diff options
Diffstat (limited to 'src/Java/gtPlusPlus/core/tileentities')
7 files changed, 1004 insertions, 951 deletions
diff --git a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java index eebe106e58..a228021c82 100644 --- a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java +++ b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java @@ -1,26 +1,22 @@ package gtPlusPlus.core.tileentities; -import cpw.mods.fml.common.registry.GameRegistry; import gtPlusPlus.core.tileentities.machines.TileEntityWorkbench; import gtPlusPlus.core.tileentities.machines.TileEntityWorkbenchAdvanced; import gtPlusPlus.core.util.Utils; +import cpw.mods.fml.common.registry.GameRegistry; public class ModTileEntities { - public static void init() { + + public static void init(){ Utils.LOG_INFO("Registering Tile Entities."); - // GameRegistry.registerTileEntity(TileEntityReverter.class, - // "TE_blockGriefSaver"); - // GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower - // Reverter"); - // GameRegistry.registerTileEntity(TileEntityNHG.class, - // "NuclearFueledHeliumGenerator"); - // GameRegistry.registerTileEntity(TileEntityCharger.class, - // "TE_Charger"); - // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, - // "Helium"); + //GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver"); + //GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter"); + //GameRegistry.registerTileEntity(TileEntityNHG.class, "NuclearFueledHeliumGenerator"); + //GameRegistry.registerTileEntity(TileEntityCharger.class, "TE_Charger"); + // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, "Helium"); GameRegistry.registerTileEntity(TileEntityWorkbench.class, "TileWorkbench"); GameRegistry.registerTileEntity(TileEntityWorkbenchAdvanced.class, "TileWorkbenchAdvanced"); } - + } diff --git a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java index 196c01a018..67c592c79c 100644 --- a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java +++ b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java @@ -9,34 +9,31 @@ import net.minecraft.tileentity.TileEntity; public class TILE_ENTITY_BASE extends TileEntity { @Override - public Packet getDescriptionPacket() { - final NBTTagCompound tag = new NBTTagCompound(); - this.writeCustomNBT(tag); - return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, -999, tag); + public void writeToNBT(NBTTagCompound tag) { + super.writeToNBT(tag); + writeCustomNBT(tag); } @Override - public void onDataPacket(final NetworkManager net, final S35PacketUpdateTileEntity packet) { - super.onDataPacket(net, packet); - this.readCustomNBT(packet.func_148857_g()); + public void readFromNBT(NBTTagCompound tag) { + super.readFromNBT(tag); + readCustomNBT(tag); } - public void readCustomNBT(final NBTTagCompound tag) { - } + public void writeCustomNBT(NBTTagCompound tag) {} + public void readCustomNBT(NBTTagCompound tag) {} @Override - public void readFromNBT(final NBTTagCompound tag) { - super.readFromNBT(tag); - this.readCustomNBT(tag); - } - - public void writeCustomNBT(final NBTTagCompound tag) { + public Packet getDescriptionPacket() { + NBTTagCompound tag = new NBTTagCompound(); + writeCustomNBT(tag); + return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, -999, tag); } @Override - public void writeToNBT(final NBTTagCompound tag) { - super.writeToNBT(tag); - this.writeCustomNBT(tag); + public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) { + super.onDataPacket(net, packet); + readCustomNBT(packet.func_148857_g()); } } diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java index 535af68200..8767b6607c 100644 --- a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java +++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java @@ -1,96 +1,90 @@ package gtPlusPlus.core.tileentities.general; +import gtPlusPlus.core.block.ModBlocks; + import java.util.Random; -import gtPlusPlus.core.block.ModBlocks; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.tileentity.TileEntity; -public class TileEntityReverter extends TileEntity { - private static final int REVERT_CHANCE = 10; - public int radius = 16; - public