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-rw-r--r--src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java22
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java33
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java469
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java215
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java715
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java201
-rw-r--r--src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java300
7 files changed, 1004 insertions, 951 deletions
diff --git a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java
index eebe106e58..a228021c82 100644
--- a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java
+++ b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java
@@ -1,26 +1,22 @@
package gtPlusPlus.core.tileentities;
-import cpw.mods.fml.common.registry.GameRegistry;
import gtPlusPlus.core.tileentities.machines.TileEntityWorkbench;
import gtPlusPlus.core.tileentities.machines.TileEntityWorkbenchAdvanced;
import gtPlusPlus.core.util.Utils;
+import cpw.mods.fml.common.registry.GameRegistry;
public class ModTileEntities {
- public static void init() {
+
+ public static void init(){
Utils.LOG_INFO("Registering Tile Entities.");
- // GameRegistry.registerTileEntity(TileEntityReverter.class,
- // "TE_blockGriefSaver");
- // GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower
- // Reverter");
- // GameRegistry.registerTileEntity(TileEntityNHG.class,
- // "NuclearFueledHeliumGenerator");
- // GameRegistry.registerTileEntity(TileEntityCharger.class,
- // "TE_Charger");
- // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class,
- // "Helium");
+ //GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver");
+ //GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter");
+ //GameRegistry.registerTileEntity(TileEntityNHG.class, "NuclearFueledHeliumGenerator");
+ //GameRegistry.registerTileEntity(TileEntityCharger.class, "TE_Charger");
+ // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, "Helium");
GameRegistry.registerTileEntity(TileEntityWorkbench.class, "TileWorkbench");
GameRegistry.registerTileEntity(TileEntityWorkbenchAdvanced.class, "TileWorkbenchAdvanced");
}
-
+
}
diff --git a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java
index 196c01a018..67c592c79c 100644
--- a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java
+++ b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java
@@ -9,34 +9,31 @@ import net.minecraft.tileentity.TileEntity;
public class TILE_ENTITY_BASE extends TileEntity {
@Override
- public Packet getDescriptionPacket() {
- final NBTTagCompound tag = new NBTTagCompound();
- this.writeCustomNBT(tag);
- return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, -999, tag);
+ public void writeToNBT(NBTTagCompound tag) {
+ super.writeToNBT(tag);
+ writeCustomNBT(tag);
}
@Override
- public void onDataPacket(final NetworkManager net, final S35PacketUpdateTileEntity packet) {
- super.onDataPacket(net, packet);
- this.readCustomNBT(packet.func_148857_g());
+ public void readFromNBT(NBTTagCompound tag) {
+ super.readFromNBT(tag);
+ readCustomNBT(tag);
}
- public void readCustomNBT(final NBTTagCompound tag) {
- }
+ public void writeCustomNBT(NBTTagCompound tag) {}
+ public void readCustomNBT(NBTTagCompound tag) {}
@Override
- public void readFromNBT(final NBTTagCompound tag) {
- super.readFromNBT(tag);
- this.readCustomNBT(tag);
- }
-
- public void writeCustomNBT(final NBTTagCompound tag) {
+ public Packet getDescriptionPacket() {
+ NBTTagCompound tag = new NBTTagCompound();
+ writeCustomNBT(tag);
+ return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, -999, tag);
}
@Override
- public void writeToNBT(final NBTTagCompound tag) {
- super.writeToNBT(tag);
- this.writeCustomNBT(tag);
+ public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) {
+ super.onDataPacket(net, packet);
+ readCustomNBT(packet.func_148857_g());
}
}
diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java
index 535af68200..8767b6607c 100644
--- a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java
+++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java
@@ -1,96 +1,90 @@
