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Diffstat (limited to 'src/main/java/goodgenerator/blocks/myFluids')
-rw-r--r--src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
index de8cca2b43..909a1272da 100644
--- a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
+++ b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java
@@ -4,7 +4,7 @@ import net.minecraft.block.material.Material;
import net.minecraftforge.fluids.Fluid;
import cpw.mods.fml.common.registry.GameRegistry;
-import goodgenerator.crossmod.nei.NEI_Config;
+import goodgenerator.crossmod.nei.NEIConfig;
public class FluidsBuilder {
@@ -36,7 +36,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedNaquadahGas");
tmp2.setBlockName("lightlyCrackedNaquadahGas");
GameRegistry.registerBlock(tmp2, "lightlyCrackedNaquadahGas");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahGas_Moderately() {
@@ -47,7 +47,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedNaquadahGas");
tmp2.setBlockName("moderatelyCrackedNaquadahGas");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedNaquadahGas");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahGas_Heavily() {
@@ -58,7 +58,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedNaquadahGas");
tmp2.setBlockName("heavilyCrackedNaquadahGas");
GameRegistry.registerBlock(tmp2, "heavilyCrackedNaquadahGas");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedLightNaquadahFuel_Lightly() {
@@ -69,7 +69,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedLightNaquadahFuel");
tmp2.setBlockName("lightlyCrackedLightNaquadahFuel");
GameRegistry.registerBlock(tmp2, "lightlyCrackedLightNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedLightNaquadahFuel_Moderately() {
@@ -80,7 +80,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedLightNaquadahFuel");
tmp2.setBlockName("moderatelyCrackedLightNaquadahFuel");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedLightNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedLightNaquadahFuel_Heavily() {
@@ -91,7 +91,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedLightNaquadahFuel");
tmp2.setBlockName("heavilyCrackedLightNaquadahFuel");
GameRegistry.registerBlock(tmp2, "heavilyCrackedLightNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedHeavyNaquadahFuel_Lightly() {
@@ -102,7 +102,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedHeavyNaquadahFuel");
tmp2.setBlockName("lightlyCrackedHeavyNaquadahFuel");
GameRegistry.registerBlock(tmp2, "lightlyCrackedHeavyNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedHeavyNaquadahFuel_Moderately() {
@@ -113,7 +113,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedHeavyNaquadahFuel");
tmp2.setBlockName("moderatelyCrackedHeavyNaquadahFuel");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedHeavyNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedHeavyNaquadahFuel_Heavily() {
@@ -124,7 +124,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedHeavyNaquadahFuel");
tmp2.setBlockName("heavilyCrackedHeavyNaquadahFuel");
GameRegistry.registerBlock(tmp2, "heavilyCrackedHeavyNaquadahFuel");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahAsphalt_Lightly() {
@@ -137,7 +137,7 @@ public class FluidsBuilder {
tmp2.SetTexture("lightlyCrackedNaquadahAsphalt");
tmp2.setBlockName("lightlyCrackedNaquadahAsphalt");
GameRegistry.registerBlock(tmp2, "lightlyCrackedNaquadahAsphalt");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahAsphalt_Moderately() {
@@ -150,7 +150,7 @@ public class FluidsBuilder {
tmp2.SetTexture("moderatelyCrackedNaquadahAsphalt");
tmp2.setBlockName("moderatelyCrackedNaquadahAsphalt");
GameRegistry.registerBlock(tmp2, "moderatelyCrackedNaquadahAsphalt");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void crackedNaquadahAsphalt_Heavily() {
@@ -163,7 +163,7 @@ public class FluidsBuilder {
tmp2.SetTexture("heavilyCrackedNaquadahAsphalt");
tmp2.setBlockName("heavilyCrackedNaquadahAsphalt");
GameRegistry.registerBlock(tmp2, "heavilyCrackedNaquadahAsphalt");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void combustionPromotor() {
@@ -174,7 +174,7 @@ public class FluidsBuilder {
tmp2.SetTexture("combustionPromotor");
tmp2.setBlockName("combustionPromotor");
GameRegistry.registerBlock(tmp2, "combustionPromotor");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void coalTar() {
@@ -186,7 +186,7 @@ public class FluidsBuilder {
tmp2.SetTexture("coalTar");
tmp2.setBlockTextureName("coalTar");
GameRegistry.registerBlock(tmp2, "coalTar");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
public static void supercriticalSteam() {
@@ -198,6 +198,6 @@ public class FluidsBuilder {
tmp2.SetTexture("supercriticalSteam");
tmp2.setBlockTextureName("supercriticalSteam");
GameRegistry.registerBlock(tmp2, "supercriticalSteam");
- NEI_Config.hide(tmp2);
+ NEIConfig.hide(tmp2);
}
}