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author | kekzdealer <kekzdealer@gmail.com> | 2019-10-09 02:43:07 +0200 |
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committer | kekzdealer <kekzdealer@gmail.com> | 2019-10-09 02:43:07 +0200 |
commit | 820ca984d2dea005a126ef585661503f8cc992f5 (patch) | |
tree | bca38b81b17c435e493bf8030fad31ffe5d6d9bc /src/main/java/tileentities/GTMTE_ModularNuclearReactor.java | |
parent | 187fbf985078ee89f12a287a6754f2023c5e16be (diff) | |
download | GT5-Unofficial-820ca984d2dea005a126ef585661503f8cc992f5.tar.gz GT5-Unofficial-820ca984d2dea005a126ef585661503f8cc992f5.tar.bz2 GT5-Unofficial-820ca984d2dea005a126ef585661503f8cc992f5.zip |
improved T.F.F.T code; Prepared for MultiHatch
Diffstat (limited to 'src/main/java/tileentities/GTMTE_ModularNuclearReactor.java')
-rw-r--r-- | src/main/java/tileentities/GTMTE_ModularNuclearReactor.java | 380 |
1 files changed, 190 insertions, 190 deletions
diff --git a/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java b/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java index 8ed2b7d67a..f0d529ee54 100644 --- a/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java +++ b/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java @@ -1,190 +1,190 @@ -package tileentities; - -import container.GUIContainer_ModularNuclearReactor; -import gregtech.api.GregTech_API; -import gregtech.api.enums.Textures; -import gregtech.api.interfaces.ITexture; -import gregtech.api.interfaces.metatileentity.IMetaTileEntity; -import gregtech.api.interfaces.tileentity.IGregTechTileEntity; -import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase; -import gregtech.api.objects.GT_RenderedTexture; -import net.minecraft.block.Block; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.item.ItemStack; -import net.minecraftforge.common.util.ForgeDirection; - -public class GTMTE_ModularNuclearReactor extends GT_MetaTileEntity_MultiBlockBase { - - final Block CASING = GregTech_API.sBlockCasings3; - final int CASING_META = 12; - final int CASING_TEXTURE_ID = 44; - - private boolean euMode = true; - - public GTMTE_ModularNuclearReactor(int aID, String aName, String aNameRegional) { - super(aID, aName, aNameRegional); - - } - - public GTMTE_ModularNuclearReactor(String aName) { - super(aName); - - } - - @Override - public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) { - return new GTMTE_ModularNuclearReactor(super.mName); - } - - @Override - public String[] getDescription() { - return new String[] { - "DO NOT CHEAT IN THIS MACHINE", - "I'm not quite finished yet", - "------------------------------------------", - "Dimensions: 5x5x5 (WxHxL)", - "Structure:", - " Controller: Front center", - " 80x Radiation Proof Machine Casing (at least)", - " Dynamo Hatch: ONLY in EU-mode, at least one", - " Input Bus, Output Bus: Optional but required for automation", - " Input Hatch, Output Hatch: ONLY in Coolant-Mode, at least one each" - }; - } - - @Override - public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing, - final byte aColorIndex, final boolean aActive, final boolean aRedstone) { - return aSide == aFacing - ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID], - new GT_RenderedTexture(aActive ? - Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE - : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)} - : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]}; - } - - // TODO: Opening UI crashes server. Controller isn't craftable right now. - public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { - return new GUIContainer_ModularNuclearReactor(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), - "MultiblockDisplay.png"); - } - - @Override - public boolean isCorrectMachinePart(ItemStack stack) { - return true; - } - - @Override - public boolean checkRecipe(ItemStack stack) { - return false; - } - - @Override - public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { - - final byte SIDE_LENGTH = 5; - final byte MAX_OFFSET = (byte) Math.floor(SIDE_LENGTH / 2); - final int XDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX * MAX_OFFSET; - final int ZDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ * MAX_OFFSET; - - int minCasingAmount = 92; - boolean checklist = true; // if this is still true at the end, machine is good to go :) - - for (int leftToRight = -MAX_OFFSET; leftToRight <= MAX_OFFSET; leftToRight++) { - - for (int frontToBack = -MAX_OFFSET; frontToBack <= MAX_OFFSET; frontToBack++) { - - for (int thisY = -MAX_OFFSET; thisY <= MAX_OFFSET; thisY++) { - - // Center 3x3x3 air cube - if((leftToRight > -2 && leftToRight < 2) && (frontToBack > -2 && frontToBack < 2) && (thisY > -2 && thisY < 2)) { - if(!thisController.getAirOffset(XDIR_BACKFACE + leftToRight, thisY, ZDIR_BACKFACE + frontToBack)) { - checklist = false; - } - } else if (!(XDIR_BACKFACE + leftToRight == 0 && ZDIR_BACKFACE + frontToBack == 0 && thisY == 0)) { // Make sure this isn't the controller - // Get next TE - final int THIS_X = XDIR_BACKFACE + leftToRight; - final int THIS_Z = ZDIR_BACKFACE + frontToBack; - IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(THIS_X, thisY, THIS_Z);// x, y ,z - - // Tries to add TE as either of those kinds of hatches. - // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) - if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if ((thisController.getBlockOffset(THIS_X, thisY, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, thisY, THIS_Z) == CASING_META)) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - checklist = false; - } - } - } - } - } - } - - if(minCasingAmount > 0) { - checklist = false; - } - - if(euMode) { - if(this.mDynamoHatches.size() == 0) { - System.out.println("Dynamo hatches are required in EU