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authorboubou19 <miisterunknown@gmail.com>2024-07-02 20:48:44 +0200
committerGitHub <noreply@github.com>2024-07-02 20:48:44 +0200
commit84a6dabdcc9936aaeece6d74952157996fc6bc58 (patch)
tree846e5ff24ebbac4f5783f32497c69731f263e72e /src/main/java/gregtech/common/entities/GT_Entity_Arrow.java
parentb2cbfcf522d9dd13ce89a38d8a5767a8a64cecd8 (diff)
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Removal of the GT Arrows (#2692)
* remove arrows * remove arrow classes * remove arrow usages in ItemList * less bullshit * sa --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
Diffstat (limited to 'src/main/java/gregtech/common/entities/GT_Entity_Arrow.java')
-rw-r--r--src/main/java/gregtech/common/entities/GT_Entity_Arrow.java438
1 files changed, 0 insertions, 438 deletions
diff --git a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java
deleted file mode 100644
index 758888c720..0000000000
--- a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java
+++ /dev/null
@@ -1,438 +0,0 @@
-package gregtech.common.entities;
-
-import java.util.List;
-import java.util.UUID;
-
-import net.minecraft.block.Block;
-import net.minecraft.block.material.Material;
-import net.minecraft.enchantment.Enchantment;
-import net.minecraft.enchantment.EnchantmentHelper;
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityLivingBase;
-import net.minecraft.entity.monster.EntityCreeper;
-import net.minecraft.entity.monster.EntityEnderman;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.EntityPlayerMP;
-import net.minecraft.entity.projectile.EntityArrow;
-import net.minecraft.init.Blocks;
-import net.minecraft.init.Items;
-import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.network.play.server.S2BPacketChangeGameState;
-import net.minecraft.potion.Potion;
-import net.minecraft.util.AxisAlignedBB;
-import net.minecraft.util.DamageSource;
-import net.minecraft.util.MathHelper;
-import net.minecraft.util.MovingObjectPosition;
-import net.minecraft.util.Vec3;
-import net.minecraft.world.World;
-import net.minecraft.world.WorldServer;
-import net.minecraftforge.common.util.FakePlayerFactory;
-
-import com.mojang.authlib.GameProfile;
-
-import gregtech.api.enums.ParticleFX;
-import gregtech.api.objects.ItemData;
-import gregtech.api.util.GT_OreDictUnificator;
-import gregtech.api.util.GT_Utility;
-import gregtech.api.util.WorldSpawnedEventBuilder;
-
-public class GT_Entity_Arrow extends EntityArrow {
-
- private int mHitBlockX = -1;
- private int mHitBlockY = -1;
- private int mHitBlockZ = -1;
- private Block mHitBlock = Blocks.air;
- private int mHitBlockMeta = 0;
- private boolean inGround = false;
- private int mTicksAlive = 0;
- private int ticksInAir = 0;
- private int mKnockback = 0;
- private ItemStack mArrow = null;
-
- public GT_Entity_Arrow(World aWorld) {
- super(aWorld);
- }
-
- public GT_Entity_Arrow(World aWorld, double aX, double aY, double aZ) {
- super(aWorld, aX, aY, aZ);
- }
-
- public GT_Entity_Arrow(World aWorld, EntityLivingBase aEntity, float aSpeed) {
- super(aWorld, aEntity, aSpeed);
- }
-
- public GT_Entity_Arrow(EntityArrow aArrow, ItemStack aStack) {
- super(aArrow.worldObj);
- NBTTagCompound tNBT = new NBTTagCompound();
- aArrow.writeToNBT(tNBT);
- readFromNBT(tNBT);
- setArrowItem(aStack);
- }
-
- @Override
- public void onUpdate() {
- onEntityUpdate();
- if ((this.mArrow == null) && (!this.worldObj.isRemote)) {
- setDead();
- return;
- }
- Entity tShootingEntity = this.shootingEntity;
- if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F)) {
- float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
- this.prevRotationYaw = (this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D
- / Math.PI));
- this.prevRotationPitch = (this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D / Math.PI));
- }
- if (this.mTicksAlive++ == 3000) {
- setDead();
- }
- Block tBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- if (tBlock.getMaterial() != Material.air) {
- tBlock.setBlockBoundsBasedOnState(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- AxisAlignedBB axisalignedbb = tBlock
