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author | NotAPenguin <michiel.vandeginste@gmail.com> | 2024-09-02 23:17:17 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-02 23:17:17 +0200 |
commit | 1b820de08a05070909a267e17f033fcf58ac8710 (patch) | |
tree | 02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java | |
parent | afd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff) | |
download | GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.gz GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.bz2 GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.zip |
The Great Renaming (#3014)
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
Diffstat (limited to 'src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java')
-rw-r--r-- | src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java index de8cca2b43..909a1272da 100644 --- a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java +++ b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java @@ -4,7 +4,7 @@ import net.minecraft.block.material.Material; import net.minecraftforge.fluids.Fluid; import cpw.mods.fml.common.registry.GameRegistry; -import goodgenerator.crossmod.nei.NEI_Config; +import goodgenerator.crossmod.nei.NEIConfig; public class FluidsBuilder { @@ -36,7 +36,7 @@ public class FluidsBuilder { tmp2.SetTexture("lightlyCrackedNaquadahGas"); tmp2.setBlockName("lightlyCrackedNaquadahGas"); GameRegistry.registerBlock(tmp2, "lightlyCrackedNaquadahGas"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedNaquadahGas_Moderately() { @@ -47,7 +47,7 @@ public class FluidsBuilder { tmp2.SetTexture("moderatelyCrackedNaquadahGas"); tmp2.setBlockName("moderatelyCrackedNaquadahGas"); GameRegistry.registerBlock(tmp2, "moderatelyCrackedNaquadahGas"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedNaquadahGas_Heavily() { @@ -58,7 +58,7 @@ public class FluidsBuilder { tmp2.SetTexture("heavilyCrackedNaquadahGas"); tmp2.setBlockName("heavilyCrackedNaquadahGas"); GameRegistry.registerBlock(tmp2, "heavilyCrackedNaquadahGas"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedLightNaquadahFuel_Lightly() { @@ -69,7 +69,7 @@ public class FluidsBuilder { tmp2.SetTexture("lightlyCrackedLightNaquadahFuel"); tmp2.setBlockName("lightlyCrackedLightNaquadahFuel"); GameRegistry.registerBlock(tmp2, "lightlyCrackedLightNaquadahFuel"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedLightNaquadahFuel_Moderately() { @@ -80,7 +80,7 @@ public class FluidsBuilder { tmp2.SetTexture("moderatelyCrackedLightNaquadahFuel"); tmp2.setBlockName("moderatelyCrackedLightNaquadahFuel"); GameRegistry.registerBlock(tmp2, "moderatelyCrackedLightNaquadahFuel"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedLightNaquadahFuel_Heavily() { @@ -91,7 +91,7 @@ public class FluidsBuilder { tmp2.SetTexture("heavilyCrackedLightNaquadahFuel"); tmp2.setBlockName("heavilyCrackedLightNaquadahFuel"); GameRegistry.registerBlock(tmp2, "heavilyCrackedLightNaquadahFuel"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedHeavyNaquadahFuel_Lightly() { @@ -102,7 +102,7 @@ public class FluidsBuilder { tmp2.SetTexture("lightlyCrackedHeavyNaquadahFuel"); tmp2.setBlockName("lightlyCrackedHeavyNaquadahFuel"); GameRegistry.registerBlock(tmp2, "lightlyCrackedHeavyNaquadahFuel"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedHeavyNaquadahFuel_Moderately() { @@ -113,7 +113,7 @@ public class FluidsBuilder { tmp2.SetTexture("moderatelyCrackedHeavyNaquadahFuel"); tmp2.setBlockName("moderatelyCrackedHeavyNaquadahFuel"); GameRegistry.registerBlock(tmp2, "moderatelyCrackedHeavyNaquadahFuel"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedHeavyNaquadahFuel_Heavily() { @@ -124,7 +124,7 @@ public class FluidsBuilder { tmp2.SetTexture("heavilyCrackedHeavyNaquadahFuel"); tmp2.setBlockName("heavilyCrackedHeavyNaquadahFuel"); GameRegistry.registerBlock(tmp2, "heavilyCrackedHeavyNaquadahFuel"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedNaquadahAsphalt_Lightly() { @@ -137,7 +137,7 @@ public class FluidsBuilder { tmp2.SetTexture("lightlyCrackedNaquadahAsphalt"); tmp2.setBlockName("lightlyCrackedNaquadahAsphalt"); GameRegistry.registerBlock(tmp2, "lightlyCrackedNaquadahAsphalt"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedNaquadahAsphalt_Moderately() { @@ -150,7 +150,7 @@ public class FluidsBuilder { tmp2.SetTexture("moderatelyCrackedNaquadahAsphalt"); tmp2.setBlockName("moderatelyCrackedNaquadahAsphalt"); GameRegistry.registerBlock(tmp2, "moderatelyCrackedNaquadahAsphalt"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void crackedNaquadahAsphalt_Heavily() { @@ -163,7 +163,7 @@ public class FluidsBuilder { tmp2.SetTexture("heavilyCrackedNaquadahAsphalt"); tmp2.setBlockName("heavilyCrackedNaquadahAsphalt"); GameRegistry.registerBlock(tmp2, "heavilyCrackedNaquadahAsphalt"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void combustionPromotor() { @@ -174,7 +174,7 @@ public class FluidsBuilder { tmp2.SetTexture("combustionPromotor"); tmp2.setBlockName("combustionPromotor"); GameRegistry.registerBlock(tmp2, "combustionPromotor"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void coalTar() { @@ -186,7 +186,7 @@ public class FluidsBuilder { tmp2.SetTexture("coalTar"); tmp2.setBlockTextureName("coalTar"); GameRegistry.registerBlock(tmp2, "coalTar"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } public static void supercriticalSteam() { @@ -198,6 +198,6 @@ public class FluidsBuilder { tmp2.SetTexture("supercriticalSteam"); tmp2.setBlockTextureName("supercriticalSteam"); GameRegistry.registerBlock(tmp2, "supercriticalSteam"); - NEI_Config.hide(tmp2); + NEIConfig.hide(tmp2); } } |