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authorShawn Buckley <shawntbuckley@gmail.com>2015-10-21 22:06:25 -0400
committerShawn Buckley <shawntbuckley@gmail.com>2015-10-21 22:06:25 -0400
commit9353aa711b1d750ff945acdfed2d3b956291b615 (patch)
treed6ca62ab093dede52afef0d82ac29d32c56fb29b /src/main/java/gregtech/api/interfaces/tileentity
parent445e6c3f25714ecf15c07dcd3462375d65b6dc92 (diff)
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Diffstat (limited to 'src/main/java/gregtech/api/interfaces/tileentity')
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IBasicEnergyContainer.java185
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IColoredTileEntity.java21
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/ICoverable.java65
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java42
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IEnergyConductor.java60
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java139
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IExperimentalEnergyTileEntity.java143
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IFibreConnected.java48
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IGearEnergyTileEntity.java25
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IGregTechDeviceInformation.java27
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IGregTechTileEntity.java181
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java50
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java155
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IMachineBlockUpdateable.java14
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java122
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java8
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IRedstoneEmitter.java60
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IRedstoneReceiver.java40
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IRedstoneTileEntity.java20
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/ITexturedTileEntity.java8
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/ITurnable.java50
-rw-r--r--src/main/java/gregtech/api/interfaces/tileentity/IUpgradableMachine.java68
22 files changed, 802 insertions, 729 deletions
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IBasicEnergyContainer.java b/src/main/java/gregtech/api/interfaces/tileentity/IBasicEnergyContainer.java
index 6b39391d46..423b3d4379 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IBasicEnergyContainer.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IBasicEnergyContainer.java
@@ -4,96 +4,97 @@ package gregtech.api.interfaces.tileentity;
* Interface for internal Code, which is mainly used for independent Energy conversion.
*/
public interface IBasicEnergyContainer extends IEnergyConnected {
- /**
- * Gets if that Amount of Energy is stored inside the Machine.
- * It is used for checking the contained Energy before consuming it.
- * If this returns false, it will also give a Message inside the Scanner, that this Machine doesn't have enough Energy.
- */
- public boolean isUniversalEnergyStored(long aEnergyAmount);
-
- /**
- * Gets the stored electric, kinetic or steam Energy (with EU as reference Value)
- * Always returns the largest one.
- */
- public long getUniversalEnergyStored();
-
- /**
- * Gets the largest electric, kinetic or steam Energy Capacity (with EU as reference Value)
- */
- public long getUniversalEnergyCapacity();
-
- /**
- * Gets the amount of Energy Packets per tick.
- */
- public long getOutputAmperage();
-
- /**
- * Gets the Output in EU/p.
- */
- public long getOutputVoltage();
-
- /**
- * Gets the amount of Energy Packets per tick.
- */
- public long getInputAmperage();
-
- /**
- * Gets the maximum Input in EU/p.
- */
- public long getInputVoltage();
-
- /**
- * Decreases the Amount of stored universal Energy. If ignoring too less Energy, then it just sets the Energy to 0 and returns false.
- */
- public boolean decreaseStoredEnergyUnits(long aEnergy, boolean aIgnoreTooLessEnergy);
-
- /**
- * Increases the Amount of stored electric Energy. If ignoring too much Energy, then the Energy Limit is just being ignored.
- */
- public boolean increaseStoredEnergyUnits(long aEnergy, boolean aIgnoreTooMuchEnergy);
-
- /**
- * Drain Energy Call for Electricity.
- */
- public boolean drainEnergyUnits(byte aSide, long aVoltage, long aAmperage);
-
- /**
- * returns the amount of Electricity, accepted by this Block the last 5 ticks as Average.
- */
- public long getAverageElectricInput();
-
- /**
- * returns the amount of Electricity, outputted by this Block the last 5 ticks as Average.
- */
- public long getAverageElectricOutput();
-
- /**
- * returns the amount of electricity contained in this Block, in EU units!
- */
- public long getStoredEU();
-
- /**
- * returns the amount of electricity containable in this Block, in EU units!
- */
- public long getEUCapacity();
-
- /**
- * returns the amount of Steam contained in this Block, in EU units!
- */
- public long getStoredSteam();
-
- /**
- * returns the amount of Steam containable in this Block, in EU units!
- */
- public long getSteamCapacity();
-
- /**
- * Increases stored Energy. Energy Base Value is in EU, even though it's Steam!
- * @param aEnergy The Energy to add to the Machine.
- * @param aIgnoreTooMuchEnergy if it shall ignore if it has too much Energy.
- * @return if it was successful
- *
- * And yes, you can't directly decrease the Steam of a Machine. That is done by decreaseStoredEnergyUnits
- */
- public boolean increaseStoredSteam(long aEnergy, boolean aIgnoreTooMuchEnergy);
+ /**
+ * Gets if that Amount of Energy is stored inside the Machine.
+ * It is used for checking the contained Energy before consuming it.
+ * If this returns false, it will also give a Message inside the Scanner, that this Machine doesn't have enough Energy.
+ */
+ public boolean isUniversalEnergyStored(long aEnergyAmount);
+
+ /**
+ * Gets the stored electric, kinetic or steam Energy (with EU as reference Value)
+ * Always returns the largest one.
+ */
+ public long getUniversalEnergyStored();
+
+ /**
+ * Gets the largest electric, kinetic or steam Energy Capacity (with EU as reference Value)
+ */
+ public long getUniversalEnergyCapacity();
+
+ /**
+ * Gets the amount of Energy Packets per tick.
+ */
+ public long getOutputAmperage();
+
+ /**
+ * Gets the Output in EU/p.
+ */
+ public long getOutputVoltage();
+
+ /**
+ * Gets the amount of Energy Packets per tick.
+ */
+ public long getInputAmperage();
+
+ /**
+ * Gets the maximum Input in EU/p.
+ */
+ public long getInputVoltage();
+
+ /**
+ * Decreases the Amount of stored universal Energy. If ignoring too less Energy, then it just sets the Energy to 0 and returns false.
+ */
+ public boolean decreaseStoredEnergyUnits(long aEnergy, boolean aIgnoreTooLessEnergy);
+
+ /**
+ * Increases the Amount of stored electric Energy. If ignoring too much Energy, then the Energy Limit is just being ignored.
+ */
+ public boolean increaseStoredEnergyUnits(long aEnergy, boolean aIgnoreTooMuchEnergy);
+
+ /**
+ * Drain Energy Call for Electricity.
+ */
+ public boolean drainEnergyUnits(byte aSide, long aVoltage, long aAmperage);
+
+ /**
+ * returns the amount of Electricity, accepted by this Block the last 5 ticks as Average.
+ */
+ public long getAverageElectricInput();
+
+ /**
+ * returns the amount of Electricity, outputted by this Block the last 5 ticks as Average.
+ */
+ public long getAverageElectricOutput();
+
+ /**
+ * returns the amount of electricity contained in this Block, in EU units!
+ */
+ public long getStoredEU();
+
+ /**
+ * returns the amount of electricity containable in this Block, in EU units!
+ */
+ public long getEUCapacity();
+
+ /**
+ * returns the amount of Steam contained in this Block, in EU units!
+ */
+ public long getStoredSteam();
+
+ /**
+ * returns the amount of Steam containable in this Block, in EU units!
+ */
+ public long getSteamCapacity();
+
+ /**
+ * Increases stored Energy. Energy Base Value is in EU, even though it's Steam!
+ *
+ * @param aEnergy The Energy to add to the Machine.
+ * @param aIgnoreTooMuchEnergy if it shall ignore if it has too much Energy.
+ * @return if it was successful
+ * <p/>
+ * And yes, you can't directly decrease the Steam of a Machine. That is done by decreaseStoredEnergyUnits
+ */
+ public boolean increaseStoredSteam(long aEnergy, boolean aIgnoreTooMuchEnergy);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IColoredTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IColoredTileEntity.java
index dc511f3050..6b69911ad2 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IColoredTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IColoredTileEntity.java
@@ -1,14 +1,15 @@
package gregtech.api.interfaces.tileentity;
public interface IColoredTileEntity {
- /**
- * @return 0 - 15 are Colors, while -1 means uncolored
- */
- public byte getColorization();
-
- /**
- * Sets the Color Modulation of the Block
- * @param aColor the Color you want to set it to. -1 for reset.
