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authorDraknyte1 <Draknyte1@hotmail.com>2016-11-06 19:32:27 +1000
committerDraknyte1 <Draknyte1@hotmail.com>2016-11-06 19:32:27 +1000
commitcbe0e497be8e466c380a5b4fa781b314ede9ada3 (patch)
treeb85848b432adf458e3abda466ee46d9dfc3e454b /src/Java/gtPlusPlus/core/tileentities
parentc40416b036c0e89451e1558253ccf07bbee028d0 (diff)
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Revert "$ Cleaned up the entire project."
This reverts commit 0669f5eb9d5029a8b94ec552171b0837605f7747. # Conflicts: # src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMTE_NuclearReactor.java # src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntity_MassFabricator.java Revert "% Cleaned up Imports." This reverts commit 3654052fb63a571c5eaca7f20714b87c17f7e966.
Diffstat (limited to 'src/Java/gtPlusPlus/core/tileentities')
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java22
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java33
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java469
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java215
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java715
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java201
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java300
7 files changed, 1004 insertions, 951 deletions
diff --git a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java
index eebe106e58..a228021c82 100644
--- a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java
+++ b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java
@@ -1,26 +1,22 @@
package gtPlusPlus.core.tileentities;
-import cpw.mods.fml.common.registry.GameRegistry;
import gtPlusPlus.core.tileentities.machines.TileEntityWorkbench;
import gtPlusPlus.core.tileentities.machines.TileEntityWorkbenchAdvanced;
import gtPlusPlus.core.util.Utils;
+import cpw.mods.fml.common.registry.GameRegistry;
public class ModTileEntities {
- public static void init() {
+
+ public static void init(){
Utils.LOG_INFO("Registering Tile Entities.");
- // GameRegistry.registerTileEntity(TileEntityReverter.class,
- // "TE_blockGriefSaver");
- // GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower
- // Reverter");
- // GameRegistry.registerTileEntity(TileEntityNHG.class,
- // "NuclearFueledHeliumGenerator");
- // GameRegistry.registerTileEntity(TileEntityCharger.class,
- // "TE_Charger");
- // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class,
- // "Helium");
+ //GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver");
+ //GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter");
+ //GameRegistry.registerTileEntity(TileEntityNHG.class, "NuclearFueledHeliumGenerator");
+ //GameRegistry.registerTileEntity(TileEntityCharger.class, "TE_Charger");
+ // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, "Helium");
GameRegistry.registerTileEntity(TileEntityWorkbench.class, "TileWorkbench");
GameRegistry.registerTileEntity(TileEntityWorkbenchAdvanced.class, "TileWorkbenchAdvanced");
}
-
+
}
diff --git a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java
index 196c01a018..67c592c79c 100644
--- a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java
+++ b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java
@@ -9,34 +9,31 @@ import net.minecraft.tileentity.TileEntity;
public class TILE_ENTITY_BASE extends TileEntity {
@Override
- public Packet getDescriptionPacket() {
- final NBTTagCompound tag = new NBTTagCompound();
- this.writeCustomNBT(tag);
- return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, -999, tag);
+ public void writeToNBT(NBTTagCompound tag) {
+ super.writeToNBT(tag);
+ writeCustomNBT(tag);
}
@Override
- public void onDataPacket(final NetworkManager net, final S35PacketUpdateTileEntity packet) {
- super.onDataPacket(net, packet);
- this.readCustomNBT(packet.func_148857_g());
+ public void readFromNBT(NBTTagCompound tag) {
+ super.readFromNBT(tag);
+ readCustomNBT(tag);
}
- public void readCustomNBT(final NBTTagCompound tag) {
- }
+ public void writeCustomNBT(NBTTagCompound tag) {}
+ public void readCustomNBT(NBTTagCompound tag) {}
@Override
- public void readFromNBT(final NBTTagCompound tag) {
- super.readFromNBT(tag);
- this.readCustomNBT(tag);
- }
-
- public void writeCustomNBT(final NBTTagCompound tag) {
+ public Packet getDescriptionPacket() {
+ NBTTagCompound tag = new NBTTagCompound();
+ writeCustomNBT(tag);
+ return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, -999, tag);
}
@Override
- public void writeToNBT(final NBTTagCompound tag) {
- super.writeToNBT(tag);
- this.writeCustomNBT(tag);
+ public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) {
+ super.onDataPacket(net, packet);
+ readCustomNBT(packet.func_148857_g());
}
}
diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java
index 535af68200..8767b6607c 100644
--- a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java
+++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java
@@ -1,96 +1,90 @@
package gtPlusPlus.core.tileentities.general;
+import gtPlusPlus.core.block.ModBlocks;
+
import java.util.Random;
-import gtPlusPlus.core.block.ModBlocks;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
-public class TileEntityReverter extends TileEntity {
- private static final int REVERT_CHANCE = 10;
- public int radius = 16;
- public int diameter = 8 * this.radius + 4;
- public double requiredPlayerRange = 64.0D;
- public Random rand = new Random();
- private int tickCount;
- private boolean slowScan;
- private int ticksSinceChange;
- private Block[] blockData;
- private byte[] metaData;
- public boolean anyPlayerInRange() {
- return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D,
- this.requiredPlayerRange) != null;
- }
- @Override
- public boolean canUpdate() {
+public class TileEntityReverter extends TileEntity
+{
+ private static final int REVERT_CHANCE = 10;
+ public int radius = 16;
+ public int diameter = 8 * this.radius + 4;
+ public double requiredPlayerRange = 64.0D;
+ public Random rand = new Random();
+ private int tickCount;
+ private boolean slowScan;
+ private int ticksSinceChange;
+ private Block[] blockData;
+ private byte[] metaData;
+
+ public boolean canUpdate(){
return true;
}
- private void captureBlockData() {
- this.blockData = new Block[this.diameter * this.diameter * this.diameter];
- this.metaData = new byte[this.diameter * this.diameter * this.diameter];
-
- int index = 0;
- for (int x = -this.radius; x <= this.radius; x++) {
- for (int y = -this.radius; y <= this.radius; y++) {
- for (int z = -this.radius; z <= this.radius; z++) {
- final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
- final int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z);
-
- this.blockData[index] = blockID;
- this.metaData[index] = (byte) meta;
+ public void updateEntity()
+ {
+ if (anyPlayerInRange())
+ {
+ this.tickCount += 1;
+ if (this.worldObj.isRemote)
+ {
+ double var1 = this.xCoord + this.worldObj.rand.nextFloat();
+ double var3 = this.yCoord + this.worldObj.rand.nextFloat();
+ double var5 = this.zCoord + this.worldObj.rand.nextFloat();
- index++;
+ this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D);
+ if (this.rand.nextInt(5) == 0)
+ {
+ makeRandomOutline();
+ makeRandomOutline();
+ makeRandomOutline();
+ }
+ }
+ else
+ {
+ if ((this.blockData == null) || (this.metaData == null))
+ {
+ captureBlockData();
+ this.slowScan = true;
+ }
+ if ((!this.slowScan) || (this.tickCount % 20 == 0)) {
+ if (scanAndRevertChanges())
+ {
+ this.slowScan = false;
+ this.ticksSinceChange = 0;
+ }
+ else
+ {
+ this.ticksSinceChange += 1;
+ if (this.ticksSinceChange > 20) {
+ this.slowScan = true;
+ }
+ }
}
}
}
- }
-
- protected void drawParticleLine(final double srcX, final double srcY, final double srcZ, final double destX,
- final double destY, final double destZ) {
- final int particles = 16;
- for (int i = 0; i < particles; i++) {
- final double trailFactor = i / (particles - 1.0D);
+ else
+ {
+ this.blockData = null;
+ this.metaData = null;
- final double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D;
- final double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D;
- final double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D;
- this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D);
+ this.tickCount = 0;
}
}
- private boolean isUnrevertable(final Block thereBlockID, final byte thereMeta, final Block replaceBlockID,
- final byte replaceMeta) {
- if (thereBlockID == ModBlocks.blockGriefSaver || replaceBlockID == ModBlocks.blockGriefSaver) {
