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authorBlueWeabo <ilia.iliev2005@gmail.com>2024-01-06 00:41:00 +0200
committerGitHub <noreply@github.com>2024-01-05 23:41:00 +0100
commit02bedd5c0a96a654c6692edd1b7f2765fd9c46b4 (patch)
tree57dd675f658dda3caba629f15d4708247e702f88 /src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java
parentfc63cee4c0284635c601889ce49a892cf73082ff (diff)
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Merge MuTEMaster into Master (#2431)
* Fix MuTE structure check and power intake (#1975) * Fixed casing lists being cleared for every checked structure piece * Fixed power being taken from any side BUT the right one * ACP Structure - Rebased (#1978) * Added 2nd structure tier to ACR and make complex parallels depend on it * Added tier 3 to 8 structure pieces to ACR * Added disclaimer * Renamed ACR to ACP because MV CR already is named ACR * Add autopush functionality to MuTE (#1976) - fix conflict * Working auto push * Revert wildcard import * Addresssed reviews * Fix reference issue * Minor MuTE fixes - Rebased (#1983) * Fixed ACP recipe map * Fixed controller side being used instead of part side when accessing tanks * Fix Structure not forming (#1984) * fix cables not connecting * fix structure and don't store controller * Add missing tooltips (#1981) * Add missing tooltips * Address blue's change * Distillation MuTE (#1989) * Started work on DT MuTE * Renamed methods so they also make sense when used horizontally * MuTE Upgrade Casings - Rebased (#1988) - fix conflict * Added cleanroom upgrade casing * Added inventory and tank upgrades * Added tooltips to mute casings * Added power upgrades * Set player UUID when placing MuTE * MuTE fixes (#1991) * Fixed pipes not connectable to MuTE casings * Fixed not all things being renamed to ACP * Fix running in obf * fix for real yo * Add a Generic Processing Logic and extract methods - Rebased (#1992) * add a generic processing logic * calculate tier in another method * calculate power logic in another method * Add Layered Coke Foundry (#1995) * Add the Foundry class and call it * Foundry name correction * Buildable stackable structure * Fixed min stacks and added motor casings * checkMachine override for custom checking * Working checkMachine for all stacks, and recipes * Fix getOutputFluids * Change recipe processing to GenericProcessingLogic * Change inventoryName to protected for override * Override checkRecipe for multis that consume EU * Rename class and add inner walls to multi * Structure update and other fixes * Fix processing logic being static * MuTE inventory upgrade logic (#2082) * Catch potential NPE * Don't load name when it doesn't exist * Potentially cause weird non-replicatable issue where registry ends up with different key * Use proper block removal method * Validate index before using it * Don't open controller GUI from inventory upgrade * semi-working concept * sync the ID of the inventory upgrade to correctly remove it later * remove unneeded boolean --------- Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> * fixed layeredCokeBattery checkMachine to prevent 'already in building state' (#2099) * MuTE casing structure element (#2105) - fix conflict * Added class containing MuTE relevant structure elements * Migrate MuTE to new structure element * Formatting fix * Use int array instead of int hashmap, since its expected these arrays will never get long enough to be faster as hashmap * Delete old code * Cache MuTEs for non-instance specific actions (#2109) * Introduce map of cached TEs, which are used to perform actions that don't require a specific instance of the TE. This prevents constant creation of new TEs * Remove static modifier from map of cached TEs * First Modular Upgrade Casings Implementation (#2142) * Base support for Heater MUCs - Define Heater upgrade casings; - Create the 5 tiers of Heaters; - Add method to increase and decrease count. * Refactor the cache of MUCs in structure - Change the way that each MUC is counted: since there will be several types, the integer that counted heaters is now a hashmap that divides all MUCs based on their type and tier, to be counted separately from each other. * Add Insulator MUC - Add second MUC type (insulator) to test alongside heaters on the Layered Coke Battery. * Fix MUC count reset * Refactor MUC implementation into subclass - Move the new methods and hashmap away from the base classes, and onto a s specific one that won't be used by unrelated multiblocks. * Remove empty lines * Refactor MUC implementations into subclasses * Requested fixes in StackableModularController * Change hashmap keys to an enum * Hashmap getter for load order purposes - Added a getter that generates the default value for the hashmap if it is null, due to problems with load order; * Apply spotless * NotNull annotations * More Additions to MUCs and the LCB (#2215) * Fix old LCB multi name in some locations * Refactor mucMap and override checkRecipe - Refactor mucMap to an array of primitive integers instead of the wrapper type, for ease of use with other methods such as stream; - Override checkRecipe for custom recipe behavior on MUC multis, to be implemented in a future commit; * First implementation of bonuses and MUC requirements - Change EU/t and recipe duration of this multi based on the count of different MUCs in the multi; - Fail the structure check based on the count of each of the allowed MUCs. * Parallel count implementation - Calculate parallels based on the count of base MUCs, the cheapest option amongst the possibilities, in this case heaters; - Added more abstract methods to require specific values from the multi classes. * Fix parallel count and processing - Fixed the handling of parallels by pointing to the corrent maxParallel variable in ProcessingLogic. * Test of parallels with additional amp input * Structure fix for the intended LCB - Changed MUC placements to match what I intended at the beginning, to better test the multi. * One more comment * Remove checkRecipe override * Refactor Item and Fluid to be in separate logic classes (#2178) - fix conflict * basics of inventory logic * mostly working item logic * working nbt saving/loading * fluid handler * FluidSlotHandler WIP * fluid handler mostly working * remove fluid handler from gt5u * prepare for conversion * use correct imports * spotless * more controller logic * spotless * final refactor. migration next * spotless * add more methods to logic classes * convert almost everything to use new Logic * spotless * make mute casing mode an int * allow pump cover to work with FluidInventoryLogic * pumps work * spotless * make item inventory logic work with every item input thing * rework Fluid Inventory Logic to work with all fluid inputs * spotless * address annotation reviews * finish off todos * missed to dos * cleanup Coke oven will get a new GUI when i get to it * address review * prevent npes from ControllerXXXLogic * null checks * remove accidentally added methods * fix missed return * fixes after rebase - fix conflict * Laser Engraver Multi. (#2223) - fix conflict * saving............. * clean up * savin * Small fixes + Adding back stuff, Crashes you and spams logs. * fix stack overflow * Fixes * Fixes --------- Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> * Add TickableTask (#2216) * Add autopush functionality to MuTE (#1976) * Working auto push * Revert wildcard import * Addresssed reviews * Fix reference issue * MuTE Upgrade Casings (#1988) * Added cleanroom upgrade casing * Added inventory and tank upgrades * Added tooltips to mute casings * Added power upgrades * Set player UUID when placing MuTE * Add a Generic Processing Logic and extract methods (#1992) * add a generic processing logic * calculate tier in another method * calculate power logic in another method * MuTE inventory upgrade logic (#2082) * Catch potential NPE * Don't load name when it doesn't exist * Potentially cause weird non-replicatable issue where registry ends up with different key * Use proper block removal method * Validate index before using it * Don't open controller GUI from inventory upgrade * semi-working concept * sync the ID of the inventory upgrade to correctly remove it later * remove unneeded boolean --------- Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> * MuTE casing structure element (#2105) * Added class containing MuTE relevant structure elements * Migrate MuTE to new structure element * Formatting fix * Use int array instead of int hashmap, since its expected these arrays will never get long enough to be faster as hashmap * Delete old code * Refactor Item and Fluid to be in separate logic classes (#2178) * basics of inventory logic * mostly working item logic * working nbt saving/loading * fluid handler * FluidSlotHandler WIP * fluid handler mostly working * remove fluid handler from gt5u * prepare for conversion * use correct imports * spotless * more controller logic * spotless * final refactor. migration next * spotless * add more methods to logic classes * convert almost everything to use new Logic * spotless * make mute casing mode an int * allow pump cover to work with FluidInventoryLogic * pumps work * spotless * make item inventory logic work with every item input thing * rework Fluid Inventory Logic to work with all fluid inputs * spotless * address annotation reviews * finish off todos * missed to dos * cleanup Coke oven will get a new GUI when i get to it * address review * prevent npes from ControllerXXXLogic * null checks * Base work * PollutionTask * move package * Fix generics * Internal -> OverrideOnly * rebase fix * Ducttape addPollution --------- Co-authored-by: Maxim <maxim235@gmx.de> Co-authored-by: BlueWeabo <ilia.iliev2005@gmail.com> Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> * Rework a bit of ProcessingLogic to fit MuTEs (#2283) - fix conflicts * Add a way to enable or disable the crafting buffer on GPL multiblocks (#2218) * add a way to enable or disable the crafting buffer on GPL multiblocks * don't register the hatch either * fix Refractory Capsule (#2219) * Fix PAs overclocking ulv recipes too much (#2220) * fix PAs overclocking ulv recipes too much * make sure we save the returned value * Fix Digital Tank capacity for Fluid Storage Monitor (#2217) * Fix Digital Tank capacity for Fluid Storage Monitor * Annotations * Blacklist AE2FC drop and packet, and Chisel stones from Recycler (#2222) * Fix recycler blacklist being sensitive to NBT * Blacklist AE2FC drop and packet, and Chisel stones * fix class loader issue * Add detailed logging for ME hatches (#2224) * Fix overclock calculator calculating eu/t use for ulv recipe wrong on certain parallel (#2225) * fix overclock calculator calculating eu/t use for ulv recipe wrong on certain parallel * make formula into its own method * Fix drilling rigs, plants and concrete backfiller to fail with multiple energy hatches (#2227) * max-1-energy-hatch-in-drilling-rigs.-plants-and-concrete-backfiller * spotlessApply (#2228) Co-authored-by: GitHub GTNH Actions <> * revert --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * clear stale crafting input bus list (#2233) * add ability to remove item data and use it for clay (#2229) * Update buildscript (#2232) * Fix server crash with RecipeFilter (#2231) * Fix server crash with RecipeFilter * Make client send filtered machines to server * Use mUniqueIdentifier * Fix a NPE w/ injecting into super/quantum chests (#2234) When simulating an injection, if the stackSize > chest's capacity, it causes a NPE when the internal chest is empty. Also fixes a potential bug when void overflow is set; the chest should return null in such a scenario regardless of simulation/modulation. * Fix lag caused by getRecipeMap for PA (#2236) * Experimental fix to prevent infinite loop in Grid destruction (#2235) Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com> * Fix ME Output Bus and Crafting Input Bus overflow when save/load (#2238) * Remove fire display from singleblock generator (#2240) * Fix some output slots allowing insertion (#2230) * fix overlay zfighting by disable depth test (#2226) * Crafting input - Optimize isEmpty check to reduce lag (#2239) * Optimize isEmpty check * rearrage * remove broken hsla recipe (#2241) * Correct PCB Factory Energy Hatch description (#2237) * Correct PCB Factory Energy Hatch description Changes the PCB factory description (the one seen when holding shift) which currently says "Energy Hatches: 1+" I believe this is incorrect and that the correct description is 1-2 energy hatches or 1 TT energy hatch. I believe the PCB factory uses this, which checks for 1-2 or 1 TT: public boolean checkExoticAndNormalEnergyHatches() { if (mExoticEnergyHatches.isEmpty() && mEnergyHatches.isEmpty()) { return false; } if (!mExoticEnergyHatches.isEmpty()) { if (!mEnergyHatches.isEmpty()) { return false; } if (mExoticEnergyHatches.size() != 1) { return false; } } return mEnergyHatches.size() <= 2; } * gradlew spotlessApply * Correct file name on resource pack guide (#2242) * Fix GT_RecipeConstants.Fuel (#2243) * Update text (#2246) * Fix startup tier for fusion NEI (#2249) * Update the conditionals buttons and tooltips on covers to reflect their actual effects (#2244) * Update redstone buttons and tooltips to better reflect actual use * Spotless Apply * Update GT_Cover_FluidRegulator.java * Update GT_Cover_FluidRegulator.java * Typo fix, Icon Improved and interactive blocking ui - Fixed a typo in the world machine - Fixed double button situation for conveyor belts. - There was never any issue, the testing methodology gave me invalid results. - Conveyor behaviour is in line with all the other covers affected by this PR/Branch. - Updated icon for the machine state to be a miniature machine controller cover. - Made the block/allow input section more interactive in order to better reflect the actual effect of these buttons. - In import mode, it actually blocks the machine from outputting from that side. * typos I can't write to save myself sometimes * Better text alignment - Better text alignment * fix typos I swear I can't write to save myself. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> * Fix Orichalcum and Shadowiron smelting (#2251) * fix orichalcum and shadowiron smelting * add Alduorite and Chrysotile * Fix tier display for Fusion NEI header (#2250) * fix ulv recipes being broken again when under 1 tick calculation is taken (#2254) * change way to fix zfighting (#2253) * Crafting input hatches QoLs (#2200) * Fixes + Detect Inventory Slot Changes * support rename + check for updates * add back onChangeListener + fix npe * ICustomNameObject TileEntity * Fix NPEs * Use IInterfaceTerminalSupport * fix * register * dep * spotless * General Crafting Input Hatch QoL fixes (#2212) * feat: refactor naming && include circuit and catalyst in default name * feat: add 4 more slot to solve my ocd * fix: formatting * feat: migrate from 4x8 to 4x9 * spotlessApply (#2213) Co-authored-by: GitHub GTNH Actions <> * QoLs * 9 manual items * spotless * feat: open master GUI when used, without holding a data-stick (#2221) * fix destpos * optimize empty check * Fix error when fluidInventory.size() == 0 If the fluidInventory size is 0, there is no element to get. Add a check for it. * name in waila + fix int overflow * unnecssary super * update deps --------- Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> * Use real stack limit (#2256) * Fix incorrect data stick behaviors for hatches (#2257) * Fix pcb factory not applying its roughness multiplier when it doesn't OC (#2258) * fix PCB Factory not applying its roughness multiplier when it doesn't do any overclocks * spotless * Remove duplicate obsidian long rod (#2259) * disable gt obsidian long rod * cleaner code * Add hazmat to ThaumicBoots (#2260) * Add hazmat to ThaumicBoots does what it says * fixed * fix item names (#2263) * Fix renaming recipe check might ignore NBT equality (#2261) * Fix GPL ignoring if the recipe is allowed to be cached (#2262) * Added bricked blast furnace recipe progress to waila. (#2265) * Added bricked blast furnace recipe progress to waila. * fixed formatting issues. * Fix cutter recipes not being added (#2271) * add processing task * clean up item logic host * temporary fix for GT_StructrureMuTE * use j9+ feature on pollution task * prepare complex parallel logic for transition * feature to ProcessingLogicHost * fix up multiblock bases * add processing logic for each multi to prepare for transition * spotless * removed debug text from wailaBody of GT_MetaTileEntity_Hatch_CraftingInput_ME (#2272) * Proper recipe selection for output overflow in LCR and other multiblocks (#2247) * Implement Stream<FindRecipeResult> findRecipesWithResult for GT_RecipeMap * Change ProcessingLogic.process to actually use new findRecipesWithResult * Change ProcessingLogic.process to start finding something only for OUTPUT_FULL result * Refactor ProcessingLogic.process to make logic more readable * Replace while with for loop, remove NOT_FOUND return in end of findRecipesWithResult * Apply spotless * Make findRecipe use findRecipes, add annotation to GT_Recipe and FindRecipeResult for processRecipe and make method protected, replace wildcard imports * Remake isRecipeWithOutputFullFound * Add @Nonnull to methods * Apply spotless * Remove Stream version of findRecipeWithResult, replace with predicate one. Add GT_Predicated_Recipe_Map class for utilizing this method. Changes some existent recipe maps to inherit from base class. * Remove GT_Predicated_Recipe_Map, add Predicate directly to GT_Recipe_Map#findRecipeWithResult. Add AdvancedRecipeValidatorPredicate and FindRecipeWithAdvancedValidatorResult to allow store validation calculations for further use and proper errors displaying. * Fix InsufficientVoltage errors * Changes according to review comments. Integrate FindRecipeWithAdvancedValidatorResult to FindRecipeResult, rename AdvancedRecipeValidatorPredicate, encapsulate AdvancedRecipeValidatorPredicate fields, fixes some typos, etc * Moves InsufficientVoltage check to GT_ParallelHelper. Removes FindRecipeResult#State#INSUFFICIENT_VOLTAGE * Return an old findRecipeWithResult * Renames things, call old methods for singleblocks * Renames things, makes FindRecipeResult ctor private * Apply spotless * Move RecipeValidator, fix comments typos * update deps * fix up complex processing logic * add a getter for voiding mode * fix getAccessibleSlotsFromSide being wrong sometimes * allow for subtraction of a specific item * use long for amount * add a setter for machine host * initial work on finding recipes and input consumption * Deprecate PA by removing its controller recipe (#2273) * Restore PA controller recipe (#2276) * Restore PA controller recipe * Remove duplicated recipe * Add optional description to input hatch constructors (#2278) * mini fix (#2204) * [chore] Bump fallback version to 44 (#2274) * find recipe in theory working * add some helper methods to inventory logics * update deps * use collect not toList * fix loading crash * fix complex processing logic using wrong find recipe * fix up everything and get recipe finding working * annotate and clean up methods * spotless * save things to nbt * input separation for mutes and fully working processing * apply mute mode on processing logic * clean up overrides --------- Co-authored-by: chochem <40274384+chochem@users.noreply.github.com> Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Pxx500 <81298696+Pxx500@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: firenoo <49818773+firenoo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Harry <harryyunull@gmail.com> Co-authored-by: Eraldoe <Eraldoe@users.noreply.github.com> Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com> Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: Guillaume Mercier <C0bra5@users.noreply.github.com> Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com> Co-authored-by: Alastors <78517796+Alastors@users.noreply.github.com> Co-authored-by: Kyium <43573052+Kyium@users.noreply.github.com> Co-authored-by: SKProCH <29896317+SKProCH@users.noreply.github.com> Co-authored-by: Sampsa <69092953+S4mpsa@users.noreply.github.com> Co-authored-by: Jaiden Baker <jaidencolebaker@gmail.com> * address minecraft's reviews from #2283 * Refactor MuTE processing logic (#2301) -fix conflicts * Fix void protection for mutes (#2298) - fix conflicts * initial variables * implement working void protection on items and fluids * Adds a Simple PowerOutput task and cleans up some of the code. (#2303) * create a power output task which can be used for dynamos * refactor the controllers and clean up * add some documentation to power logic * make a wireless network manager class instead of using an interface * clean up and add documentation. * setAmperage to setMaxAmperage * fix comment * remove IGlobalWirelessEnergy usage * getAmperage -> getMaxAmperage * add todo for future * Cleanup MuTEMaster code (#2282) * exit early * spotless * better side checking * make if blocks mutually exclusive * more exit early * convert nested ternary operators into if blocks * remove dead code * collapse nested if blocks * add todo to break verylong condition into much smaller ones * spotless apply * collapsing nested if blocks and more exit early * spotless apply * extract try/catch block to its own utility method * break down this unreadable condition * boolean magic (1/5) * boolean magic (2/5) Also corrected some logic on the player null check, we want it to be non null * boolean magic (3/5) * boolean magic (4/5) * boolean magic (5/5) * remove todo * Fix logic --------- Co-authored-by: Jason Mitchell <jason@puzzle.io> Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> * Clean up a lil bit and fix some issues with MuTEs (#2316) * clean up fixes * actual fix and remove useless if * Rework MuTEGUI structure (#2429) - fix conflicts` Merged to rebase MuTEMaster and fix any non-compile errors and game not launching in there * some docs on a few methods * innitial GUI class * try to implement guis * almost working - fix comflict * add UIBuildContext to getGUI method * make it compile * sketch gui - fix conflict * compile and spotless * add config option to enabling MuTEs * Spotless apply for branch feature/MuTEMaster for #2431 (#2432) spotlessApply Co-authored-by: GitHub GTNH Actions <> * address reviews on broken processing logic * spotless * fix doc and review --------- Co-authored-by: Maxim <maxim235@gmx.de> Co-authored-by: RIONDY 'POPlol333' Adam <76914762+POPlol333@users.noreply.github.com> Co-authored-by: Jason Mitchell <mitchej@gmail.com> Co-authored-by: Daniel Mendes <70096037+Steelux8@users.noreply.github.com> Co-authored-by: kstvr32 <109012629+kstvr32@users.noreply.github.com> Co-authored-by: TheEpicGamer274 <102255081+TheEpicGamer274@users.noreply.github.com> Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: chochem <40274384+chochem@users.noreply.github.com> Co-authored-by: Pxx500 <81298696+Pxx500@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: firenoo <49818773+firenoo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Harry <harryyunull@gmail.com> Co-authored-by: Eraldoe <Eraldoe@users.noreply.github.com> Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com> Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: Guillaume Mercier <C0bra5@users.noreply.github.com> Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com> Co-authored-by: Alastors <78517796+Alastors@users.noreply.github.com> Co-authored-by: Kyium <43573052+Kyium@users.noreply.github.com> Co-authored-by: SKProCH <29896317+SKProCH@users.noreply.github.com> Co-authored-by: Sampsa <69092953+S4mpsa@users.noreply.github.com> Co-authored-by: Jaiden Baker <jaidencolebaker@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Jason Mitchell <jason@puzzle.io>
Diffstat (limited to 'src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java')
-rw-r--r--src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java821
1 files changed, 312 insertions, 509 deletions
diff --git a/src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java b/src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java
index 0b6d4f587d..19c052b96a 100644
--- a/src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java
+++ b/src/main/java/gregtech/api/multitileentity/machine/MultiTileBasicMachine.java
@@ -1,18 +1,19 @@
package gregtech.api.multitileentity.machine;
-import static com.google.common.primitives.Ints.saturatedCast;
-import static gregtech.api.enums.GT_Values.B;
-import static gregtech.api.enums.GT_Values.VN;
+import static gregtech.api.enums.GT_Values.*;
+import static gregtech.api.enums.TickTime.MINUTE;
import java.io.IOException;
import java.util.ArrayList;
-import java.util.Arrays;
+import java.util.Objects;
+
+import javax.annotation.Nonnull;
+import javax.annotation.Nullable;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.EnumChatFormatting;
@@ -20,26 +21,32 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
-import net.minecraftforge.fluids.IFluidTank;
+
+import org.jetbrains.annotations.ApiStatus.OverrideOnly;
import com.gtnewhorizons.modularui.api.forge.IItemHandlerModifiable;
import com.gtnewhorizons.modularui.api.forge.ItemStackHandler;
+import com.gtnewhorizons.modularui.api.screen.UIBuildContext;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.enums.GT_Values;
import gregtech.api.enums.GT_Values.NBT;
+import gregtech.api.enums.InventoryType;
import gregtech.api.enums.Mods;
import gregtech.api.enums.SoundResource;
import gregtech.api.enums.Textures;
import gregtech.api.enums.Textures.BlockIcons.CustomIcon;
import gregtech.api.enums.TickTime;
-import gregtech.api.fluid.FluidTankGT;
+import gregtech.api.enums.VoidingMode;
+import gregtech.api.gui.GUIHost;
+import gregtech.api.gui.GUIProvider;
import gregtech.api.interfaces.ITexture;
-import gregtech.api.logic.PollutionLogic;
+import gregtech.api.logic.FluidInventoryLogic;
+import gregtech.api.logic.ItemInventoryLogic;
+import gregtech.api.logic.MuTEProcessingLogic;
+import gregtech.api.logic.NullPowerLogic;
import gregtech.api.logic.PowerLogic;
-import gregtech.api.logic.ProcessingLogic;
-import gregtech.api.logic.interfaces.PollutionLogicHost;
import gregtech.api.logic.interfaces.PowerLogicHost;
import gregtech.api.logic.interfaces.ProcessingLogicHost;
import gregtech.api.metatileentity.GregTechTileClientEvents;
@@ -47,13 +54,14 @@ import gregtech.api.multitileentity.MultiTileEntityRegistry;
import gregtech.api.multitileentity.base.TickableMultiTileEntity;
import gregtech.api.multitileentity.interfaces.IMultiTileMachine;
import gregtech.api.net.GT_Packet_MultiTileEntity;
-import gregtech.api.recipe.check.CheckRecipeResult;
import gregtech.api.render.TextureFactory;
+import gregtech.api.task.tasks.ProcessingTask;
import gregtech.api.util.GT_Utility;
import gregtech.client.GT_SoundLoop;
-import gregtech.common.GT_Pollution;
+import gregtech.common.gui.MachineGUIProvider;
-public abstract class MultiTileBasicMachine extends TickableMultiTileEntity implements IMultiTileMachine {
+public abstract class MultiTileBasicMachine<P extends MuTEProcessingLogic<P>> extends TickableMultiTileEntity
+ implements IMultiTileMachine, ProcessingLogicHost<P>, PowerLogicHost, GUIHost {
protected static final int ACTIVE = B[0];
protected static final int TICKS_BETWEEN_RECIPE_CHECKS = 5 * TickTime.SECOND;
@@ -70,22 +78,10 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
protected int maxParallel = 1;
protected boolean active = false;
- protected long storedEnergy = 0;
- protected long voltage = 0;
- protected long amperage = 2;
- protected long eut = 0;
protected int tier = 0;
- protected long maxProgressTime = 0;
- protected long progressTime = 0;
protected long burnTime = 0;
protected long totalBurnTime = 0;
- protected FluidTankGT[] inputTanks = GT_Values.emptyFluidTankGT;
- protected FluidTankGT[] outputTanks = GT_Values.emptyFluidTankGT;
- protected FluidStack[] fluidsToOutput = GT_Values.emptyFluidStack;
- protected ItemStack[] itemsToOutput = GT_Values.emptyItemStackArray;
- protected IItemHandlerModifiable inputInventory = EMPTY_INVENTORY;
- protected IItemHandlerModifiable outputInventory = EMPTY_INVENTORY;
protected boolean outputInventoryChanged = false;
protected boolean powerShutDown = false;
protected boolean wasEnabled = false;
@@ -93,13 +89,30 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