- */
- public byte setColorization(byte aColor);
+ /**
+ * @return 0 - 15 are Colors, while -1 means uncolored
+ */
+ public byte getColorization();
+
+ /**
+ * Sets the Color Modulation of the Block
+ *
+ * @param aColor the Color you want to set it to. -1 for reset.
+ */
+ public byte setColorization(byte aColor);
}
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/ICoverable.java b/src/main/java/gregtech/api/interfaces/tileentity/ICoverable.java
index 546b8d81c6..99ec88c149 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/ICoverable.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/ICoverable.java
@@ -4,32 +4,41 @@ import gregtech.api.util.GT_CoverBehavior;
import net.minecraft.item.ItemStack;
public interface ICoverable extends IRedstoneTileEntity, IHasInventory, IBasicEnergyContainer {
- public boolean canPlaceCoverIDAtSide (byte aSide, int aID);
- public boolean canPlaceCoverItemAtSide (byte aSide, ItemStack aCover);
- public boolean dropCover (byte aSide, byte aDroppedSide, boolean aForced);
- public void setCoverDataAtSide (byte aSide, int aData);
- public void setCoverIDAtSide (byte aSide, int aID);
- public void setCoverItemAtSide (byte aSide, ItemStack aCover);
- public int getCoverDataAtSide (byte aSide);
- public int getCoverIDAtSide (byte aSide);
- public ItemStack getCoverItemAtSide (byte aSide);
- public GT_CoverBehavior getCoverBehaviorAtSide (byte aSide);
-
- /**
- * For use by the regular MetaTileEntities. Returns the Cover Manipulated input Redstone.
- * Don't use this if you are a Cover Behavior. Only for MetaTileEntities.
- */
- public byte getInternalInputRedstoneSignal(byte aSide);
-
- /**
- * For use by the regular MetaTileEntities. This makes it not conflict with Cover based Redstone Signals.
- * Don't use this if you are a Cover Behavior. Only for MetaTileEntities.
- */
- public void setInternalOutputRedstoneSignal(byte aSide, byte aStrength);
-
- /**
- * Causes a general Cover Texture update.
- * Sends 6 Integers to Client + causes @issueTextureUpdate()
- */
- public void issueCoverUpdate(byte aSide);
+ public boolean canPlaceCoverIDAtSide(byte aSide, int aID);
+
+ public boolean canPlaceCoverItemAtSide(byte aSide, ItemStack aCover);
+
+ public boolean dropCover(byte aSide, byte aDroppedSide, boolean aForced);
+
+ public void setCoverDataAtSide(byte aSide, int aData);
+
+ public void setCoverIDAtSide(byte aSide, int aID);
+
+ public void setCoverItemAtSide(byte aSide, ItemStack aCover);
+
+ public int getCoverDataAtSide(byte aSide);
+
+ public int getCoverIDAtSide(byte aSide);
+
+ public ItemStack getCoverItemAtSide(byte aSide);
+
+ public GT_CoverBehavior getCoverBehaviorAtSide(byte aSide);
+
+ /**
+ * For use by the regular MetaTileEntities. Returns the Cover Manipulated input Redstone.
+ * Don't use this if you are a Cover Behavior. Only for MetaTileEntities.
+ */
+ public byte getInternalInputRedstoneSignal(byte aSide);
+
+ /**
+ * For use by the regular MetaTileEntities. This makes it not conflict with Cover based Redstone Signals.
+ * Don't use this if you are a Cover Behavior. Only for MetaTileEntities.
+ */
+ public void setInternalOutputRedstoneSignal(byte aSide, byte aStrength);
+
+ /**
+ * Causes a general Cover Texture update.
+ * Sends 6 Integers to Client + causes @issueTextureUpdate()
+ */
+ public void issueCoverUpdate(byte aSide);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java b/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java
index d017a1d7c4..8f55b75fcf 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java
@@ -6,24 +6,26 @@ import net.minecraft.item.ItemStack;
* You are allowed to include this File in your Download, as i will not change it.
*/
public interface IDigitalChest extends IHasWorldObjectAndCoords {
- /**
- * Is this even a TileEntity of a Digital Chest?
- * I need things like this Function for MetaTileEntities, you MUST check this!!!
- * Do not assume that it's a Digital Chest or similar Device, when it just implements this Interface.
- */
- public boolean isDigitalChest();
- /**
- * Gives an Array of Stacks with Size (of all the Data-stored Items) of the correspondent Item kinds (regular QChests have only one)
- * Does NOT include the 64 "ready" Items inside the Slots, and neither the 128 Items in the overflow Buffer.
- */
- public ItemStack[] getStoredItemData();
- /**
- * A generic Interface for just setting the amount of contained Items
- */
- public void setItemCount(int aCount);
-
- /**
- * Gets the maximum Item count for this QChest alike Storage. This applies to the Data-Storage, not for the up to 192 buffered Items!
- */
- public int getMaxItemCount();
+ /**
+ * Is this even a TileEntity of a Digital Chest?
+ * I need things like this Function for MetaTileEntities, you MUST check this!!!
+ * Do not assume that it's a Digital Chest or similar Device, when it just implements this Interface.
+ */
+ public boolean isDigitalChest();
+
+ /**
+ * Gives an Array of Stacks with Size (of all the Data-stored Items) of the correspondent Item kinds (regular QChests have only one)
+ * Does NOT include the 64 "ready" Items inside the Slots, and neither the 128 Items in the overflow Buffer.
+ */
+ public ItemStack[] getStoredItemData();
+
+ /**
+ * A generic Interface for just setting the amount of contained Items
+ */
+ public void setItemCount(int aCount);
+
+ /**
+ * Gets the maximum Item count for this QChest alike Storage. This applies to the Data-Storage, not for the up to 192 buffered Items!
+ */
+ public int getMaxItemCount();
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConductor.java b/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConductor.java
index 96684de6e3..2384678529 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConductor.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConductor.java
@@ -4,37 +4,37 @@ import gregtech.api.enums.Materials;
/**
* Informative Class for Cables. Not used for now.
- *
+ * <p/>
* Not all Data might be reliable. This is just for Information sake.
*/
public interface IEnergyConductor extends IEnergyConnected {
- /**
- * @return if this is actually a Cable. (you must check this)
- */
- public boolean isConductor();
-
- /**
- * @return the maximum Voltage of the Cable.
- */
- public long getMaxVoltage();
-
- /**
- * @return the maximum Amperage of the Cable, per Wire.
- */
- public long getMaxAmperage();
-
- /**
- * @return the Loss of the Cable, per Meter.
- */
- public long getLossPerMeter();
-
- /**
- * @return the Material the Cable consists of. (may return Materials._NULL)
- */
- public Materials getCableMaterial();
-
- /**
- * @return the Material the Cable Insulation consists of. (may return Materials._NULL)
- */
- public Materials getInsulationMaterial();
+ /**
+ * @return if this is actually a Cable. (you must check this)
+ */
+ public boolean isConductor();
+
+ /**
+ * @return the maximum Voltage of the Cable.
+ */
+ public long getMaxVoltage();
+
+ /**
+ * @return the maximum Amperage of the Cable, per Wire.
+ */
+ public long getMaxAmperage();
+
+ /**
+ * @return the Loss of the Cable, per Meter.
+ */
+ public long getLossPerMeter();
+
+ /**
+ * @return the Material the Cable consists of. (may return Materials._NULL)
+ */
+ public Materials getCableMaterial();
+
+ /**
+ * @return the Material the Cable Insulation consists of. (may return Materials._NULL)
+ */
+ public Materials getInsulationMaterial();
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java b/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java
index 097493807d..b62ed4500b 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java
@@ -1,6 +1,5 @@
package gregtech.api.interfaces.tileentity;
-import static gregtech.api.enums.GT_Values.V;
import cofh.api.energy.IEnergyReceiver;
import gregtech.api.GregTech_API;
import gregtech.api.util.GT_Utility;
@@ -10,80 +9,88 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
+import static gregtech.api.enums.GT_Values.V;
+
/**
* Interface for getting Connected to the GregTech Energy Network.
- *
+ * <p/>
* This is all you need to connect to the GT Network.
* IColoredTileEntity is needed for not connecting differently coloured Blocks to each other.
* IHasWorldObjectAndCoords is needed for the InWorld related Stuff. @BaseTileEntity does implement most of that Interface.
*/
public interface IEnergyConnected extends IColoredTileEntity, IHasWorldObjectAndCoords {
- /**
- * Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block
- *
- * Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself.
- *
- * @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side)
- * @return amount of used Amperes. 0 if not accepted anything.