- return true;
- }
- /*
- * if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) ||
- * ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) {
- * return true; }
- */
- if (thereBlockID == Blocks.redstone_lamp && replaceBlockID == Blocks.lit_redstone_lamp) {
- return true;
- }
- if (thereBlockID == Blocks.lit_redstone_lamp && replaceBlockID == Blocks.redstone_lamp) {
- return true;
- }
- /*
- * if ((thereBlockID == Blocks.water) || (replaceBlockID ==
- * Blocks.flowing_water)) { return true; } if ((thereBlockID ==
- * Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { return
- * true; }
- */
- if (replaceBlockID == Blocks.tnt) {
- return true;
- }
- return false;
+ private void makeRandomOutline()
+ {
+ makeOutline(this.rand.nextInt(12));
}
- private void makeOutline(final int outline) {
+ private void makeOutline(int outline)
+ {
double sx = this.xCoord;
double sy = this.yCoord;
double sz = this.zCoord;
@@ -98,143 +92,126 @@ public class TileEntityReverter extends TileEntity {
double dx = this.xCoord;
double dy = this.yCoord;
double dz = this.zCoord;
- switch (outline) {
- case 0:
- sx -= this.radius;
- dx -= this.radius;
- sz -= this.radius;
- dz += this.radius + 1;
- case 8:
- sx -= this.radius;
- dx += this.radius + 1;
- sz -= this.radius;
- dz -= this.radius;
- break;
- case 1:
- case 9:
- sx -= this.radius;
- dx -= this.radius;
- sz -= this.radius;
- dz += this.radius + 1;
- break;
- case 2:
- case 10:
- sx -= this.radius;
- dx += this.radius + 1;
- sz += this.radius + 1;
- dz += this.radius + 1;
- break;
- case 3:
- case 11:
- sx += this.radius + 1;
- dx += this.radius + 1;
- sz -= this.radius;
- dz += this.radius + 1;
- break;
- case 4:
- sx -= this.radius;
- dx -= this.radius;
- sz -= this.radius;
- dz -= this.radius;
- break;
- case 5:
- sx += this.radius + 1;
- dx += this.radius + 1;
- sz -= this.radius;
- dz -= this.radius;
- break;
- case 6:
- sx += this.radius + 1;
- dx += this.radius + 1;
- sz += this.radius + 1;
- dz += this.radius + 1;
- break;
- case 7:
- sx -= this.radius;
- dx -= this.radius;
- sz += this.radius + 1;
- dz += this.radius + 1;
+ switch (outline)
+ {
+ case 0:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz -= this.radius;
+ dz += this.radius + 1;
+ case 8:
+ sx -= this.radius;
+ dx += this.radius + 1;
+ sz -= this.radius;
+ dz -= this.radius;
+ break;
+ case 1:
+ case 9:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz -= this.radius;
+ dz += this.radius + 1;
+ break;
+ case 2:
+ case 10:
+ sx -= this.radius;
+ dx += this.radius + 1;
+ sz += this.radius + 1;
+ dz += this.radius + 1;
+ break;
+ case 3:
+ case 11:
+ sx += this.radius + 1;
+ dx += this.radius + 1;
+ sz -= this.radius;
+ dz += this.radius + 1;
+ break;
+ case 4:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz -= this.radius;
+ dz -= this.radius;
+ break;
+ case 5:
+ sx += this.radius + 1;
+ dx += this.radius + 1;
+ sz -= this.radius;
+ dz -= this.radius;
+ break;
+ case 6:
+ sx += this.radius + 1;
+ dx += this.radius + 1;
+ sz += this.radius + 1;
+ dz += this.radius + 1;
+ break;
+ case 7:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz += this.radius + 1;
+ dz += this.radius + 1;
}
- switch (outline) {
- case 0:
- case 1:
- case 2:
- case 3:
- sy += this.radius + 1;
- dy += this.radius + 1;
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- sy -= this.radius;
- dy += this.radius + 1;
- break;
- case 8:
- case 9:
- case 10:
- case 11:
- sy -= this.radius;
- dy -= this.radius;
+ switch (outline)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ sy += this.radius + 1;
+ dy += this.radius + 1;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ sy -= this.radius;
+ dy += this.radius + 1;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ sy -= this.radius;
+ dy -= this.radius;
}
if (this.rand.nextBoolean()) {
- this.drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz);
+ drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz);
+ } else {
+ drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D);
}
- else {
- this.drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D);
- }
- this.drawParticleLine(sx, sy, sz, dx, dy, dz);
+ drawParticleLine(sx, sy, sz, dx, dy, dz);
}
- private void makeRandomOutline() {
- this.makeOutline(this.rand.nextInt(12));
- }
+ protected void drawParticleLine(double srcX, double srcY, double srcZ, double destX, double destY, double destZ)
+ {
+ int particles = 16;
+ for (int i = 0; i < particles; i++)
+ {
+ double trailFactor = i / (particles - 1.0D);
- private boolean revertBlock(final int x, final int y, final int z, final Block thereBlockID, final byte thereMeta,
- final Block replaceBlockID, byte replaceMeta) {
- /*
- * if ((thereBlockID == Blocks.air) &&
- * (!replaceBlockID.getMaterial().blocksMovement())) {
- * System.out.println("Not replacing block " + replaceBlockID +
- * " because it doesn't block movement");
- *
- * return false; }
- */
- if (this.isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) {
- return false;
- }
- if (this.rand.nextInt(5) == 0) {
- if (replaceBlockID != Blocks.air) {
- // replaceBlockID = null;
- replaceMeta = 4;
- }
- this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2);
- if (thereBlockID == Blocks.air) {
- this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12));
- }
- else if (replaceBlockID == Blocks.air) {
- this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12));
- thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0);
- }
+ double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D;
+ double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D;
+ double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D;
+ this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D);
}
- return true;
}
- private boolean scanAndRevertChanges() {
+ private boolean scanAndRevertChanges()
+ {
int index = 0;
boolean reverted = false;
for (int x = -this.radius; x <= this.radius; x++) {
for (int y = -this.radius; y <= this.radius; y++) {
- for (int z = -this.radius; z <= this.radius; z++) {
- final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
- final byte meta = (byte) this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y,
- this.zCoord + z);
+ for (int z = -this.radius; z <= this.radius; z++)
+ {
+ Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
+ byte meta = (byte)this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z);
if (this.blockData[index] != blockID) {
- if (this.revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta,
- this.blockData[index], this.metaData[index])) {
+ if (revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, this.blockData[index], this.metaData[index]))
+ {
reverted = true;
}
- else {
+ else
+ {
this.blockData[index] = blockID;
this.metaData[index] = meta;
}
@@ -246,46 +223,88 @@ public class TileEntityReverter extends TileEntity {
return reverted;
}
- @Override
- public void updateEntity() {
- if (this.anyPlayerInRange()) {
- this.tickCount += 1;
- if (this.worldObj.isRemote) {
- final double var1 = this.xCoord + this.worldObj.rand.nextFloat();
- final double var3 = this.yCoord + this.worldObj.rand.nextFloat();
- final double var5 = this.zCoord + this.worldObj.rand.nextFloat();
+ private boolean revertBlock(int x, int y, int z, Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta)
+ {
+ /*if ((thereBlockID == Blocks.air) && (!replaceBlockID.getMaterial().blocksMovement()))
+ {
+ System.out.println("Not replacing block " + replaceBlockID + " because it doesn't block movement");
- this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D);
- if (this.rand.nextInt(5) == 0) {
- this.makeRandomOutline();
- this.makeRandomOutline();
- this.makeRandomOutline();
- }
+ return false;
+ }*/
+ if (isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) {
+ return false;
+ }
+ if (this.rand.nextInt(5) == 0)
+ {
+ if (replaceBlockID != Blocks.air)
+ {
+ //replaceBlockID = null;
+ replaceMeta = 4;
}
- else {
- if (this.blockData == null || this.metaData == null) {
- this.captureBlockData();
- this.slowScan = true;
- }
- if (!this.slowScan || this.tickCount % 20 == 0) {
- if (this.scanAndRevertChanges()) {
- this.slowScan = false;
- this.ticksSinceChange = 0;
- }
- else {
- this.ticksSinceChange += 1;
- if (this.ticksSinceChange > 20) {
- this.slowScan = true;
- }
- }
- }
+ this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2);
+ if (thereBlockID == Blocks.air)
+ {
+ this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12));