package gtPlusPlus.core.tileentities.general;
+import gtPlusPlus.core.block.ModBlocks;
+
import java.util.Random;
-import gtPlusPlus.core.block.ModBlocks;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
-public class TileEntityReverter extends TileEntity {
- private static final int REVERT_CHANCE = 10;
- public int radius = 16;
- public int diameter = 8 * this.radius + 4;
- public double requiredPlayerRange = 64.0D;
- public Random rand = new Random();
- private int tickCount;
- private boolean slowScan;
- private int ticksSinceChange;
- private Block[] blockData;
- private byte[] metaData;
- public boolean anyPlayerInRange() {
- return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D,
- this.requiredPlayerRange) != null;
- }
- @Override
- public boolean canUpdate() {
+public class TileEntityReverter extends TileEntity
+{
+ private static final int REVERT_CHANCE = 10;
+ public int radius = 16;
+ public int diameter = 8 * this.radius + 4;
+ public double requiredPlayerRange = 64.0D;
+ public Random rand = new Random();
+ private int tickCount;
+ private boolean slowScan;
+ private int ticksSinceChange;
+ private Block[] blockData;
+ private byte[] metaData;
+
+ public boolean canUpdate(){
return true;
}
- private void captureBlockData() {
- this.blockData = new Block[this.diameter * this.diameter * this.diameter];
- this.metaData = new byte[this.diameter * this.diameter * this.diameter];
-
- int index = 0;
- for (int x = -this.radius; x <= this.radius; x++) {
- for (int y = -this.radius; y <= this.radius; y++) {
- for (int z = -this.radius; z <= this.radius; z++) {
- final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
- final int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z);
-
- this.blockData[index] = blockID;
- this.metaData[index] = (byte) meta;
+ public void updateEntity()
+ {
+ if (anyPlayerInRange())
+ {
+ this.tickCount += 1;
+ if (this.worldObj.isRemote)
+ {
+ double var1 = this.xCoord + this.worldObj.rand.nextFloat();
+ double var3 = this.yCoord + this.worldObj.rand.nextFloat();
+ double var5 = this.zCoord + this.worldObj.rand.nextFloat();
- index++;
+ this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D);
+ if (this.rand.nextInt(5) == 0)
+ {
+ makeRandomOutline();
+ makeRandomOutline();
+ makeRandomOutline();
+ }
+ }
+ else
+ {
+ if ((this.blockData == null) || (this.metaData == null))
+ {
+ captureBlockData();
+ this.slowScan = true;
+ }
+ if ((!this.slowScan) || (this.tickCount % 20 == 0)) {
+ if (scanAndRevertChanges())
+ {
+ this.slowScan = false;
+ this.ticksSinceChange = 0;
+ }
+ else
+ {
+ this.ticksSinceChange += 1;
+ if (this.ticksSinceChange > 20) {
+ this.slowScan = true;
+ }
+ }
}
}
}
- }
-
- protected void drawParticleLine(final double srcX, final double srcY, final double srcZ, final double destX,
- final double destY, final double destZ) {
- final int particles = 16;
- for (int i = 0; i < particles; i++) {
- final double trailFactor = i / (particles - 1.0D);
+ else
+ {
+ this.blockData = null;
+ this.metaData = null;
- final double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D;
- final double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D;
- final double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D;
- this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D);
+ this.tickCount = 0;
}
}
- private boolean isUnrevertable(final Block thereBlockID, final byte thereMeta, final Block replaceBlockID,
- final byte replaceMeta) {
- if (thereBlockID == ModBlocks.blockGriefSaver || replaceBlockID == ModBlocks.blockGriefSaver) {
- return true;
- }
- /*
- * if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) ||
- * ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) {
- * return true; }
- */
- if (thereBlockID == Blocks.redstone_lamp && replaceBlockID == Blocks.lit_redstone_lamp) {
- return true;
- }
- if (thereBlockID == Blocks.lit_redstone_lamp && replaceBlockID == Blocks.redstone_lamp) {
- return true;
- }
- /*
- * if ((thereBlockID == Blocks.water) || (replaceBlockID ==
- * Blocks.flowing_water)) { return true; } if ((thereBlockID ==
- * Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { return
- * true; }
- */