- */
- public long injectEnergyUnits(byte aSide, long aVoltage, long aAmperage);
-
- /**
- * Sided Energy Input
- */
- public boolean inputEnergyFrom(byte aSide);
-
- /**
- * Sided Energy Output
- */
- public boolean outputsEnergyTo(byte aSide);
-
- /**
- * Utility for the Network
- */
- public static class Util {
- /**
- * Emits Energy to the E-net. Also compatible with adjacent IC2 TileEntities.
- * @return the used Amperage.
- */
- public static final long emitEnergyToNetwork(long aVoltage, long aAmperage, IEnergyConnected aEmitter) {
- long rUsedAmperes = 0;
- for (byte i = 0, j = 0; i < 6 && aAmperage > rUsedAmperes; i++) if (aEmitter.outputsEnergyTo(i)) {
- j = GT_Utility.getOppositeSide(i);
- TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i);
- if (tTileEntity instanceof IEnergyConnected) {
- if (aEmitter.getColorization() >= 0) {
- byte tColor = ((IEnergyConnected)tTileEntity).getColorization();
- if (tColor >= 0 && tColor != aEmitter.getColorization()) continue;
- }
- rUsedAmperes+=((IEnergyConnected)tTileEntity).injectEnergyUnits(j, aVoltage, aAmperage-rUsedAmperes);
+ /**
+ * Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block
+ * <p/>
+ * Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself.
+ *
+ * @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side)
+ * @return amount of used Amperes. 0 if not accepted anything.
+ */
+ public long injectEnergyUnits(byte aSide, long aVoltage, long aAmperage);
+
+ /**
+ * Sided Energy Input
+ */
+ public boolean inputEnergyFrom(byte aSide);
+
+ /**
+ * Sided Energy Output
+ */
+ public boolean outputsEnergyTo(byte aSide);
+
+ /**
+ * Utility for the Network
+ */
+ public static class Util {
+ /**
+ * Emits Energy to the E-net. Also compatible with adjacent IC2 TileEntities.
+ *
+ * @return the used Amperage.
+ */
+ public static final long emitEnergyToNetwork(long aVoltage, long aAmperage, IEnergyConnected aEmitter) {
+ long rUsedAmperes = 0;
+ for (byte i = 0, j = 0; i < 6 && aAmperage > rUsedAmperes; i++)
+ if (aEmitter.outputsEnergyTo(i)) {
+ j = GT_Utility.getOppositeSide(i);
+ TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i);
+ if (tTileEntity instanceof IEnergyConnected) {
+ if (aEmitter.getColorization() >= 0) {
+ byte tColor = ((IEnergyConnected) tTileEntity).getColorization();
+ if (tColor >= 0 && tColor != aEmitter.getColorization()) continue;
+ }
+ rUsedAmperes += ((IEnergyConnected) tTileEntity).injectEnergyUnits(j, aVoltage, aAmperage - rUsedAmperes);
// } else if (tTileEntity instanceof IEnergySink) {
// if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
// while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).demandedEnergyUnits() > 0 && ((IEnergySink)tTileEntity).injectEnergyUnits(ForgeDirection.getOrientation(j), aVoltage) < aVoltage) rUsedAmperes++;
// }
- } else if (tTileEntity instanceof IEnergySink) {
- if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
- while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink)tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aVoltage, aVoltage) < aVoltage) rUsedAmperes++;
- }
- } else if(GregTech_API.mOutputRF && tTileEntity instanceof IEnergyReceiver){
- ForgeDirection tDirection = ForgeDirection.getOrientation(i).getOpposite();
- int rfOut = (int) (aVoltage * GregTech_API.mEUtoRF / 100);
- if(((IEnergyReceiver)tTileEntity).receiveEnergy(tDirection, rfOut, true)==rfOut){
- ((IEnergyReceiver)tTileEntity).receiveEnergy(tDirection, rfOut, false); rUsedAmperes++;
- }
- if(GregTech_API.mRFExplosions && GregTech_API.sMachineExplosions && ((IEnergyReceiver)tTileEntity).getMaxEnergyStored(tDirection) < rfOut * 600){
- if(rfOut > 32 * GregTech_API.mEUtoRF / 100) {
- int aExplosionPower = rfOut;
- float tStrength = aExplosionPower<V[0]?1.0F:aExplosionPower<V[1]?2.0F:aExplosionPower<V[2]?3.0F:aExplosionPower<V[3]?4.0F:aExplosionPower<V[4]?5.0F:aExplosionPower<V[4]*2?6.0F:aExplosionPower<V[5]?7.0F:aExplosionPower<V[6]?8.0F:aExplosionPower<V[7]?9.0F:10.0F;
- int tX=tTileEntity.xCoord, tY=tTileEntity.yCoord, tZ=tTileEntity.zCoord;
- World tWorld = tTileEntity.getWorldObj();
- GT_Utility.sendSoundToPlayers(tWorld, GregTech_API.sSoundList.get(209), 1.0F, -1, tX, tY, tZ);
- tWorld.setBlock(tX, tY, tZ, Blocks.air);
- if (GregTech_API.sMachineExplosions) tWorld.createExplosion(null, tX+0.5, tY+0.5, tZ+0.5, tStrength, true);}
- }
- }
- }
- return rUsedAmperes;
- }
- }
+ } else if (tTileEntity instanceof IEnergySink) {
+ if (((IEnergySink) tTileEntity).acceptsEnergyFrom((TileEntity) aEmitter, ForgeDirection.getOrientation(j))) {
+ while (aAmperage > rUsedAmperes && ((IEnergySink) tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink) tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aVoltage, aVoltage) < aVoltage)
+ rUsedAmperes++;
+ }
+ } else if (GregTech_API.mOutputRF && tTileEntity instanceof IEnergyReceiver) {
+ ForgeDirection tDirection = ForgeDirection.getOrientation(i).getOpposite();
+ int rfOut = (int) (aVoltage * GregTech_API.mEUtoRF / 100);
+ if (((IEnergyReceiver) tTileEntity).receiveEnergy(tDirection, rfOut, true) == rfOut) {
+ ((IEnergyReceiver) tTileEntity).receiveEnergy(tDirection, rfOut, false);
+ rUsedAmperes++;
+ }
+ if (GregTech_API.mRFExplosions && GregTech_API.sMachineExplosions && ((IEnergyReceiver) tTileEntity).getMaxEnergyStored(tDirection) < rfOut * 600) {
+ if (rfOut > 32 * GregTech_API.mEUtoRF / 100) {
+ int aExplosionPower = rfOut;
+ float tStrength = aExplosionPower < V[0] ? 1.0F : aExplosionPower < V[1] ? 2.0F : aExplosionPower < V[2] ? 3.0F : aExplosionPower < V[3] ? 4.0F : aExplosionPower < V[4] ? 5.0F : aExplosionPower < V[4] * 2 ? 6.0F : aExplosionPower < V[5] ? 7.0F : aExplosionPower < V[6] ? 8.0F : aExplosionPower < V[7] ? 9.0F : 10.0F;
+ int tX = tTileEntity.xCoord, tY = tTileEntity.yCoord, tZ = tTileEntity.zCoord;
+ World tWorld = tTileEntity.getWorldObj();
+ GT_Utility.sendSoundToPlayers(tWorld, GregTech_API.sSoundList.get(209), 1.0F, -1, tX, tY, tZ);
+ tWorld.setBlock(tX, tY, tZ, Blocks.air);
+ if (GregTech_API.sMachineExplosions)
+ tWorld.createExplosion(null, tX + 0.5, tY + 0.5, tZ + 0.5, tStrength, true);
+ }
+ }
+ }
+ }
+ return rUsedAmperes;
+ }
+ }
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IExperimentalEnergyTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IExperimentalEnergyTileEntity.java
index f6758f2cd9..7e86701f6b 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IExperimentalEnergyTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IExperimentalEnergyTileEntity.java
@@ -1,84 +1,93 @@
package gregtech.api.interfaces.tileentity;
+import cofh.api.energy.IEnergyReceiver;
import gregtech.api.enums.SubTag;
import gregtech.api.util.GT_Utility;
import ic2.api.energy.tile.IEnergySink;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
-import cofh.api.energy.IEnergyReceiver;
/**
* THIS IS GOING TO BE USED IN 1.8
- *
+ * <p/>
* Interface for getting Connected to the GregTech Energy Network.
- *
+ * <p/>
* This is all you need to connect to the GT Network.
* IColoredTileEntity is needed for not connecting differently coloured Blocks to each other.