mode!"); - checklist = false; - } - if(this.mInputHatches.size() > 0) { - System.out.println("Input hatches are only allowed in coolant mode!"); - checklist = false; - } - if(this.mOutputHatches.size() > 0) { - System.out.println("Output hatches are only allowed in coolant mode!"); - checklist = false; - } - } else { - if(this.mDynamoHatches.size() > 0) { - System.out.println("Dynamo hatches are only allowed in EU mode!"); - checklist = false; - } - if(this.mInputHatches.size() == 0) { - System.out.println("Coolant input hatches are required in coolant mode!"); - checklist = false; - } - if(this.mOutputHatches.size() == 0) { - System.out.println("Hot coolant output hatches are required in coolant mode!"); - checklist = false; - } - } - - if(this.mMaintenanceHatches.size() < 1) { - System.out.println("You need a maintenance hatch to do maintenance."); - } - - return checklist; - } - - @Override - public int getMaxEfficiency(ItemStack stack) { - return 10000; - } - - @Override - public int getPollutionPerTick(ItemStack stack) { - return 0; - } - - @Override - public int getDamageToComponent(ItemStack stack) { - return 0; - } - - @Override - public boolean explodesOnComponentBreak(ItemStack stack) { - return false; - } - -} +package tileentities;
+
+import container.GUIContainer_ModularNuclearReactor;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Textures;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+
+public class GTMTE_ModularNuclearReactor extends GT_MetaTileEntity_MultiBlockBase {
+
+ final Block CASING = GregTech_API.sBlockCasings3;
+ final int CASING_META = 12;
+ final int CASING_TEXTURE_ID = 44;
+
+ private boolean euMode = true;
+
+ public GTMTE_ModularNuclearReactor(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+
+ }
+
+ public GTMTE_ModularNuclearReactor(String aName) {
+ super(aName);
+
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_ModularNuclearReactor(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ return new String[] {
+ "DO NOT CHEAT IN THIS MACHINE",
+ "I'm not quite finished yet",
+ "------------------------------------------",
+ "Dimensions: 5x5x5 (WxHxL)",
+ "Structure:",
+ " Controller: Front center",
+ " 80x Radiation Proof Machine Casing (at least)",
+ " Dynamo Hatch: ONLY in EU-mode, at least one",
+ " Input Bus, Output Bus: Optional but required for automation",
+ " Input Hatch, Output Hatch: ONLY in Coolant-Mode, at least one each"
+ };
+ }
+
+ @Override
+ public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing,
+ final byte aColorIndex, final boolean aActive, final boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID],
+ new GT_RenderedTexture(aActive ?
+ Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE
+ : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)}
+ : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]};
+ }
+
+ // TODO: Opening UI crashes server. Controller isn't craftable right now.
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GUIContainer_ModularNuclearReactor(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ return false;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+
+ final byte SIDE_LENGTH = 5;
+ final byte MAX_OFFSET = (byte) Math.floor(SIDE_LENGTH / 2);
+ final int XDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX * MAX_OFFSET;
+ final int ZDIR_BACKFACE = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ * MAX_OFFSET;
+
+ int minCasingAmount = 92;
+ boolean checklist = true; // if this is still true at the end, machine is good to go :)
+
+ for (int leftToRight = -MAX_OFFSET; leftToRight <= MAX_OFFSET; leftToRight++) {
+
+ for (int frontToBack = -MAX_OFFSET; frontToBack <= MAX_OFFSET; frontToBack++) {
+
+ for (int thisY = -MAX_OFFSET; thisY <= MAX_OFFSET; thisY++) {
+
+ // Center 3x3x3 air cube
+ if((leftToRight > -2 && leftToRight < 2) && (frontToBack > -2 && frontToBack < 2) && (thisY > -2 && thisY < 2)) {
+ if(!thisController.getAirOffset(XDIR_BACKFACE + leftToRight, thisY, ZDIR_BACKFACE + frontToBack)) {
+ checklist = false;
+ }
+ } else if (!(XDIR_BACKFACE + leftToRight == 0 && ZDIR_BACKFACE + frontToBack == 0 && thisY == 0)) { // Make sure this isn't the controller
+ // Get next TE
+ final int THIS_X = XDIR_BACKFACE + leftToRight;
+ final int THIS_Z = ZDIR_BACKFACE + frontToBack;
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(THIS_X, thisY, THIS_Z);// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(THIS_X, thisY, THIS_Z) == CASING) && (thisController.getMetaIDOffset(THIS_X, thisY, THIS_Z) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ checklist = false;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if(minCasingAmount > 0) {
+ checklist = false;
+ }
+
+ if(euMode) {
+ if(this.mDynamoHatches.size() == 0) {
+ System.out.println("Dynamo hatches are required in EU mode!");
+ checklist = false;
+ }
+ if(this.mInputHatches.size() > 0) {
+ System.out.println("Input hatches are only allowed in coolant mode!");
+ checklist = false;
+ }
+ if(this.mOutputHatches.size() > 0) {
+ System.out.println("Output hatches are only allowed in coolant mode!");
+ checklist = false;
+ }
+ } else {
+ if(this.mDynamoHatches.size() > 0) {
+ System.out.println("Dynamo hatches are only allowed in EU mode!");
+ checklist = false;
+ }
+ if(this.mInputHatches.size() == 0) {
+ System.out.println("Coolant input hatches are required in coolant mode!");
+ checklist = false;
+ }
+ if(this.mOutputHatches.size() == 0) {
+ System.out.println("Hot coolant output hatches are required in coolant mode!");
+ checklist = false;
+ }
+ }
+
+ if(this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ }
+
+ return checklist;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) {
+ return false;
+ }
+
+}
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