- if (replaceBlockID == Blocks.tnt) {
- return true;
- }
- return false;
+ private void makeRandomOutline()
+ {
+ makeOutline(this.rand.nextInt(12));
}
- private void makeOutline(final int outline) {
+ private void makeOutline(int outline)
+ {
double sx = this.xCoord;
double sy = this.yCoord;
double sz = this.zCoord;
@@ -98,143 +92,126 @@ public class TileEntityReverter extends TileEntity {
double dx = this.xCoord;
double dy = this.yCoord;
double dz = this.zCoord;
- switch (outline) {
- case 0:
- sx -= this.radius;
- dx -= this.radius;
- sz -= this.radius;
- dz += this.radius + 1;
- case 8:
- sx -= this.radius;
- dx += this.radius + 1;
- sz -= this.radius;
- dz -= this.radius;
- break;
- case 1:
- case 9:
- sx -= this.radius;
- dx -= this.radius;
- sz -= this.radius;
- dz += this.radius + 1;
- break;
- case 2:
- case 10:
- sx -= this.radius;
- dx += this.radius + 1;
- sz += this.radius + 1;
- dz += this.radius + 1;
- break;
- case 3:
- case 11:
- sx += this.radius + 1;
- dx += this.radius + 1;
- sz -= this.radius;
- dz += this.radius + 1;
- break;
- case 4:
- sx -= this.radius;
- dx -= this.radius;
- sz -= this.radius;
- dz -= this.radius;
- break;
- case 5:
- sx += this.radius + 1;
- dx += this.radius + 1;
- sz -= this.radius;
- dz -= this.radius;
- break;
- case 6:
- sx += this.radius + 1;
- dx += this.radius + 1;
- sz += this.radius + 1;
- dz += this.radius + 1;
- break;
- case 7:
- sx -= this.radius;
- dx -= this.radius;
- sz += this.radius + 1;
- dz += this.radius + 1;
+ switch (outline)
+ {
+ case 0:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz -= this.radius;
+ dz += this.radius + 1;
+ case 8:
+ sx -= this.radius;
+ dx += this.radius + 1;
+ sz -= this.radius;
+ dz -= this.radius;
+ break;
+ case 1:
+ case 9:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz -= this.radius;
+ dz += this.radius + 1;
+ break;
+ case 2:
+ case 10:
+ sx -= this.radius;
+ dx += this.radius + 1;
+ sz += this.radius + 1;
+ dz += this.radius + 1;
+ break;
+ case 3:
+ case 11:
+ sx += this.radius + 1;
+ dx += this.radius + 1;
+ sz -= this.radius;
+ dz += this.radius + 1;
+ break;
+ case 4:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz -= this.radius;
+ dz -= this.radius;
+ break;
+ case 5:
+ sx += this.radius + 1;
+ dx += this.radius + 1;
+ sz -= this.radius;
+ dz -= this.radius;
+ break;
+ case 6:
+ sx += this.radius + 1;
+ dx += this.radius + 1;
+ sz += this.radius + 1;
+ dz += this.radius + 1;
+ break;
+ case 7:
+ sx -= this.radius;
+ dx -= this.radius;
+ sz += this.radius + 1;
+ dz += this.radius + 1;
}
- switch (outline) {
- case 0:
- case 1:
- case 2:
- case 3:
- sy += this.radius + 1;
- dy += this.radius + 1;
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- sy -= this.radius;
- dy += this.radius + 1;
- break;
- case 8:
- case 9:
- case 10:
- case 11:
- sy -= this.radius;
- dy -= this.radius;
+ switch (outline)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ sy += this.radius + 1;
+ dy += this.radius + 1;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ sy -= this.radius;
+ dy += this.radius + 1;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ sy -= this.radius;
+ dy -= this.radius;
}
if (this.rand.nextBoolean()) {
- this.drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz);
+ drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz);
+ } else {
+ drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D);
}
- else {
- this.drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D);
- }
- this.drawParticleLine(sx, sy, sz, dx, dy, dz);
+ drawParticleLine(sx, sy, sz, dx, dy, dz);
}
- private void makeRandomOutline() {
- this.makeOutline(this.rand.nextInt(12));
- }
+ protected void drawParticleLine(double srcX, double srcY, double srcZ, double destX, double destY, double destZ)
+ {
+ int particles = 16;
+ for (int i = 0; i < particles; i++)
+ {
+ double trailFactor = i / (particles - 1.0D);
- private boolean revertBlock(final int x, final int y, final int z, final Block thereBlockID, final byte thereMeta,
- final Block replaceBlockID, byte replaceMeta) {
- /*
- * if ((thereBlockID == Blocks.air) &&
- * (!replaceBlockID.getMaterial().blocksMovement())) {
- * System.out.println("Not replacing block " + replaceBlockID +