int diameter = 8 * this.radius + 4; - public double requiredPlayerRange = 64.0D; - public Random rand = new Random(); - private int tickCount; - private boolean slowScan; - private int ticksSinceChange; - private Block[] blockData; - private byte[] metaData; - public boolean anyPlayerInRange() { - return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, - this.requiredPlayerRange) != null; - } - @Override - public boolean canUpdate() { +public class TileEntityReverter extends TileEntity +{ + private static final int REVERT_CHANCE = 10; + public int radius = 16; + public int diameter = 8 * this.radius + 4; + public double requiredPlayerRange = 64.0D; + public Random rand = new Random(); + private int tickCount; + private boolean slowScan; + private int ticksSinceChange; + private Block[] blockData; + private byte[] metaData; + + public boolean canUpdate(){ return true; } - private void captureBlockData() { - this.blockData = new Block[this.diameter * this.diameter * this.diameter]; - this.metaData = new byte[this.diameter * this.diameter * this.diameter]; - - int index = 0; - for (int x = -this.radius; x <= this.radius; x++) { - for (int y = -this.radius; y <= this.radius; y++) { - for (int z = -this.radius; z <= this.radius; z++) { - final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); - final int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); - - this.blockData[index] = blockID; - this.metaData[index] = (byte) meta; + public void updateEntity() + { + if (anyPlayerInRange()) + { + this.tickCount += 1; + if (this.worldObj.isRemote) + { + double var1 = this.xCoord + this.worldObj.rand.nextFloat(); + double var3 = this.yCoord + this.worldObj.rand.nextFloat(); + double var5 = this.zCoord + this.worldObj.rand.nextFloat(); - index++; + this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D); + if (this.rand.nextInt(5) == 0) + { + makeRandomOutline(); + makeRandomOutline(); + makeRandomOutline(); + } + } + else + { + if ((this.blockData == null) || (this.metaData == null)) + { + captureBlockData(); + this.slowScan = true; + } + if ((!this.slowScan) || (this.tickCount % 20 == 0)) { + if (scanAndRevertChanges()) + { + this.slowScan = false; + this.ticksSinceChange = 0; + } + else + { + this.ticksSinceChange += 1; + if (this.ticksSinceChange > 20) { + this.slowScan = true; + } + } } } } - } - - protected void drawParticleLine(final double srcX, final double srcY, final double srcZ, final double destX, - final double destY, final double destZ) { - final int particles = 16; - for (int i = 0; i < particles; i++) { - final double trailFactor = i / (particles - 1.0D); + else + { + this.blockData = null; + this.metaData = null; - final double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D; - final double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D; - final double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D; - this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D); + this.tickCount = 0; } } - private boolean isUnrevertable(final Block thereBlockID, final byte thereMeta, final Block replaceBlockID, - final byte replaceMeta) { - if (thereBlockID == ModBlocks.blockGriefSaver || replaceBlockID == ModBlocks.blockGriefSaver) { - return true; - } - /* - * if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || - * ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) { - * return true; } - */ - if (thereBlockID == Blocks.redstone_lamp && replaceBlockID == Blocks.lit_redstone_lamp) { - return true; - } - if (thereBlockID == Blocks.lit_redstone_lamp && replaceBlockID == Blocks.redstone_lamp) { - return true; - } - /* - * if ((thereBlockID == Blocks.water) || (replaceBlockID == - * Blocks.flowing_water)) { return true; } if ((thereBlockID == - * Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { return - * true; } - */ - if (replaceBlockID == Blocks.tnt) { - return true; - } - return false; + private void makeRandomOutline() + { + makeOutline(this.rand.nextInt(12)); } - private void makeOutline(final int outline) { + private void makeOutline(int outline) + { double sx = this.xCoord; double sy = this.yCoord; double sz = this.zCoord; @@ -98,143 +92,126 @@ public class TileEntityReverter extends TileEntity { double dx = this.xCoord; double dy = this.yCoord; double dz = this.zCoord; - switch (outline) { - case 0: - sx -= this.radius; - dx -= this.radius; - sz -= this.radius; - dz += this.radius + 1; - case 8: - sx -= this.radius; - dx += this.radius + 1; - sz -= this.radius; - dz -= this.radius; - break; - case 1: - case 9: - sx -= this.radius; - dx -= this.radius; - sz -= this.radius; - dz += this.radius + 1; - break; - case 2: - case 10: - sx -= this.radius; - dx += this.radius + 1; - sz += this.radius + 1; - dz += this.radius + 1; - break; - case 3: - case 11: - sx += this.radius + 1; - dx += this.radius + 1; - sz -= this.radius; - dz += this.radius + 1; - break; - case 4: - sx -= this.radius; - dx -= this.radius; - sz -= this.radius; - dz -= this.radius; - break; - case 5: - sx += this.radius + 1; - dx += this.radius + 1; - sz -= this.radius; - dz -= this.radius; - break; - case 6: - sx += this.radius + 1; - dx += this.radius + 1; - sz += this.radius + 1; - dz += this.radius + 1; - break; - case 7: - sx -= this.radius; - dx -= this.radius; - sz += this.radius + 1; - dz += this.radius + 1; + switch (outline) + { + case 0: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz += this.radius + 1; + case 8: + sx -= this.radius; + dx += this.radius + 1; + sz -= this.radius; + dz -= this.radius; + break; + case 1: + case 9: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz += this.radius + 1; + break; + case 2: + case 10: + sx -= this.radius; + dx += this.radius + 1; + sz += this.radius + 1; + dz += this.radius + 1; + break; + case 3: + case 11: + sx += this.radius + 1; + dx += this.radius + 1; + sz -= this.radius; + dz += this.radius + 1; + break; + case 4: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz -= this.radius; + break; + case 5: + sx += this.radius + 1; + dx += this.radius + 1; + sz -= this.radius; + dz -= this.radius; + break; + case 6: + sx += this.radius + 1; + dx += this.radius + 1; + sz += this.radius + 1; + dz += this.radius + 1; + break; + case 7: + sx -= this.radius; + dx -= this.radius; + sz += this.radius + 1; + dz += this.radius + 1; } - switch (outline) { - case 0: - case 1: - case 2: - case 3: - sy += this.radius + 1; - dy += this.radius + 1; - break; - case 4: - case 5: - case 6: - case 7: - sy -= this.radius; - dy += this.radius + 1; - break; - case 8: - case 9: - case 10: - case 11: - sy -= this.radius; - dy -= this.radius; + switch (outline) + { + case 0: + case 1: + case 2: + case 3: + sy += this.radius + 1; + dy += this.radius + 1; + break; + case 4: + case 5: + case 6: + case 7: + sy -= this.radius; + dy += this.radius + 1; + break; + case 8: + case 9: + case 10: + case 11: + sy -= this.radius; + dy -= this.radius; } if (this.rand.nextBoolean()) { - this.drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz); + drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz); + } else { + drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D); } - else { - this.drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D); - } - this.drawParticleLine(sx, sy, sz, dx, dy, dz); + drawParticleLine(sx, sy, sz, dx, dy, dz); } - private void makeRandomOutline() { - this.makeOutline(this.rand.nextInt(12)); - } + protected void drawParticleLine(double srcX, double srcY, double srcZ, double destX, double destY, double destZ) + { + int particles = 16; + for (int i = 0; i < particles; i++) + { + double trailFactor = i / (particles - 1.0D); - private boolean revertBlock(final int x, final int y, final int z, final Block thereBlockID, final byte thereMeta, - final Block replaceBlockID, byte replaceMeta) { - /* - * if ((thereBlockID == Blocks.air) && - * (!replaceBlockID.getMaterial().blocksMovement())) { - * System.out.println("Not replacing block " + replaceBlockID + - * " because it doesn't block movement"); - * - * return false; } - */ - if (this.isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) { - return false; - } - if (this.rand.nextInt(5) == 0) { - if (replaceBlockID != Blocks.air) { - // replaceBlockID = null; - replaceMeta = 4; - } - this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2); - if (thereBlockID == Blocks.air) { - this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12)); - } - else if (replaceBlockID == Blocks.air) { - this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12)); - thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0); - } + double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D; + double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D; + double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D; + this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D); } - return true; } - private boolean scanAndRevertChanges() { + private boolean scanAndRevertChanges() + { int index = 0; boolean reverted = false; for (int x = -this.radius; x <= this.radius; x++) { for (int y = -this.radius; y <= this.radius; y++) { - for (int z = -this.radius; z <= this.radius; z++) { - final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); - final byte meta = (byte) this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, - this.zCoord + z); + for (int z = -this.radius; z <= this.radius; z++) + { + Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); + byte meta = (byte)this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); if (this.blockData[index] != blockID) { - if (this.revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, - this.blockData[index], this.metaData[index])) { + if (revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, this.blockData[index], this.metaData[index])) + { reverted = true; } - else { + else + { this.blockData[index] = blockID; this.metaData[index] = meta; } @@ -246,46 +223,88 @@ public class TileEntityReverter extends TileEntity { return reverted; } - @Override - public void updateEntity() { - if (this.anyPlayerInRange()) { - this.tickCount += 1; - if (this.worldObj.isRemote) { - final double var1 = this.xCoord + this.worldObj.rand.nextFloat(); - final double var3 = this.yCoord + this.worldObj.rand.nextFloat(); - final double var5 = this.zCoord + this.worldObj.rand.nextFloat(); + private boolean revertBlock(int x, int y, int z, Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta) + { + /*if ((thereBlockID == Blocks.air) && (!replaceBlockID.getMaterial().blocksMovement())) + { + System.out.println("Not replacing block " + replaceBlockID + " because it doesn't block movement"); - this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D); - if (this.rand.nextInt(5) == 0) { - this.makeRandomOutline(); - this.makeRandomOutline(); - this.makeRandomOutline(); - } + return false; + }*/ + if (isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) { + return false; + } + if (this.rand.nextInt(5) == 0) + { + if (replaceBlockID != Blocks.air) + { + //replaceBlockID = null; + replaceMeta = 4; } - else { - if (this.blockData == null || this.metaData == null) { - this.captureBlockData(); - this.slowScan = true; - } - if (!this.slowScan || this.tickCount % 20 == 0) { - if (this.scanAndRevertChanges()) { - this.slowScan = false; - this.ticksSinceChange = 0; - } - else { - this.ticksSinceChange += 1; - if (this.ticksSinceChange > 20) { - this.slowScan = true; - } - } - } + this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2); + if (thereBlockID == Blocks.air) + { + this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12)); + } + else if (replaceBlockID == Blocks.air) + { + this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12)); + thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0); } } - else { - this.blockData = null; - this.metaData = null; + return true; + } - this.tickCount = 0; + private boolean isUnrevertable(Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta) + { + if ((thereBlockID == ModBlocks.blockGriefSaver) || (replaceBlockID == ModBlocks.blockGriefSaver)) { + return true; } + /*if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) { + return true; + }*/ + if ((thereBlockID == Blocks.redstone_lamp) && (replaceBlockID == Blocks.lit_redstone_lamp)) { + return true; + } + if ((thereBlockID == Blocks.lit_redstone_lamp) && (replaceBlockID == Blocks.redstone_lamp)) { + return true; + } + /*if ((thereBlockID == Blocks.water) || (replaceBlockID == Blocks.flowing_water)) { + return true; + } + if ((thereBlockID == Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { + return true; + }*/ + if (replaceBlockID == Blocks.tnt) { + return true; + } + return false; + } + + private void captureBlockData() + { + this.blockData = new Block[this.diameter * this.diameter * this.diameter]; + this.metaData = new byte[this.diameter * this.diameter * this.diameter]; + + int index = 0; + for (int x = -this.radius; x <= this.radius; x++) { + for (int y = -this.radius; y <= this.radius; y++) { + for (int z = -this.radius; z <= this.radius; z++) + { + Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); + int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); + + this.blockData[index] = blockID; + this.metaData[index] = ((byte)meta); + + index++; + } + } + } + } + + public boolean anyPlayerInRange() + { + return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, this.requiredPlayerRange) != null; } } diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java index cc260527c4..9ec6aa3b24 100644 --- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java +++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java @@ -9,165 +9,178 @@ import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.Constants; -public class TileEntityCharger extends TileEntity implements IInventory { - private ItemStack[] items = new ItemStack[1]; // 18 - private int progress_Current = 1; - private final int progress_Max = 1000; - public float charge_Current; - public float charge_Max = 10000; - private float tempItemChargeValue; +public class TileEntityCharger extends TileEntity implements IInventory +{ + private ItemStack[] items = new ItemStack[1]; //18 + private int progress_Current = 1; + private int progress_Max = 1000; + public float charge_Current; + public float charge_Max = 10000; + private float tempItemChargeValue; + + public float getCharge(){ + return charge_Current; + } + + public int getProgress(){ + return progress_Current; + } @Override - public void closeInventory() { + public int getSizeInventory() + { + return items.length; } @Override - public ItemStack decrStackSize(final int slot, final int amount) { - if (this.items[slot] != null) { + public ItemStack getStackInSlot(int slot) + { + return items[slot]; + } + + @Override + public ItemStack decrStackSize(int slot, int amount) + { + if (items[slot] != null) + { ItemStack itemstack; - if (this.items[slot].stackSize == amount) { - itemstack = this.items[slot]; - this.items[slot] = null; - this.markDirty(); + if (items[slot].stackSize == amount) + { + itemstack = items[slot]; + items[slot] = null; + markDirty(); return itemstack; } - itemstack = this.items[slot].splitStack(amount); - if (this.items[slot].stackSize == 0) { - this.items[slot] = null; - } - this.markDirty(); + itemstack = items[slot].splitStack(amount); + if (items[slot].stackSize == 0) items[slot] = null; + markDirty(); return itemstack; } return null; } - public float getCharge() { - return this.charge_Current; - } - @Override - public String getInventoryName() { - return "container.Charger"; + public ItemStack getStackInSlotOnClosing(int slot) + { + if (items[slot] != null) + { + ItemStack itemstack = items[slot]; + items[slot] = null; + return itemstack; + } + return null; } @Override - public int getInventoryStackLimit() { - return 64; - } + public void setInventorySlotContents(int slot, ItemStack stack) + { + if (stack != null){ + items[slot] = stack; + if (stack != null && stack.stackSize > getInventoryStackLimit()) + { + stack.stackSize = getInventoryStackLimit(); + } - public int getProgress() { - return this.progress_Current; + + markDirty(); + } } @Override - public int getSizeInventory() { - return this.items.length; + public String getInventoryName() + { + return "container.Charger"; } @Override - public ItemStack getStackInSlot(final int slot) { - return this.items[slot]; + public boolean hasCustomInventoryName() + { + return false; } @Override - public ItemStack