- .getCollisionBoundingBoxFromPool(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- if ((axisalignedbb != null)
- && (axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))) {
- this.inGround = true;
- }
- }
- if (this.arrowShake > 0) {
- this.arrowShake -= 1;
- }
- if (this.inGround) {
- int j = this.worldObj.getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- if ((tBlock != this.mHitBlock) || (j != this.mHitBlockMeta)) {
- this.inGround = false;
- this.motionX *= this.rand.nextFloat() * 0.2F;
- this.motionY *= this.rand.nextFloat() * 0.2F;
- this.motionZ *= this.rand.nextFloat() * 0.2F;
- this.mTicksAlive = 0;
- this.ticksInAir = 0;
- }
- } else {
- this.ticksInAir += 1;
- Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- Vec3 vec3 = Vec3
- .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- MovingObjectPosition tVector = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
- vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- vec3 = Vec3
- .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- if (tVector != null) {
- vec3 = Vec3.createVectorHelper(tVector.hitVec.xCoord, tVector.hitVec.yCoord, tVector.hitVec.zCoord);
- }
- Entity tHitEntity = null;
- List<Entity> tAllPotentiallyHitEntities = this.worldObj.getEntitiesWithinAABBExcludingEntity(
- this,
- this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ)
- .expand(1.0D, 1.0D, 1.0D));
- double tLargestDistance = Double.MAX_VALUE;
- for (Entity potentiallyHitEntity : tAllPotentiallyHitEntities) {
- if ((potentiallyHitEntity.canBeCollidedWith())
- && ((potentiallyHitEntity != tShootingEntity) || (this.ticksInAir >= 5))) {
- AxisAlignedBB axisalignedbb1 = potentiallyHitEntity.boundingBox.expand(0.3D, 0.3D, 0.3D);
- MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
- if (movingobjectposition1 != null) {
- double tDistance = vec31.distanceTo(movingobjectposition1.hitVec);
- if (tDistance < tLargestDistance) {
- tHitEntity = potentiallyHitEntity;
- tLargestDistance = tDistance;
- }
- }
- }
- }
- if (tHitEntity != null) {
- tVector = new MovingObjectPosition(tHitEntity);
- }
- if ((tVector != null) && ((tVector.entityHit instanceof EntityPlayer entityplayer))) {
- if ((entityplayer.capabilities.disableDamage) || (((tShootingEntity instanceof EntityPlayer))
- && (!((EntityPlayer) tShootingEntity).canAttackPlayer(entityplayer)))) {
- tVector = null;
- }
- }
- if (tVector != null) {
- if (tVector.entityHit != null) {
- ItemData tData = GT_OreDictUnificator.getItemData(this.mArrow);
-
- float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase)
- ? EnchantmentHelper
- .func_152377_a(this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute())
- : 0.0F;
- float tDamage = MathHelper.ceiling_double_int(
- MathHelper.sqrt_double(
- this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ)
- * (getDamage()
- + ((tData != null) && (tData.mMaterial != null) && (tData.mMaterial.mMaterial != null)
- ? tData.mMaterial.mMaterial.mToolQuality / 2.0F - 1.0F
- : 0.0F)));
- if (getIsCritical()) {
- tDamage += this.rand.nextInt((int) (tDamage / 2.0D + 2.0D));
- }
- int tFireDamage = (isBurning() ? 5 : 0)
- + 4 * EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow);
- int tKnockback = this.mKnockback
- + EnchantmentHelper.getEnchantmentLevel(Enchantment.knockback.effectId, this.mArrow);
- int tHitTimer = -1;
-
- int[] tDamages = onHitEntity(
- tVector.entityHit,
- tShootingEntity == null ? this : tShootingEntity,
- this.mArrow == null ? new ItemStack(Items.arrow, 1) : this.mArrow,
- (int) (tDamage * 2.0F),
- (int) (tMagicDamage * 2.0F),
- tKnockback,
- tFireDamage,
- tHitTimer);
- if (tDamages != null) {
- tDamage = tDamages[0] / 2.0F;
- tMagicDamage = tDamages[1] / 2.0F;
- tKnockback = tDamages[2];
- tFireDamage = tDamages[3];
- tHitTimer = tDamages[4];
- if ((tFireDamage > 0) && (!(tVector.entityHit instanceof EntityEnderman))) {
- tVector.entityHit.setFire(tFireDamage);
- }
- if ((!(tHitEntity instanceof EntityPlayer))
- && (EnchantmentHelper.getEnchantmentLevel(Enchantment.looting.effectId, this.mArrow) > 0)) {
- EntityPlayer tPlayer = null;
- if ((this.worldObj instanceof WorldServer)) {
- tPlayer = FakePlayerFactory.get(