- * " because it doesn't block movement");
- *
- * return false; }
- */
- if (this.isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) {
- return false;
- }
- if (this.rand.nextInt(5) == 0) {
- if (replaceBlockID != Blocks.air) {
- // replaceBlockID = null;
- replaceMeta = 4;
- }
- this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2);
- if (thereBlockID == Blocks.air) {
- this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12));
- }
- else if (replaceBlockID == Blocks.air) {
- this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12));
- thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0);
- }
+ double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D;
+ double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D;
+ double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D;
+ this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D);
}
- return true;
}
- private boolean scanAndRevertChanges() {
+ private boolean scanAndRevertChanges()
+ {
int index = 0;
boolean reverted = false;
for (int x = -this.radius; x <= this.radius; x++) {
for (int y = -this.radius; y <= this.radius; y++) {
- for (int z = -this.radius; z <= this.radius; z++) {
- final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
- final byte meta = (byte) this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y,
- this.zCoord + z);
+ for (int z = -this.radius; z <= this.radius; z++)
+ {
+ Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
+ byte meta = (byte)this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z);
if (this.blockData[index] != blockID) {
- if (this.revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta,
- this.blockData[index], this.metaData[index])) {
+ if (revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, this.blockData[index], this.metaData[index]))
+ {
reverted = true;
}
- else {
+ else
+ {
this.blockData[index] = blockID;
this.metaData[index] = meta;
}
@@ -246,46 +223,88 @@ public class TileEntityReverter extends TileEntity {
return reverted;
}
- @Override
- public void updateEntity() {
- if (this.anyPlayerInRange()) {
- this.tickCount += 1;
- if (this.worldObj.isRemote) {
- final double var1 = this.xCoord + this.worldObj.rand.nextFloat();
- final double var3 = this.yCoord + this.worldObj.rand.nextFloat();
- final double var5 = this.zCoord + this.worldObj.rand.nextFloat();
+ private boolean revertBlock(int x, int y, int z, Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta)
+ {
+ /*if ((thereBlockID == Blocks.air) && (!replaceBlockID.getMaterial().blocksMovement()))
+ {
+ System.out.println("Not replacing block " + replaceBlockID + " because it doesn't block movement");
- this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D);
- if (this.rand.nextInt(5) == 0) {
- this.makeRandomOutline();
- this.makeRandomOutline();
- this.makeRandomOutline();
- }
+ return false;
+ }*/
+ if (isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) {
+ return false;
+ }
+ if (this.rand.nextInt(5) == 0)
+ {
+ if (replaceBlockID != Blocks.air)
+ {
+ //replaceBlockID = null;
+ replaceMeta = 4;
}
- else {
- if (this.blockData == null || this.metaData == null) {
- this.captureBlockData();
- this.slowScan = true;
- }
- if (!this.slowScan || this.tickCount % 20 == 0) {
- if (this.scanAndRevertChanges()) {
- this.slowScan = false;
- this.ticksSinceChange = 0;
- }
- else {
- this.ticksSinceChange += 1;
- if (this.ticksSinceChange > 20) {
- this.slowScan = true;
- }
- }
- }
+ this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2);
+ if (thereBlockID == Blocks.air)
+ {
+ this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12));
+ }
+ else if (replaceBlockID == Blocks.air)
+ {
+ this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12));
+ thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0);
}
}
- else {
- this.blockData = null;
- this.metaData = null;
+ return true;
+ }
- this.tickCount = 0;
+ private boolean isUnrevertable(Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta)
+ {
+ if ((thereBlockID == ModBlocks.blockGriefSaver) || (replaceBlockID == ModBlocks.blockGriefSaver)) {
+ return true;
}
+ /*if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) {