getStackInSlotOnClosing(final int slot) { - if (this.items[slot] != null) { - final ItemStack itemstack = this.items[slot]; - this.items[slot] = null; - return itemstack; + public void readFromNBT(NBTTagCompound nbt) + { + super.readFromNBT(nbt); + NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND); + items = new ItemStack[getSizeInventory()]; + + for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound comp = list.getCompoundTagAt(i); int j = comp.getByte("Slot") & 255; if (j >= 0 && j < items.length) + { + items[j] = ItemStack.loadItemStackFromNBT(comp); + } } - return null; } @Override - public boolean hasCustomInventoryName() { - return false; - } + public void writeToNBT(NBTTagCompound nbt) + { + super.writeToNBT(nbt); + NBTTagList list = new NBTTagList(); + + for (int i = 0; i < items.length; ++i) + { + if (items[i] != null) + { + NBTTagCompound comp = new NBTTagCompound(); + comp.setByte("Slot", (byte)i); + items[i].writeToNBT(comp); + list.appendTag(comp); + } + } - @Override - public boolean isItemValidForSlot(final int slot, final ItemStack stack) { - return true; + nbt.setTag("Items", list); } @Override - public boolean isUseableByPlayer(final EntityPlayer player) { - return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false - : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D; + public int getInventoryStackLimit() + { + return 64; } @Override - public void openInventory() { + public boolean isUseableByPlayer(EntityPlayer player) + { + return worldObj.getTileEntity(xCoord, yCoord, zCoord) != this ? false : player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D; } @Override - public void readFromNBT(final NBTTagCompound nbt) { - super.readFromNBT(nbt); - final NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND); - this.items = new ItemStack[this.getSizeInventory()]; - - for (int i = 0; i < list.tagCount(); ++i) { - final NBTTagCompound comp = list.getCompoundTagAt(i); - final int j = comp.getByte("Slot") & 255; - if (j >= 0 && j < this.items.length) { - this.items[j] = ItemStack.loadItemStackFromNBT(comp); - } - } - } + public void openInventory() {} @Override - public void setInventorySlotContents(final int slot, final ItemStack stack) { - if (stack != null) { - this.items[slot] = stack; - if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { - stack.stackSize = this.getInventoryStackLimit(); - } + public void closeInventory() {} - this.markDirty(); - } + @Override + public boolean isItemValidForSlot(int slot, ItemStack stack) + { + return true; } @Override public void updateEntity() { - if (!this.worldObj.isRemote) { - if (this.progress_Current < this.progress_Max) { - this.progress_Current++; + if(!this.worldObj.isRemote){ + if (progress_Current < progress_Max){ + progress_Current++; } - else if (this.progress_Current >= this.progress_Max) { - if (this.charge_Current < this.charge_Max) { - this.charge_Current = this.charge_Current + 500; - } - if (this.getStackInSlot(0).getItem() instanceof BaseItemWithCharge) { + else if (progress_Current >= progress_Max){ + if (charge_Current < charge_Max){ + charge_Current = charge_Current+500; + } + if (getStackInSlot(0).getItem() instanceof BaseItemWithCharge){ float tempCharge; - final ItemStack output = this.getStackInSlot(0).copy(); - if (output.stackTagCompound != null) { + ItemStack output = getStackInSlot(0).copy(); + if (output.stackTagCompound != null){ tempCharge = output.stackTagCompound.getFloat("charge_Current"); output.stackTagCompound = new NBTTagCompound(); - output.stackTagCompound.setFloat("charge_Current", tempCharge + 40); - this.charge_Current = this.charge_Current - 40; + output.stackTagCompound.setFloat("charge_Current", tempCharge+40); + this.charge_Current = charge_Current-40; tempCharge = 0; } } - this.progress_Current = 0; + progress_Current = 0; } } } - @Override - public void writeToNBT(final NBTTagCompound nbt) { - super.writeToNBT(nbt); - final NBTTagList list = new NBTTagList(); - - for (int i = 0; i < this.items.length; ++i) { - if (this.items[i] != null) { - final NBTTagCompound comp = new NBTTagCompound(); - comp.setByte("Slot", (byte) i); - this.items[i].writeToNBT(comp); - list.appendTag(comp); - } - } - - nbt.setTag("Items", list); - } - }