- (WorldServer) this.worldObj,
- new GameProfile(
- new UUID(0L, 0L),
- (tShootingEntity instanceof EntityLivingBase)
- ? tShootingEntity.getCommandSenderName()
- : "Arrow"));
- }
- if (tPlayer != null) {
- tPlayer.inventory.currentItem = 0;
- tPlayer.inventory.setInventorySlotContents(0, getArrowItem());
- tShootingEntity = tPlayer;
- tPlayer.setDead();
- }
- }
- DamageSource tDamageSource = DamageSource
- .causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity);
- if ((tDamage + tMagicDamage > 0.0F)
- && (tVector.entityHit.attackEntityFrom(tDamageSource, tDamage + tMagicDamage))) {
- if ((tVector.entityHit instanceof EntityLivingBase tHitLivingEntity)) {
- if (tHitTimer >= 0) {
- tVector.entityHit.hurtResistantTime = tHitTimer;
- }
- if (((tVector.entityHit instanceof EntityCreeper)) && (EnchantmentHelper
- .getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 0)) {
- ((EntityCreeper) tVector.entityHit).func_146079_cb();
- }
- if (!this.worldObj.isRemote) {
- tHitLivingEntity
- .setArrowCountInEntity(tHitLivingEntity.getArrowCountInEntity() + 1);
- }
- if (tKnockback > 0) {
- float tKnockbackDivider = MathHelper
- .sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
- if (tKnockbackDivider > 0.0F) {
- tHitLivingEntity.addVelocity(
- this.motionX * tKnockback * 0.6000000238418579D / tKnockbackDivider,
- 0.1D,
- this.motionZ * tKnockback * 0.6000000238418579D / tKnockbackDivider);
- }
- }
- GT_Utility.GT_EnchantmentHelper.applyBullshitA(
- tHitLivingEntity,
- tShootingEntity == null ? this : tShootingEntity,
- this.mArrow);
- GT_Utility.GT_EnchantmentHelper.applyBullshitB(
- (tShootingEntity instanceof EntityLivingBase) ? (EntityLivingBase) tShootingEntity
- : null,
- tHitLivingEntity,
- this.mArrow);
- if ((tHitLivingEntity != tShootingEntity)
- && ((tHitLivingEntity instanceof EntityPlayer))
- && ((tShootingEntity instanceof EntityPlayerMP))) {
- ((EntityPlayerMP) tShootingEntity).playerNetServerHandler
- .sendPacket(new S2BPacketChangeGameState(6, 0.0F));
- }
- }
- if (((tShootingEntity instanceof EntityPlayer)) && (tMagicDamage > 0.0F)) {
- ((EntityPlayer) tShootingEntity).onEnchantmentCritical(tVector.entityHit);
- }
- if ((!(tVector.entityHit instanceof EntityEnderman))
- || (((EntityEnderman) tVector.entityHit).getActivePotionEffect(Potion.weakness)
- != null)) {
- if (tFireDamage > 0) {
- tVector.entityHit.setFire(tFireDamage);
- }
- playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
- setDead();
- }
- } else {
- this.motionX *= -0.1000000014901161D;
- this.motionY *= -0.1000000014901161D;
- this.motionZ *= -0.1000000014901161D;
- this.rotationYaw += 180.0F;
- this.prevRotationYaw += 180.0F;
- this.ticksInAir = 0;
- }
- }
- } else {
- this.mHitBlockX = tVector.blockX;
- this.mHitBlockY = tVector.blockY;
- this.mHitBlockZ = tVector.blockZ;
- this.mHitBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- this.mHitBlockMeta = this.worldObj
- .getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- this.motionX = ((float) (tVector.hitVec.xCoord - this.posX));
- this.motionY = ((float) (tVector.hitVec.yCoord - this.posY));
- this.motionZ = ((float) (tVector.hitVec.zCoord - this.posZ));
- float f2 = MathHelper.sqrt_double(
- this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
- this.posX -= this.motionX / f2 * 0.0500000007450581D;
- this.posY -= this.motionY / f2 * 0.0500000007450581D;
- this.posZ -= this.motionZ / f2 * 0.0500000007450581D;
- playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
- this.inGround = true;
- this.arrowShake = 7;
- setIsCritical(false);
- if (this.mHitBlock.getMaterial() != Material.air) {
- this.mHitBlock.onEntityCollidedWithBlock(
- this.worldObj,
- this.mHitBlockX,
- this.mHitBlockY,
- this.mHitBlockZ,
- this);
- }
- if ((!this.worldObj.isRemote)
- && (EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 2)) {
- GT_Utility
- .setCoordsOnFire(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, true);
- }
- if (breaksOnImpact()) {
- setDead();
- }
- }
- }
- WorldSpawnedEventBuilder.ParticleEventBuilder events = new WorldSpawnedEventBuilder.ParticleEventBuilder()
- .setWorld(this.worldObj);
-
- if (getIsCritical()) {
