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authorMartin Robertz <dream-master@gmx.net>2024-05-20 13:09:07 +0200
committerGitHub <noreply@github.com>2024-05-20 13:09:07 +0200
commitac27780ba64058b0e8b0bb0e2d9403eaa0c4c590 (patch)
tree5adc64e1fd1a222333e9a5100e9638aa549d2be5 /src/main/java/gregtech/api/interfaces/IHeatingCoil.java
parent5c15a6d67edec1555023c40a40411db3e3614773 (diff)
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Reducing allocation (#2601)
* Add IAllSidedTexturedTileEntity to reduce memory overhead for ore textures (cherry picked from commit 274918800a3bf728e1db88e2d22b14cb6eb1a2e5) * Cache texture for ore, since it doesn't change during the game obviously (cherry picked from commit 45a2fe43f2cdb33fa7c0b05a4b8e4531fd2706a6) * Reduce allocations for inventory ores rendering (cherry picked from commit 5ed6526436e9b3a0586f37eac460f707636a102d) --------- Co-authored-by: SKProCH <skproch@yandex.ru>
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