* IHasWorldObjectAndCoords is needed for the InWorld related Stuff. @BaseTileEntity does implement most of that Interface.
*/
public interface IExperimentalEnergyTileEntity extends IColoredTileEntity, IHasWorldObjectAndCoords {
- /**
- * Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block
- *
- * Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself.
- *
- * @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side)
- * @return amount of used Amperes. 0 if not accepted anything.
- */
- public long injectEnergy(SubTag aEnergyType, byte aSide, long aPrimary, long aSecondary);
-
- /** Sided Energy Input */
- public boolean inputEnergyFrom(SubTag aEnergyType, byte aSide);
-
- /** Sided Energy Output */
- public boolean outputsEnergyTo(SubTag aEnergyType, byte aSide);
-
- /** Utility for the Network */
- public static class Util {
- private static boolean RF_ENERGY = false, IC_ENERGY = false, CHECK_ALL = true;
- public static int RF_PER_EU = 4;
-
- private static void checkAvailabilities() {
- if (CHECK_ALL) {
- try {
- Class tClass = cofh.api.energy.IEnergyReceiver.class;
- tClass.getCanonicalName();
- RF_ENERGY = true;
- } catch(Throwable e) {/**/}
- try {
- Class tClass = ic2.api.energy.tile.IEnergySink.class;
- tClass.getCanonicalName();
- IC_ENERGY = true;
- } catch(Throwable e) {/**/}
- CHECK_ALL = false;
- }
- }
-
- /**
- * Emits Energy to the adjacent Blocks. Also compatible with adjacent IC2 TileEntities when electric and RF TileEntities when RedstoneFlux.
- * @return the amount of used secondary value.
- */
- public static final long emitEnergyToNetwork(SubTag aEnergyType, long aPrimary, long aSecondary, IExperimentalEnergyTileEntity aEmitter) {
- long rUsedSecondary = 0;
- checkAvailabilities();
- for (byte i = 0, j = 0; i < 6 && aSecondary > rUsedSecondary; i++) if (aEmitter.outputsEnergyTo(aEnergyType, i)) {
- j = GT_Utility.getOppositeSide(i);
- TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i);
- if (tTileEntity instanceof IExperimentalEnergyTileEntity) {
- if (aEmitter.getColorization() >= 0) {
- byte tColor = ((IExperimentalEnergyTileEntity)tTileEntity).getColorization();
- if (tColor >= 0 && tColor != aEmitter.getColorization()) continue;
- }
- rUsedSecondary+=((IExperimentalEnergyTileEntity)tTileEntity).injectEnergy(aEnergyType, j, aPrimary, aSecondary-rUsedSecondary);
- } else if (IC_ENERGY && aEnergyType == SubTag.ENERGY_ELECTRICITY && tTileEntity instanceof IEnergySink) {
- if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
- while (aSecondary > rUsedSecondary && ((IEnergySink)tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink)tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aPrimary, aPrimary) < aPrimary) rUsedSecondary++;
- }
- } else if (RF_ENERGY && aEnergyType == SubTag.ENERGY_REDSTONE_FLUX && tTileEntity instanceof IEnergyReceiver && ((IEnergyReceiver)tTileEntity).canConnectEnergy(ForgeDirection.getOrientation(j))) {
- rUsedSecondary+=((IEnergyReceiver)tTileEntity).receiveEnergy(ForgeDirection.getOrientation(j), (int)aSecondary, false);
- }
- }
- return rUsedSecondary;
- }
- }
+ /**
+ * Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block
+ * <p/>
+ * Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself.
+ *
+ * @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side)
+ * @return amount of used Amperes. 0 if not accepted anything.
+ */
+ public long injectEnergy(SubTag aEnergyType, byte aSide, long aPrimary, long aSecondary);
+
+ /**
+ * Sided Energy Input
+ */
+ public boolean inputEnergyFrom(SubTag aEnergyType, byte aSide);
+
+ /**
+ * Sided Energy Output
+ */
+ public boolean outputsEnergyTo(SubTag aEnergyType, byte aSide);
+
+ /**
+ * Utility for the Network
+ */
+ public static class Util {
+ public static int RF_PER_EU = 4;
+ private static boolean RF_ENERGY = false, IC_ENERGY = false, CHECK_ALL = true;
+
+ private static void checkAvailabilities() {
+ if (CHECK_ALL) {
+ try {
+ Class tClass = cofh.api.energy.IEnergyReceiver.class;
+ tClass.getCanonicalName();
+ RF_ENERGY = true;
+ } catch (Throwable e) {/**/}
+ try {
+ Class tClass = ic2.api.energy.tile.IEnergySink.class;
+ tClass.getCanonicalName();
+ IC_ENERGY = true;
+ } catch (Throwable e) {/**/}
+ CHECK_ALL = false;
+ }
+ }
+
+ /**
+ * Emits Energy to the adjacent Blocks. Also compatible with adjacent IC2 TileEntities when electric and RF TileEntities when RedstoneFlux.
+ *
+ * @return the amount of used secondary value.
+ */
+ public static final long emitEnergyToNetwork(SubTag aEnergyType, long aPrimary, long aSecondary, IExperimentalEnergyTileEntity aEmitter) {
+ long rUsedSecondary = 0;
+ checkAvailabilities();
+ for (byte i = 0, j = 0; i < 6 && aSecondary > rUsedSecondary; i++)
+ if (aEmitter.outputsEnergyTo(aEnergyType, i)) {
+ j = GT_Utility.getOppositeSide(i);
+ TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i);
+ if (tTileEntity instanceof IExperimentalEnergyTileEntity) {
+ if (aEmitter.getColorization() >= 0) {
+ byte tColor = ((IExperimentalEnergyTileEntity) tTileEntity).getColorization();
+ if (tColor >= 0 && tColor != aEmitter.getColorization()) continue;
+ }
+ rUsedSecondary += ((IExperimentalEnergyTileEntity) tTileEntity).injectEnergy(aEnergyType, j, aPrimary, aSecondary - rUsedSecondary);
+ } else if (IC_ENERGY && aEnergyType == SubTag.ENERGY_ELECTRICITY && tTileEntity instanceof IEnergySink) {
+ if (((IEnergySink) tTileEntity).acceptsEnergyFrom((TileEntity) aEmitter, ForgeDirection.getOrientation(j))) {
+ while (aSecondary > rUsedSecondary && ((IEnergySink) tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink) tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aPrimary, aPrimary) < aPrimary)
+ rUsedSecondary++;
+ }
+ } else if (RF_ENERGY && aEnergyType == SubTag.ENERGY_REDSTONE_FLUX && tTileEntity instanceof IEnergyReceiver && ((IEnergyReceiver) tTileEntity).canConnectEnergy(ForgeDirection.getOrientation(j))) {
+ rUsedSecondary += ((IEnergyReceiver) tTileEntity).receiveEnergy(ForgeDirection.getOrientation(j), (int) aSecondary, false);
+ }
+ }
+ return rUsedSecondary;
+ }
+ }
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IFibreConnected.java b/src/main/java/gregtech/api/interfaces/tileentity/IFibreConnected.java
index 7694b3d1c3..edcf5bdb89 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IFibreConnected.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IFibreConnected.java
@@ -4,28 +4,28 @@ package gregtech.api.interfaces.tileentity;
* This File has just internal Information about the Fibre Redstone State of a TileEntity
*/
public interface IFibreConnected extends IColoredTileEntity, IHasWorldObjectAndCoords {
- /**
- * If this Blocks accepts Fibre from this Side
- */
- public void inputFibreFrom(byte aSide);
-
- /**
- * If this Blocks emits Fibre to this Side
- */
- public void outputsFibreTo(byte aSide);
-
- /**
- * Sets the Signal this Blocks outputs to this Fibre Color
- */
- public void setFibreOutput(byte aSide, byte aColor, byte aRedstoneStrength);
-
- /**
- * Gets the Signal this Blocks outputs to this Fibre Color
- */
- public byte getFibreOutput(byte aSide, byte aColor);
-
- /**
- * Gets the Signal this Blocks receives from this Fibre Color
- */
- public byte getFibreInput(byte aSide, byte aColor);
+ /**
+ * If this Blocks accepts Fibre from this Side
+ */
+ public void inputFibreFrom(byte aSide);
+
+ /**
+ * If this Blocks emits Fibre to this Side
+ */
+ public void outputsFibreTo(byte aSide);
+
+ /**
+ * Sets the Signal this Blocks outputs to this Fibre Color
+ */
+ public void setFibreOutput(byte aSide, byte aColor, byte aRedstoneStrength);
+
+ /**
+ * Gets the Signal this Blocks outputs to this Fibre Color
+ */
+ public byte getFibreOutput(byte aSide, byte aColor);
+
+ /**
+ * Gets the Signal this Blocks receives from this Fibre Color
+ */
+ public byte getFibreInput(byte aSide, byte aColor);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IGearEnergyTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IGearEnergyTileEntity.java
index 6ae032b874..796f0a11b3 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IGearEnergyTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IGearEnergyTileEntity.java
@@ -1,16 +1,17 @@
package gregtech.api.interfaces.tileentity;
public interface IGearEnergyTileEntity {
- /**
- * If Rotation Energy can be accepted on this Side.