- events.setIdentifier(ParticleFX.CRIT)
- .setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ).<WorldSpawnedEventBuilder
- .ParticleEventBuilder>times(
- 4,
- (x, i) -> x
- .setPosition(
- this.posX + this.motionX * i / 4.0D,
- this.posY + this.motionY * i / 4.0D,
- this.posZ + this.motionZ * i / 4.0D)
- .run());
- }
- this.posX += this.motionX;
- this.posY += this.motionY;
- this.posZ += this.motionZ;
-
- this.rotationYaw = ((float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI));
- for (this.rotationPitch = ((float) (Math
- .atan2(this.motionY, MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ))
- * 180.0D
- / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {}
- while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
- this.prevRotationPitch += 360.0F;
- }
- while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
- this.prevRotationYaw -= 360.0F;
- }
- while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
- this.prevRotationYaw += 360.0F;
- }
- this.rotationPitch = (this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F);
- this.rotationYaw = (this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F);
- float tFrictionMultiplier = 0.99F;
- if (isInWater()) {
- events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ)
- .setIdentifier(ParticleFX.BUBBLE)
- .setPosition(
- this.posX - this.motionX * 0.25D,
- this.posY - this.motionY * 0.25D,
- this.posZ - this.motionZ * 0.25D)
- .times(4, Runnable::run);
- tFrictionMultiplier = 0.8F;
- }
- if (isWet()) {
- extinguish();
- }
- this.motionX *= tFrictionMultiplier;
- this.motionY *= tFrictionMultiplier;
- this.motionZ *= tFrictionMultiplier;
- this.motionY -= 0.0500000007450581D;
- setPosition(this.posX, this.posY, this.posZ);
- func_145775_I();
- }
- }
-
- @Override
- public void writeEntityToNBT(NBTTagCompound aNBT) {
- super.writeEntityToNBT(aNBT);
- aNBT.setShort("xTile", (short) this.mHitBlockX);
- aNBT.setShort("yTile", (short) this.mHitBlockY);
- aNBT.setShort("zTile", (short) this.mHitBlockZ);
- aNBT.setShort("life", (short) this.mTicksAlive);
- aNBT.setByte("inTile", (byte) Block.getIdFromBlock(this.mHitBlock));
- aNBT.setByte("inData", (byte) this.mHitBlockMeta);
- aNBT.setByte("shake", (byte) this.arrowShake);
- aNBT.setByte("inGround", (byte) (this.inGround ? 1 : 0));
- aNBT.setByte("pickup", (byte) this.canBePickedUp);
- aNBT.setDouble("damage", getDamage());
- aNBT.setTag("mArrow", this.mArrow == null ? null : this.mArrow.writeToNBT(new NBTTagCompound()));
- }
-
- @Override
- public void readEntityFromNBT(NBTTagCompound aNBT) {
- super.readEntityFromNBT(aNBT);
- this.mHitBlockX = aNBT.getShort("xTile");
- this.mHitBlockY = aNBT.getShort("yTile");
- this.mHitBlockZ = aNBT.getShort("zTile");
- this.mTicksAlive = aNBT.getShort("life");
- this.mHitBlock = Block.getBlockById(aNBT.getByte("inTile") & 0xFF);
- this.mHitBlockMeta = (aNBT.getByte("inData") & 0xFF);
- this.arrowShake = (aNBT.getByte("shake") & 0xFF);
- this.inGround = (aNBT.getByte("inGround") == 1);
- setDamage(aNBT.getDouble("damage"));
- this.canBePickedUp = aNBT.getByte("pickup");
- this.mArrow = GT_Utility.loadItem(aNBT, "mArrow");
- }
-
- @Override
- public void onCollideWithPlayer(EntityPlayer aPlayer) {
- if ((!this.worldObj.isRemote) && (this.inGround)
- && (this.arrowShake <= 0)
- && (this.canBePickedUp == 1)
- && (aPlayer.inventory.addItemStackToInventory(getArrowItem()))) {
- playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
- aPlayer.onItemPickup(this, 1);
- setDead();
- }
- }
-
- public int[] onHitEntity(Entity aHitEntity, Entity aShootingEntity, ItemStack aArrow, int aRegularDamage,
- int aMagicDamage, int aKnockback, int aFireDamage, int aHitTimer) {
- return new int[] { aRegularDamage, aMagicDamage, aKnockback, aFireDamage, aHitTimer };
- }
-
- public ItemStack getArrowItem() {
- return GT_Utility.copyOrNull(this.mArrow);
- }
-
- public void setArrowItem(ItemStack aStack) {
- this.mArrow = GT_Utility.updateItemStack(GT_Utility.copyAmount(1, aStack));
- }
-
- public boolean breaksOnImpact() {
- return false;
- }
-
- @Override
- public void setKnockbackStrength(int aKnockback) {
- this.mKnockback = aKnockback;
- }
-}