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| author | Draknyte1 <Draknyte1@hotmail.com> | 2016-10-26 03:51:47 +1000 |
|---|---|---|
| committer | Draknyte1 <Draknyte1@hotmail.com> | 2016-10-26 03:51:47 +1000 |
| commit | 5d1438bc9b2fb8802224add8d74aedefd1dcc8b3 (patch) | |
| tree | 5b2d0df800b14f675a2be3fa4b98c10c97782909 /src/Java/gtPlusPlus/core/fluids | |
| parent | f2a89339d7f6f875d34d4a7bb1868a1d4a3cf644 (diff) | |
| download | GT5-Unofficial-5d1438bc9b2fb8802224add8d74aedefd1dcc8b3.tar.gz GT5-Unofficial-5d1438bc9b2fb8802224add8d74aedefd1dcc8b3.tar.bz2 GT5-Unofficial-5d1438bc9b2fb8802224add8d74aedefd1dcc8b3.zip | |
+ Added cells for all my molten materials. (This also regenerates all the molten fluids)
+ Added most recipes for my alloys to the Blast Smelter. (overlaps which will need to be adjusted again. (Zeron, Hastelloy X/W, MS 300/350))
% Rewrote the fluid system again.
> Cell textures are a WIP, Ugly, but will be changed before v1.5.0
Diffstat (limited to 'src/Java/gtPlusPlus/core/fluids')
| -rw-r--r-- | src/Java/gtPlusPlus/core/fluids/GenericFluid.java | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Java/gtPlusPlus/core/fluids/GenericFluid.java b/src/Java/gtPlusPlus/core/fluids/GenericFluid.java index 1780cb8577..38af8774eb 100644 --- a/src/Java/gtPlusPlus/core/fluids/GenericFluid.java +++ b/src/Java/gtPlusPlus/core/fluids/GenericFluid.java @@ -28,6 +28,7 @@ public class GenericFluid extends Fluid{ FluidRegistry.registerFluid(fluidFactory); blockFactory = new BlockFluidBase(displayName, fluidFactory, rgba).setBlockName("fluidblock"+fluidName); GameRegistry.registerBlock(blockFactory, ItemBlockFluid.class, blockFactory.getUnlocalizedName().substring(5)); + fluidFactory.setBlock(blockFactory); //fluidFactory.setUnlocalizedName(blockFactory.getUnlocalizedName()); @@ -50,6 +51,7 @@ public class GenericFluid extends Fluid{ FluidRegistry.registerFluid(fluidFactory); blockFactory = new BlockFluidBase(fluidFactory, fluidMaterial).setBlockName("fluidblock"+fluidName); GameRegistry.registerBlock(blockFactory, ItemBlockFluid.class, blockFactory.getUnlocalizedName().substring(5)); + fluidFactory.setBlock(blockFactory); //IC2_ItemFluidCell emptyCell = new IC2_ItemFluidCell(fluidName); /*if (aFullContainer != null && aEmptyContainer != null && !FluidContainerRegistry.registerFluidContainer(new FluidStack(rFluid, aFluidAmount), aFullContainer, aEmptyContainer)) { GT_Values.RA.addFluidCannerRecipe(aFullContainer, container(aFullContainer, false), null, new FluidStack(rFluid, aFluidAmount)); |