protected boolean isElectric = true;
protected boolean isSteam = false;
protected boolean acceptsFuel = false;
- protected boolean isWireless = false;
+
protected byte soundEvent = 0;
protected int soundEventValue = 0;
+ protected ItemInventoryLogic itemInput;
+ protected ItemInventoryLogic itemOutput;
+ protected FluidInventoryLogic fluidInput;
+ protected FluidInventoryLogic fluidOutput;
+
+ protected P processingLogic;
+ @Nonnull
+ protected VoidingMode voidingMode = VoidingMode.VOID_NONE;
+ protected boolean processingUpdate = false;
+ @Nonnull
+ protected PowerLogic power = createPowerLogic();
+ @Nonnull
+ protected GUIProvider<?> guiProvider = createGUIProvider();
@SideOnly(Side.CLIENT)
protected GT_SoundLoop activitySoundLoop;
+ public MultiTileBasicMachine() {
+ new ProcessingTask<>(this);
+ }
+
@Override
public String getTileEntityName() {
return "gt.multitileentity.machine.basic";
@@ -116,80 +129,34 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
nbt.setBoolean(NBT.ACTIVE, active);
}
- if (inputInventory != null && inputInventory.getSlots() > 0) {
- writeInventory(nbt, inputInventory, NBT.INV_INPUT_LIST);
- }
-
- if (outputInventory != null && outputInventory.getSlots() > 0) {
- writeInventory(nbt, outputInventory, NBT.INV_OUTPUT_LIST);
- }
+ saveItemLogic(nbt);
+ saveFluidLogic(nbt);
- for (int i = 0; i < inputTanks.length; i++) {
- inputTanks[i].writeToNBT(nbt, NBT.TANK_IN + i);
- }
-
- for (int i = 0; i < outputTanks.length; i++) {
- outputTanks[i].writeToNBT(nbt, NBT.TANK_OUT + i);
- }
-
- if (fluidsToOutput != null && fluidsToOutput.length > 0) {
- writeFluids(nbt, fluidsToOutput, NBT.FLUID_OUT);
- }
-
- if (itemsToOutput != null) {
- saveItemsToOutput(nbt);
+ if (processingLogic != null) {
+ NBTTagCompound processingLogicNBT = processingLogic.saveToNBT();
+ nbt.setTag("processingLogic", processingLogicNBT);
}
nbt.setInteger(NBT.TIER, tier);
- nbt.setLong(NBT.EUT_CONSUMPTION, eut);
nbt.setLong(NBT.BURN_TIME_LEFT, burnTime);
nbt.setLong(NBT.TOTAL_BURN_TIME, totalBurnTime);
nbt.setBoolean(NBT.ALLOWED_WORK, canWork);
nbt.setBoolean(NBT.ACTIVE, active);
+ power.saveToNBT(nbt);
}
- protected void writeFluids(NBTTagCompound nbt, FluidStack[] fluids, String fluidListTag) {
- if (fluids != null && fluids.length > 0) {
- final NBTTagList tList = new NBTTagList();
- for (final FluidStack tFluid : fluids) {
- if (tFluid != null) {
- final NBTTagCompound tag = new NBTTagCompound();
- tFluid.writeToNBT(tag);
- tList.appendTag(tag);
- }
- }
- nbt.setTag(fluidListTag, tList);
- }
- }
-
- protected void writeInventory(NBTTagCompound nbt, IItemHandlerModifiable inv, String invListTag) {
- if (inv != null && inv.getSlots() > 0) {
- final NBTTagList tList = new NBTTagList();
- for (int slot = 0; slot < inv.getSlots(); slot++) {
- final ItemStack tStack = inv.getStackInSlot(slot);
- if (tStack != null) {
- final NBTTagCompound tag = new NBTTagCompound();
- tag.setByte("s", (byte) slot);
- tStack.writeToNBT(tag);
- tList.appendTag(tag);
- }
- }
- nbt.setTag(invListTag, tList);
- }
+ protected void saveItemLogic(NBTTagCompound nbt) {
+ NBTTagCompound nbtListInput = itemInput.saveToNBT();
+ nbt.setTag(NBT.INV_INPUT_LIST, nbtListInput);
+ NBTTagCompound nbtListOutput = itemOutput.saveToNBT();
+ nbt.setTag(NBT.INV_OUTPUT_LIST, nbtListOutput);
}
- protected void saveItemsToOutput(NBTTagCompound aNBT) {
- final NBTTagList nbtList = new NBTTagList();
- for (int slot = 0; slot < itemsToOutput.length; slot++) {
- final ItemStack itemStack = itemsToOutput[slot];
- if (itemStack != null) {
- final NBTTagCompound tag = new NBTTagCompound();
- tag.setByte("s", (byte) slot);
- itemStack.writeToNBT(tag);
- nbtList.appendTag(tag);
- }
- }
- aNBT.setTag(NBT.ITEM_OUT, nbtList);
+ protected void saveFluidLogic(NBTTagCompound nbt) {
+ NBTTagCompound fluidInputNBT = fluidInput.saveToNBT();
+ nbt.setTag(NBT.TANK_IN, fluidInputNBT);
+ NBTTagCompound fluidOutputNBT = fluidOutput.saveToNBT();
+ nbt.setTag(NBT.TANK_OUT, fluidOutputNBT);
}
@Override
@@ -203,63 +170,48 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
active = nbt.getBoolean(NBT.ACTIVE);
}
- /* Inventories */
- inputInventory = new ItemStackHandler(Math.max(nbt.getInteger(NBT.INV_INPUT_SIZE), 0));
- outputInventory = new ItemStackHandler(Math.max(nbt.getInteger(NBT.INV_OUTPUT_SIZE), 0));
- loadInventory(nbt, inputInventory, NBT.INV_INPUT_LIST);
- loadInventory(nbt, outputInventory, NBT.INV_OUTPUT_LIST);
-
- /* Tanks */
- long capacity = 1000;
- if (nbt.hasKey(NBT.TANK_CAPACITY)) {
- capacity = saturatedCast(nbt.getLong(NBT.TANK_CAPACITY));
- }
-
- inputTanks = new FluidTankGT[getFluidInputCount()];
- outputTanks = new FluidTankGT[getFluidOutputCount()];
- fluidsToOutput = new FluidStack[getFluidOutputCount()];
-
- // TODO: See if we need the adjustable map here `.setCapacity(mRecipes, mParallel * 2L)` in place of the
- // `setCapacityMultiplier`
- for (int i = 0; i < inputTanks.length; i++) {
- inputTanks[i] = new FluidTankGT(capacity).setCapacityMultiplier(maxParallel * 2L)
- .readFromNBT(nbt, NBT.TANK_IN + i);
- }
- for (int i = 0; i < outputTanks.length; i++) {
- outputTanks[i] = new FluidTankGT(capacity).setCapacityMultiplier(maxParallel * 2L)
- .readFromNBT(nbt, NBT.TANK_OUT + i);
- }
+ loadItemLogic(nbt);
+ loadFluidLogic(nbt);
- for (int i = 0; i < fluidsToOutput.length; i++) {
- fluidsToOutput[i] = FluidStack.loadFluidStackFromNBT(nbt.getCompoundTag(NBT.FLUID_OUT + "." + i));
+ if (nbt.hasKey("processingLogic")) {
+ P processingLogic = getProcessingLogic();
+ processingLogic.loadFromNBT(Objects.requireNonNull(nbt.getCompoundTag("processingLogic")));
}
- loadItemsToOutput(nbt);
-
tier = nbt.getInteger(NBT.TIER);
- eut = nbt.getLong(NBT.EUT_CONSUMPTION);
burnTime = nbt.getLong(NBT.BURN_TIME_LEFT);
totalBurnTime = nbt.getLong(NBT.TOTAL_BURN_TIME);
canWork = nbt.getBoolean(NBT.ALLOWED_WORK);
active = nbt.getBoolean(NBT.ACTIVE);
+ power.loadFromNBT(nbt);
}
- protected void loadInventory(NBTTagCompound aNBT, IItemHandlerModifiable inv, String invListTag) {
- final NBTTagList tList = aNBT.getTagList(invListTag, 10);
- for (int i = 0; i < tList.tagCount(); i++) {
- final NBTTagCompound tNBT = tList.getCompoundTagAt(i);
- final int tSlot = tNBT.getShort("s");
- if (tSlot >= 0 && tSlot < inv.getSlots()) inv.setStackInSlot(tSlot, GT_Utility.loadItem(tNBT));
+ protected void loadItemLogic(NBTTagCompound nbt) {
+ itemInput = new ItemInventoryLogic(nbt.getInteger(NBT.INV_OUTPUT_SIZE), tier);
+ itemOutput = new ItemInventoryLogic(nbt.getInteger(NBT.INV_OUTPUT_SIZE), tier);
+ if (nbt.hasKey(NBT.INV_INPUT_LIST)) {
+ itemInput.loadFromNBT(nbt.getCompoundTag(NBT.INV_INPUT_LIST));
+ }
+ if (nbt.hasKey(NBT.INV_OUTPUT_LIST)) {
+ itemOutput.loadFromNBT(nbt.getCompoundTag(NBT.INV_OUTPUT_LIST));
}
}
- protected void loadItemsToOutput(NBTTagCompound aNBT) {
- final NBTTagList tList = aNBT.getTagList(NBT.ITEM_OUT, 10);
- itemsToOutput = new ItemStack[tList.tagCount()];
- for (int i = 0; i < tList.tagCount(); i++) {
- final NBTTagCompound tNBT = tList.getCompoundTagAt(i);
- final int tSlot = tNBT.getByte("s");
- if (tSlot >= 0 && tSlot < itemsToOutput.length) itemsToOutput[tSlot] = GT_Utility.loadItem(tNBT);
