev/null
+++ b/src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java
@@ -0,0 +1,91 @@
+package gtPlusPlus.core.client.renderer;
+
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.opengl.GL12;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import gtPlusPlus.core.entity.projectile.EntityToxinball;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.entity.Render;
+import net.minecraft.client.renderer.texture.TextureMap;
+import net.minecraft.entity.Entity;
+import net.minecraft.init.Items;
+import net.minecraft.util.IIcon;
+import net.minecraft.util.ResourceLocation;
+
+@SideOnly(Side.CLIENT)
+public class RenderToxinball extends Render
+{
+ private float mSize;
+
+ public RenderToxinball(float scale)
+ {
+ this.mSize = scale;
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
+ * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
+ * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(EntityToxinball entity, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
+ {
+ GL11.glPushMatrix();
+ this.bindEntityTexture(entity);
+ GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ float f2 = this.mSize;
+ GL11.glScalef(f2 / 1.0F, f2 / 1.0F, f2 / 1.0F);
+ IIcon iicon = Items.slime_ball.getIconFromDamage(0);
+ Tessellator tessellator = Tessellator.instance;
+ float f3 = iicon.getMinU();
+ float f4 = iicon.getMaxU();
+ float f5 = iicon.getMinV();
+ float f6 = iicon.getMaxV();
+ float f7 = 1.0F;
+ float f8 = 0.5F;
+ float f9 = 0.25F;
+ GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
+ GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
+ tessellator.startDrawingQuads();
+ tessellator.setNormal(0.0F, 1.0F, 0.0F);
+ tessellator.addVertexWithUV(0.0F - f8, 0.0F - f9, 0.0D, f3, f6);
+ tessellator.addVertexWithUV(f7 - f8, 0.0F - f9, 0.0D, f4, f6);
+ tessellator.addVertexWithUV(f7 - f8, 1.0F - f9, 0.0D, f4, f5);
+ tessellator.addVertexWithUV(0.0F - f8, 1.0F - f9, 0.0D, f3, f5);
+ tessellator.draw();
+ GL11.glDisable(GL12.GL_RESCALE_NORMAL);
+ GL11.glPopMatrix();
+ }
+
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(EntityToxinball entity)
+ {
+ return TextureMap.locationItemsTexture;
+ }
+
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
+ */
+ @Override
+ protected ResourceLocation getEntityTexture(Entity entity)
+ {
+ return this.getEntityTexture((EntityToxinball)entity);
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
+ * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
+ * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
+ */
+ @Override
+ public void doRender(Entity entity, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
+ {
+ this.doRender((EntityToxinball)entity, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+} \ No newline at end of file