\ No newline at end of file diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java index 1183b906dc..3a9dbbd4c7 100644 --- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java +++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java @@ -12,486 +12,491 @@ import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.Constants; -public class TileEntityNHG extends TileEntity implements IInventory { - private ItemStack[] items = new ItemStack[19]; // 18 - private int progress = 1; - private final int maxProgress = 180; - private int heatCycleProgress = 12; - public float coreTemp; - public float maxTemp = 10000; - private boolean fuelrod_1 = false; - private boolean fuelrod_2 = false; - private boolean fuelrod_3 = false; - private boolean fuelrod_4 = false; - private boolean fuelrod_5 = false; - private boolean fuelrod_6 = false; - private boolean fuelrod_7 = false; - private boolean fuelrod_8 = false; - private boolean fuelrod_9 = false; - private boolean fuelrod_10 = false; - private boolean fuelrod_11 = false; - private boolean fuelrod_12 = false; - private boolean fuelrod_13 = false; - private boolean fuelrod_14 = false; - private boolean fuelrod_15 = false; - private boolean fuelrod_16 = false; - private boolean fuelrod_17 = false; - private boolean fuelrod_18 = false; - - // Machine Code - TODO - private ItemStack neutrons; +public class TileEntityNHG extends TileEntity implements IInventory +{ + private ItemStack[] items = new ItemStack[19]; //18 + private int progress = 1; + private int maxProgress = 180; + private int heatCycleProgress = 12; + public float coreTemp; + public float maxTemp = 10000; + private boolean fuelrod_1 = false; + private boolean fuelrod_2 = false; + private boolean fuelrod_3 = false; + private boolean fuelrod_4 = false; + private boolean fuelrod_5 = false; + private boolean fuelrod_6 = false; + private boolean fuelrod_7 = false; + private boolean fuelrod_8 = false; + private boolean fuelrod_9 = false; + private boolean fuelrod_10 = false; + private boolean fuelrod_11 = false; + private boolean fuelrod_12 = false; + private boolean fuelrod_13 = false; + private boolean fuelrod_14 = false; + private boolean fuelrod_15 = false; + private boolean fuelrod_16 = false; + private boolean fuelrod_17 = false; + private boolean fuelrod_18 = false; + + public float getCoreTemp(){ + return coreTemp; + } - public boolean calculateHeat() { - /* - * if (!fuelrod_1 || !fuelrod_2 || !fuelrod_3 || !fuelrod_4 || - * !fuelrod_5 || !fuelrod_6 || !fuelrod_7 || !fuelrod_8 || !fuelrod_9 || - * !fuelrod_10 || !fuelrod_11 || !fuelrod_12 || !fuelrod_13 || - * !fuelrod_14 || !fuelrod_15 || !fuelrod_16 || !fuelrod_17 || - * !fuelrod_18){ coreTemp = 0; } else { - */ - if (!this.worldObj.isRemote) { - for (int i = 0; i < this.getSizeInventory(); i++) { - if (this.items[i] != null) { - if (this.items[i].getItem() instanceof FuelRod_Base) { - final ItemStack fuelRodStack = this.getStackInSlot(i).copy(); - // if (fuelRodStack.stackTagCompound.getFloat("heat") != - // 0){ - this.doFuelRodHeatDamage(fuelRodStack); - this.coreTemp = this.coreTemp + fuelRodStack.stackTagCompound.getFloat("heat"); - return true; - // } + public int getProgress(){ + return progress; + } + + public boolean isValidFuelRod(ItemStack input){ + if(!this.worldObj.isRemote){ + if (input != null){ + if (input.getItem() instanceof FuelRod_Base){ + int fuelRodFuelLevel = getRodFuelValue(input); + float fuelRodHeatLevel = getRodHeatValue(input); + Utils.LOG_WARNING("Fuel Left: "+fuelRodFuelLevel+" Current Temp: "+fuelRodHeatLevel); + return true; + //return input.stackTagCompound.getInteger("code"); + } + } + + } + return false; + } + + public ItemStack doFuelRodHeatDamage(ItemStack input){ + if(!this.worldObj.isRemote){ + if (input != null){ + if (isValidFuelRod(input)){ + int fuelRodFuelLevel = getRodFuelValue(input); + float fuelRodHeatLevel = getRodHeatValue(input); + if(fuelRodFuelLevel <= 0 || fuelRodFuelLevel == 0){ + return null; + } |