+ return true;
+ }*/
+ if ((thereBlockID == Blocks.redstone_lamp) && (replaceBlockID == Blocks.lit_redstone_lamp)) {
+ return true;
+ }
+ if ((thereBlockID == Blocks.lit_redstone_lamp) && (replaceBlockID == Blocks.redstone_lamp)) {
+ return true;
+ }
+ /*if ((thereBlockID == Blocks.water) || (replaceBlockID == Blocks.flowing_water)) {
+ return true;
+ }
+ if ((thereBlockID == Blocks.flowing_water) || (replaceBlockID == Blocks.water)) {
+ return true;
+ }*/
+ if (replaceBlockID == Blocks.tnt) {
+ return true;
+ }
+ return false;
+ }
+
+ private void captureBlockData()
+ {
+ this.blockData = new Block[this.diameter * this.diameter * this.diameter];
+ this.metaData = new byte[this.diameter * this.diameter * this.diameter];
+
+ int index = 0;
+ for (int x = -this.radius; x <= this.radius; x++) {
+ for (int y = -this.radius; y <= this.radius; y++) {
+ for (int z = -this.radius; z <= this.radius; z++)
+ {
+ Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z);
+ int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z);
+
+ this.blockData[index] = blockID;
+ this.metaData[index] = ((byte)meta);
+
+ index++;
+ }
+ }
+ }
+ }
+
+ public boolean anyPlayerInRange()
+ {
+ return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, this.requiredPlayerRange) != null;
}
}
diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java
index cc260527c4..9ec6aa3b24 100644
--- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java
+++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java
@@ -9,165 +9,178 @@ import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
-public class TileEntityCharger extends TileEntity implements IInventory {
- private ItemStack[] items = new ItemStack[1]; // 18
- private int progress_Current = 1;
- private final int progress_Max = 1000;
- public float charge_Current;
- public float charge_Max = 10000;
- private float tempItemChargeValue;
+public class TileEntityCharger extends TileEntity implements IInventory
+{
+ private ItemStack[] items = new ItemStack[1]; //18
+ private int progress_Current = 1;
+ private int progress_Max = 1000;
+ public float charge_Current;
+ public float charge_Max = 10000;
+ private float tempItemChargeValue;
+
+ public float getCharge(){
+ return charge_Current;
+ }
+
+ public int getProgress(){
+ return progress_Current;
+ }
@Override
- public void closeInventory() {
+ public int getSizeInventory()
+ {
+ return items.length;
}
@Override
- public ItemStack decrStackSize(final int slot, final int amount) {
- if (this.items[slot] != null) {
+ public ItemStack getStackInSlot(int slot)
+ {
+ return items[slot];
+ }
+
+ @Override
+ public ItemStack decrStackSize(int slot, int amount)
+ {
+ if (items[slot] != null)
+ {
ItemStack itemstack;
- if (this.items[slot].stackSize == amount) {
- itemstack = this.items[slot];
- this.items[slot] = null;
- this.markDirty();
+ if (items[slot].stackSize == amount)
+ {
+ itemstack = items[slot];
+ items[slot] = null;
+ markDirty();
return itemstack;
}
- itemstack = this.items[slot].splitStack(amount);
- if (this.items[slot].stackSize == 0) {
- this.items[slot] = null;
- }
- this.markDirty();
+ itemstack = items[slot].splitStack(amount);
+ if (items[slot].stackSize == 0) items[slot] = null;
+ markDirty();
return itemstack;
}
return null;
}
- public float getCharge() {
- return this.charge_Current;
- }
-
@Override
- public String getInventoryName() {
- return "container.Charger";
+ public ItemStack getStackInSlotOnClosing(int slot)
+ {
+ if (items[slot] != null)
+ {
+ ItemStack itemstack = items[slot];
+ items[slot] = null;
+ return itemstack;
+ }
+ return null;
}
@Override
- public int getInventoryStackLimit() {
- return 64;
- }
+ public void setInventorySlotContents(int slot, ItemStack stack)
+ {
+ if (stack != null){
+ items[slot] = stack;
+ if (stack != null && stack.stackSize > getInventoryStackLimit())
+ {
+ stack.stackSize = getInventoryStackLimit();
+ }
- public int getProgress() {
- return this.progress_Current;
+
+ markDirty();
+ }
}
@Override
- public int getSizeInventory() {
- return this.items.length;
+ public String getInventoryName()
+ {
+ return "container.Charger";
}
@Override