+ }
+ else if (replaceBlockID == Blocks.air)
+ {
+ this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12));
+ thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0);
}
}
- else {
- this.blockData = null;
- this.metaData = null;
+ return true;
+ }
- this.tickCount = 0;
+ private boolean isUnrevertable(Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta)
+ {
+ if ((thereBlockID == ModBlocks.blockGriefSaver) || (replaceBlockID == ModBlocks.blockGriefSaver)) {
+ return true;
}
+ /*if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) {
+ return true;
+ }*/
+ if ((thereBlockID == Blocks.redstone_lamp) && (replaceBlockID == Blocks.lit_redstone_lamp)) {
+ return true;
+ }
+ if ((thereBlockID == Blocks.lit_redstone_lamp) && (replaceBlockID == Blocks.redstone_lamp)) {
+ return true;
+ }
+ /*if ((thereBlockID == Blocks.water) || (replaceBlockID == Blocks.flowing_water)) {
+ return true;
+ }
+ if ((thereBlockID == Blocks.flowing_water) || (replaceBlockID == Blocks.water)) {
+ return true;
+ }*/
+ if (replaceBlockID == Blocks.tnt) {
+ return true;
+ }
+ return false;
+ }
+
+ private void captureBlockData()
+ {
+ this.blockData = new Block[this.diameter * this.diameter * this.diameter];
+ this.metaData = new byte[this.diameter * this.diameter * this.diameter];
+
+ int index = 0;
+ for (int x = -this.radius; x <= this.radius; x++) {
+ for (int y = -this.radius; y <= this.radius; y++) {
+ for (int z = -this.radius; z <= this.radius; z++)
+ {
+ Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
+ int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z);
+
+ this.blockData[index] = blockID;
+ this.metaData[index] = ((byte)meta);
+
+ index++;
+ }
+ }
+ }
+ }
+
+ public boolean anyPlayerInRange()
+ {
+ return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, this.requiredPlayerRange) != null;
}
}
diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java
index cc260527c4..9ec6aa3b24 100644
--- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java
+++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java
@@ -9,165 +9,178 @@ import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
-public class TileEntityCharger extends TileEntity implements IInventory {
- private ItemStack[] items = new ItemStack[1]; // 18
- private int progress_Current = 1;
- private final int progress_Max = 1000;
- public float charge_Current;
- public float charge_Max = 10000;
- private float tempItemChargeValue;
+public class TileEntityCharger extends TileEntity implements IInventory
+{
+ private ItemStack[] items = new ItemStack[1]; //18
+ private int progress_Current = 1;
+ private int progress_Max = 1000;
+ public float charge_Current;
+ public float charge_Max = 10000;
+ private float tempItemChargeValue;
+
+ public float getCharge(){
+ return charge_Current;
+ }
+
+ public int getProgress(){
+ return progress_Current;
+ }
@Override
- public void closeInventory() {
+ public int getSizeInventory()
+ {
+ return items.length;
}
@Override
- public ItemStack decrStackSize(final int slot, final int amount) {
- if (this.items[slot] != null) {
+ public ItemStack getStackInSlot(int slot)
+ {
+ return items[slot];
+ }
+
+ @Override
+ public ItemStack decrStackSize(int slot, int amount)
+ {
+ if (items[slot] != null)
+ {
ItemStack itemstack;
- if (this.items[slot].stackSize == amount) {
- itemstack = this.items[slot];
- this.items[slot] = null;
- this.markDirty();
+ if (items[slot].stackSize == amount)
+ {
+ itemstack = items[slot];
+ items[slot] = null;
+ markDirty();
return itemstack;
}
- itemstack = this.items[slot].splitStack(amount);
- if (this.items[slot].stackSize == 0) {
- this.items[slot] = null;
- }
- this.markDirty();
+ itemstack = items[slot].splitStack(amount);
+ if (items[slot].stackSize == 0) items[slot] = null;
+ markDirty();
return itemstack;
}
return null;
}
- public float getCharge() {
- return this.charge_Current;
- }
-
@Override
- public String getInventoryName() {
- return "container.Charger";
+ public ItemStack getStackInSlotOnClosing(int slot)
+ {
+ if (items[slot] != null)
+ {
+ ItemStack itemstack = items[slot];
+ items[slot] = null;
+ return itemstack;
+ }
+ return null;
}
@Override
- public int getInventoryStackLimit() {
- return 64;
- }
+ public void setInventorySlotContents(int slot, ItemStack stack)
+ {
+ if (stack != null){
+ items[slot] = stack;
+ if (stack != null && stack.stackSize > getInventoryStackLimit())
+ {
+ stack.stackSize = getInventoryStackLimit();
+ }
- public int getProgress() {
- return this.progress_Current;
+
+ markDirty();
+ }
}
@Override
- public int getSizeInventory() {
- return this.items.length;
+ public String getInventoryName()
+ {
+ return "container.Charger";
}
@Override
- public ItemStack getStackInSlot(final int slot) {
- return this.items[slot];
+ public boolean hasCustomInventoryName()
+ {
+ return false;
}
@Override
- public ItemStack getStackInSlotOnClosing(final int slot) {
- if (this.items[slot] != null) {
- final ItemStack itemstack = this.items[slot];
- this.items[slot] = null;
- return itemstack;
+ public void readFromNBT(NBTTagCompound nbt)
+ {
+ super.readFromNBT(nbt);
+ NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
+ items = new ItemStack[getSizeInventory()];
+
+ for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound comp = list.getCompoundTagAt(i); int j = comp.getByte("Slot") & 255; if (j >= 0 && j < items.length)
+ {
+ items[j] = ItemStack.loadItemStackFromNBT(comp);
+ }
}
- return null;
}
@Override
- public boolean hasCustomInventoryName() {
- return false;
- }
+ public void writeToNBT(NBTTagCompound nbt)
+ {
+ super.writeToNBT(nbt);
+ NBTTagList list = new NBTTagList();
+
+ for (int i = 0; i < items.length; ++i)
+ {
+ if (items[i] != null)
+ {
+ NBTTagCompound comp = new NBTTagCompound();
+ comp.setByte("Slot", (byte)i);
+ items[i].writeToNBT(comp);
+ list.appendTag(comp);
+ }
+ }
- @Override
- public boolean isItemValidForSlot(final int slot, final ItemStack stack) {
- return true;
+ nbt.setTag("Items", list);
}
@Override
- public boolean isUseableByPlayer(final EntityPlayer player) {
- return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false
- : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D;
+ public int getInventoryStackLimit()
+ {
+ return 64;
}
@Override
- public void openInventory() {
+ public boolean isUseableByPlayer(EntityPlayer player)
+ {
+ return worldObj.getTileEntity(xCoord, yCoord, zCoord) != this ? false : player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D;
}
@Override
- public void readFromNBT(final NBTTagCompound nbt) {
- super.readFromNBT(nbt);
- final NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
- this.items = new ItemStack[this.getSizeInventory()];
-
- for (int i = 0; i < list.tagCount(); ++i) {
- final NBTTagCompound comp = list.getCompoundTagAt(i);
- final int j = comp.getByte("Slot") & 255;
- if (j >= 0 && j < this.items.length) {
- this.items[j] = ItemStack.loadItemStackFromNBT(comp);
- }
- }
- }
+ public void openInventory() {}
@Override
- public void setInventorySlotContents(final int slot, final ItemStack stack) {
- if (stack != null) {
- this.items[slot] = stack;
- if (stack != null && stack.stackSize > this.getInventoryStackLimit()) {
- stack.stackSize = this.getInventoryStackLimit();
- }
+ public void closeInventory() {}
- this.markDirty();
- }
+ @Override
+ public boolean isItemValidForSlot(int slot, ItemStack stack)
+ {
+ return true;
}
@Override
public void updateEntity() {
- if (!this.worldObj.isRemote) {
- if (this.progress_Current < this.progress_Max) {
- this.progress_Current++;
+ if(!this.worldObj.isRemote){
+ if (progress_Current < progress_Max){
+ progress_Current++;
}
- else if (this.progress_Current >= this.progress_Max) {
- if (this.charge_Current < this.charge_Max) {
- this.charge_Current = this.charge_Current + 500;
- }
- if (this.getStackInSlot(0).getItem() instanceof BaseItemWithCharge) {
+ else if (progress_Current >= progress_Max){
+ if (charge_Current < charge_Max){
+ charge_Current = charge_Current+500;
+ }
+ if (getStackInSlot(0).getItem() instanceof BaseItemWithCharge){
float tempCharge;
- final ItemStack output = this.getStackInSlot(0).copy();
- if (output.stackTagCompound != null) {
+ ItemStack output = getStackInSlot(0).copy();
+ if (output.stackTagCompound != null){
tempCharge = output.stackTagCompound.getFloat("charge_Current");
output.stackTagCompound = new NBTTagCompound();
- output.stackTagCompound.setFloat("charge_Current", tempCharge + 40);
