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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java')
-rw-r--r--src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
index de8cca2b43..909a1272da 100644
--- a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
+++ b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
@@ -4,7 +4,7 @@ import net.minecraft.block.material.Material;
import net.minecraftforge.fluids.Fluid;
import cpw.mods.fml.common.registry.GameRegistry;
-import goodgenerator.crossmod.nei.NEI_Config;
+import goodgenerator.crossmod.nei.NEIConfig;
public class FluidsBuilder {
@@ -36,7 +36,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedNaquadahGas");
tmp2.setBlockName("lightlyCrackedNaquadahGas");
GameRegistry.registerBlock(tmp2, "lightlyCrackedNaquadahGas");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahGas_Moderately() {
@@ -47,7 +47,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedNaquadahGas");
tmp2.setBlockName("moderatelyCrackedNaquadahGas");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedNaquadahGas");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahGas_Heavily() {
@@ -58,7 +58,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedNaquadahGas");
tmp2.setBlockName("heavilyCrackedNaquadahGas");
GameRegistry.registerBlock(tmp2, "heavilyCrackedNaquadahGas");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedLightNaquadahFuel_Lightly() {
@@ -69,7 +69,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedLightNaquadahFuel");
tmp2.setBlockName("lightlyCrackedLightNaquadahFuel");
GameRegistry.registerBlock(tmp2, "lightlyCrackedLightNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedLightNaquadahFuel_Moderately() {
@@ -80,7 +80,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedLightNaquadahFuel");
tmp2.setBlockName("moderatelyCrackedLightNaquadahFuel");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedLightNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedLightNaquadahFuel_Heavily() {
@@ -91,7 +91,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedLightNaquadahFuel");
tmp2.setBlockName("heavilyCrackedLightNaquadahFuel");
GameRegistry.registerBlock(tmp2, "heavilyCrackedLightNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedHeavyNaquadahFuel_Lightly() {
@@ -102,7 +102,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedHeavyNaquadahFuel");
tmp2.setBlockName("lightlyCrackedHeavyNaquadahFuel");
GameRegistry.registerBlock(tmp2, "lightlyCrackedHeavyNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedHeavyNaquadahFuel_Moderately() {
@@ -113,7 +113,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedHeavyNaquadahFuel");
tmp2.setBlockName("moderatelyCrackedHeavyNaquadahFuel");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedHeavyNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedHeavyNaquadahFuel_Heavily() {
@@ -124,7 +124,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedHeavyNaquadahFuel");
tmp2.setBlockName("heavilyCrackedHeavyNaquadahFuel");
GameRegistry.registerBlock(tmp2, "heavilyCrackedHeavyNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahAsphalt_Lightly() {
@@ -137,7 +137,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedNaquadahAsphalt");
tmp2.setBlockName("lightlyCrackedNaquadahAsphalt");
GameRegistry.registerBlock(tmp2, "lightlyCrackedNaquadahAsphalt");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahAsphalt_Moderately() {
@@ -150,7 +150,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedNaquadahAsphalt");
tmp2.setBlockName("moderatelyCrackedNaquadahAsphalt");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedNaquadahAsphalt");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahAsphalt_Heavily() {
@@ -163,7 +163,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedNaquadahAsphalt");
tmp2.setBlockName("heavilyCrackedNaquadahAsphalt");
GameRegistry.registerBlock(tmp2, "heavilyCrackedNaquadahAsphalt");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void combustionPromotor() {
@@ -174,7 +174,7 @@ public class FluidsBuilder {
tmp2.SetTexture("combustionPromotor");
tmp2.setBlockName("combustionPromotor");
GameRegistry.registerBlock(tmp2, "combustionPromotor");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void coalTar() {
@@ -186,7 +186,7 @@ public class FluidsBuilder {
tmp2.SetTexture("coalTar");
tmp2.setBlockTextureName("coalTar");
GameRegistry.registerBlock(tmp2, "coalTar");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void supercriticalSteam() {
@@ -198,6 +198,6 @@ public class FluidsBuilder {
tmp2.SetTexture("supercriticalSteam");
tmp2.setBlockTextureName("supercriticalSteam");
GameRegistry.registerBlock(tmp2, "supercriticalSteam");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
}