diff options
Diffstat (limited to 'src/main/java/gregtech/common/entities/GT_Entity_Arrow.java')
-rw-r--r-- | src/main/java/gregtech/common/entities/GT_Entity_Arrow.java | 438 |
1 files changed, 0 insertions, 438 deletions
diff --git a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java deleted file mode 100644 index 758888c720..0000000000 --- a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java +++ /dev/null @@ -1,438 +0,0 @@ -package gregtech.common.entities; - -import java.util.List; -import java.util.UUID; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.enchantment.Enchantment; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.monster.EntityCreeper; -import net.minecraft.entity.monster.EntityEnderman; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.entity.projectile.EntityArrow; -import net.minecraft.init.Blocks; -import net.minecraft.init.Items; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.play.server.S2BPacketChangeGameState; -import net.minecraft.potion.Potion; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.DamageSource; -import net.minecraft.util.MathHelper; -import net.minecraft.util.MovingObjectPosition; -import net.minecraft.util.Vec3; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.util.FakePlayerFactory; - -import com.mojang.authlib.GameProfile; - -import gregtech.api.enums.ParticleFX; -import gregtech.api.objects.ItemData; -import gregtech.api.util.GT_OreDictUnificator; -import gregtech.api.util.GT_Utility; -import gregtech.api.util.WorldSpawnedEventBuilder; - -public class GT_Entity_Arrow extends EntityArrow { - - private int mHitBlockX = -1; - private int mHitBlockY = -1; - private int mHitBlockZ = -1; - private Block mHitBlock = Blocks.air; - private int mHitBlockMeta = 0; - private boolean inGround = false; - private int mTicksAlive = 0; - private int ticksInAir = 0; - private int mKnockback = 0; - private ItemStack mArrow = null; - - public GT_Entity_Arrow(World aWorld) { - super(aWorld); - } - - public GT_Entity_Arrow(World aWorld, double aX, double aY, double aZ) { - super(aWorld, aX, aY, aZ); - } - - public GT_Entity_Arrow(World aWorld, EntityLivingBase aEntity, float aSpeed) { - super(aWorld, aEntity, aSpeed); - } - - public GT_Entity_Arrow(EntityArrow aArrow, ItemStack aStack) { - super(aArrow.worldObj); - NBTTagCompound tNBT = new NBTTagCompound(); - aArrow.writeToNBT(tNBT); - readFromNBT(tNBT); - setArrowItem(aStack); - } - - @Override - public void onUpdate() { - onEntityUpdate(); - if ((this.mArrow == null) && (!this.worldObj.isRemote)) { - setDead(); - return; - } - Entity tShootingEntity = this.shootingEntity; - if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F)) { - float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); - this.prevRotationYaw = (this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D - / Math.PI)); - this.prevRotationPitch = (this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D / Math.PI)); - } - if (this.mTicksAlive++ == 3000) { - setDead(); - } - Block tBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - if (tBlock.getMaterial() != Material.air) { - tBlock.setBlockBoundsBasedOnState(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - AxisAlignedBB axisalignedbb = tBlock - .getCollisionBoundingBoxFromPool(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - if ((axisalignedbb != null) - && (axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))) { - this.inGround = true; - } - } - if (this.arrowShake > 0) { - this.arrowShake -= 1; - } - if (this.inGround) { - int j = this.worldObj.getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - if ((tBlock != this.mHitBlock) || (j != this.mHitBlockMeta)) { - this.inGround = false; - this.motionX *= this.rand.nextFloat() * 0.2F; - this.motionY *= this.rand.nextFloat() * 0.2F; - this.motionZ *= this.rand.nextFloat() * 0.2F; - this.mTicksAlive = 0; - this.ticksInAir = 0; - } - } else { - this.ticksInAir += 1; - Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); - Vec3 vec3 = Vec3 - .