- this.charge_Current = this.charge_Current - 40;
+ output.stackTagCompound.setFloat("charge_Current", tempCharge+40);
+ this.charge_Current = charge_Current-40;
tempCharge = 0;
}
}
- this.progress_Current = 0;
+ progress_Current = 0;
}
}
}
- @Override
- public void writeToNBT(final NBTTagCompound nbt) {
- super.writeToNBT(nbt);
- final NBTTagList list = new NBTTagList();
-
- for (int i = 0; i < this.items.length; ++i) {
- if (this.items[i] != null) {
- final NBTTagCompound comp = new NBTTagCompound();
- comp.setByte("Slot", (byte) i);
- this.items[i].writeToNBT(comp);
- list.appendTag(comp);
- }
- }
-
- nbt.setTag("Items", list);
- }
-
} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java
index 1183b906dc..3a9dbbd4c7 100644
--- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java
+++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java
@@ -12,486 +12,491 @@ import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
-public class TileEntityNHG extends TileEntity implements IInventory {
- private ItemStack[] items = new ItemStack[19]; // 18
- private int progress = 1;
- private final int maxProgress = 180;
- private int heatCycleProgress = 12;
- public float coreTemp;
- public float maxTemp = 10000;
- private boolean fuelrod_1 = false;
- private boolean fuelrod_2 = false;
- private boolean fuelrod_3 = false;
- private boolean fuelrod_4 = false;
- private boolean fuelrod_5 = false;
- private boolean fuelrod_6 = false;
- private boolean fuelrod_7 = false;
- private boolean fuelrod_8 = false;
- private boolean fuelrod_9 = false;
- private boolean fuelrod_10 = false;
- private boolean fuelrod_11 = false;
- private boolean fuelrod_12 = false;
- private boolean fuelrod_13 = false;
- private boolean fuelrod_14 = false;
- private boolean fuelrod_15 = false;
- private boolean fuelrod_16 = false;
- private boolean fuelrod_17 = false;
- private boolean fuelrod_18 = false;
-
- // Machine Code - TODO
- private ItemStack neutrons;
+public class TileEntityNHG extends TileEntity implements IInventory
+{
+ private ItemStack[] items = new ItemStack[19]; //18
+ private int progress = 1;
+ private int maxProgress = 180;
+ private int heatCycleProgress = 12;
+ public float coreTemp;
+ public float maxTemp = 10000;
+ private boolean fuelrod_1 = false;
+ private boolean fuelrod_2 = false;
+ private boolean fuelrod_3 = false;
+ private boolean fuelrod_4 = false;
+ private boolean fuelrod_5 = false;
+ private boolean fuelrod_6 = false;
+ private boolean fuelrod_7 = false;
+ private boolean fuelrod_8 = false;
+ private boolean fuelrod_9 = false;
+ private boolean fuelrod_10 = false;
+ private boolean fuelrod_11 = false;
+ private boolean fuelrod_12 = false;
+ private boolean fuelrod_13 = false;
+ private boolean fuelrod_14 = false;
+ private boolean fuelrod_15 = false;
+ private boolean fuelrod_16 = false;
+ private boolean fuelrod_17 = false;
+ private boolean fuelrod_18 = false;
+
+ public float getCoreTemp(){
+ return coreTemp;
+ }
- public boolean calculateHeat() {
- /*
- * if (!fuelrod_1 || !fuelrod_2 || !fuelrod_3 || !fuelrod_4 ||
- * !fuelrod_5 || !fuelrod_6 || !fuelrod_7 || !fuelrod_8 || !fuelrod_9 ||
- * !fuelrod_10 || !fuelrod_11 || !fuelrod_12 || !fuelrod_13 ||
- * !fuelrod_14 || !fuelrod_15 || !fuelrod_16 || !fuelrod_17 ||
- * !fuelrod_18){ coreTemp = 0; } else {
- */
- if (!this.worldObj.isRemote) {
- for (int i = 0; i < this.getSizeInventory(); i++) {
- if (this.items[i] != null) {
- if (this.items[i].getItem() instanceof FuelRod_Base) {
- final ItemStack fuelRodStack = this.getStackInSlot(i).copy();
- // if (fuelRodStack.stackTagCompound.getFloat("heat") !=
- // 0){
- this.doFuelRodHeatDamage(fuelRodStack);
- this.coreTemp = this.coreTemp + fuelRodStack.stackTagCompound.getFloat("heat");
- return true;
- // }
+ public int getProgress(){
+ return progress;
+ }
+
+ public boolean isValidFuelRod(ItemStack input){
+ if(!this.worldObj.isRemote){
+ if (input != null){
+ if (input.getItem() instanceof FuelRod_Base){
+ int fuelRodFuelLevel = getRodFuelValue(input);
+ float fuelRodHeatLevel = getRodHeatValue(input);
+ Utils.LOG_WARNING("Fuel Left: "+fuelRodFuelLevel+" Current Temp: "+fuelRodHeatLevel);
+ return true;
+ //return input.stackTagCompound.getInteger("code");
+ }
+ }
+
+ }
+ return false;
+ }
+
+ public ItemStack doFuelRodHeatDamage(ItemStack input){
+ if(!this.worldObj.isRemote){
+ if (input != null){
+ if (isValidFuelRod(input)){
+ int fuelRodFuelLevel = getRodFuelValue(input);
+ float fuelRodHeatLevel = getRodHeatValue(input);
+ if(fuelRodFuelLevel <= 0 || fuelRodFuelLevel == 0){
+ return null;
+ }
+ if(fuelRodHeatLevel == 0 && fuelRodFuelLevel > 0){
+ if(fuelRodFuelLevel >= 5){
+ int tempInt=fuelRodFuelLevel;
+ float tempFloat=fuelRodHeatLevel;
+ ItemStack output = input.copy();
+ if (input.stackTagCompound != null){
+ output.stackTagCompound = new NBTTagCompound();
+ output.stackTagCompound.setInteger("fuelRemaining", tempInt-40);
+ output.stackTagCompound.setFloat("heat", tempFloat+20);
+ }
+ return output;
+ }
+ return null;
+ }
+ else if(fuelRodHeatLevel >= 5 && fuelRodFuelLevel > 0){
+ int tempInt=fuelRodFuelLevel;
+ float tempFloat=fuelRodHeatLevel;
+ ItemStack output = input.copy();
+ if (input.stackTagCompound != null){
+ output.stackTagCompound = new NBTTagCompound();
+ output.stackTagCompound.setInteger("fuelRemaining", tempInt-5);
+ output.stackTagCompound.setFloat("heat", tempFloat+5);
+ }
+ return output;
+ }
+
+ else if(fuelRodHeatLevel >= 5 && fuelRodFuelLevel == 0){
+ ItemStack output = input.copy();
+ if (input.stackTagCompound != null){
+ output.stackTagCompound = new NBTTagCompound();
+ output.stackTagCompound.setInteger("heat", -5);
+ }
+ return output;
+ }
+ else {
+ return null;
}
}
}
}
- // }
+ return null;
+ }
- return false;
+ public float getRodHeatValue(ItemStack value){
+ if (value != null){
+ if (value.stackTagCompound != null){
+ return value.stackTagCompound.getFloat("heat");
+ }
+ }
+ return 0f;
+ }
+
+ public int getRodFuelValue(ItemStack value){
+ if (value != null){
+ if (value.stackTagCompound != null){
+ int tempInt = value.stackTagCompound.getInteger("fuelRemaining");
+ return tempInt;
+ }
+ }
+ return 0;
}
- public void checkFuelRods() {
-
- if (!this.worldObj.isRemote) {
- for (int i = 0; i < this.getSizeInventory(); i++) {
- if (this.items[i] != null) {
- if (this.items[i].getItem() instanceof FuelRod_Base) {
- final ItemStack fuelRodStack = this.getStackInSlot(i).copy();
- // setInventorySlotContents(i,
- // doFuelRodHeatDamage(fuelRodStack));
- if (i == 0) {
- this.fuelrod_1 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ public void checkFuelRods(){
+
+ if(!this.worldObj.isRemote){
+ for (int i = 0; i < getSizeInventory(); i++){
+ if (items[i] != null){
+ if (items[i].getItem() instanceof FuelRod_Base){
+ ItemStack fuelRodStack = getStackInSlot(i).copy();
+ //setInventorySlotContents(i, doFuelRodHeatDamage(fuelRodStack));
+ if (i == 0){
+ fuelrod_1 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 1) {
- this.fuelrod_2 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 1){
+ fuelrod_2 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 2) {
- this.fuelrod_3 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 2){
+ fuelrod_3 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 3) {
- this.fuelrod_4 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 3){
+ fuelrod_4 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 4) {
- this.fuelrod_5 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 4){
+ fuelrod_5 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 5) {
- this.fuelrod_6 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 5){
+ fuelrod_6 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 6) {
- this.fuelrod_7 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 6){
+ fuelrod_7 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 7) {
- this.fuelrod_8 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 7){
+ fuelrod_8 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 8) {
- this.fuelrod_9 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 8){
+ fuelrod_9 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 9) {
- this.fuelrod_10 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 9){
+ fuelrod_10 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 10) {
- this.fuelrod_11 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 10){
+ fuelrod_11 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 11) {
- this.fuelrod_12 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 11){