- * This means that the Gear/Axle will connect to this Side, and can cause the Gear/Axle to stop if the Energy isn't accepted.
- */
- public boolean acceptsRotationalEnergy(byte aSide);
-
- /**
- * Inject Energy Call for Rotational Energy.
- * Rotation Energy can't be stored, this is just for things like internal Dynamos, which convert it into Energy, or into Progress.
- * @param aSpeed Positive = Clockwise, Negative = Counterclockwise
- */
- public boolean injectRotationalEnergy(byte aSide, long aSpeed, long aEnergy);
+ /**
+ * If Rotation Energy can be accepted on this Side.
+ * This means that the Gear/Axle will connect to this Side, and can cause the Gear/Axle to stop if the Energy isn't accepted.
+ */
+ public boolean acceptsRotationalEnergy(byte aSide);
+
+ /**
+ * Inject Energy Call for Rotational Energy.
+ * Rotation Energy can't be stored, this is just for things like internal Dynamos, which convert it into Energy, or into Progress.
+ *
+ * @param aSpeed Positive = Clockwise, Negative = Counterclockwise
+ */
+ public boolean injectRotationalEnergy(byte aSide, long aSpeed, long aEnergy);
}
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IGregTechDeviceInformation.java b/src/main/java/gregtech/api/interfaces/tileentity/IGregTechDeviceInformation.java
index f6393f5d10..e4bb4f1371 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IGregTechDeviceInformation.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IGregTechDeviceInformation.java
@@ -4,17 +4,18 @@ package gregtech.api.interfaces.tileentity;
* You are allowed to include this File in your Download, as i will not change it.
*/
public interface IGregTechDeviceInformation {
- /**
- * Is this even a TileEntity which allows GregTech Sensor Kits?
- * I need things like this Function for MetaTileEntities, you MUST check this!!!
- * Do not assume that it's a Information returning Device, when it just implements this Interface.
- */
- public boolean isGivingInformation();
-
- /**
- * Up to 8 Strings can be returned.
- * Note: If you insert "\\\\" in the String it tries to translate seperate Parts of the String instead of the String as a whole.
- * @return an Array of Information Strings. Don't return null!
- */
- public String[] getInfoData();
+ /**
+ * Is this even a TileEntity which allows GregTech Sensor Kits?
+ * I need things like this Function for MetaTileEntities, you MUST check this!!!
+ * Do not assume that it's a Information returning Device, when it just implements this Interface.
+ */
+ public boolean isGivingInformation();
+
+ /**
+ * Up to 8 Strings can be returned.
+ * Note: If you insert "\\\\" in the String it tries to translate seperate Parts of the String instead of the String as a whole.
+ *
+ * @return an Array of Information Strings. Don't return null!
+ */
+ public String[] getInfoData();
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IGregTechTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IGregTechTileEntity.java
index 7419214dcb..2170b6543c 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IGregTechTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IGregTechTileEntity.java
@@ -2,10 +2,6 @@ package gregtech.api.interfaces.tileentity;
import gregtech.api.interfaces.IDescribable;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
-
-import java.util.ArrayList;
-import java.util.List;
-
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -14,111 +10,118 @@ import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.fluids.IFluidHandler;
+import java.util.ArrayList;
+import java.util.List;
+
/**
* A simple compound Interface for all my TileEntities.
- *
+ * <p/>
* Also delivers most of the Informations about my TileEntities.
- *
+ * <p/>
* It can cause Problems to include this Interface!
*/
public interface IGregTechTileEntity extends ITexturedTileEntity, IGearEnergyTileEntity, ICoverable, IFluidHandler, ITurnable, IGregTechDeviceInformation, IUpgradableMachine, IDigitalChest, IDescribable, IMachineBlockUpdateable {
- /**
- * gets the Error displayed on the GUI
- */
- public int getErrorDisplayID();
-
- /**
- * sets the Error displayed on the GUI
- */
- public void setErrorDisplayID(int aErrorID);
-
- /**
- * @return the MetaID of the Block or the MetaTileEntity ID.
- */
- public int getMetaTileID();
-
- /**
- * Internal Usage only!
- */
- public int setMetaTileID(short aID);
-
- /**
- * @return the MetaTileEntity which is belonging to this, or null if it doesnt has one.
- */
- public IMetaTileEntity getMetaTileEntity();
-
- /**
- * Sets the MetaTileEntity.
- * Even though this uses the Universal Interface, certain BaseMetaTileEntities only accept one kind of MetaTileEntity
- * so only use this if you are sure its the correct one or you will get a Class cast Error.
- * @param aMetaTileEntity
- */
- public void setMetaTileEntity(IMetaTileEntity aMetaTileEntity);
-
- /**
- * Causes a general Texture update.
- *
- * Only used Client Side to mark Blocks dirty.
- */
- public void issueTextureUpdate();
-
- /**
- * Causes the Machine to send its initial Data, like Covers and its ID.
- */
- public void issueClientUpdate();
-
- /**
- * causes Explosion. Strength in Overload-EU
- */
- public void doExplosion(long aExplosionEU);
-
+ /**
+ * gets the Error displayed on the GUI
+ */
+ public int getErrorDisplayID();
+
+ /**
+ * sets the Error displayed on the GUI
+ */
+ public void setErrorDisplayID(int aErrorID);
+
+ /**
+ * @return the MetaID of the Block or the MetaTileEntity ID.
+ */
+ public int getMetaTileID();
+
+ /**
+ * Internal Usage only!
+ */
+ public int setMetaTileID(short aID);
+
+ /**
+ * @return the MetaTileEntity which is belonging to this, or null if it doesnt has one.
+ */
+ public IMetaTileEntity getMetaTileEntity();
+
+ /**
+ * Sets the MetaTileEntity.
+ * Even though this uses the Universal Interface, certain BaseMetaTileEntities only accept one kind of MetaTileEntity
+ * so only use this if you are sure its the correct one or you will get a Class cast Error.
+ *
+ * @param aMetaTileEntity
+ */
+ public void setMetaTileEntity(IMetaTileEntity aMetaTileEntity);
+
+ /**
+ * Causes a general Texture update.
+ * <p/>
+ * Only used Client Side to mark Blocks dirty.
+ */
+ public void issueTextureUpdate();
+
+ /**
+ * Causes the Machine to send its initial Data, like Covers and its ID.
+ */
+ public void issueClientUpdate();
+
+ /**
+ * causes Explosion. Strength in Overload-EU
+ */
+ public void doExplosion(long aExplosionEU);
+
/**
* Sets the Block on Fire in all 6 Directions
*/
public void setOnFire();
-
+
/**
* Sets the Block to Fire
*/
public void setToFire();
-
+
/**
* Sets the Owner of the Machine. Returns the set Name.
*/
public String setOwnerName(String aName);
-
+
/**
* gets the Name of the Machines Owner or "Player" if not set.