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); - MovingObjectPosition tVector = this.worldObj.func_147447_a(vec31, vec3, false, true, false); - vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); - vec3 = Vec3 - .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); - if (tVector != null) { - vec3 = Vec3.createVectorHelper(tVector.hitVec.xCoord, tVector.hitVec.yCoord, tVector.hitVec.zCoord); - } - Entity tHitEntity = null; - List<Entity> tAllPotentiallyHitEntities = this.worldObj.getEntitiesWithinAABBExcludingEntity( - this, - this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ) - .expand(1.0D, 1.0D, 1.0D)); - double tLargestDistance = Double.MAX_VALUE; - for (Entity potentiallyHitEntity : tAllPotentiallyHitEntities) { - if ((potentiallyHitEntity.canBeCollidedWith()) - && ((potentiallyHitEntity != tShootingEntity) || (this.ticksInAir >= 5))) { - AxisAlignedBB axisalignedbb1 = potentiallyHitEntity.boundingBox.expand(0.3D, 0.3D, 0.3D); - MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3); - if (movingobjectposition1 != null) { - double tDistance = vec31.distanceTo(movingobjectposition1.hitVec); - if (tDistance < tLargestDistance) { - tHitEntity = potentiallyHitEntity; - tLargestDistance = tDistance; - } - } - } - } - if (tHitEntity != null) { - tVector = new MovingObjectPosition(tHitEntity); - } - if ((tVector != null) && ((tVector.entityHit instanceof EntityPlayer entityplayer))) { - if ((entityplayer.capabilities.disableDamage) || (((tShootingEntity instanceof EntityPlayer)) - && (!((EntityPlayer) tShootingEntity).canAttackPlayer(entityplayer)))) { - tVector = null; - } - } - if (tVector != null) { - if (tVector.entityHit != null) { - ItemData tData = GT_OreDictUnificator.getItemData(this.mArrow); - - float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase) - ? EnchantmentHelper - .func_152377_a(this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute()) - : 0.0F; - float tDamage = MathHelper.ceiling_double_int( - MathHelper.sqrt_double( - this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ) - * (getDamage() - + ((tData != null) && (tData.mMaterial != null) && (tData.mMaterial.mMaterial != null) - ? tData.mMaterial.mMaterial.mToolQuality / 2.0F - 1.0F - : 0.0F))); - if (getIsCritical()) { - tDamage += this.rand.nextInt((int) (tDamage / 2.0D + 2.0D)); - } - int tFireDamage = (isBurning() ? 5 : 0) - + 4 * EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow); - int tKnockback = this.mKnockback - + EnchantmentHelper.getEnchantmentLevel(Enchantment.knockback.effectId, this.mArrow); - int tHitTimer = -1; - - int[] tDamages = onHitEntity( - tVector.entityHit, - tShootingEntity == null ? this : tShootingEntity, - this.mArrow == null ? new ItemStack(Items.arrow, 1) : this.mArrow, - (int) (tDamage * 2.0F), - (int) (tMagicDamage * 2.0F), - tKnockback, - tFireDamage, - tHitTimer); - if (tDamages != null) { - tDamage = tDamages[0] / 2.0F; - tMagicDamage = tDamages[1] / 2.0F; - tKnockback = tDamages[2]; - tFireDamage = tDamages[3]; - tHitTimer = tDamages[4]; - if ((tFireDamage > 0) && (!(tVector.entityHit instanceof EntityEnderman))) { - tVector.entityHit.setFire(tFireDamage); - } - if ((!(tHitEntity instanceof EntityPlayer)) - && (EnchantmentHelper.getEnchantmentLevel(Enchantment.looting.effectId, this.mArrow) > 0)) { - EntityPlayer tPlayer = null; - if ((this.worldObj instanceof WorldServer)) { - tPlayer = FakePlayerFactory.get( - (WorldServer) this.worldObj, - new GameProfile( - new UUID(0L, 0L), - (tShootingEntity instanceof EntityLivingBase) - ? tShootingEntity.getCommandSenderName() - : "Arrow")); - } - if (tPlayer != null) { - tPlayer.inventory.currentItem = 0; - tPlayer.inventory.setInventorySlotContents(0, getArrowItem()); - tShootingEntity = tPlayer; - tPlayer.setDead(); - } - } - DamageSource tDamageSource = DamageSource - .causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity); - if ((tDamage + tMagicDamage > 0.0F) - && (tVector.entityHit.attackEntityFrom(tDamageSource, tDamage + tMagicDamage))) { - if ((tVector.entityHit instanceof EntityLivingBase tHitLivingEntity)) { - if (tHitTimer >= 0) { - tVector.entityHit.hurtResistantTime = tHitTimer; - } - if (((tVector.entityHit instanceof EntityCreeper)) && (EnchantmentHelper - .getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 0)) { - ((EntityCreeper) tVector.entityHit).func_146079_cb(); - } - if (!this.worldObj.isRemote) { - tHitLivingEntity - .setArrowCountInEntity(tHitLivingEntity.getArrowCountInEntity() + 1); - } - if (tKnockback > 0) { - float tKnockbackDivider = MathHelper - .sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); - if (tKnockbackDivider > 0.0F) { - tHitLivingEntity.addVelocity( - this.motionX * tKnockback * 0.6000000238418579D / tKnockbackDivider, - 0.1D, - this.motionZ * tKnockback * 0.6000000238418579D / tKnockbackDivider); - } - } - GT_Utility.GT_EnchantmentHelper.applyBullshitA( - tHitLivingEntity, - tShootingEntity == null ? this : tShootingEntity, - this.mArrow); - GT_Utility.GT_EnchantmentHelper.applyBullshitB( - (tShootingEntity instanceof EntityLivingBase) ? (EntityLivingBase) tShootingEntity - : null, - tHitLivingEntity, - this.mArrow); - if ((tHitLivingEntity != tShootingEntity) - && ((tHitLivingEntity instanceof EntityPlayer)) - && ((tShootingEntity instanceof EntityPlayerMP))) { - ((EntityPlayerMP) tShootingEntity).playerNetServerHandler - .sendPacket(new S2BPacketChangeGameState(6, 0.0F)); - } - } - if (((tShootingEntity instanceof EntityPlayer)) && (tMagicDamage > 0.0F)) { - ((EntityPlayer) tShootingEntity).onEnchantmentCritical(tVector.entityHit); - } - if ((!(tVector.entityHit instanceof EntityEnderman)) - || (((EntityEnderman) tVector.entityHit).getActivePotionEffect(Potion.weakness) - != null)) { - if (tFireDamage > 0) { - tVector.entityHit.setFire(tFireDamage); - } - playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F)); - setDead(); - } - } else { - this.motionX *= -0.1000000014901161D; - this.motionY *= -0.1000000014901161D; - this.motionZ *= -0.1000000014901161D; - this.rotationYaw += 180.0F; - this.prevRotationYaw += 180.0F; - this.ticksInAir = 0; - } - } - } else { - this.mHitBlockX = tVector.blockX; - this.mHitBlockY = tVector.blockY; - this.mHitBlockZ = tVector.blockZ; - this.mHitBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - this.mHitBlockMeta = this.worldObj - .getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); - this.motionX = ((float) (tVector.hitVec.xCoord - this.posX)); - this.motionY = ((float) (tVector.hitVec.yCoord - this.posY)); - this.motionZ = ((float) (tVector.hitVec.zCoord - this.posZ)); - float f2 = MathHelper.sqrt_double( - this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ); - this.posX -= this.motionX / f2 * 0.0500000007450581D; - this.posY -= this.motionY / f2 * 0.0500000007450581D; - this.posZ -= this.motionZ / f2 * 0.0500000007450581D; - playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F)); - this.inGround = true; - this.arrowShake = 7; - setIsCritical(false); - if (this.mHitBlock.getMaterial() != Material.air) { - this.mHitBlock.onEntityCollidedWithBlock( - this.worldObj, - this.mHitBlockX, - this.mHitBlockY, - this.mHitBlockZ, - this); - } - if ((!this.worldObj.isRemote) - && (EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 2)) { - GT_Utility - .setCoordsOnFire(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, true); - } - if (breaksOnImpact()) { - setDead(); - } - } - } - WorldSpawnedEventBuilder.ParticleEventBuilder events = new WorldSpawnedEventBuilder.ParticleEventBuilder() - .setWorld(this.worldObj); - - if (getIsCritical()) { - events.setIdentifier(ParticleFX.CRIT) - .setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ).<WorldSpawnedEventBuilder - .ParticleEventBuilder>times( - 4, - (x, i) -> x - .setPosition( - this.posX + this.motionX * i / 4.0D, - this.posY + this.motionY * i / 4.0D, - this.posZ + this.motionZ * i / 4.0D) - .run()); - } - this.posX += this.motionX; - this.posY += this.motionY; - this.posZ += this.motionZ; - - this.rotationYaw = ((float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI)); - for (this.rotationPitch = ((float) (Math - .atan2(this.motionY, MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ)) - * 180.0D - / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {} - while (this.rotationPitch - this.prevRotationPitch >= 180.0F) { - this.prevRotationPitch += 360.0F; - } - while (this.rotationYaw - this.prevRotationYaw < -180.0F) { - this.prevRotationYaw -= 360.0F; - } - while (this.rotationYaw - this.prevRotationYaw >= 180.0F) { - this.prevRotationYaw += 360.0F; - } - this.rotationPitch = (this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F); - this.rotationYaw = (this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F); - float tFrictionMultiplier = 0.99F; - if (isInWater()) { - events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ) - .setIdentifier(ParticleFX.BUBBLE) - .setPosition( - this.posX - this.motionX * 0.25D, - this.posY - this.motionY * 0.25D, - this.posZ - this.motionZ * 0.25D) - .times(4, Runnable::run); - tFrictionMultiplier = 0.8F; - } - if (isWet()) { - extinguish(); - } - this.motionX *= tFrictionMultiplier; - this.motionY *= tFrictionMultiplier; - this.motionZ *= tFrictionMultiplier; - this.motionY -= 0.0500000007450581D; - setPosition(this.posX, this.posY, this.posZ); - func_145775_I(); - } - } - - @Override - public void writeEntityToNBT(NBTTagCompound aNBT) { - super.writeEntityToNBT(aNBT); - aNBT.setShort("xTile", (short) this.mHitBlockX); - aNBT.setShort("yTile", (short) this.mHitBlockY); - aNBT.setShort("zTile", (short) this.mHitBlockZ); - aNBT.setShort("life", (short) this.mTicksAlive); - aNBT.setByte("inTile", (byte) Block.getIdFromBlock(this.mHitBlock)); - aNBT.setByte("inData", (byte) this.mHitBlockMeta); - aNBT.setByte("shake", (byte) this.arrowShake); - aNBT.setByte("inGround", (byte) (this.inGround ? 1 : 0)); - aNBT.setByte("pickup", (byte) this.canBePickedUp); - aNBT.setDouble("damage", getDamage()); - aNBT.setTag("mArrow", this.mArrow == null ? null : this.mArrow.writeToNBT(new NBTTagCompound())); - } - - @Override - public void readEntityFromNBT(NBTTagCompound aNBT) { - super.readEntityFromNBT(aNBT); - this.mHitBlockX = aNBT.getShort("xTile"); - this.mHitBlockY = aNBT.getShort("yTile"); - this.mHitBlockZ = aNBT.getShort("zTile"); - this.mTicksAlive = aNBT.getShort("life"); - this.mHitBlock = Block.getBlockById(aNBT.getByte("inTile") & 0xFF); - this.mHitBlockMeta = (aNBT.getByte("inData") & 0xFF); - this.arrowShake = (aNBT.getByte("shake") & 0xFF); - this.inGround = (aNBT.getByte("inGround") == 1); - setDamage(aNBT.getDouble("damage")); - this.canBePickedUp = aNBT.getByte("pickup"); - this.mArrow = GT_Utility.loadItem(aNBT, "mArrow"); - } - - @Override - public void onCollideWithPlayer(EntityPlayer aPlayer) { - if ((!this.worldObj.isRemote) && (this.inGround) - && (this.arrowShake <= 0) - && (this.canBePickedUp == 1) - && (aPlayer.inventory.addItemStackToInventory(getArrowItem()))) { - playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F); - aPlayer.onItemPickup(this, 1); - setDead(); - } - } - - public int[] onHitEntity(Entity aHitEntity, Entity aShootingEntity, ItemStack aArrow, int aRegularDamage, - int aMagicDamage, int aKnockback, int aFireDamage, int aHitTimer) { - return new int[] { aRegularDamage, aMagicDamage, aKnockback, aFireDamage, aHitTimer }; - } - - public ItemStack getArrowItem() { - return GT_Utility.copyOrNull(this.mArrow); - } - - public void setArrowItem(ItemStack aStack) { - this.mArrow = GT_Utility.updateItemStack(GT_Utility.copyAmount(1, aStack)); - } - - public boolean breaksOnImpact() { - return false; - } - - @Override - public void setKnockbackStrength(int aKnockback) { - this.mKnockback = aKnockback; - } -} |