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author | miozune <miozune@gmail.com> | 2022-10-09 18:10:02 +0900 |
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committer | miozune <miozune@gmail.com> | 2022-10-09 18:10:02 +0900 |
commit | a265085bd7742ebf1e2e95e4bf7397ba5bea01dc (patch) | |
tree | 92d6b48c083729e8952f0d02372682393145792e /src/main/java/client/renderer | |
parent | 46bafc67d318bbe7c5ffbb34d857958ebe72a6e5 (diff) | |
download | GT5-Unofficial-a265085bd7742ebf1e2e95e4bf7397ba5bea01dc.tar.gz GT5-Unofficial-a265085bd7742ebf1e2e95e4bf7397ba5bea01dc.tar.bz2 GT5-Unofficial-a265085bd7742ebf1e2e95e4bf7397ba5bea01dc.zip |
updateBuildScript & spotlessApply
Diffstat (limited to 'src/main/java/client/renderer')
4 files changed, 77 insertions, 78 deletions
diff --git a/src/main/java/client/renderer/ConduitRenderer.java b/src/main/java/client/renderer/ConduitRenderer.java index 9266d22f55..1a653e8896 100644 --- a/src/main/java/client/renderer/ConduitRenderer.java +++ b/src/main/java/client/renderer/ConduitRenderer.java @@ -10,84 +10,79 @@ import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; public class ConduitRenderer implements ISimpleBlockRenderingHandler { - - public static final int RID = RenderingRegistry.getNextAvailableRenderId(); - private static final ConduitRenderer INSTANCE = new ConduitRenderer(); - private ConduitRenderer() { - - } - - public static ConduitRenderer getInstance() { - return INSTANCE; - } + public static final int RID = RenderingRegistry.getNextAvailableRenderId(); + private static final ConduitRenderer INSTANCE = new ConduitRenderer(); - @Override - public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { + private ConduitRenderer() {} - } + public static ConduitRenderer getInstance() { + return INSTANCE; + } - @Override - public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, - RenderBlocks renderer) { - final TileEntity te = world.getTileEntity(x, y, z); - if(te instanceof TE_ItemProxyCable) { - final TE_ItemProxyCable cable = (TE_ItemProxyCable) te; - - final float thickness = TE_ItemProxyCable.getThickness(); - final float space = (1.0f - thickness) / 2.0f; + @Override + public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {} - float xThickness = thickness; - float xOffset = space; - float yThickness = thickness; - float yOffset = space; - float zThickness = thickness; - float zOffset = space; + @Override + public boolean renderWorldBlock( + IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { + final TileEntity te = world.getTileEntity(x, y, z); + if (te instanceof TE_ItemProxyCable) { + final TE_ItemProxyCable cable = (TE_ItemProxyCable) te; - for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { - if(cable.isConnected(side)) { - switch(side) { - case DOWN: - yOffset = 0.0F; - yThickness += space; - break; - case UP: - yThickness += space; - break; - case NORTH: - zOffset = 0.0F; - zThickness += space; - break; - case SOUTH: - zThickness += space; - break; - case WEST: - xOffset += 0.0F; - xThickness += space; - break; - case EAST: - xThickness += space; - break; - } - } - } + final float thickness = TE_ItemProxyCable.getThickness(); + final float space = (1.0f - thickness) / 2.0f; - block.setBlockBounds(xOffset, yOffset, zOffset, - xOffset + xThickness, yOffset + yThickness, zOffset + zThickness); - renderer.setRenderBoundsFromBlock(block); - } - - return false; - } + float xThickness = thickness; + float xOffset = space; + float yThickness = thickness; + float yOffset = space; + float zThickness = thickness; + float zOffset = space; - @Override - public boolean shouldRender3DInInventory(int modelId) { - return true; - } + for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { + if (cable.isConnected(side)) { + switch (side) { + case DOWN: + yOffset = 0.0F; + yThickness += space; + break; + case UP: + yThickness += space; + break; + case NORTH: + zOffset = 0.0F; + zThickness += space; + break; + case SOUTH: + zThickness += space; + break; + case WEST: + xOffset += 0.0F; + xThickness += space; + break; + case EAST: + xThickness += space; + break; + } + } + } - @Override - public int getRenderId() { - return ConduitRenderer.RID; - } + block.setBlockBounds( + xOffset, yOffset, zOffset, xOffset + xThickness, yOffset + yThickness, zOffset + zThickness); + renderer.setRenderBoundsFromBlock(block); + } + return false; + } + + @Override + public boolean shouldRender3DInInventory(int modelId) { + return true; + } + + @Override + public int getRenderId() { + return ConduitRenderer.RID; + } } diff --git a/src/main/java/client/renderer/TESR_BeamTransmitter.java b/src/main/java/client/renderer/TESR_BeamTransmitter.java index 81ab52654b..38e588dd43 100644 --- a/src/main/java/client/renderer/TESR_BeamTransmitter.java +++ b/src/main/java/client/renderer/TESR_BeamTransmitter.java @@ -12,7 +12,8 @@ import org.lwjgl.opengl.GL11; public class TESR_BeamTransmitter extends TileEntitySpecialRenderer { - private static final ResourceLocation beamTexture = new ResourceLocation(KekzCore.MODID, "textures/effects/Tether_beam.png"); + private static final ResourceLocation beamTexture = + new ResourceLocation(KekzCore.MODID, "textures/effects/Tether_beam.png"); @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialTick) { @@ -35,14 +36,16 @@ public class TESR_BeamTransmitter extends TileEntitySpecialRenderer { tessellator.startDrawingQuads(); tessellator.setColorRGBA(255, 255, 255, 32); // Variables stuff II - final float exactTime = (float)beamTransmitter.getWorldObj().getTotalWorldTime() + partialTick; + final float exactTime = (float) beamTransmitter.getWorldObj().getTotalWorldTime() + partialTick; final float streamTextureOffset = -exactTime * 0.2F - (float) MathHelper.floor_float(-exactTime * 0.1F); final double halfBeamWidth = 0.1D; final double height = beamTransmitter.getDistanceFromTarget(); final double uv_x1 = 0.0D; final double uv_x2 = 1.0D; - final double uv_y1 = -1.0D - streamTextureOffset; // This makes the beam stream upwards if you subtract a time sensitive number from it + final double uv_y1 = -1.0D + - streamTextureOffset; // This makes the beam stream upwards if you subtract a time sensitive number + // from it final double uv_y2 = height * (0.5D / (halfBeamWidth * 2)) + uv_y1; // Construct mesh with texture tessellator.addVertexWithUV(x + 0.5 + halfBeamWidth, y + 0.5, z + 0.5, uv_x2, uv_y2); diff --git a/src/main/java/client/renderer/TESR_SECapacitor.java b/src/main/java/client/renderer/TESR_SECapacitor.java index 16c820917d..17f10ece83 100644 --- a/src/main/java/client/renderer/TESR_SECapacitor.java +++ b/src/main/java/client/renderer/TESR_SECapacitor.java @@ -9,7 +9,8 @@ import net.minecraft.util.ResourceLocation; public class TESR_SECapacitor extends TileEntitySpecialRenderer { - private static final ResourceLocation capSide = new ResourceLocation(KekzCore.MODID, "textures/blocks/SpaceElevatorCapacitor_side_renderbase.png"); + private static final ResourceLocation capSide = + new ResourceLocation(KekzCore.MODID, "textures/blocks/SpaceElevatorCapacitor_side_renderbase.png"); @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialTick) { @@ -38,7 +39,7 @@ public class TESR_SECapacitor extends TileEntitySpecialRenderer { // Prepare Tessellator tessellator.startDrawingQuads(); // Render the caps as red if there are maintenance issues - if(teCap.isDamaged()) { + if (teCap.isDamaged()) { final float wave = (float) Math.abs(Math.sin((te.getWorldObj().getTotalWorldTime() + partialTick) / 20.0D)); final int redSat = 64 + (int) Math.ceil(191 * wave); tessellator.setColorRGBA(redSat, 0, 0, 255); diff --git a/src/main/java/client/renderer/TESR_SETether.java b/src/main/java/client/renderer/TESR_SETether.java index 2e4fa95cc5..a59954ce3e 100644 --- a/src/main/java/client/renderer/TESR_SETether.java +++ b/src/main/java/client/renderer/TESR_SETether.java @@ -10,7 +10,8 @@ import org.lwjgl.opengl.GL11; public class TESR_SETether extends TileEntitySpecialRenderer { - private static final ResourceLocation tetherBeamTexture = new ResourceLocation(KekzCore.MODID, "textures/effects/Tether_beam.png"); + private static final ResourceLocation tetherBeamTexture = + new ResourceLocation(KekzCore.MODID, "textures/effects/Tether_beam.png"); @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialTick) { @@ -46,7 +47,7 @@ public class TESR_SETether extends TileEntitySpecialRenderer { final double uv_x1 = 0.0D; final double uv_x2 = 1.0D; final double uv_y1 = -1.0D; // This makes the beam stream upwards if you add a time sensitive number to it - final double uv_y2 = (double)(256.0F * beamLengthScale) * (0.5D / halfBeamWidth) + uv_y1; + final double uv_y2 = (double) (256.0F * beamLengthScale) * (0.5D / halfBeamWidth) + uv_y1; // Construct mesh with texture tessellator.addVertexWithUV(x + d_rot1, y + height, z + d_rot2, uv_x2, uv_y2); tessellator.addVertexWithUV(x + d_rot1, y, z + d_rot2, uv_x2, uv_y1); @@ -72,5 +73,4 @@ public class TESR_SETether extends TileEntitySpecialRenderer { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDepthMask(true); } - } |