diff options
Diffstat (limited to 'src/Java/gtPlusPlus/core/client')
3 files changed, 277 insertions, 0 deletions
diff --git a/src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java b/src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java new file mode 100644 index 0000000000..43930fb9fb --- /dev/null +++ b/src/Java/gtPlusPlus/core/client/model/ModelSickBlaze.java @@ -0,0 +1,92 @@ +package gtPlusPlus.core.client.model; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.client.model.ModelBlaze; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.util.MathHelper; + +@SideOnly(Side.CLIENT) +public class ModelSickBlaze extends ModelBlaze +{ + /** The sticks that fly around the Blaze. */ + private ModelRenderer[] blazeSticks = new ModelRenderer[24]; + private ModelRenderer blazeHead; + + public ModelSickBlaze() + { + for (int i = 0; i < this.blazeSticks.length; ++i) + { + this.blazeSticks[i] = new ModelRenderer(this, 0, 16); + this.blazeSticks[i].addBox(0.0F, 0.0F, 0.0F, 2, 8, 2); + } + + this.blazeHead = new ModelRenderer(this, 0, 0); + this.blazeHead.addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8); + } + + @Override + public int func_78104_a() + { + return 8; + } + + /** + * Sets the models various rotation angles then renders the model. + */ + @Override + public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float p_78088_7_) + { + this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_); + this.blazeHead.render(p_78088_7_); + + for (int i = 0; i < this.blazeSticks.length; ++i) + { + this.blazeSticks[i].render(p_78088_7_); + } + } + + /** + * Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms + * and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how + * "far" arms and legs can swing at most. + */ + @Override + public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity p_78087_7_) + { + float f6 = p_78087_3_ * (float)Math.PI * -0.1F; + int i; + + for (i = 0; i < 4; ++i) + { + this.blazeSticks[i].rotationPointY = -2.0F + MathHelper.cos((i * 2 + p_78087_3_) * 0.25F); + this.blazeSticks[i].rotationPointX = MathHelper.cos(f6) * 9.0F; + this.blazeSticks[i].rotationPointZ = MathHelper.sin(f6) * 9.0F; + ++f6; + } + + f6 = ((float)Math.PI / 4F) + p_78087_3_ * (float)Math.PI * 0.03F; + + for (i = 4; i < 8; ++i) + { + this.blazeSticks[i].rotationPointY = 2.0F + MathHelper.cos((i * 2 + p_78087_3_) * 0.25F); + this.blazeSticks[i].rotationPointX = MathHelper.cos(f6) * 7.0F; + this.blazeSticks[i].rotationPointZ = MathHelper.sin(f6) * 7.0F; + ++f6; + } + + f6 = 0.47123894F + p_78087_3_ * (float)Math.PI * -0.05F; + + for (i = 8; i < 12; ++i) + { + this.blazeSticks[i].rotationPointY = 11.0F + MathHelper.cos((i * 1.5F + p_78087_3_) * 0.5F); + this.blazeSticks[i].rotationPointX = MathHelper.cos(f6) * 5.0F; + this.blazeSticks[i].rotationPointZ = MathHelper.sin(f6) * 5.0F; + ++f6; + } + + this.blazeHead.rotateAngleY = p_78087_4_ / (180F / (float)Math.PI); + this.blazeHead.rotateAngleX = p_78087_5_ / (180F / (float)Math.PI); + } +}
\ No newline at end of file diff --git a/src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java b/src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java new file mode 100644 index 0000000000..7ed95bd541 --- /dev/null +++ b/src/Java/gtPlusPlus/core/client/renderer/RenderSickBlaze.java @@ -0,0 +1,94 @@ +package gtPlusPlus.core.client.renderer; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.core.client.model.ModelSickBlaze; +import gtPlusPlus.core.entity.monster.EntitySickBlaze; +import net.minecraft.client.renderer.entity.RenderLiving; +import net.minecraft.entity.*; +import net.minecraft.util.ResourceLocation; + +@SideOnly(Side.CLIENT) +public class RenderSickBlaze extends RenderLiving +{ + private static final ResourceLocation blazeTextures = new ResourceLocation("textures/entity/slime.png"); + private int field_77068_a; + + public RenderSickBlaze() + { + super(new ModelSickBlaze(), 0.5F); + this.field_77068_a = ((ModelSickBlaze)this.mainModel).func_78104_a(); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then + * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, + * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. + */ + public void doRender(EntitySickBlaze p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) + { + int i = ((ModelSickBlaze)this.mainModel).func_78104_a(); + + if (i != this.field_77068_a) + { + this.field_77068_a = i; + this.mainModel = new