- public ItemStack getStackInSlot(final int slot) {
- return this.items[slot];
+ public boolean hasCustomInventoryName()
+ {
+ return false;
}
@Override
- public ItemStack getStackInSlotOnClosing(final int slot) {
- if (this.items[slot] != null) {
- final ItemStack itemstack = this.items[slot];
- this.items[slot] = null;
- return itemstack;
+ public void readFromNBT(NBTTagCompound nbt)
+ {
+ super.readFromNBT(nbt);
+ NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
+ items = new ItemStack[getSizeInventory()];
+
+ for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound comp = list.getCompoundTagAt(i); int j = comp.getByte("Slot") & 255; if (j >= 0 && j < items.length)
+ {
+ items[j] = ItemStack.loadItemStackFromNBT(comp);
+ }
}
- return null;
}
@Override
- public boolean hasCustomInventoryName() {
- return false;
- }
+ public void writeToNBT(NBTTagCompound nbt)
+ {
+ super.writeToNBT(nbt);
+ NBTTagList list = new NBTTagList();
+
+ for (int i = 0; i < items.length; ++i)
+ {
+ if (items[i] != null)
+ {
+ NBTTagCompound comp = new NBTTagCompound();
+ comp.setByte("Slot", (byte)i);
+ items[i].writeToNBT(comp);
+ list.appendTag(comp);
+ }
+ }
- @Override
- public boolean isItemValidForSlot(final int slot, final ItemStack stack) {
- return true;
+ nbt.setTag("Items", list);
}
@Override
- public boolean isUseableByPlayer(final EntityPlayer player) {
- return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false
- : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D;
+ public int getInventoryStackLimit()
+ {
+ return 64;
}
@Override
- public void openInventory() {
+ public boolean isUseableByPlayer(EntityPlayer player)
+ {
+ return worldObj.getTileEntity(xCoord, yCoord, zCoord) != this ? false : player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D;
}
@Override
- public void readFromNBT(final NBTTagCompound nbt) {
- super.readFromNBT(nbt);
- final NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
- this.items = new ItemStack[this.getSizeInventory()];
-
- for (int i = 0; i < list.tagCount(); ++i) {
- final NBTTagCompound comp = list.getCompoundTagAt(i);
- final int j = comp.getByte("Slot") & 255;
- if (j >= 0 && j < this.items.length) {
- this.items[j] = ItemStack.loadItemStackFromNBT(comp);
- }
- }
- }
+ public void openInventory() {}
@Override
- public void setInventorySlotContents(final int slot, final ItemStack stack) {
- if (stack != null) {
- this.items[slot] = stack;
- if (stack != null && stack.stackSize > this.getInventoryStackLimit()) {
- stack.stackSize = this.getInventoryStackLimit();
- }
+ public void closeInventory() {}
- this.markDirty();
- }
+ @Override
+ public boolean isItemValidForSlot(int slot, ItemStack stack)
+ {
+ return true;
}
@Override
public void updateEntity() {
- if (!this.worldObj.isRemote) {
- if (this.progress_Current < this.progress_Max) {
- this.progress_Current++;
+ if(!this.worldObj.isRemote){
+ if (progress_Current < progress_Max){
+ progress_Current++;
}
- else if (this.progress_Current >= this.progress_Max) {
- if (this.charge_Current < this.charge_Max) {
- this.charge_Current = this.charge_Current + 500;
- }
- if (this.getStackInSlot(0).getItem() instanceof BaseItemWithCharge) {
+ else if (progress_Current >= progress_Max){
+ if (charge_Current < charge_Max){
+ charge_Current = charge_Current+500;
+ }
+ if (getStackInSlot(0).getItem() instanceof BaseItemWithCharge){
float tempCharge;
- final ItemStack output = this.getStackInSlot(0).copy();
- if (output.stackTagCompound != null) {
+ ItemStack output = getStackInSlot(0).copy();
+ if (output.stackTagCompound != null){
tempCharge = output.stackTagCompound.getFloat("charge_Current");
output.stackTagCompound = new NBTTagCompound();
- output.stackTagCompound.setFloat("charge_Current", tempCharge + 40);
- this.charge_Current = this.charge_Current - 40;
+ output.stackTagCompound.setFloat("charge_Current", tempCharge+40);
+ this.charge_Current = charge_Current-40;
tempCharge = 0;
}
}
- this.progress_Current = 0;
+ progress_Current = 0;
}
}
}
- @Override
- public void writeToNBT(final NBTTagCompound nbt) {
- super.writeToNBT(nbt);
- final NBTTagList list = new NBTTagList();
-
- for (int i = 0; i < this.items.length; ++i) {