+ fuelrod_12 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 12) {
- this.fuelrod_13 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 12){
+ fuelrod_13 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 13) {
- this.fuelrod_14 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 13){
+ fuelrod_14 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 14) {
- this.fuelrod_15 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 14){
+ fuelrod_15 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 15) {
- this.fuelrod_16 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 15){
+ fuelrod_16 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 16) {
- this.fuelrod_17 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 16){
+ fuelrod_17 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
- else if (i == 17) {
- this.fuelrod_18 = true;
- final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack);
- this.setInventorySlotContents(i, r);
+ else if (i == 17){
+ fuelrod_18 = true;
+ ItemStack r = doFuelRodHeatDamage(fuelRodStack);
+ setInventorySlotContents(i, r);
}
+
}
}
}
- Utils.LOG_WARNING(
- "|" + this.fuelrod_1 + "|" + this.fuelrod_2 + "|" + this.fuelrod_3 + "| " + "|"
- + this.fuelrod_10 + "|" + this.fuelrod_11 + "|" + this.fuelrod_12 + "|");
- Utils.LOG_WARNING(
- "|" + this.fuelrod_4 + "|" + this.fuelrod_5 + "|" + this.fuelrod_6 + "| " + "|"
- + this.fuelrod_13 + "|" + this.fuelrod_14 + "|" + this.fuelrod_15 + "|");
- Utils.LOG_WARNING(
- "|" + this.fuelrod_7 + "|" + this.fuelrod_8 + "|" + this.fuelrod_9 + "| " + "|"
- + this.fuelrod_16 + "|" + this.fuelrod_17 + "|" + this.fuelrod_18 + "|");
+ Utils.LOG_WARNING("|"+fuelrod_1+"|"+fuelrod_2+"|"+fuelrod_3+"| "+"|"+fuelrod_10+"|"+fuelrod_11+"|"+fuelrod_12+"|");
+ Utils.LOG_WARNING("|"+fuelrod_4+"|"+fuelrod_5+"|"+fuelrod_6+"| "+"|"+fuelrod_13+"|"+fuelrod_14+"|"+fuelrod_15+"|");
+ Utils.LOG_WARNING("|"+fuelrod_7+"|"+fuelrod_8+"|"+fuelrod_9+"| "+"|"+fuelrod_16+"|"+fuelrod_17+"|"+fuelrod_18+"|");
}
}
- @Override
- public void closeInventory() {
- }
-
- @Override
- public ItemStack decrStackSize(final int slot, final int amount) {
- if (this.items[slot] != null) {
- ItemStack itemstack;
-
- if (this.items[slot].stackSize == amount) {
- itemstack = this.items[slot];
- this.items[slot] = null;
- this.markDirty();
- return itemstack;
- }
- itemstack = this.items[slot].splitStack(amount);
- if (this.items[slot].stackSize == 0) {
- this.items[slot] = null;
- }
- this.markDirty();
- return itemstack;
+ public boolean calculateHeat(){
+ /*if (!fuelrod_1 || !fuelrod_2 || !fuelrod_3 || !fuelrod_4 || !fuelrod_5 || !fuelrod_6 || !fuelrod_7 || !fuelrod_8 || !fuelrod_9 || !fuelrod_10 || !fuelrod_11 || !fuelrod_12 || !fuelrod_13 || !fuelrod_14 || !fuelrod_15 || !fuelrod_16 || !fuelrod_17 || !fuelrod_18){
+ coreTemp = 0;
}
- return null;
- }
-
- public ItemStack doFuelRodHeatDamage(final ItemStack input) {
- if (!this.worldObj.isRemote) {
- if (input != null) {
- if (this.isValidFuelRod(input)) {
- final int fuelRodFuelLevel = this.getRodFuelValue(input);
- final float fuelRodHeatLevel = this.getRodHeatValue(input);
- if (fuelRodFuelLevel <= 0 || fuelRodFuelLevel == 0) {
- return null;
- }
- if (fuelRodHeatLevel == 0 && fuelRodFuelLevel > 0) {
- if (fuelRodFuelLevel >= 5) {
- final int tempInt = fuelRodFuelLevel;
- final float tempFloat = fuelRodHeatLevel;
- final ItemStack output = input.copy();
- if (input.stackTagCompound != null) {
- output.stackTagCompound = new NBTTagCompound();
- output.stackTagCompound.setInteger("fuelRemaining", tempInt - 40);
- output.stackTagCompound.setFloat("heat", tempFloat + 20);
- }
- return output;
- }
- return null;
- }
- else if (fuelRodHeatLevel >= 5 && fuelRodFuelLevel > 0) {
- final int tempInt = fuelRodFuelLevel;
- final float tempFloat = fuelRodHeatLevel;
- final ItemStack output = input.copy();
- if (input.stackTagCompound != null) {
- output.stackTagCompound = new NBTTagCompound();
- output.stackTagCompound.setInteger("fuelRemaining", tempInt - 5);
- output.stackTagCompound.setFloat("heat", tempFloat + 5);
- }
- return output;
- }
-
- else if (fuelRodHeatLevel >= 5 && fuelRodFuelLevel == 0) {
- final ItemStack output = input.copy();
- if (input.stackTagCompound != null) {
- output.stackTagCompound = new NBTTagCompound();
- output.stackTagCompound.setInteger("heat", -5);
- }
- return output;
- }
- else {
- return null;
+ else {*/
+ if(!this.worldObj.isRemote){
+ for (int i = 0; i < getSizeInventory(); i++){
+ if (items[i] != null){
+ if (items[i].getItem() instanceof FuelRod_Base){
+ ItemStack fuelRodStack = getStackInSlot(i).copy();
+ //if (fuelRodStack.stackTagCompound.getFloat("heat") != 0){
+ doFuelRodHeatDamage(fuelRodStack);
+ coreTemp = coreTemp+fuelRodStack.stackTagCompound.getFloat("heat");
+ return true;
+ //}
}
}
}
}
- return null;
- }
+ //}
+
+
- public float getCoreTemp() {
- return this.coreTemp;
+ return false;
}
@Override
- public String getInventoryName() {
- return "container.NHG";
+ public int getSizeInventory()
+ {
+ return items.length;
}
@Override
- public int getInventoryStackLimit() {
- return 64;
- }
+ public ItemStack getStackInSlot(int slot)
+ {
- public int getProgress() {
- return this.progress;
- }
+ return items[slot];
- public int getRodFuelValue(final ItemStack value) {
- if (value != null) {
- if (value.stackTagCompound != null) {
- final int tempInt = value.stackTagCompound.getInteger("fuelRemaining");
- return tempInt;
- }
- }
- return 0;
}
- public float getRodHeatValue(final ItemStack value) {
- if (value != null) {
- if (value.stackTagCompound != null) {
- return value.stackTagCompound.getFloat("heat");
+ @Override
+ public ItemStack decrStackSize(int slot, int amount)
+ {
+ if (items[slot] != null)
+ {
+ ItemStack itemstack;
+
+ if (items[slot].stackSize == amount)
+ {
+ itemstack = items[slot];
+ items[slot] = null;
+ markDirty();
+ return itemstack;
}
+ itemstack = items[slot].splitStack(amount);
+ if (items[slot].stackSize == 0) items[slot] = null;
+ markDirty();
+ return itemstack;
}
- return 0f;
+ return null;
}
@Override
- public int getSizeInventory() {
- return this.items.length;
+ public ItemStack getStackInSlotOnClosing(int slot)
+ {
+ if (items[slot] != null)
+ {
+ ItemStack itemstack = items[slot];
+ items[slot] = null;
+ return itemstack;
+ }
+ return null;
}
@Override
- public ItemStack getStackInSlot(final int slot) {
+ public void setInventorySlotContents(int slot, ItemStack stack)
+ {
+ if (stack != null){
+ items[slot] = stack;
+ if (stack != null && stack.stackSize > getInventoryStackLimit())
+ {
+ stack.stackSize = getInventoryStackLimit();
+ }
- return this.items[slot];
+ markDirty();
+ }
}
@Override
- public ItemStack getStackInSlotOnClosing(final int slot) {
- if (this.items[slot] != null) {
- final ItemStack itemstack = this.items[slot];
- this.items[slot] = null;
- return itemstack;
- }
- return null;
+ public String getInventoryName()
+ {
+ return "container.NHG";
}
@Override
- public boolean hasCustomInventoryName() {
+ public boolean hasCustomInventoryName()
+ {
return false;
}
@Override
- public boolean isItemValidForSlot(final int slot, final ItemStack stack) {
- return true;
- }
+ public void readFromNBT(NBTTagCompound nbt)
+ {
+ super.readFromNBT(nbt);
+ NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
+ items = new ItemStack[getSizeInventory()];
- @Override
- public boolean isUseableByPlayer(final EntityPlayer player) {
- return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false
- : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D;
+ for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound comp = list.getCompoundTagAt(i); int j = comp.getByte("Slot") & 255; if (j >= 0 && j < items.length)
+ {
+ items[j] = ItemStack.loadItemStackFromNBT(comp);
+ }
+ }
}
- public boolean isValidFuelRod(final ItemStack input) {
- if (!this.worldObj.isRemote) {
- if (input != null) {
- if (input.getItem() instanceof FuelRod_Base) {
- final int fuelRodFuelLevel = this.getRodFuelValue(input);
- final float fuelRodHeatLevel = this.getRodHeatValue(input);
- Utils.LOG_WARNING("Fuel Left: " + fuelRodFuelLevel + " Current Temp: " + fuelRodHeatLevel);
- return true;
- // return input.stackTagCompound.getInteger("code");
- }
+ @Override
+ public void writeToNBT(NBTTagCompound nbt)
+ {
+ super.writeToNBT(nbt);
+ NBTTagList list = new NBTTagList();
+
+ for (int i = 0; i < items.length; ++i)
+ {
+ if (items[i] != null)
+ {
+ NBTTagCompound comp = new NBTTagCompound();