*/
public String getOwnerName();
-
- /**
- * Sets initial Values from NBT
- * @param tNBT is the NBTTag of readFromNBT
- * @param aID is the MetaTileEntityID
- */
- public void setInitialValuesAsNBT(NBTTagCompound aNBT, short aID);
-
- /**
- * Called when leftclicking the TileEntity
- */
- public void onLeftclick(EntityPlayer aPlayer);
-
- /**
- * Called when rightclicking the TileEntity
- */
- public boolean onRightclick(EntityPlayer aPlayer, byte aSide, float par1, float par2, float par3);
-
- public float getBlastResistance(byte aSide);
-
- public ArrayList<ItemStack> getDrops();
-
- /**
- * 255 = 100%
- */
- public int getLightOpacity();
-
- public void addCollisionBoxesToList(World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List<AxisAlignedBB> outputAABB, Entity collider);
- public AxisAlignedBB getCollisionBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ);
- public void onEntityCollidedWithBlock(World aWorld, int aX, int aY, int aZ, Entity collider);
+
+ /**
+ * Sets initial Values from NBT
+ *
+ * @param tNBT is the NBTTag of readFromNBT
+ * @param aID is the MetaTileEntityID
+ */
+ public void setInitialValuesAsNBT(NBTTagCompound aNBT, short aID);
+
+ /**
+ * Called when leftclicking the TileEntity
+ */
+ public void onLeftclick(EntityPlayer aPlayer);
+
+ /**
+ * Called when rightclicking the TileEntity
+ */
+ public boolean onRightclick(EntityPlayer aPlayer, byte aSide, float par1, float par2, float par3);
+
+ public float getBlastResistance(byte aSide);
+
+ public ArrayList<ItemStack> getDrops();
+
+ /**
+ * 255 = 100%
+ */
+ public int getLightOpacity();
+
+ public void addCollisionBoxesToList(World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List<AxisAlignedBB> outputAABB, Entity collider);
+
+ public AxisAlignedBB getCollisionBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ);
+
+ public void onEntityCollidedWithBlock(World aWorld, int aX, int aY, int aZ, Entity collider);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java b/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java
index 3b3d4ee75d..3bd8b0429c 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IHasInventory.java
@@ -4,30 +4,30 @@ import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
public interface IHasInventory extends ISidedInventory, IHasWorldObjectAndCoords {
-
- /**
- * if the Inventory of this TileEntity got modified this tick
- */
- public boolean hasInventoryBeenModified();
- /**
- * if this is just a Holoslot
- */
- public boolean isValidSlot(int aIndex);
-
- /**
- * Tries to add a Stack to the Slot.
- * It doesn't matter if the Slot is valid or invalid as described at the Function above.
- *
- * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added
- */
- public boolean addStackToSlot(int aIndex, ItemStack aStack);
-
- /**
- * Tries to add X Items of a Stack to the Slot.
- * It doesn't matter if the Slot is valid or invalid as described at the Function above.
- *
- * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added
- */
- public boolean addStackToSlot(int aIndex, ItemStack aStack, int aAmount);
+ /**
+ * if the Inventory of this TileEntity got modified this tick
+ */
+ public boolean hasInventoryBeenModified();
+
+ /**
+ * if this is just a Holoslot
+ */
+ public boolean isValidSlot(int aIndex);
+
+ /**
+ * Tries to add a Stack to the Slot.
+ * It doesn't matter if the Slot is valid or invalid as described at the Function above.
+ *
+ * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added
+ */
+ public boolean addStackToSlot(int aIndex, ItemStack aStack);
+
+ /**
+ * Tries to add X Items of a Stack to the Slot.
+ * It doesn't matter if the Slot is valid or invalid as described at the Function above.
+ *
+ * @return true if aStack == null, then false if aIndex is out of bounds, then false if aStack cannot be added, and then true if aStack has been added
+ */
+ public boolean addStackToSlot(int aIndex, ItemStack aStack, int aAmount);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java b/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java
index c6ebb56e40..c86ac0f33f 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java
@@ -11,122 +11,159 @@ import net.minecraftforge.fluids.IFluidHandler;
/**
* This is a bunch of Functions my TileEntities provide, to make life much easier, and to get rid of internal TileEntity stuff.
- *
+ * <p/>
* This also makes access to adjacent TileEntities more Efficient.
- *
+ * <p/>
* Note: It doesn't have to be a TileEntity in certain cases! And only certain cases, such as the Recipe checking of the findRecipe Function.
*/
public interface IHasWorldObjectAndCoords {
- public World getWorld();
- public int getXCoord();
- public short getYCoord();
- public int getZCoord();
-
- public boolean isServerSide();
+ public World getWorld();
+
+ public int getXCoord();
+
+ public short getYCoord();
+
+ public int getZCoord();
+
+ public boolean isServerSide();
+
public boolean isClientSide();
-
+
public int getRandomNumber(int aRange);
-
- public TileEntity getTileEntity(int aX, int aY, int aZ);
+
+ public TileEntity getTileEntity(int aX, int aY, int aZ);
+
public TileEntity getTileEntityOffset(int aX, int aY, int aZ);
- public TileEntity getTileEntityAtSide(byte aSide);
- public TileEntity getTileEntityAtSideAndDistance(byte aSide, int aDistance);
-
- public IInventory getIInventory(int aX, int aY, int aZ);
+
+ public TileEntity getTileEntityAtSide(byte aSide);
+
+ public TileEntity getTileEntityAtSideAndDistance(byte aSide, int aDistance);
+
+ public IInventory getIInventory(int aX, int aY, int aZ);
+
public IInventory getIInventoryOffset(int aX, int aY, int aZ);
- public IInventory getIInventoryAtSide(byte aSide);
- public IInventory getIInventoryAtSideAndDistance(byte aSide, int aDistance);
-
- public IFluidHandler getITankContainer(int aX, int aY, int aZ);
+
+ public IInventory getIInventoryAtSide(byte aSide);
+
+ public IInventory getIInventoryAtSideAndDistance(byte aSide, int aDistance);
+
+ public IFluidHandler getITankContainer(int aX, int aY, int aZ);
+
public IFluidHandler getITankContainerOffset(int aX, int aY, int aZ);
- public IFluidHandler getITankContainerAtSide(byte aSide);
- public IFluidHandler getITankContainerAtSideAndDistance(byte aSide, int aDistance);
-
- public IGregTechTileEntity getIGregTechTileEntity(int aX, int aY, int aZ);
+
+ public IFluidHandler getITankContainerAtSide(byte aSide);
+
+ public IFluidHandler getITankContainerAtSideAndDistance(byte aSide, int aDistance);
+
+ public IGregTechTileEntity getIGregTechTileEntity(int aX, int aY, int aZ);
+
public IGregTechTileEntity getIGregTechTileEntityOffset(int aX, int aY, int aZ);
- public IGregTechTileEntity getIGregTechTileEntityAtSide(byte aSide);
- public IGregTechTileEntity getIGregTechTileEntityAtSideAndDistance(byte aSide, int aDistance);
-
+
+ public IGregTechTileEntity getIGregTechTileEntityAtSide(byte aSide);
+
+ public IGregTechTileEntity getIGregTechTileEntityAtSideAndDistance(byte aSide, int aDistance);
+
public Block getBlock(int aX, int aY, int aZ);
+
public Block getBlockOffset(int aX, int aY, int aZ);
+
public Block getBlockAtSide(byte aSide);
+
public Block getBlockAtSideAndDistance(byte aSide, int aDistance);
-
- public byte getMetaID(int aX, int aY, int aZ);
+
+ public byte getMetaID(int aX, int aY, int aZ);
+
public byte getMetaIDOffset(int aX, int aY, int aZ);
+
public byte getMetaIDAtSide(byte aSide);
+
public byte getMetaIDAtSideAndDistance(byte aSide, int aDistance);
-
- public byte getLightLevel(int aX, int aY, int aZ);
+
+ public byte getLightLevel(int aX, int aY, int aZ);
+
public byte getLightLevelOffset(int aX, int aY, int aZ);
+
public byte getLightLevelAtSide(byte aSide);
+
public byte getLightLevelAtSideAndDistance(byte aSide, int aDistance);
- public boolean getOpacity(int aX, int aY, int aZ);
+ public boolean getOpacity(int aX, int aY, int aZ);
+
public boolean getOpacityOffset(int aX, int aY, int aZ);
+
public boolean getOpacityAtSide(byte aSide);
+
public boolean getOpacityAtSideAndDistance(byte aSide, int aDistance);
-
- public boolean getSky(int aX, int aY, int aZ);
+
+ public boolean getSky(int aX, int aY, int aZ);
+
public boolean getSkyOffset(int aX, int aY, int aZ);
+
public boolean getSkyAtSide(byte aSide);
+
public boolean getSkyAtSideAndDistance(byte aSide, int aDistance);
- public boolean getAir(int aX, int aY, int aZ);
+ public boolean getAir(int aX, int aY, int aZ);
+
public boolean getAirOffset(int aX, int aY, int aZ);
+
public boolean getAirAtSide(byte aSide);
+
public boolean getAirAtSideAndDistance(byte aSide, int aDistance);
-
+
public BiomeGenBase getBiome();
+
public BiomeGenBase getBiome(int aX, int aZ);
-
- public int getOffsetX(byte aSide, int aMultiplier);
+
+ public int getOffsetX(byte aSide, int aMultiplier);
+
public short getOffsetY(byte aSide, int aMultiplier);
- public int getOffsetZ(byte aSide, int aMultiplier);
-
+
+ public int getOffsetZ(byte aSide, int aMultiplier);
+
/**
* Checks if the TileEntity is Invalid or Unloaded. Stupid Minecraft cannot do that btw.
