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| author | Draknyte1 <Draknyte1@hotmail.com> | 2017-01-20 02:07:40 +1000 |
|---|---|---|
| committer | Draknyte1 <Draknyte1@hotmail.com> | 2017-01-20 02:07:40 +1000 |
| commit | a6bb1b33da251f4a2ec7a6d6facb4864e9905341 (patch) | |
| tree | 84d47440794cadd5c64598355903b123e18e0662 /src/Java/gtPlusPlus/core/handler/events | |
| parent | 142fe00070526484862f15f3a125400a22a2fe96 (diff) | |
| download | GT5-Unofficial-a6bb1b33da251f4a2ec7a6d6facb4864e9905341.tar.gz GT5-Unofficial-a6bb1b33da251f4a2ec7a6d6facb4864e9905341.tar.bz2 GT5-Unofficial-a6bb1b33da251f4a2ec7a6d6facb4864e9905341.zip | |
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get a config option).
% Moved the internal power buffer variable out of the cut method into the class.
% Massive project tidy up, lots of old unused code removed or tidied up.
$ Fixed lots of String comparisons that used == instead of .equals().
$ Fixed Double/Triple/Quad null checks in certain places.
$ Fixed returns that set values at the same time.
$ Swapped 3.14 and 1.57 to Math.PI and Math.PI/2.
$ Fixed possible cases where a NPE may be thrown, by calling logging outside of null checks.
+ Added PI to CORE.java, since it's a double and MC uses it as a float in each instance.
- Stripped 95% of the useless code out of Meta_GT_Proxy.java
Diffstat (limited to 'src/Java/gtPlusPlus/core/handler/events')
| -rw-r--r-- | src/Java/gtPlusPlus/core/handler/events/LoginEventHandler.java | 2 | ||||
| -rw-r--r-- | src/Java/gtPlusPlus/core/handler/events/SneakManager.java | 67 |
2 files changed, 35 insertions, 34 deletions
diff --git a/src/Java/gtPlusPlus/core/handler/events/LoginEventHandler.java b/src/Java/gtPlusPlus/core/handler/events/LoginEventHandler.java index f9abae6d32..a50524122b 100644 --- a/src/Java/gtPlusPlus/core/handler/events/LoginEventHandler.java +++ b/src/Java/gtPlusPlus/core/handler/events/LoginEventHandler.java @@ -28,7 +28,7 @@ public class LoginEventHandler { try { - if (localPlayerRef instanceof EntityPlayerMP && localPlayerRef != null){ + if (localPlayerRef instanceof EntityPlayerMP){ //Populates player cache if (!localPlayerRef.worldObj.isRemote){ diff --git a/src/Java/gtPlusPlus/core/handler/events/SneakManager.java b/src/Java/gtPlusPlus/core/handler/events/SneakManager.java index 9edc962a6b..f330fea861 100644 --- a/src/Java/gtPlusPlus/core/handler/events/SneakManager.java +++ b/src/Java/gtPlusPlus/core/handler/events/SneakManager.java @@ -4,7 +4,7 @@ import gtPlusPlus.core.util.Utils; import net.minecraft.client.Minecraft; public class SneakManager { - + //We make this a singleton for clientside data storage. public static SneakManager instance = new SneakManager(); protected static final Minecraft mc = Minecraft.getMinecraft(); @@ -12,72 +12,73 @@ public class SneakManager { public static boolean isSneaking = true; public static boolean optionDoubleTap = true; public static boolean wasSprintDisabled = false; - + private static State Sprinting = State.ON; private static State Crouching = State.OFF; - + public static boolean Sneaking(){ return Crouching.getState(); } - + public static boolean Sprinting(){ return Sprinting.getState(); } - + public static State getSneakingState(){ return Crouching; } - + public static State getSprintingDisabledState(){ return Sprinting; } - + public static void toggleSneaking(){ toggleState(Crouching); } - + public static void toggleSprinting(){ toggleState(Sprinting); } - + private static State toggleState(State state){ Utils.LOG_INFO("State Toggle"); - if (state == State.ON) - return state = State.OFF; - return state = State.ON; + if (state == State.ON) { + return State.OFF; + } + return State.ON; } - + public static State setCrouchingStateON(){ return Crouching = State.ON; } - + public static State setCrouchingStateOFF(){ return Crouching = State.OFF; } - + public static State setSprintingStateON(){ return Sprinting = State.ON; } - + public static State setSprintingStateOFF(){ return Sprinting = State.OFF; } - - public static enum State { - ON(true), - OFF(false); - - private boolean STATE; - private State (final boolean State) - { - this.STATE = State; - } - - public boolean getState() { - return STATE; - } - - } - + + public static enum State { + ON(true), + OFF(false); + + private boolean STATE; + private State (final boolean State) + { + this.STATE = State; + } + + public boolean getState() { + return STATE; + } + + } + } |