+ comp.setByte("Slot", (byte)i);
+ items[i].writeToNBT(comp);
+ list.appendTag(comp);
}
-
}
- return false;
+
+ nbt.setTag("Items", list);
}
@Override
- public void openInventory() {
+ public int getInventoryStackLimit()
+ {
+ return 64;
}
- public void readCustomNBT(final NBTTagCompound tag) {
- this.neutrons = ItemStack.loadItemStackFromNBT(tag.getCompoundTag("Neutrons"));
- this.progress = tag.getInteger("Progress");
- this.coreTemp = tag.getFloat("coreTemp");
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer player)
+ {
+ return worldObj.getTileEntity(xCoord, yCoord, zCoord) != this ? false : player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D;
}
@Override
- public void readFromNBT(final NBTTagCompound nbt) {
- super.readFromNBT(nbt);
- final NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
- this.items = new ItemStack[this.getSizeInventory()];
-
- for (int i = 0; i < list.tagCount(); ++i) {
- final NBTTagCompound comp = list.getCompoundTagAt(i);
- final int j = comp.getByte("Slot") & 255;
- if (j >= 0 && j < this.items.length) {
- this.items[j] = ItemStack.loadItemStackFromNBT(comp);
- }
- }
- }
+ public void openInventory() {}
@Override
- public void setInventorySlotContents(final int slot, final ItemStack stack) {
- if (stack != null) {
- this.items[slot] = stack;
- if (stack != null && stack.stackSize > this.getInventoryStackLimit()) {
- stack.stackSize = this.getInventoryStackLimit();
- }
+ public void closeInventory() {}
- this.markDirty();
- }
+ @Override
+ public boolean isItemValidForSlot(int slot, ItemStack stack)
+ {
+ return true;
}
+ //Machine Code - TODO
+ private ItemStack neutrons;
+
@Override
public void updateEntity() {
- if (!this.worldObj.isRemote) {
+ if(!this.worldObj.isRemote){
- if (this.progress >= this.heatCycleProgress) {
- // Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity
- // "+this.getBlockType().getUnlocalizedName(), 376);
- if (MathUtils.divideXintoY(this.heatCycleProgress, this.maxProgress)) {
- Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity " + this.getBlockType().getUnlocalizedName(),
- 378);
- this.calculateHeat();
- this.heatCycleProgress = 0;
+ if(progress >= heatCycleProgress){
+ //Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity "+this.getBlockType().getUnlocalizedName(), 376);
+ if (MathUtils.divideXintoY(heatCycleProgress, maxProgress)){
+ Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity "+this.getBlockType().getUnlocalizedName(), 378);
+ calculateHeat();
+ heatCycleProgress=0;
}
- }
+ }
- if (++this.progress >= this.maxProgress) {
+ if(++progress >= maxProgress){
- Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity " + this.getBlockType().getUnlocalizedName(), 338);
- if (this.items[18] != null) {
- final ItemStack checkOutput = this.getStackInSlot(18);
- if (this.neutrons == null) {
- this.neutrons = new ItemStack(ModItems.itemHeliumBlob, 1);
- if (checkOutput == null) {
+
+ Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity "+this.getBlockType().getUnlocalizedName(), 338);
+ if (items[18] != null){
+ ItemStack checkOutput = getStackInSlot(18);
+ if(neutrons == null){
+ neutrons = new ItemStack(ModItems.itemHeliumBlob, 1);
+ if (checkOutput == null){
Utils.LOG_WARNING("ItemStack in Output slot is definitely null, making a new ItemStack.");
- this.setInventorySlotContents(18, this.neutrons);
- this.progress = 0;
- this.markDirty();
+ setInventorySlotContents(18, neutrons);
+ progress = 0;
+ markDirty();
}
else {
checkOutput.stackSize++;
- Utils.LOG_WARNING("Found an ItemStack to increase the size of. Current size is "
- + this.neutrons.stackSize);
+ Utils.LOG_WARNING("Found an ItemStack to increase the size of. Current size is "+neutrons.stackSize);
- this.progress = 0;
- this.markDirty();
+ progress = 0;
+ markDirty();
}
}
- else if (checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize < 64) {
+ else if(checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize < 64){
checkOutput.stackSize++;
- Utils.LOG_WARNING(
- "Found an ItemStack to increase size of. Current size is " + checkOutput.stackSize);
- this.progress = 0;
- this.markDirty();
+ Utils.LOG_WARNING("Found an ItemStack to increase size of. Current size is "+checkOutput.stackSize);
+ progress = 0;
+ markDirty();
}
- else if (checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize == 64) {
+ else if(checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize == 64){
Utils.LOG_WARNING("Output stack is full.");
- this.progress = 0;
- this.markDirty();
+ progress = 0;
+ markDirty();
}
}
- else if (this.items[18] == null) {
+ else if (items[18] == null){
Utils.LOG_WARNING("ItemStack in Output slot is null");
- this.neutrons = new ItemStack(ModItems.itemHeliumBlob, 1);
- final ItemStack checkOutput = this.getStackInSlot(18);
- if (checkOutput == null) {
+ neutrons = new ItemStack(ModItems.itemHeliumBlob, 1);
+ ItemStack checkOutput = getStackInSlot(18);
+ if (checkOutput == null){
Utils.LOG_WARNING("ItemStack in Output slot is definitely null, making a new ItemStack.");
- this.setInventorySlotContents(18, this.neutrons);
- this.progress = 0;
- this.markDirty();
+ setInventorySlotContents(18, neutrons);
+ progress = 0;
+ markDirty();
}
else {
Utils.LOG_WARNING("Found an ItemStack to increase the size of.");
- checkOutput.stackSize++;
- this.progress = 0;
- this.markDirty();
+ checkOutput.stackSize++;
+ progress = 0;
+ markDirty();
}
}
- this.checkFuelRods();
+ checkFuelRods();
}
- this.progress++;
+ progress++;
}
}
- public void writeCustomNBT(final NBTTagCompound tag) {
+ public void readCustomNBT(NBTTagCompound tag)
+ {
+ this.neutrons = ItemStack.loadItemStackFromNBT(tag.getCompoundTag("Neutrons"));
+ this.progress = tag.getInteger("Progress");
+ this.coreTemp = tag.getFloat("coreTemp");
+ }
+
+ public void writeCustomNBT(NBTTagCompound tag)
+ {
tag.setInteger("Progress", this.progress);
tag.setFloat("coreTemp", this.coreTemp);
- if (this.neutrons != null) {
- final NBTTagCompound produce = new NBTTagCompound();
- this.neutrons.writeToNBT(produce);
+ if(neutrons != null) {
+ NBTTagCompound produce = new NBTTagCompound();
+ neutrons.writeToNBT(produce);
tag.setTag("Neutrons", produce);
}
- else {
+ else
tag.removeTag("Neutrons");
- }
}
- @Override
- public void writeToNBT(final NBTTagCompound nbt) {
- super.writeToNBT(nbt);
- final NBTTagList list = new NBTTagList();
- for (int i = 0; i < this.items.length; ++i) {
- if (this.items[i] != null) {
- final NBTTagCompound comp = new NBTTagCompound();
- comp.setByte("Slot", (byte) i);
- this.items[i].writeToNBT(comp);
- list.appendTag(comp);
- }
- }
-
- nbt.setTag("Items", list);
- }
} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java
index 2a87d4a7ab..9cbd963572 100644
--- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java
+++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java
@@ -1,13 +1,18 @@
package gtPlusPlus.core.tileentities.machines;
-import java.util.List;
-import java.util.Vector;
-
-import gtPlusPlus.core.inventories.*;
+import gtPlusPlus.core.inventories.InventoryWorkbenchChest;
+import gtPlusPlus.core.inventories.InventoryWorkbenchHoloCrafting;
+import gtPlusPlus.core.inventories.InventoryWorkbenchHoloSlots;
+import gtPlusPlus.core.inventories.InventoryWorkbenchTools;
import ic2.api.network.INetworkDataProvider;
import ic2.api.network.INetworkUpdateListener;
import ic2.api.tile.IWrenchable;
import ic2.core.IC2;
+import ic2.core.network.NetworkManager;
+
+import java.util.List;
+import java.util.Vector;
+
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
@@ -16,150 +21,154 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
-public class TileEntityWorkbench extends TileEntity
- implements INetworkDataProvider, INetworkUpdateListener, IWrenchable {
-
- // Credit to NovaViper in
- // http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me
- // restructure my Inventory system and now the crafting matrix works better.
-
- public InventoryWorkbenchChest inventoryChest;
- public InventoryWorkbenchTools inventoryTool;
- public InventoryWorkbenchHoloSlots inventoryHolo;
- public InventoryWorkbenchHoloCrafting inventoryCrafting;
+public class TileEntityWorkbench extends TileEntity implements INetworkDataProvider, INetworkUpdateListener, IWrenchable{
- public IInventory inventoryCraftResult = new InventoryCraftResult();
+ //Credit to NovaViper in http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me restructure my Inventory system and now the crafting matrix works better.