*/
public boolean isDead();
-
+
/**
* Sends a Block Event to the Client TileEntity, the byte Parameters are only for validation as Minecraft doesn't properly write Packet Data.
*/
public void sendBlockEvent(byte aID, byte aValue);
-
- /**
- * @return the Time this TileEntity has been loaded.
- */
- public long getTimer();
-
+
+ /**
+ * @return the Time this TileEntity has been loaded.
+ */
+ public long getTimer();
+
/**
* Sets the Light Level of this Block on a Scale of 0 - 15
* It could be that it doesn't work. This is just for convenience.
*/
public void setLightValue(byte aLightValue);
-
+
/**
* Function of the regular TileEntity
*/
public void writeToNBT(NBTTagCompound aNBT);
-
+
/**
* Function of the regular TileEntity
*/
public void readFromNBT(NBTTagCompound aNBT);
-
+
/**
* Function of the regular TileEntity
*/
public boolean isInvalidTileEntity();
-
- /**
- * Opens the GUI with this ID of this MetaTileEntity
- */
- public boolean openGUI(EntityPlayer aPlayer, int aID);
-
- /**
- * Opens the GUI with the ID = 0 of this TileEntity
- */
- public boolean openGUI(EntityPlayer aPlayer);
+
+ /**
+ * Opens the GUI with this ID of this MetaTileEntity
+ */
+ public boolean openGUI(EntityPlayer aPlayer, int aID);
+
+ /**
+ * Opens the GUI with the ID = 0 of this TileEntity
+ */
+ public boolean openGUI(EntityPlayer aPlayer);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IMachineBlockUpdateable.java b/src/main/java/gregtech/api/interfaces/tileentity/IMachineBlockUpdateable.java
index ba8650f245..bb34419357 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IMachineBlockUpdateable.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IMachineBlockUpdateable.java
@@ -3,14 +3,14 @@ package gregtech.api.interfaces.tileentity;
/**
* You are allowed to include this File in your Download, as i will not change it.
* Simple Interface for Machines, which need my Machine Blocks for MultiBlockStructures.
- *
+ * <p/>
* Every Machine implementing this Interface will conduct Machine updates.
*/
public interface IMachineBlockUpdateable {
- /**
- * The Machine Update, which is called when the Machine needs an Update of its Parts.
- * I suggest to wait 1-5 seconds before actually checking the Machine Parts.
- * RP-Frames could for example cause Problems when you instacheck the Machine Parts.
- */
- public void onMachineBlockUpdate();
+ /**
+ * The Machine Update, which is called when the Machine needs an Update of its Parts.
+ * I suggest to wait 1-5 seconds before actually checking the Machine Parts.
+ * RP-Frames could for example cause Problems when you instacheck the Machine Parts.
+ */
+ public void onMachineBlockUpdate();
}
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java b/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java
index 78f238aa3e..00bb7b9a7d 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java
@@ -4,66 +4,66 @@ package gregtech.api.interfaces.tileentity;
* For Machines which have Progress
*/
public interface IMachineProgress extends IHasWorldObjectAndCoords {
- /**
- * returns the Progress this Machine has made. Warning, this can also be negative!
- */
- public int getProgress();
-
- /**
- * returns the Progress the Machine needs to complete its task.
- */
- public int getMaxProgress();
-
- /**
- * increases the Progress of the Machine
- */
- public boolean increaseProgress(int aProgressAmountInTicks);
-
- /**
- * returns if the Machine currently does something.
- */
- public boolean hasThingsToDo();
-
- /**
- * returns if the Machine just got enableWorking called after being disabled.
- * Used for Translocators, which need to check if they need to transfer immediately.
- */
- public boolean hasWorkJustBeenEnabled();
-
- /**
- * allows Machine to work
- */
- public void enableWorking();
-
- /**
- * disallows Machine to work
- */
- public void disableWorking();
-
- /**
- * if the Machine is allowed to Work
- */
- public boolean isAllowedToWork();
-
- /**
- * used to control Machines via Redstone Signal Strength by special Covers
- * only Values between 0 and 15!
- */
- public void setWorkDataValue(byte aValue);
-
- /**
- * used to control Machines via Redstone Signal Strength by special Covers
- * In case of 0 the Machine is very likely doing nothing, or is just not being controlled at all.
- */
- public byte getWorkDataValue();
+ /**
+ * returns the Progress this Machine has made. Warning, this can also be negative!
+ */
+ public int getProgress();
- /**
- * gives you the Active Status of the Machine
- */
- public boolean isActive();
-
- /**
- * sets the visible Active Status of the Machine
- */
- public void setActive(boolean aActive);
+ /**
+ * returns the Progress the Machine needs to complete its task.
+ */
+ public int getMaxProgress();
+
+ /**
+ * increases the Progress of the Machine
+ */
+ public boolean increaseProgress(int aProgressAmountInTicks);
+
+ /**
+ * returns if the Machine currently does something.
+ */
+ public boolean hasThingsToDo();
+
+ /**
+ * returns if the Machine just got enableWorking called after being disabled.
+ * Used for Translocators, which need to check if they need to transfer immediately.
+ */
+ public boolean hasWorkJustBeenEnabled();
+
+ /**
+ * allows Machine to work
+ */
+ public void enableWorking();
+
+ /**
+ * disallows Machine to work
+ */
+ public void disableWorking();
+
+ /**
+ * if the Machine is allowed to Work
+ */
+ public boolean isAllowedToWork();
+
+ /**
+ * used to control Machines via Redstone Signal Strength by special Covers
+ * In case of 0 the Machine is very likely doing nothing, or is just not being controlled at all.
+ */
+ public byte getWorkDataValue();
+
+ /**
+ * used to control Machines via Redstone Signal Strength by special Covers
+ * only Values between 0 and 15!
+ */
+ public void setWorkDataValue(byte aValue);
+
+ /**
+ * gives you the Active Status of the Machine
+ */
+ public boolean isActive();
+
+ /**
+ * sets the visible Active Status of the Machine
+ */
+ public void setActive(boolean aActive);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java
index 0ddc76a6d6..6618e4b4fd 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java
@@ -3,7 +3,9 @@ package gregtech.api.interfaces.tileentity;
import gregtech.api.interfaces.ITexture;
public interface IPipeRenderedTileEntity extends ICoverable, ITexturedTileEntity {
- public float getThickNess();
- public byte getConnections();
- public ITexture[] getTextureUncovered(byte aSide);
+ public float getThickNess();
+
+ public byte getConnections();
+
+ public ITexture[] getTextureUncovered(byte aSide);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneEmitter.java b/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneEmitter.java
index 720f7e9bc5..5be185b4a3 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneEmitter.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneEmitter.java
@@ -4,34 +4,34 @@ package gregtech.api.interfaces.tileentity;
* This File has just internal Information about the Redstone State of a TileEntity
*/
public interface IRedstoneEmitter extends IHasWorldObjectAndCoords {
- /**
- * gets the Redstone Level the TileEntity should emit to the given Output Side
- */
- byte getOutputRedstoneSignal(byte aSide);
-
- /**
- * sets the Redstone Level the TileEntity should emit to the given Output Side
- *
- * Do not use this if ICoverable is implemented. ICoverable has @getInternalOutputRedstoneSignal for Machine internal Output Redstone, so that it doesnt conflict with Cover Redstone.
- * This sets the true Redstone Output Signal. Only Cover Behaviors should use it, not MetaTileEntities.
- */
- void setOutputRedstoneSignal(byte aSide, byte aStrength);
-
- /**
- * gets the Redstone Level the TileEntity should emit to the given Output Side
- */
- byte getStrongOutputRedstoneSignal(byte aSide);
-
- /**
- * sets the Redstone Level the TileEntity should emit to the given Output Side
- *
- * Do not use this if ICoverable is implemented. ICoverable has @getInternalOutputRedstoneSignal for Machine internal Output Redstone, so that it doesnt conflict with Cover Redstone.
- * This sets the true Redstone Output Signal. Only Cover Behaviors should use it, not MetaTileEntities.