+ protected void loadFluidLogic(NBTTagCompound nbt) {
+ fluidInput = new FluidInventoryLogic(16, 10000, tier);
+ fluidOutput = new FluidInventoryLogic(16, 10000, tier);
+ fluidInput.loadFromNBT(nbt.getCompoundTag(NBT.TANK_IN));
+ fluidOutput.loadFromNBT(nbt.getCompoundTag(NBT.TANK_OUT));
+ }
+
+ public boolean checkTexture(String modID, String resourcePath) {
+ try {
+ Minecraft.getMinecraft()
+ .getResourceManager()
+ .getResource(new ResourceLocation(modID, resourcePath));
+ return true;
+ } catch (IOException ignored) {
+ return false;
}
}
@@ -268,17 +220,10 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
super.loadTextures(folder);
for (StatusTextures textureName : StatusTextures.TEXTURES) {
ITexture texture = null;
- try {
- Minecraft.getMinecraft()
- .getResourceManager()
- .getResource(
- new ResourceLocation(
- Mods.GregTech.ID,
- "textures/blocks/multitileentity/" + folder + "/" + textureName.getName() + ".png"));
- } catch (IOException ignored) {
+ String texturePath = "textures/blocks/multitileentity/" + folder + "/" + textureName.getName() + ".png";
+ if (!checkTexture(Mods.GregTech.ID, texturePath)) {
texture = TextureFactory.of(Textures.BlockIcons.VOID);
- }
- if (texture == null) {
+ } else {
if (textureName.hasGlow()) {
texture = TextureFactory.builder()
.addIcon(new CustomIcon("multitileentity/" + folder + "/" + textureName.getName()))
@@ -357,79 +302,6 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
@Override
public void setLightValue(byte aLightValue) {}
- @Override
- public String getInventoryName() {
- final String name = getCustomName();
- if (name != null) return name;
- final MultiTileEntityRegistry tRegistry = MultiTileEntityRegistry.getRegistry(getMultiTileEntityRegistryID());
- return tRegistry == null ? getClass().getName() : tRegistry.getLocal(getMultiTileEntityID());
- }
-
- @Override
- public boolean isUseableByPlayer(EntityPlayer aPlayer) {
- return playerOwnsThis(aPlayer, false) && mTickTimer > 40
- && getTileEntityOffset(0, 0, 0) == this
- && aPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64
- && allowInteraction(aPlayer);
- }
-
- @Override
- public boolean isLiquidInput(ForgeDirection side) {
- return side != facing;
- }
-
- @Override
- public boolean isLiquidOutput(ForgeDirection side) {
- return side != facing;
- }
-
- @Override
- protected IFluidTank[] getFluidTanks(ForgeDirection side) {
- final boolean fluidInput = isLiquidInput(side);
- final boolean fluidOutput = isLiquidOutput(side);
-
- if (fluidInput && fluidOutput) {
- final IFluidTank[] rTanks = new IFluidTank[inputTanks.length + outputTanks.length];
- System.arraycopy(inputTanks, 0, rTanks, 0, inputTanks.length);
- System.arraycopy(outputTanks, 0, rTanks, inputTanks.length, outputTanks.length);
- return rTanks;
- } else if (fluidInput) {
- return inputTanks;
- } else if (fluidOutput) {
- return outputTanks;
- }
- return GT_Values.emptyFluidTank;
- }
-
- @Override
- public IFluidTank getFluidTankFillable(ForgeDirection side, FluidStack aFluidToFill) {
- return getFluidTankFillable(facing, side, aFluidToFill);
- }
-
- public IFluidTank getFluidTankFillable(ForgeDirection sideSource, ForgeDirection sideDestination,
- FluidStack fluidToFill) {
- if (sideSource.compareTo(sideDestination) != 0) return null;
- for (FluidTankGT tankGT : inputTanks) if (tankGT.contains(fluidToFill)) return tankGT;
- // if (!mRecipes.containsInput(aFluidToFill, this, slot(mRecipes.mInputItemsCount +
- // mRecipes.mOutputItemsCount))) return null;
- for (FluidTankGT fluidTankGT : inputTanks) if (fluidTankGT.isEmpty()) return fluidTankGT;
- return null;
- }
-
- @Override
- protected IFluidTank getFluidTankDrainable(ForgeDirection side, FluidStack aFluidToDrain) {
- return getFluidTankDrainable(facing, side, aFluidToDrain);
- }
-
- protected IFluidTank getFluidTankDrainable(ForgeDirection sideSource, ForgeDirection sideDestination,
- FluidStack fluidToDrain) {
- if (sideSource.compareTo(sideDestination) != 0) return null;
- for (FluidTankGT fluidTankGT : outputTanks)
- if (fluidToDrain == null ? fluidTankGT.has() : fluidTankGT.contains(fluidToDrain)) return fluidTankGT;
-
- return null;
- }
-
/*
* Inventory
*/
@@ -453,16 +325,6 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
hasInventoryChanged = true;
}
- @Override
- public boolean isItemValidForSlot(int aSlot, ItemStack aStack) {
- return true;
- }
-
- @Override
- public int getInventoryStackLimit() {
- return 64;
- }
-
// #region Machine
@Override
@@ -480,28 +342,26 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
* @param tick The current tick of the machine
*/
protected void runMachine(long tick) {
- if (acceptsFuel() && isActive()) {
- if (!consumeFuel()) {
- stopMachine(true);
- return;
- }
+ if (acceptsFuel() && isActive() && !consumeFuel()) {
+ stopMachine(true);
+ return;
}
if (hasThingsToDo()) {
markDirty();
runningTick(tick);
- } else {
- if (tick % TICKS_BETWEEN_RECIPE_CHECKS == 0 || hasWorkJustBeenEnabled() || hasInventoryBeenModified()) {
- if (isAllowedToWork()) {
- wasEnabled = false;
- if (checkRecipe()) {
- setActive(true);
- setSound(GregTechTileClientEvents.START_SOUND_LOOP, PROCESS_START_SOUND_INDEX);
- updateSlots();
- markDirty();
- issueClientUpdate();
- }
- }
+ return;
+ }
+
+ if (tick % TICKS_BETWEEN_RECIPE_CHECKS == 0 || hasWorkJustBeenEnabled()
+ || hasInventoryBeenModified() && isAllowedToWork()) {
+ wasEnabled = false;
+ if (checkRecipe()) {
+ setActive(true);
+ setSound(GregTechTileClientEvents.START_SOUND_LOOP, PROCESS_START_SOUND_INDEX);
+ updateSlots();
+ markDirty();
+ issueClientUpdate();
}
}
}
@@ -512,81 +372,25 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
* @param tick The current tick of the machine
*/
protected void runningTick(long tick) {
- if (this instanceof PowerLogicHost) {
- consumeEnergy();
- }
-
- if (maxProgressTime > 0 && ++progressTime >= maxProgressTime) {
- progressTime = 0;
- maxProgressTime = 0;
- outputItems();
- outputFluids();
- if (isAllowedToWork()) {
- if (!checkRecipe()) {
- setActive(false);
- issueClientUpdate();
- }
- }
- updateSlots();
- }
-
- if (this instanceof PollutionLogicHost && tick % POLLUTION_TICK == 0) {
- doPollution();
- }
- emitEnergy();
+ consumeEnergy();
}
/**
* Runs only on server side
*/
protected boolean checkRecipe() {
- if (!(this instanceof ProcessingLogicHost)) {
- return false;
- }
- ProcessingLogic logic = ((ProcessingLogicHost) this).getProcessingLogic();
- logic.clear();
- CheckRecipeResult result = logic.setInputItems(getInputItems())
- .setInputFluids(getInputFluids())
- .setCurrentOutputItems(
- outputInventory.getStacks()
- .toArray(new ItemStack[0]))
- .process();
- setDuration(logic.getDuration());
- setEut(logic.getCalculatedEut());
- setItemOutputs(logic.getOutputItems());
- setFluidOutputs(logic.getOutputFluids());
- return result.wasSuccessful();
- }
-
- /**
- * Runs only on server side
- */
- protected void doPollution() {
- PollutionLogic logic = ((PollutionLogicHost) this).getPollutionLogic();
-
- if (logic == null) {
- return;
- }
-
- GT_Pollution.addPollution(getWorld(), getXCoord() >> 4, getZCoord() >> 4, logic.getPollutionAmount());
