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Diffstat (limited to 'src/main/java/gregtech/api/gui/modularui/GT_CoverUIBuildContext.java')
-rw-r--r--src/main/java/gregtech/api/gui/modularui/GT_CoverUIBuildContext.java70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_CoverUIBuildContext.java b/src/main/java/gregtech/api/gui/modularui/GT_CoverUIBuildContext.java
new file mode 100644
index 0000000000..811ad8be5f
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+++ b/src/main/java/gregtech/api/gui/modularui/GT_CoverUIBuildContext.java
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+package gregtech.api.gui.modularui;
+
+import com.gtnewhorizons.modularui.api.screen.UIBuildContext;
+import gregtech.api.interfaces.tileentity.ICoverable;
+import net.minecraft.entity.player.EntityPlayer;
+
+public class GT_CoverUIBuildContext extends UIBuildContext {
+
+ // cover data is not synced to client, while ID is
+ private final int coverID;
+ private final byte side;
+ private final ICoverable tile;
+ private final boolean anotherWindow;
+ private final int guiColorization;
+
+ /**
+ * @param player Player opened this UI
+ * @param coverID See {@link ICoverable#getCoverIDAtSide}
+ * @param side Side this cover is attached to
+ * @param tile Tile this cover is attached to
+ * @param anotherWindow If cover UI is shown on top of another window
+ * @param guiColorization The color used to render machine's GUI
+ */
+ public GT_CoverUIBuildContext(
+ EntityPlayer player, int coverID, byte side, ICoverable tile, boolean anotherWindow, int guiColorization) {
+ super(player);
+ this.coverID = coverID;
+ this.side = side;
+ this.tile = tile;
+ this.anotherWindow = anotherWindow;
+ this.guiColorization = guiColorization;
+ }
+
+ /**
+ * @param player Player opened this UI
+ * @param coverID See {@link ICoverable#getCoverIDAtSide}
+ * @param side Side this cover is attached to
+ * @param tile Tile this cover is attached to
+ * @param anotherWindow If cover GUI is shown in opened on top of another window
+ */
+ public GT_CoverUIBuildContext(EntityPlayer player, int coverID, byte side, ICoverable tile, boolean anotherWindow) {
+ this(player, coverID, side, tile, anotherWindow, tile.getGUIColorization());
+ }
+
+ public int getCoverID() {
+ return coverID;
+ }
+
+ public byte getCoverSide() {
+ return side;
+ }
+
+ /**
+ * Note that this will return different object between client v.s. server side on SP.
+ */
+ public ICoverable getTile() {
+ return tile;
+ }
+
+ /**
+ * If cover GUI is shown in opened on top of another window.
+ */
+ public boolean isAnotherWindow() {
+ return anotherWindow;
+ }
+
+ public int getGuiColorization() {
+ return guiColorization;
+ }
+}