- private short facing = 0;
+ public InventoryWorkbenchChest inventoryChest;
+ public InventoryWorkbenchTools inventoryTool;
+ public InventoryWorkbenchHoloSlots inventoryHolo;
+ public InventoryWorkbenchHoloCrafting inventoryCrafting;
- public short prevFacing = 0;
+ public IInventory inventoryCraftResult = new InventoryCraftResult();
- public TileEntityWorkbench() {
- this.inventoryTool = new InventoryWorkbenchTools();// number of slots -
- // without product
- // slot
- this.inventoryChest = new InventoryWorkbenchChest();// number of slots -
- // without product
- // slot
+ public TileEntityWorkbench(){
+ this.inventoryTool = new InventoryWorkbenchTools();//number of slots - without product slot
+ this.inventoryChest = new InventoryWorkbenchChest();//number of slots - without product slot
this.inventoryHolo = new InventoryWorkbenchHoloSlots();
this.inventoryCrafting = new InventoryWorkbenchHoloCrafting();
this.canUpdate();
}
- @Override
- public short getFacing() {
- return this.facing;
- }
-
- @Override
- public List<String> getNetworkedFields() {
- final List<String> ret = new Vector(2);
- ret.add("facing");
- return ret;
- }
-
@SuppressWarnings("static-method")
- public NBTTagCompound getTag(final NBTTagCompound nbt, final String tag) {
- if (!nbt.hasKey(tag)) {
+ public NBTTagCompound getTag(NBTTagCompound nbt, String tag)
+ {
+ if(!nbt.hasKey(tag))
+ {
nbt.setTag(tag, new NBTTagCompound());
}
return nbt.getCompoundTag(tag);
}
@Override
- public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) {
- return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1,
- this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord));
- }
- @Override
- public float getWrenchDropRate() {
- return 1.0F;
- }
+ public void writeToNBT(NBTTagCompound nbt)
+ {
+ super.writeToNBT(nbt);
+
+ nbt.setShort("facing", this.facing);
+
+ inventoryChest.writeToNBT(getTag(nbt, "ContentsChest"));
+ inventoryTool.writeToNBT(getTag(nbt, "ContentsTools"));
+ //inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting"));
+ inventoryHolo.writeToNBT(getTag(nbt, "ContentsHolo"));
- @Override
- public void onNetworkUpdate(final String field) {
+ // Write Crafting Matrix to NBT
+ NBTTagList craftingTag = new NBTTagList();
+ for (int currentIndex = 0; currentIndex < inventoryCrafting.getSizeInventory(); ++currentIndex) {
+ if (inventoryCrafting.getStackInSlot(currentIndex) != null) {
+ NBTTagCompound tagCompound = new NBTTagCompound();
+ tagCompound.setByte("Slot", (byte) currentIndex);
+ inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound);
+ craftingTag.appendTag(tagCompound);
+ }
+ }
- this.prevFacing = this.facing;
+ nbt.setTag("CraftingMatrix", craftingTag);
+ // Write craftingResult to NBT
+ if (inventoryCraftResult.getStackInSlot(0) != null)
+ nbt.setTag("CraftingResult", inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound()));
}
@Override
- public void readFromNBT(final NBTTagCompound nbt) {
+ public void readFromNBT(NBTTagCompound nbt)
+ {
super.readFromNBT(nbt);
- this.prevFacing = this.facing = nbt.getShort("facing");
-
- this.inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest"));
- this.inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools"));
- // inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting"));
- this.inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo"));
+ this.prevFacing = (this.facing = nbt.getShort("facing"));
+
+ inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest"));
+ inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools"));
+ //inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting"));
+ inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo"));
// Read in the Crafting Matrix from NBT
- final NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10);
- this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); // TODO:
- // magic
- // number
+ NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10);
+ inventoryCrafting = new InventoryWorkbenchHoloCrafting(); //TODO: magic number
for (int i = 0; i < craftingTag.tagCount(); ++i) {
- final NBTTagCompound tagCompound = craftingTag.getCompoundTagAt(i);
- final byte slot = tagCompound.getByte("Slot");
- if (slot >= 0 && slot < this.inventoryCrafting.getSizeInventory()) {
- this.inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound));
+ NBTTagCompound tagCompound = (NBTTagCompound) craftingTag.getCompoundTagAt(i);
+ byte slot = tagCompound.getByte("Slot");
+ if (slot >= 0 && slot < inventoryCrafting.getSizeInventory()) {
+ inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound));
}
}
+
// Read craftingResult from NBT
- final NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult");
- this.inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult));
+ NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult");
+ inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult));
}
@Override
- public void setFacing(final short facing1) {
+ public List<String> getNetworkedFields(){
+ List<String> ret = new Vector(2);
+ ret.add("facing");
+ return ret;
+ }
+
+
+ @Override
+ public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
+ {
+ return false;
+ }
+
+ private short facing = 0;
+ public short prevFacing = 0;
+
+ @Override
+ public void setFacing(short facing1)
+ {
this.facing = facing1;
if (this.prevFacing != facing1) {
- IC2.network.get().updateTileEntityField(this, "facing");
+ ((NetworkManager)IC2.network.get()).updateTileEntityField(this, "facing");
}
this.prevFacing = facing1;
}
@Override
- public boolean wrenchCanRemove(final EntityPlayer entityPlayer) {
- return true;
+ public short getFacing()
+ {
+ return this.facing;
}
+
@Override
- public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final int side) {
- return false;
+ public boolean wrenchCanRemove(EntityPlayer entityPlayer)
+ {
+ return true;
}
@Override
- public void writeToNBT(final NBTTagCompound nbt) {
- super.writeToNBT(nbt);
+ public float getWrenchDropRate()
+ {
+ return 1.0F;
+ }
- nbt.setShort("facing", this.facing);
+ @Override
+ public ItemStack getWrenchDrop(EntityPlayer entityPlayer)
+ {
+ return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1, this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord));
+ }
- this.inventoryChest.writeToNBT(this.getTag(nbt, "ContentsChest"));
- this.inventoryTool.writeToNBT(this.getTag(nbt, "ContentsTools"));
- // inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting"));
- this.inventoryHolo.writeToNBT(this.getTag(nbt, "ContentsHolo"));
+ @Override
+ public void onNetworkUpdate(String field) {
- // Write Crafting Matrix to NBT
- final NBTTagList craftingTag = new NBTTagList();
- for (int currentIndex = 0; currentIndex < this.inventoryCrafting.getSizeInventory(); ++currentIndex) {
- if (this.inventoryCrafting.getStackInSlot(currentIndex) != null) {
- final NBTTagCompound tagCompound = new NBTTagCompound();
- tagCompound.setByte("Slot", (byte) currentIndex);
- this.inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound);
- craftingTag.appendTag(tagCompound);
- }
- }
+ this.prevFacing = this.facing;
+
+ }
- nbt.setTag("CraftingMatrix", craftingTag);
- // Write craftingResult to NBT
- if (this.inventoryCraftResult.getStackInSlot(0) != null) {
- nbt.setTag("CraftingResult", this.inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound()));
- }
- }
} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java
index 0cd730d4c8..63770a6efd 100644
--- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java
+++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java
@@ -1,9 +1,9 @@
package gtPlusPlus.core.tileentities.machines;
-import java.util.List;
-import java.util.Vector;
-
-import gtPlusPlus.core.inventories.*;
+import gtPlusPlus.core.inventories.InventoryWorkbenchChest;
+import gtPlusPlus.core.inventories.InventoryWorkbenchHoloCrafting;
+import gtPlusPlus.core.inventories.InventoryWorkbenchHoloSlots;
+import gtPlusPlus.core.inventories.InventoryWorkbenchToolsElectric;
import ic2.api.energy.event.EnergyTileLoadEvent;
import ic2.api.energy.event.EnergyTileUnloadEvent;
import ic2.api.energy.tile.IEnergySink;
@@ -11,6 +11,11 @@ import ic2.api.network.INetworkDataProvider;
import ic2.api.network.INetworkUpdateListener;
import ic2.api.tile.IWrenchable;
import ic2.core.IC2;
+import ic2.core.network.NetworkManager;
+
+import java.util.List;
+import java.util.Vector;
+
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
@@ -21,214 +26,223 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
-public class TileEntityWorkbenchAdvanced extends TileEntity
- implements IEnergySink, INetworkDataProvider, INetworkUpdateListener, IWrenchable {
-
- // Credit to NovaViper in
- // http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me
- // restructure my Inventory system and now the crafting matrix works better.
-
- public InventoryWorkbenchChest inventoryChest;
- public InventoryWorkbenchToolsElectric inventoryTool;
- public InventoryWorkbenchHoloSlots inventoryHolo;
- public InventoryWorkbenchHoloCrafting inventoryCrafting;
-
- public IInventory inventoryCraftResult = new InventoryCraftResult();
-
- // Wrench Code
- private short facing = 0;
- public short prevFacing = 0;
-
- // E-Net Code
- public double energy = 0.0D;
- public int maxEnergy;
- private boolean addedToEnergyNet = false;
- private int tier;
- private float guiChargeLevel;
-
- public TileEntityWorkbenchAdvanced(final int maxenergy, final int tier1) {
- this.inventoryTool = new InventoryWorkbenchToolsElectric();// number of
- // slots -
- // without
- // product
- // slot
- this.inventoryChest = new InventoryWorkbenchChest();// number of slots -
- // without product
- // slot
- this.inventoryHolo = new InventoryWorkbenchHoloSlots();
- this.inventoryCrafting = new InventoryWorkbenchHoloCrafting();
- this.canUpdate();
+public class TileEntityWorkbenchAdvanced extends TileEntity implements IEnergySink, INetworkDataProvider, INetworkUpdateListener, IWrenchable{
- // Electric Stats
- this.maxEnergy = maxenergy;
- this.tier = tier1;
+ //Credit to NovaViper in http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me restructure my Inventory system and now the crafting matrix works better.