+ return false;
}
/**
* Runs only on server side
*/
- protected void emitEnergy() {}
-
- /**
- * Runs only on server side
- */
protected void consumeEnergy() {
- PowerLogic logic = ((PowerLogicHost) this).getPowerLogic(ForgeDirection.UNKNOWN);
+ PowerLogic logic = getPowerLogic();
- if (logic == null) {
- return;
- }
+ P processing = getProcessingLogic();
- if (!logic.removeEnergyUnsafe(eut)) {
+ if (!logic.removeEnergyUnsafe(processing.getCalculatedEut())) {
stopMachine(true);
}
}
@@ -603,9 +407,8 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
}
public void startSoundLoop(byte aIndex, double aX, double aY, double aZ) {
- if (aIndex == PROCESS_START_SOUND_INDEX) {
- if (getProcessStartSound() != null)
- GT_Utility.doSoundAtClient(getProcessStartSound(), getTimeBetweenProcessSounds(), 1.0F, aX, aY, aZ);
+ if (aIndex == PROCESS_START_SOUND_INDEX && getProcessStartSound() != null) {
+ GT_Utility.doSoundAtClient(getProcessStartSound(), getTimeBetweenProcessSounds(), 1.0F, aX, aY, aZ);
}
}
@@ -619,18 +422,18 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
@SideOnly(Side.CLIENT)
protected void doActivitySound(ResourceLocation activitySound) {
- if (isActive() && activitySound != null) {
- if (activitySoundLoop == null) {
- activitySoundLoop = new GT_SoundLoop(activitySound, this, false, true);
- Minecraft.getMinecraft()
- .getSoundHandler()
- .playSound(activitySoundLoop);
- }
- } else {
- if (activitySoundLoop != null) {
- activitySoundLoop = null;
- }
+ if (isActive() && activitySound != null && activitySoundLoop == null) {
+ activitySoundLoop = new GT_SoundLoop(activitySound, this, false, true);
+ Minecraft.getMinecraft()
+ .getSoundHandler()
+ .playSound(activitySoundLoop);
+ return;
}
+
+ if (activitySoundLoop != null) {
+ activitySoundLoop = null;
+ }
+
}
@SideOnly(Side.CLIENT)
@@ -639,105 +442,69 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
}
protected ItemStack[] getInputItems() {
- return inputInventory.getStacks()
- .toArray(new ItemStack[0]);
+ return itemInput.getStoredItems();
}
protected FluidStack[] getInputFluids() {
- return Arrays.stream(inputTanks)
- .map(FluidTankGT::get)
- .toArray(FluidStack[]::new);
- }
-
- protected void outputItems() {
- outputItems(itemsToOutput);
- itemsToOutput = null;
- }
-
- protected void outputItems(ItemStack... itemsToOutput) {
- outputItems(outputInventory, itemsToOutput);
+ return fluidInput.getStoredFluids();
}
- protected void outputItems(IItemHandlerModifiable inventory, ItemStack... itemsToOutput) {
- if (itemsToOutput == null || inventory == null) {
- return;
- }
- for (ItemStack item : itemsToOutput) {
- int index = 0;
- while (item != null && item.stackSize > 0 && index < inventory.getSlots()) {
- item = inventory.insertItem(index++, item.copy(), false);
- }
- }
- }
-
- protected void outputFluids() {
- outputFluids(fluidsToOutput);
- fluidsToOutput = null;
- }
-
- protected void outputFluids(FluidStack... fluidsToOutput) {
- outputFluids(outputTanks, fluidsToOutput);
- }
-
- protected void outputFluids(FluidTankGT[] tankArray, FluidStack... fluidsToOutput) {
- if (fluidsToOutput == null) {
- return;
- }
- for (FluidStack fluid : fluidsToOutput) {
- tryToFillTanks(fluid, tankArray);
- }
- }
-
- protected void tryToFillTanks(FluidStack fluid, FluidTankGT... tanks) {
- for (FluidTankGT tank : tanks) {
- if (tank.canFillAll(fluid)) {
- fluid.amount -= tank.add(fluid.amount, fluid);
- }
- }
- }
-
- public long getProgress() {
- return progressTime;
+ @Override
+ public int getProgress() {
+ P processing = getProcessingLogic();
+ return processing.getProgress();
}
- public long getMaxProgress() {
- return maxProgressTime;
+ @Override
+ public int getMaxProgress() {
+ P processing = getProcessingLogic();
+ return processing.getDuration();
}
- public boolean increaseProgress(int aProgressAmountInTicks) {
- progressTime += aProgressAmountInTicks;
+ @Override
+ public boolean increaseProgress(int progressAmount) {
+ P processing = getProcessingLogic();
+ processing.increaseProgress(progressAmount);
return true;
}
+ @Override
public boolean hasThingsToDo() {
return getMaxProgress() > 0;
}
+ @Override
public boolean hasWorkJustBeenEnabled() {
return wasEnabled;
}
+ @Override
public void enableWorking() {
wasEnabled = true;
canWork = true;
}
+ @Override
public void disableWorking() {
canWork = false;
}
+ @Override
public boolean wasShutdown() {
return powerShutDown;
}
+ @Override
public boolean isAllowedToWork() {
return canWork;
}
+ @Override
public boolean isActive() {
return active;
}
+ @Override
public void setActive(boolean active) {
this.active = active;
}
@@ -766,37 +533,18 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
this.acceptsFuel = acceptsFuel;
}
- protected boolean isWireless() {
- return isWireless;
- }
-
- protected void setWireless(boolean isWireless) {
- this.isWireless = isWireless;
- }
-
- protected boolean drainEut(long eut) {
- return decreaseStoredEnergyUnits(eut, false);
- }
-
- protected boolean generateEut(long eut) {
- return increaseStoredEnergyUnits(eut, true);
- }
-
- protected boolean isGenerator() {
- return false;
- }
-
protected boolean consumeFuel() {
+ if (isElectric() || isSteam()) return false;
if (isActive() && burnTime <= 0) {
- for (int i = 0; i < inputInventory.getSlots(); i++) {
- if (inputInventory.getStackInSlot(i) != null) {
- int checkBurnTime = TileEntityFurnace.getItemBurnTime(inputInventory.getStackInSlot(i)) / 10;
- if (checkBurnTime <= 0) continue;
- inputInventory.getStackInSlot(i).stackSize--;
- burnTime = checkBurnTime;
- totalBurnTime = checkBurnTime;
- break;
- }
+ for (int i = 0; i < itemInput.getSlots(); i++) {
+ ItemStack item = itemInput.getItemInSlot(i);
+ if (item == null) continue;
+ int checkBurnTime = TileEntityFurnace.getItemBurnTime(item) / 10;
+ if (checkBurnTime <= 0) continue;
+ item.stackSize--;
+ burnTime = checkBurnTime;
+ totalBurnTime = checkBurnTime;
+ break;
}
updateSlots();
}
@@ -806,8 +554,7 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
totalBurnTime = 0;
return false;
}
-
- return true;
+ return false;
}
@Override
@@ -826,38 +573,36 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
list.add("Fuel: " + EnumChatFormatting.GOLD + burnTime + "/" + totalBurnTime);
}
- if (this instanceof PowerLogicHost powerLogicHost) {
- PowerLogic logic = powerLogicHost.getPowerLogic(facing);
- if (isElectric) {
- list.add(
- StatCollector.translateToLocal("GT5U.multiblock.energy") + ": "
- + EnumChatFormatting.GREEN
- + GT_Utility.formatNumbers(logic.getStoredEnergy())
- + EnumChatFormatting.RESET
- + " EU / "
- + EnumChatFormatting.YELLOW
- + GT_Utility.formatNumbers(logic.getCapacity())
- + EnumChatFormatting.RESET
- + " EU");
- list.add(
- StatCollector.translateToLocal("GT5U.multiblock.usage") + ": "
- + EnumChatFormatting.RED
- + GT_Utility.formatNumbers(eut)
- + EnumChatFormatting.RESET
- + " EU/t");
- list.add(
- StatCollector.translateToLocal("GT5U.multiblock.mei") + ": "
- + EnumChatFormatting.YELLOW
- + GT_Utility.formatNumbers(logic.getVoltage())
- + EnumChatFormatting.RESET
