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author | Raven Szewczyk <git@eigenraven.me> | 2023-04-10 17:49:16 +0100 |
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committer | Raven Szewczyk <git@eigenraven.me> | 2023-04-10 17:49:16 +0100 |
commit | 8ac58626bd4caa9e49f58acc6b97ac031f6c2107 (patch) | |
tree | 0a8c7b737f1f2607fa6875309f4c6a5c2b8b3331 /src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java | |
parent | d795cf740c3b48b602d3bfb708ed9e6c492ad37d (diff) | |
download | GT5-Unofficial-8ac58626bd4caa9e49f58acc6b97ac031f6c2107.tar.gz GT5-Unofficial-8ac58626bd4caa9e49f58acc6b97ac031f6c2107.tar.bz2 GT5-Unofficial-8ac58626bd4caa9e49f58acc6b97ac031f6c2107.zip |
Update spotless config to 0.2.2
Diffstat (limited to 'src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java')
-rw-r--r-- | src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java | 1144 |
1 files changed, 572 insertions, 572 deletions
diff --git a/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java b/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java index c0a259197e..0b621d4461 100644 --- a/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java +++ b/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java @@ -15,604 +15,604 @@ public class GTNH_ExtraMaterials implements IMaterialHandler { * This Class is for adding new Materials since Java has a Limiation of 64kb per Method / Class header */ public static Materials Signalum = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Signalum", - "Signalum", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Signalum", + "Signalum", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Lumium = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Lumium", - "Lumium", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Lumium", + "Lumium", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials EnrichedCopper = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "EnrichedCopper", - "Enriched Copper", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "EnrichedCopper", + "Enriched Copper", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials DiamondCopper = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "DiamondCopper", - "Diamond Copper", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "DiamondCopper", + "Diamond Copper", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials TarPitch = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "TarPitch", - "Tar Pitch", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "TarPitch", + "Tar Pitch", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials LimePure = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 0, - 0, - 255, - 255, - 255, - 0, - "LimePure", - "Pure Lime", - 0, - 0, - -1, - 0, - false, - false, - 1, - 1, - 1, - Dyes.dyeLime); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 0, + 0, + 255, + 255, + 255, + 0, + "LimePure", + "Pure Lime", + 0, + 0, + -1, + 0, + false, + false, + 1, + 1, + 1, + Dyes.dyeLime); public static Materials Wimalite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 8, - 255, - 255, - 255, - 0, - "Wimalite", - "Wimalite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeYellow); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 8, + 255, + 255, + 255, + 0, + "Wimalite", + "Wimalite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeYellow); public static Materials Yellorite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 8, - 255, - 255, - 255, - 0, - "Yellorite", - "Yellorite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeYellow); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 8, + 255, + 255, + 255, + 0, + "Yellorite", + "Yellorite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeYellow); public static Materials Quantum = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 0, - 0, - 255, - 255, - 255, - 0, - "Quantum", - "Quantum", - 0, - 0, - -1, - 0, - false, - false, - 1, - 1, - 1, - Dyes.dyeWhite); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 0, + 0, + 255, + 255, + 255, + 0, + "Quantum", + "Quantum", + 0, + 0, + -1, + 0, + false, + false, + 1, + 1, + 1, + Dyes.dyeWhite); public static Materials Turquoise = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Turquoise", - "Turquoise", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Turquoise", + "Turquoise", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Tapazite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Tapazite", - "Tapazite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeGreen); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Tapazite", + "Tapazite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeGreen); public static Materials Thyrium = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 2 | 8, - 255, - 255, - 255, - 0, - "Thyrium", - "Thyrium", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1 | 2 | 8, + 255, + 255, + 255, + 0, + "Thyrium", + "Thyrium", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Tourmaline = new Materials( - -1, - TextureSet.SET_RUBY, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Tourmaline", - "Tourmaline", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_RUBY, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Tourmaline", + "Tourmaline", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Spinel = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 0, - 255, - 255, - 255, - 0, - "Spinel", - "Spinel", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 0, + 255, + 255, + 255, + 0, + "Spinel", + "Spinel", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Starconium = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 2 | 8, - 255, - 255, - 255, - 0, - "Starconium", - "Starconium", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1 | 2 | 8, + 255, + 255, + 255, + 0, + "Starconium", + "Starconium", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Sugilite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Sugilite", - "Sugilite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Sugilite", + "Sugilite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Prismarine = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 4, - 255, - 255, - 255, - 0, - "Prismarine", - "Prismarine", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 4, + 255, + 255, + 255, + 0, + "Prismarine", + "Prismarine", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials GraveyardDirt = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1, - 255, - 255, - 255, - 0, - "GraveyardDirt", - "Graveyard Dirt", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1, + 255, + 255, + 255, + 0, + "GraveyardDirt", + "Graveyard Dirt", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Tennantite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1, - 255, - 255, - 255, - 0, - "Tennantite", - "Tennantite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1, + 255, + 255, + 255, + 0, + "Tennantite", + "Tennantite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Fairy = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Fairy", - "Fairy", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Fairy", + "Fairy", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Ludicrite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Ludicrite", - "Ludicrite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Ludicrite", + "Ludicrite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials AquaRegia = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 0, - 255, - 255, - 255, - 0, - "AquaRegia", - "Aqua Regia", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 0, + 255, + 255, + 255, + 0, + "AquaRegia", + "Aqua Regia", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials SolutionBlueVitriol = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 0, - 255, - 255, - 255, - 0, - "SolutionBlueVitriol", - "Blue Vitriol Solution", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 0, + 255, + 255, + 255, + 0, + "SolutionBlueVitriol", + "Blue Vitriol Solution", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials SolutionNickelSulfate = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 0, - 255, - 255, - 255, - 0, - "SolutionNickelSulfate", - "Nickel Sulfate Solution", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 0, + 255, + 255, + 255, + 0, + "SolutionNickelSulfate", + "Nickel Sulfate Solution", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Lodestone = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 8, - 255, - 255, - 255, - 0, - "Lodestone", - "Lodestone", - 0, - 0, - -1, - 0, - false, - false, - 1, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1 | 8, + 255, + 255, + 255, + 0, + "Lodestone", + "Lodestone", + 0, + 0, + -1, + 0, + false, + false, + 1, + 1, + 1, + Dyes._NULL); public static Materials Luminite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 8, - 250, - 250, - 250, - 0, - "Luminite", - "Luminite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeWhite); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1 | 8, + 250, + 250, + 250, + 0, + "Luminite", + "Luminite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeWhite); private static void initSubTags() { SubTag.METAL.addTo(Signalum, Lumium, EnrichedCopper, DiamondCopper); |