ModelSickBlaze(); + } + + super.doRender(p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(EntitySickBlaze p_110775_1_) + { + return blazeTextures; + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then + * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, + * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. + */ + @Override + public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) + { + this.doRender((EntitySickBlaze)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then + * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, + * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. + */ + @Override + public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) + { + this.doRender((EntitySickBlaze)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. + */ + @Override + protected ResourceLocation getEntityTexture(Entity p_110775_1_) + { + return this.getEntityTexture((EntitySickBlaze)p_110775_1_); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then + * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, + * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. + */ + @Override + public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) + { + this.doRender((EntitySickBlaze)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } +}
\ No newline at end of file diff --git a/src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java b/src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java new file mode 100644 index 0000000000..774e506146 --- /dev/null +++ b/src/Java/gtPlusPlus/core/client/renderer/RenderToxinball.java @@ -0,0 +1,91 @@ +package gtPlusPlus.core.client.renderer; + +import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GL12; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.core.entity.projectile.EntityToxinball; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.entity.Render; +import net.minecraft.client.renderer.texture.TextureMap; +import net.minecraft.entity.Entity; +import net.minecraft.init.Items; +import net.minecraft.util.IIcon; +import net.minecraft.util.ResourceLocation; + +@SideOnly(Side.CLIENT) +public class RenderToxinball extends Render +{ + private float mSize; + + public RenderToxinball(float scale) + { + this.mSize = scale; + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then + * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, + * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. + */ + public void doRender(EntityToxinball entity, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) + { + GL11.glPushMatrix(); + this.bindEntityTexture(entity); + GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_); + GL11.glEnable(GL12.GL_RESCALE_NORMAL); + float f2 = this.mSize; + GL11.glScalef(f2 / 1.0F, f2 / 1.0F, f2 / 1.0F); + IIcon iicon = Items.slime_ball.getIconFromDamage(0); + Tessellator tessellator = Tessellator.instance; + float f3 = iicon.getMinU(); + float f4 = iicon.getMaxU(); + float f5 = iicon.getMinV(); + float f6 = iicon.getMaxV(); + float f7 = 1.0F; + float f8 = 0.5F; + float f9 = 0.25F; + GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F); + GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F); + tessellator.startDrawingQuads(); + tessellator.setNormal(0.0F, 1.0F, 0.0F); + tessellator.addVertexWithUV(0.0F - f8, 0.0F - f9, 0.0D, f3, f6); + tessellator.addVertexWithUV(f7 - f8, 0.0F - f9, 0.0D, f4, f6); + tessellator.addVertexWithUV(f7 - f8, 1.0F - f9, 0.0D, f4, f5); + tessellator.addVertexWithUV(0.0F - f8, 1.0F - f9, 0.0D, f3, f5); + tessellator.draw(); + GL11.glDisable(GL12.GL_RESCALE_NORMAL); + GL11.glPopMatrix(); + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. + */ + protected ResourceLocation getEntityTexture(EntityToxinball entity) + { + return TextureMap.locationItemsTexture; + } + + /** + * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. + */ + @Override + protected ResourceLocation getEntityTexture(Entity entity) + { + return this.getEntityTexture((EntityToxinball)entity); + } + + /** + * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then + * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic + * (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1, + * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. + */ + @Override + public void doRender(Entity entity, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) + { + this.doRender((EntityToxinball)entity, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_); + } +}
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