- if (this.items[i] != null) {
- final NBTTagCompound comp = new NBTTagCompound();
- comp.setByte("Slot", (byte) i);
- this.items[i].writeToNBT(comp);
- list.appendTag(comp);
- }
- }
-
- nbt.setTag("Items", list);
- }
-
} \ No newline at end of file
diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java
index 1183b906dc..3a9dbbd4c7 100644
--- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java
+++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java
@@ -12,486 +12,491 @@ import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
-public class TileEntityNHG extends TileEntity implements IInventory {
- private ItemStack[] items = new ItemStack[19]; // 18
- private int progress = 1;
- private final int maxProgress = 180;
- private int heatCycleProgress = 12;
- public float coreTemp;
- public float maxTemp = 10000;
- private boolean fuelrod_1 = false;
- private boolean fuelrod_2 = false;
- private boolean fuelrod_3 = false;
- private boolean fuelrod_4 = false;
- private boolean fuelrod_5 = false;
- private boolean fuelrod_6 = false;
- private boolean fuelrod_7 = false;
- private boolean fuelrod_8 = false;
- private boolean fuelrod_9 = false;
- private boolean fuelrod_10 = false;
- private boolean fuelrod_11 = false;
- private boolean fuelrod_12 = false;
- private boolean fuelrod_13 = false;
- private boolean fuelrod_14 = false;
- private boolean fuelrod_15 = false;
- private boolean fuelrod_16 = false;
- private boolean fuelrod_17 = false;
- private boolean fuelrod_18 = false;
-
- // Machine Code - TODO
- private ItemStack neutrons;
+public class TileEntityNHG extends TileEntity implements IInventory
+{
+ private ItemStack[] items = new ItemStack[19]; //18
+ private int progress = 1;
+ private int maxProgress = 180;
+ private int heatCycleProgress = 12;
+ public float coreTemp;
+ public float maxTemp = 10000;
+ private boolean fuelrod_1 = false;
+ private boolean fuelrod_2 = false;
+ private boolean fuelrod_3 = false;
+ private boolean fuelrod_4 = false;
+ private boolean fuelrod_5 = false;
+ private boolean fuelrod_6 = false;
+ private boolean fuelrod_7 = false;
+ private boolean fuelrod_8 = false;
+ private boolean fuelrod_9 = false;
+ private boolean fuelrod_10 = false;
+ private boolean fuelrod_11 = false;
+ private boolean fuelrod_12 = false;
+ private boolean fuelrod_13 = false;
+ private boolean fuelrod_14 = false;
+ private boolean fuelrod_15 = false;
+ private boolean fuelrod_16 = false;
+ private boolean fuelrod_17 = false;
+ private boolean fuelrod_18 = false;
+
+ public float getCoreTemp(){
+ return coreTemp;
+ }
- public boolean calculateHeat() {
- /*
- * if (!fuelrod_1 || !fuelrod_2 || !fuelrod_3 || !fuelrod_4 ||
- * !fuelrod_5 || !fuelrod_6 || !fuelrod_7 || !fuelrod_8 || !fuelrod_9 ||
- * !fuelrod_10 || !fuelrod_11 || !fuelrod_12 || !fuelrod_13 ||
- * !fuelrod_14 || !fuelrod_15 || !fuelrod_16 || !fuelrod_17 ||
- * !fuelrod_18){ coreTemp = 0; } else {
- */
- if (!this.worldObj.isRemote) {
- for (int i = 0; i < this.getSizeInventory(); i++) {
- if (this.items[i] != null) {
- if (this.items[i].getItem() instanceof FuelRod_Base) {
- final ItemStack fuelRodStack = this.getStackInSlot(i).copy();
- // if (fuelRodStack.stackTagCompound.getFloat("heat") !=
- // 0){
- this.doFuelRodHeatDamage(fuelRodStack);
- this.coreTemp = this.coreTemp + fuelRodStack.stackTagCompound.getFloat("heat");
- return true;
- // }
+ public int getProgress(){
+ return progress;
+ }
+
+ public boolean isValidFuelRod(ItemStack input){
+ if(!this.worldObj.isRemote){
+ if (input != null){
+ if (input.getItem() instanceof FuelRod_Base){
+ int fuelRodFuelLevel = getRodFuelValue(input);
+ float fuelRodHeatLevel = getRodHeatValue(input);
+ Utils.LOG_WARNING("Fuel Left: "+fuelRodFuelLevel+" Current Temp: "+fuelRodHeatLevel);
+ return true;
+ //return input.stackTagCompound.getInteger("code");
+ }
+ }
+
+ }
+ return false;
+ }
+
+ public ItemStack doFuelRodHeatDamage(ItemStack input){
+ if(!this.worldObj.isRemote){
+ if (input != null){
+ if (isValidFuelRod(input)){
+ int fuelRodFuelLevel = getRodFuelValue(input);
+ float fuelRodHeatLevel = getRodHeatValue(input);
+ if(fuelRodFuelLevel <= 0 || fuelRodFuelLevel == 0){
+ return null;
+ }