- */
- void setStrongOutputRedstoneSignal(byte aSide, byte aStrength);
-
- /**
- * Gets the Output for the comparator on the given Side
- */
- byte getComparatorValue(byte aSide);
+ /**
+ * gets the Redstone Level the TileEntity should emit to the given Output Side
+ */
+ byte getOutputRedstoneSignal(byte aSide);
+
+ /**
+ * sets the Redstone Level the TileEntity should emit to the given Output Side
+ * <p/>
+ * Do not use this if ICoverable is implemented. ICoverable has @getInternalOutputRedstoneSignal for Machine internal Output Redstone, so that it doesnt conflict with Cover Redstone.
+ * This sets the true Redstone Output Signal. Only Cover Behaviors should use it, not MetaTileEntities.
+ */
+ void setOutputRedstoneSignal(byte aSide, byte aStrength);
+
+ /**
+ * gets the Redstone Level the TileEntity should emit to the given Output Side
+ */
+ byte getStrongOutputRedstoneSignal(byte aSide);
+
+ /**
+ * sets the Redstone Level the TileEntity should emit to the given Output Side
+ * <p/>
+ * Do not use this if ICoverable is implemented. ICoverable has @getInternalOutputRedstoneSignal for Machine internal Output Redstone, so that it doesnt conflict with Cover Redstone.
+ * This sets the true Redstone Output Signal. Only Cover Behaviors should use it, not MetaTileEntities.
+ */
+ void setStrongOutputRedstoneSignal(byte aSide, byte aStrength);
+
+ /**
+ * Gets the Output for the comparator on the given Side
+ */
+ byte getComparatorValue(byte aSide);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneReceiver.java b/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneReceiver.java
index f4c63c803e..f5b0f76bad 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneReceiver.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneReceiver.java
@@ -4,26 +4,26 @@ package gregtech.api.interfaces.tileentity;
* This File has just internal Information about the Redstone State of a TileEntity
*/
public interface IRedstoneReceiver extends IHasWorldObjectAndCoords {
- /**
- * gets the Redstone Level of the TileEntity to the given Input Side
- *
- * Do not use this if ICoverable is implemented. ICoverable has @getInternalInputRedstoneSignal for Machine internal Input Redstone
- * This returns the true incoming Redstone Signal. Only Cover Behaviors should check it, not MetaTileEntities.
- */
- public byte getInputRedstoneSignal(byte aSide);
-
- /**
- * gets the strongest Redstone Level the TileEntity receives
- */
- public byte getStrongestRedstone();
-
- /**
- * gets if the TileEntity receives Redstone
- */
+ /**
+ * gets the Redstone Level of the TileEntity to the given Input Side
+ * <p/>
+ * Do not use this if ICoverable is implemented. ICoverable has @getInternalInputRedstoneSignal for Machine internal Input Redstone
+ * This returns the true incoming Redstone Signal. Only Cover Behaviors should check it, not MetaTileEntities.
+ */
+ public byte getInputRedstoneSignal(byte aSide);
+
+ /**
+ * gets the strongest Redstone Level the TileEntity receives
+ */
+ public byte getStrongestRedstone();
+
+ /**
+ * gets if the TileEntity receives Redstone
+ */
public boolean getRedstone();
-
- /**
- * gets if the TileEntity receives Redstone at this Side
- */
+
+ /**
+ * gets if the TileEntity receives Redstone at this Side
+ */
public boolean getRedstone(byte aSide);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneTileEntity.java
index a1d2b533cb..f1cf01d291 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IRedstoneTileEntity.java
@@ -4,14 +4,14 @@ package gregtech.api.interfaces.tileentity;
* This File has just internal Information about the Redstone State of a TileEntity
*/
public interface IRedstoneTileEntity extends IRedstoneEmitter, IRedstoneReceiver {
- /**
- * enables/disables Redstone Output in general.
- */
- void setGenericRedstoneOutput(boolean aOnOff);
-
- /**
- * Causes a general Block update.
- * Sends nothing to Client, just causes a Block Update.
- */
- public void issueBlockUpdate();
+ /**
+ * enables/disables Redstone Output in general.
+ */
+ void setGenericRedstoneOutput(boolean aOnOff);
+
+ /**
+ * Causes a general Block update.
+ * Sends nothing to Client, just causes a Block Update.
+ */
+ public void issueBlockUpdate();
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/ITexturedTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/ITexturedTileEntity.java
index 3c0782ba2e..ea46c9cc11 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/ITexturedTileEntity.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/ITexturedTileEntity.java
@@ -3,8 +3,8 @@ package gregtech.api.interfaces.tileentity;
import gregtech.api.interfaces.ITexture;
public interface ITexturedTileEntity {
- /**
- * @return the Textures rendered by the GT Rendering
- */
- public ITexture[] getTexture(byte aSide);
+ /**
+ * @return the Textures rendered by the GT Rendering
+ */
+ public ITexture[] getTexture(byte aSide);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/ITurnable.java b/src/main/java/gregtech/api/interfaces/tileentity/ITurnable.java
index 1605bd677e..dca9c5ce0b 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/ITurnable.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/ITurnable.java
@@ -5,29 +5,29 @@ package gregtech.api.interfaces.tileentity;
* Implemented by all my Machines. However without any security checks, if the Players are even allowed to rotate it.
*/
public interface ITurnable {
- /**
- * Get the block's facing.
- *
- * @return front Block facing
- */
- byte getFrontFacing();
-
- /**
- * Get the block's back facing.
- *
- * @return opposite Block facing
- */
- byte getBackFacing();
-
- /**
- * Determine if the wrench can be used to set the block's facing.
- */
- boolean isValidFacing(byte aSide);
-
- /**
- * Set the block's facing
- *
- * @param facing facing to set the block to
- */
- void setFrontFacing(byte aSide);
+ /**
+ * Get the block's facing.
+ *
+ * @return front Block facing
+ */
+ byte getFrontFacing();
+
+ /**
+ * Set the block's facing
+ *
+ * @param facing facing to set the block to
+ */
+ void setFrontFacing(byte aSide);
+
+ /**
+ * Get the block's back facing.
+ *
+ * @return opposite Block facing
+ */
+ byte getBackFacing();
+
+ /**
+ * Determine if the wrench can be used to set the block's facing.
+ */
+ boolean isValidFacing(byte aSide);
} \ No newline at end of file
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IUpgradableMachine.java b/src/main/java/gregtech/api/interfaces/tileentity/IUpgradableMachine.java
index 97360fd514..0d027f6e30 100644
--- a/src/main/java/gregtech/api/interfaces/tileentity/IUpgradableMachine.java
+++ b/src/main/java/gregtech/api/interfaces/tileentity/IUpgradableMachine.java
@@ -5,38 +5,38 @@ package gregtech.api.interfaces.tileentity;
* To access my Machines a bit easier
*/
public interface IUpgradableMachine extends IMachineProgress {
- /**
- * Accepts Upgrades. Some Machines have an Upgrade Limit.
- */
- boolean isUpgradable();
-
- /**
- * Accepts Muffler Upgrades
- */
- boolean isMufflerUpgradable();
-
- /**
- * Accepts Steam-Converter Upgrades
- */
- boolean isSteamEngineUpgradable();
-
- /**
- * Adds Muffler Upgrade
- */
- boolean addMufflerUpgrade();
-
- /**
- * Adds MJ-Converter Upgrade
- */
- boolean addSteamEngineUpgrade();
-
- /**
- * Does this Machine have an Muffler
- */
- boolean hasMufflerUpgrade();
-
- /**
- * Does this Machine have a Steam-Converter
- */
- boolean hasSteamEngineUpgrade();
+ /**
+ * Accepts Upgrades. Some Machines have an Upgrade Limit.
+ */
+ boolean isUpgradable();
+
+ /**
+ * Accepts Muffler Upgrades
+ */
+ boolean isMufflerUpgradable();
+
+ /**
+ * Accepts Steam-Converter Upgrades
+ */
+ boolean isSteamEngineUpgradable();
+
+ /**
+ * Adds Muffler Upgrade
+ */
+ boolean addMufflerUpgrade();
+
+ /**
+ * Adds MJ-Converter Upgrade
+ */
+ boolean addSteamEngineUpgrade();
+
+ /**
+ * Does this Machine have an Muffler
+ */
+ boolean hasMufflerUpgrade();
+
+ /**
+ * Does this Machine have a Steam-Converter
+ */
+ boolean hasSteamEngineUpgrade();
}