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authorDraknyte1 <Draknyte1@hotmail.com>2016-10-26 03:51:47 +1000
committerDraknyte1 <Draknyte1@hotmail.com>2016-10-26 03:51:47 +1000
commit5d1438bc9b2fb8802224add8d74aedefd1dcc8b3 (patch)
tree5b2d0df800b14f675a2be3fa4b98c10c97782909 /src/Java/gtPlusPlus/core/material
parentf2a89339d7f6f875d34d4a7bb1868a1d4a3cf644 (diff)
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+ Added cells for all my molten materials. (This also regenerates all the molten fluids)
+ Added most recipes for my alloys to the Blast Smelter. (overlaps which will need to be adjusted again. (Zeron, Hastelloy X/W, MS 300/350)) % Rewrote the fluid system again. > Cell textures are a WIP, Ugly, but will be changed before v1.5.0
Diffstat (limited to 'src/Java/gtPlusPlus/core/material')
-rw-r--r--src/Java/gtPlusPlus/core/material/Material.java64
1 files changed, 51 insertions, 13 deletions
diff --git a/src/Java/gtPlusPlus/core/material/Material.java b/src/Java/gtPlusPlus/core/material/Material.java
index 78d7d73bd4..c79fc04636 100644
--- a/src/Java/gtPlusPlus/core/material/Material.java
+++ b/src/Java/gtPlusPlus/core/material/Material.java
@@ -1,13 +1,18 @@
package gtPlusPlus.core.material;
import static gregtech.api.enums.GT_Values.M;
+import gregtech.api.enums.ItemList;
+import gregtech.api.enums.Materials;
import gregtech.api.enums.OrePrefixes;
+import gtPlusPlus.core.item.base.cell.BaseItemCell;
import gtPlusPlus.core.util.Utils;
import gtPlusPlus.core.util.fluid.FluidUtils;
import gtPlusPlus.core.util.item.ItemUtils;
import gtPlusPlus.core.util.materials.MaterialUtils;
import gtPlusPlus.core.util.math.MathUtils;
+import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
+import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
public class Material {
@@ -15,6 +20,8 @@ public class Material {
final String unlocalizedName;
final String localizedName;
+ final Fluid vMoltenFluid;
+
protected Object dataVar;
private MaterialStack[] vMaterialInput = new MaterialStack[9];
@@ -147,14 +154,6 @@ public class Material {
}
-
- /*if (tempSmallestSize <= 64 && tempSmallestSize >= 1){
- this.smallestStackSizeWhenProcessing = tempSmallestSize; //Valid stacksizes
- }
- else {
- this.smallestStackSizeWhenProcessing = 50; //Can divide my math by 1/2 and round it~
- }*/
-
//Makes a Fancy Chemical Tooltip
this.vChemicalSymbol = chemicalSymbol;
if (vMaterialInput != null){
@@ -168,6 +167,9 @@ public class Material {
Utils.LOG_WARNING("MaterialInput == null && chemicalSymbol probably equals nothing");
this.vChemicalFormula = "??";
}
+
+ this.vMoltenFluid = generateFluid();
+
dataVar = MathUtils.generateSingularRandomHexValue();
@@ -319,7 +321,7 @@ public class Material {
}
return new ItemStack[]{};
}
-
+
public MaterialStack[] getComposites(){
return this.vMaterialInput;
}
@@ -494,10 +496,44 @@ public class Material {
return "??";
}
-
- public FluidStack getMolten(int fluidAmount) {
- Utils.LOG_INFO("Getting "+fluidAmount+"L of "+unlocalizedName.toLowerCase());
- return FluidUtils.getFluidStack(unlocalizedName.toLowerCase(), fluidAmount);
+
+ Fluid generateFluid(){
+ if (Materials.get(localizedName).mFluid == null){
+ Utils.LOG_INFO("Generating our own fluid.");
+
+ //Generate a Cell if we need to
+ if (ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+getUnlocalizedName(), 1) == null){
+ Item temp = new BaseItemCell(this);
+ }
+ return FluidUtils.addGTFluid(
+ this.getUnlocalizedName(),
+ "Molten "+this.getLocalizedName(),
+ this.RGBA,
+ 4,
+ this.getMeltingPoint_K(),
+ ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+getUnlocalizedName(), 1),
+ ItemList.Cell_Empty.get(1L, new Object[0]),
+ 1000);
+ }
+ Utils.LOG_INFO("Getting the fluid from a GT material instead.");
+ return Materials.get(localizedName).mFluid;
+ }
+
+ public FluidStack getFluid(int fluidAmount) {
+ Utils.LOG_INFO("Attempting to get "+fluidAmount+"L of "+this.vMoltenFluid.getName());
+
+ FluidStack moltenFluid = new FluidStack(this.vMoltenFluid, fluidAmount);
+
+ Utils.LOG_INFO("Info: "+moltenFluid.getFluid().getName()+" Info: "+moltenFluid.amount+" Info: "+moltenFluid.getFluidID());
+
+ //FluidStack moltenFluid = FluidUtils.getFluidStack(this.vMoltenFluid.getName(), fluidAmount);
+ /*boolean isNull = (moltenFluid == null);
+ if (isNull) Utils.LOG_INFO("Did not obtain fluid.");
+ else Utils.LOG_INFO("Found fluid.");
+ if (isNull){
+ return null;
+ }*/
+ return moltenFluid;
}
@@ -528,4 +564,6 @@ public class Material {
+
+
}