- }
+ public InventoryWorkbenchChest inventoryChest;
+ public InventoryWorkbenchToolsElectric inventoryTool;
+ public InventoryWorkbenchHoloSlots inventoryHolo;
+ public InventoryWorkbenchHoloCrafting inventoryCrafting;
- @Override
- public boolean acceptsEnergyFrom(final TileEntity emitter, final ForgeDirection direction) {
- return true;
- }
+ public IInventory inventoryCraftResult = new InventoryCraftResult();
- public final float getChargeLevel() {
- return this.guiChargeLevel;
- }
+ //Wrench Code
+ private short facing = 0;
+ public short prevFacing = 0;
- @Override
- public double getDemandedEnergy() {
- return this.maxEnergy - this.energy;
- }
+ //E-Net Code
+ public double energy = 0.0D;
+ public int maxEnergy;
+ private boolean addedToEnergyNet = false;
+ private int tier;
+ private float guiChargeLevel;
- @Override
- public short getFacing() {
- return this.facing;
- }
- @Override
- public List<String> getNetworkedFields() {
- final List<String> ret = new Vector(2);
- ret.add("facing");
- return ret;
- }
+ public TileEntityWorkbenchAdvanced(int maxenergy, int tier1){
+ this.inventoryTool = new InventoryWorkbenchToolsElectric();//number of slots - without product slot
+ this.inventoryChest = new InventoryWorkbenchChest();//number of slots - without product slot
+ this.inventoryHolo = new InventoryWorkbenchHoloSlots();
+ this.inventoryCrafting = new InventoryWorkbenchHoloCrafting();
+ this.canUpdate();
+
+ //Electric Stats
+ this.maxEnergy = maxenergy;
+ this.tier = tier1;
- @Override
- public int getSinkTier() {
- return this.tier;
}
@SuppressWarnings("static-method")
- public NBTTagCompound getTag(final NBTTagCompound nbt, final String tag) {
- if (!nbt.hasKey(tag)) {
+ public NBTTagCompound getTag(NBTTagCompound nbt, String tag)
+ {
+ if(!nbt.hasKey(tag))
+ {
nbt.setTag(tag, new NBTTagCompound());
}
return nbt.getCompoundTag(tag);
}
@Override
- public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) {
- return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1,
- this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord));
- }
+ public void writeToNBT(NBTTagCompound nbt)
+ {
+ super.writeToNBT(nbt);
+ nbt.setDouble("energy", this.energy);
+ nbt.setShort("facing", this.facing);
- @Override
- public float getWrenchDropRate() {
- return 1.0F;
- }
+ inventoryChest.writeToNBT(getTag(nbt, "ContentsChest"));
+ inventoryTool.writeToNBT(getTag(nbt, "ContentsTools"));
+ //inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting"));
+ inventoryHolo.writeToNBT(getTag(nbt, "ContentsHolo"));
- @Override
- public double injectEnergy(final ForgeDirection directionFrom, final double amount, final double voltage) {
- if (this.energy >= this.maxEnergy) {
- return amount;
+ // Write Crafting Matrix to NBT
+ NBTTagList craftingTag = new NBTTagList();
+ for (int currentIndex = 0; currentIndex < inventoryCrafting.getSizeInventory(); ++currentIndex) {
+ if (inventoryCrafting.getStackInSlot(currentIndex) != null) {
+ NBTTagCompound tagCompound = new NBTTagCompound();
+ tagCompound.setByte("Slot", (byte) currentIndex);
+ inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound);
+ craftingTag.appendTag(tagCompound);
+ }
}
- this.energy += amount;
- return 0.0D;
- }
-
- @Override
- public void onNetworkUpdate(final String field) {
- this.prevFacing = this.facing;
+ nbt.setTag("CraftingMatrix", craftingTag);
+ // Write craftingResult to NBT
+ if (inventoryCraftResult.getStackInSlot(0) != null)
+ nbt.setTag("CraftingResult", inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound()));
}
@Override
- public void readFromNBT(final NBTTagCompound nbt) {
+ public void readFromNBT(NBTTagCompound nbt)
+ {
super.readFromNBT(nbt);
this.energy = nbt.getDouble("energy");
- this.prevFacing = this.facing = nbt.getShort("facing");
+ this.prevFacing = (this.facing = nbt.getShort("facing"));
- this.inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest"));
- this.inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools"));
- // inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting"));
- this.inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo"));
+ inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest"));
+ inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools"));
+ //inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting"));
+ inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo"));
// Read in the Crafting Matrix from NBT
- final NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10);
- this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); // TODO:
- // magic
- // number
+ NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10);
+ inventoryCrafting = new InventoryWorkbenchHoloCrafting(); //TODO: magic number
for (int i = 0; i < craftingTag.tagCount(); ++i) {
- final NBTTagCompound tagCompound = craftingTag.getCompoundTagAt(i);
- final byte slot = tagCompound.getByte("Slot");
- if (slot >= 0 && slot < this.inventoryCrafting.getSizeInventory()) {
- this.inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound));
+ NBTTagCompound tagCompound = (NBTTagCompound) craftingTag.getCompoundTagAt(i);
+ byte slot = tagCompound.getByte("Slot");
+ if (slot >= 0 && slot < inventoryCrafting.getSizeInventory()) {
+ inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound));
}
}
+
// Read craftingResult from NBT
- final NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult");
- this.inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult));
+ NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult");
+ inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult));
}
@Override
- public void setFacing(final short facing1) {
- this.facing = facing1;
- if (this.prevFacing != facing1) {
- IC2.network.get().updateTileEntityField(this, "facing");
+ public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction)
+ {
+ return true;
+ }
+
+ @Override
+ public double getDemandedEnergy()
+ {
+ return this.maxEnergy - this.energy;
+ }
+
+ @Override
+ public int getSinkTier()
+ {
+ return this.tier;
+ }
+
+ @Override
+ public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage)
+ {
+ if (this.energy >= this.maxEnergy) {
+ return amount;
}
- this.prevFacing = facing1;
+ this.energy += amount;
+ return 0.0D;
+ }
+
+ public final float getChargeLevel()
+ {
+ return this.guiChargeLevel;
}
- public void setTier(final int tier1) {
+ public void setTier(int tier1)
+ {
if (this.tier == tier1) {
return;
}
- final boolean addedToENet = this.addedToEnergyNet;
- if (addedToENet) {
+ boolean addedToENet = this.addedToEnergyNet;
+ if (addedToENet)
+ {
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
this.addedToEnergyNet = false;
}
this.tier = tier1;
- for (int i = 0; i < this.inventoryTool.getSizeInventory(); i++) {
- // this.inventoryTool..setTier(tier1); TODO
+ for (int i=0; i<inventoryTool.getSizeInventory(); i++){
+ //this.inventoryTool..setTier(tier1); TODO
}
- if (addedToENet) {
+ if (addedToENet)
+ {
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
this.addedToEnergyNet = true;
}
}
@Override
- public boolean wrenchCanRemove(final EntityPlayer entityPlayer) {
- return true;
+ public List<String> getNetworkedFields(){
+ List<String> ret = new Vector(2);
+ ret.add("facing");
+ return ret;
}
+
@Override
- public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final int side) {
+ public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
+ {
return false;
}
@Override
- public void writeToNBT(final NBTTagCompound nbt) {
- super.writeToNBT(nbt);
- nbt.setDouble("energy", this.energy);
- nbt.setShort("facing", this.facing);
+ public void setFacing(short facing1)
+ {
+ this.facing = facing1;
+ if (this.prevFacing != facing1) {
+ ((NetworkManager)IC2.network.get()).updateTileEntityField(this, "facing");
+ }
+ this.prevFacing = facing1;
+ }
- this.inventoryChest.writeToNBT(this.getTag(nbt, "ContentsChest"));
- this.inventoryTool.writeToNBT(this.getTag(nbt, "ContentsTools"));
- // inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting"));
- this.inventoryHolo.writeToNBT(this.getTag(nbt, "ContentsHolo"));
+ @Override
+ public short getFacing()
+ {
+ return this.facing;
+ }
- // Write Crafting Matrix to NBT
- final NBTTagList craftingTag = new NBTTagList();
- for (int currentIndex = 0; currentIndex < this.inventoryCrafting.getSizeInventory(); ++currentIndex) {
- if (this.inventoryCrafting.getStackInSlot(currentIndex) != null) {
- final NBTTagCompound tagCompound = new NBTTagCompound();
- tagCompound.setByte("Slot", (byte) currentIndex);
- this.inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound);
- craftingTag.appendTag(tagCompound);
- }
- }
- nbt.setTag("CraftingMatrix", craftingTag);
- // Write craftingResult to NBT
- if (this.inventoryCraftResult.getStackInSlot(0) != null) {
- nbt.setTag("CraftingResult", this.inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound()));
- }
+ @Override
+ public boolean wrenchCanRemove(EntityPlayer entityPlayer)
+ {
+ return true;
+ }
+
+ @Override
+ public float getWrenchDropRate()
+ {
+ return 1.0F;
+ }
+
+ @Override
+ public ItemStack getWrenchDrop(EntityPlayer entityPlayer)
+ {
+ return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1, this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord));
+ }
+
+ @Override
+ public void onNetworkUpdate(String field) {
+
+ this.prevFacing = this.facing;
}