- // TODO: Put ampere getter here, once that's variable
- + " EU/t(*2A) "
- + StatCollector.translateToLocal("GT5U.machines.tier")
- + ": "
- + EnumChatFormatting.YELLOW
- + VN[GT_Utility.getTier(logic.getVoltage())]
- + EnumChatFormatting.RESET);
- }
+ PowerLogic logic = getPowerLogic();
+ if (isElectric) {
+ list.add(
+ StatCollector.translateToLocal("GT5U.multiblock.energy") + ": "
+ + EnumChatFormatting.GREEN
+ + GT_Utility.formatNumbers(logic.getStoredEnergy())
+ + EnumChatFormatting.RESET
+ + " EU / "
+ + EnumChatFormatting.YELLOW
+ + GT_Utility.formatNumbers(logic.getCapacity())
+ + EnumChatFormatting.RESET
+ + " EU");
+ list.add(
+ StatCollector.translateToLocal("GT5U.multiblock.usage") + ": "
+ + EnumChatFormatting.RED
+ + GT_Utility.formatNumbers(getProcessingLogic().getCalculatedEut())
+ + EnumChatFormatting.RESET
+ + " EU/t");
+ list.add(
+ StatCollector.translateToLocal("GT5U.multiblock.mei") + ": "
+ + EnumChatFormatting.YELLOW
+ + GT_Utility.formatNumbers(logic.getVoltage())
+ + EnumChatFormatting.RESET
+ // TODO: Put ampere getter here, once that's variable
+ + " EU/t(*2A) "
+ + StatCollector.translateToLocal("GT5U.machines.tier")
+ + ": "
+ + EnumChatFormatting.YELLOW
+ + VN[GT_Utility.getTier(logic.getVoltage())]
+ + EnumChatFormatting.RESET);
}
addProgressStringToScanner(player, logLevel, list);
@@ -873,6 +618,9 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
}
protected void addProgressStringToScanner(EntityPlayer player, int logLevel, ArrayList<String> list) {
+ P processing = getProcessingLogic();
+ int progressTime = processing.getProgress();
+ int maxProgressTime = processing.getDuration();
list.add(
StatCollector.translateToLocal("GT5U.multiblock.Progress") + ": "
+ EnumChatFormatting.GREEN
@@ -886,7 +634,6 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
}
protected void stopMachine(boolean powerShutDown) {
- progressTime = 0;
setActive(false);
disableWorking();
if (powerShutDown) {
@@ -896,50 +643,10 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
}
protected void updateSlots() {
- for (int i = 0; i < inputInventory.getSlots(); i++) {
- ItemStack item = inputInventory.getStackInSlot(i);
- if (item != null && item.stackSize <= 0) {
- inputInventory.setStackInSlot(i, null);
- }
- }
-
- for (FluidTankGT inputTank : inputTanks) {
- if (inputTank == null) {
- continue;
- }
-
- if (inputTank.get() != null && inputTank.get().amount <= 0) {
- inputTank.setEmpty();
- continue;
- }
-
- FluidStack afterRecipe = inputTank.get();
- FluidStack beforeRecipe = inputTank.get(Integer.MAX_VALUE);
- if (afterRecipe == null || beforeRecipe == null) {
- continue;
- }
- int difference = beforeRecipe.amount - afterRecipe.amount;
- inputTank.remove(difference);
- }
- }
-
- /**
- * Must always be a positive. If the multi generates Eu/t isGenerator() should be overridden to true
- */
- protected void setEut(long eut) {
- if (eut < 0) {
- eut = -eut;
- }
-
- this.eut = eut;
- }
-
- protected void setDuration(long duration) {
- if (duration < 0) {
- duration = -duration;
- }
-
- maxProgressTime = duration;
+ itemInput.update(false);
+ itemOutput.update(false);
+ fluidInput.update();
+ fluidOutput.update();
}
@Override
@@ -956,53 +663,149 @@ public abstract class MultiTileBasicMachine extends TickableMultiTileEntity impl
setActive((booleans & ACTIVE) == ACTIVE);
}
- protected boolean hasItemInput() {
+ public boolean hasItemInput() {
return true;
}
- protected boolean hasItemOutput() {
+ public boolean hasItemOutput() {
return true;
}
- protected boolean hasFluidInput() {
+ public boolean hasFluidInput() {
return true;
}
- protected boolean hasFluidOutput() {
+ public boolean hasFluidOutput() {
return true;
}
- protected void setItemOutputs(ItemStack... outputs) {
- itemsToOutput = outputs;
- }
-
- protected void setFluidOutputs(FluidStack... outputs) {
- fluidsToOutput = outputs;
- }
-
@Override
public void setSound(byte soundEvent, int soundEventValue) {
this.soundEvent = soundEvent;
this.soundEventValue = soundEventValue;
- if (isClientSide()) {
- switch (soundEventValue) {
- case PROCESS_START_SOUND_INDEX -> {
- if (getProcessStartSound() != null) GT_Utility.doSoundAtClient(
- getProcessStartSound(),
- getTimeBetweenProcessSounds(),
- 1.0F,
- getXCoord(),
- getYCoord(),
- getZCoord());
- }
- case INTERRUPT_SOUND_INDEX -> GT_Utility.doSoundAtClient(
- SoundResource.IC2_MACHINES_INTERRUPT_ONE,
- 100,
+ if (isServerSide()) {
+ return;
+ }
+
+ switch (soundEventValue) {
+ case PROCESS_START_SOUND_INDEX -> {
+ if (getProcessStartSound() != null) GT_Utility.doSoundAtClient(
+ getProcessStartSound(),
+ getTimeBetweenProcessSounds(),
1.0F,
getXCoord(),
getYCoord(),
getZCoord());
}
+ case INTERRUPT_SOUND_INDEX -> GT_Utility.doSoundAtClient(
+ SoundResource.IC2_MACHINES_INTERRUPT_ONE,
+ 100,
+ 1.0F,
+ getXCoord(),
+ getYCoord(),
+ getZCoord());
}
+
+ }
+
+ @Nullable
+ public ItemInventoryLogic getItemLogic(@Nonnull ForgeDirection side, @Nonnull InventoryType type) {
+ if (side == facing) return null;
+ return switch (type) {
+ case Input -> itemInput;
+ case Output -> itemOutput;
+ default -> null;
+ };
+ }
+
+ @Nullable
+ public FluidInventoryLogic getFluidLogic(@Nonnull ForgeDirection side, @Nonnull InventoryType type) {
+ if (side == facing) return null;
+ return switch (type) {
+ case Input -> fluidInput;
+ case Output -> fluidOutput;
+ default -> null;
+ };
}
+
+ @Override
+ @Nonnull
+ public P getProcessingLogic() {
+ if (processingLogic == null) {
+ processingLogic = createProcessingLogic().setMachineHost(this);
+ }
+ return Objects.requireNonNull(processingLogic);
+ }
+
+ @OverrideOnly
+ @Nonnull
+ protected abstract P createProcessingLogic();
+
+ @Override
+ public boolean isInputSeparated() {
+ return false;
+ }
+
+ @Nonnull
+ @Override
+ public VoidingMode getVoidMode() {
+ return voidingMode;
+ }
+
+ @Override
+ public boolean needsUpdate() {
+ return processingUpdate;
+ }
+
+ @Override
+ public void setProcessingUpdate(boolean update) {
+ processingUpdate = update;
+ }
+
+ @Override
+ @Nonnull
+ public PowerLogic getPowerLogic(@Nonnull ForgeDirection side) {
+ if (side == facing) return new NullPowerLogic();
+ return power;
+ }
+
+ @Override
+ @Nonnull
+ public ForgeDirection getPowerOutputSide() {
+ return Objects.requireNonNull(facing.getOpposite());
+ }
+
+ protected void updatePowerLogic() {
+ power.setEnergyCapacity(GT_Values.V[tier] * power.getMaxAmperage() * 2 * MINUTE);
+ power.setMaxVoltage(GT_Values.V[tier]);
+ power.setMaxAmperage(1);
+ }
+
+ @Nonnull
+ protected PowerLogic createPowerLogic() {
+ return new PowerLogic().setMaxAmperage(1)
+ .setType(PowerLogic.RECEIVER);
+ }
+
+ @Nonnull
+ protected GUIProvider<?> createGUIProvider() {
+ return new MachineGUIProvider<>(this);
+ }
+
+ @Nonnull
+ public GUIProvider<?> getGUI(@Nonnull UIBuildContext uiContext) {
+ return guiProvider;
+ }
+
+ @Override
+ public ItemStack getAsItem() {
+ return MultiTileEntityRegistry.getRegistry(getMultiTileEntityRegistryID())
+ .getItem(getMultiTileEntityID());
+ }
+
+ @Override
+ public String getMachineName() {
+ return StatCollector.translateToLocal(getAsItem().getUnlocalizedName());
+ }
+
}